Micro 162 - Poetic Justice Mafia (Justice is buldermar!)


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Post Post #1575 (ISO) » Wed May 01, 2013 11:18 am

Post by Nachomamma8 »

In post 1564, buldermar wrote:
In post 1527, buldermar wrote:
In post 1515, Human Destroyer wrote:
In post 1513, buldermar wrote:Nah I think it's fine. I'm probably voting HD once I'm done reading this thread.
no you aren't
Nacho, just for me, one last time - and I promise to vote HD. Why does his self-proclaimed role not make sense in this setup specifically?
Still would like to know this.
For balance reasons, when you put a couple of third parties into the game whose win conditions are compatible with town but incompatible with each other, they are isolated from the game. You want them to have as little impact on the rest of the game as possible. Which is what AP did; his rules on Assassins killing mean that they won't kill town, and they won't kill scum. I'd also wager that the SK is investigation-immune, meaning that the day cop won't really have much effect on the game either. Track/Watch has the greatest choice of catching scum, but it's also the most useless to the assassin. But while you don't want your third party interfering too much with town (unless you've planned for it), you also don't want the town interfering with your third party. Maybe you want to give incentives for working with either side, but you don't want town to fuck you over.

PGO fucks over the entire assassin mechanic. They are encouraged to target a wide range of players? PGO punishes that. They are encouraged to find and kill each other? PGO punishes that too.

Next, other balance reasons. Take the third parties out, and you have 5-2 scum at best. This means the game starts out with the town thinking they have three mislynches to work with, but say they mislynch. Scum get a kill in and it's already LyLo. This is made worse with the assassins not really counting towards town at all, meaning that town could get hit with a hell of a surprise when they mislynch D1, lynch an assassin D2, and suddenly the game is over after one mislynch. The PGO can't fit into all of this because if this is the case, you're looking for some power roles to balance out the super fast lylo and no moving room for town. So your solution is... a PGO? Hell no because PGOs will kill all of the nice targetting power roles you had planned, will only kill one scum, and won't give you an extra mislynch even if the PGO is successful.

With one scum, PGO problems become even more obvious. A role that ends the game if it goes off on scum is absolutely retarded, and giving the scum immunity to a power role that is supposed to be double-edged is even more retarded. If you're putting one scum in the game, you know it's going to be swingy and you make sure that the game doesn't end randomly, and getting killed as only scum because you targetted someone at night is the epitome of swingy.


Majiffy [2/5] - buldermar, orcinus_theoriginal
Human Destroyer [1/5] - Nachomamma8
Mac [1/5] - Minimal
Nachomamma8 [1/5] - Human Destroyer
buldermar [1/5] - Majiffy

Abstained (Not Voting): pirate mollie, Mac, fferyllt
Last edited by AngryPidgeon on Thu May 02, 2013 7:12 am, edited 1 time in total.
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Post Post #1576 (ISO) » Wed May 01, 2013 11:19 am

Post by Minimal »

No Mac, that is not my case. that is part of my case, but my case isn't just that. My case is the fact that your vote was terrible, your reasoning was terrible, your motives look terrible, you are just terrible and the only viable read I have left. Buldemar and Jiffy are both town, my other two scum reads ended up being inno. child and a third party and any doubts that I might have had on DC has been completely obliterated with Nacho's entrance so along with my case, it's PoE.
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Post Post #1577 (ISO) » Wed May 01, 2013 11:20 am

Post by Nachomamma8 »

Also, yeah.

Vote: Mac
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Post Post #1578 (ISO) » Wed May 01, 2013 11:38 am

Post by buldermar »

In post 1571, Majiffy wrote:Actually, he's a Dane.
He knows. He only said dutch because you did.
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Post Post #1579 (ISO) » Wed May 01, 2013 11:39 am

Post by buldermar »

In post 1573, Human Destroyer wrote:
In post 1570, buldermar wrote:HD, if we're not lynching Nacho, who would you rather lynch?
Majiffy pinged a couple times IIRC
Good. If Majiffy somehow flips town I promise you'll own my vote if I'm alive tomorrow. Does that sound like a decent deal?
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Post Post #1580 (ISO) » Wed May 01, 2013 11:46 am

Post by buldermar »

In post 1575, Nachomamma8 wrote:
In post 1564, buldermar wrote:
In post 1527, buldermar wrote:
In post 1515, Human Destroyer wrote:
In post 1513, buldermar wrote:Nah I think it's fine. I'm probably voting HD once I'm done reading this thread.
no you aren't
Nacho, just for me, one last time - and I promise to vote HD. Why does his self-proclaimed role not make sense in this setup specifically?
Still would like to know this.
For balance reasons, when you put a couple of third parties into the game whose win conditions are compatible with town but incompatible with each other, they are isolated from the game. You want them to have as little impact on the rest of the game as possible. Which is what AP did; his rules on Assassins killing mean that they won't kill town, and they won't kill scum. I'd also wager that the SK is investigation-immune, meaning that the day cop won't really have much effect on the game either. Track/Watch has the greatest choice of catching scum, but it's also the most useless to the assassin. But while you don't want your third party interfering too much with town (unless you've planned for it), you also don't want the town interfering with your third party. Maybe you want to give incentives for working with either side, but you don't want town to fuck you over.

PGO fucks over the entire assassin mechanic. They are encouraged to target a wide range of players? PGO punishes that. They are encouraged to find and kill each other? PGO punishes that too.

Next, other balance reasons. Take the third parties out, and you have 5-2 scum at best. This means the game starts out with the town thinking they have three mislynches to work with, but say they mislynch. Scum get a kill in and it's already LyLo. This is made worse with the assassins not really counting towards town at all, meaning that town could get hit with a hell of a surprise when they mislynch D1, lynch an assassin D2, and suddenly the game is over after one mislynch. The PGO can't fit into all of this because if this is the case, you're looking for some power roles to balance out the super fast lylo and no moving room for town. So your solution is... a PGO? Hell no because PGOs will kill all of the nice targetting power roles you had planned, will only kill one scum, and won't give you an extra mislynch even if the PGO is successful.

With one scum, PGO problems become even more obvious. A role that ends the game if it goes off on scum is absolutely retarded, and giving the scum immunity to a power role that is supposed to be double-edged is even more retarded. If you're putting one scum in the game, you know it's going to be swingy and you make sure that the game doesn't end randomly, and getting killed as only scum because you targetted someone at night is the epitome of swingy.
Why are you saying "the day cop" specifically?

PGO doesn't punish assassins moreso than do scum. IIRC assassins are killed if they target scum - so to them the PGO would essentially be another scum.

The 5-2 scenario at best also doesn't add up to me - why couldn't it be, for instance, an SK in addition to the PGO?
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Post Post #1581 (ISO) » Wed May 01, 2013 11:47 am

Post by buldermar »

In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
Did Majiffy and Mac interact in this game? Do you recall?
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Post Post #1582 (ISO) » Wed May 01, 2013 11:49 am

Post by Mac »

In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
so... I'm not town anymore?
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Post Post #1583 (ISO) » Wed May 01, 2013 11:50 am

Post by Mac »

In post 1581, buldermar wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
Did Majiffy and Mac interact in this game? Do you recall?
I tend to ignore Majiffy unless it's clear his head is not up his own ass and he's not suffering from tunnelvision on me.
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Post Post #1584 (ISO) » Wed May 01, 2013 11:51 am

Post by Nachomamma8 »

In post 1580, buldermar wrote:Why are you saying "the day cop" specifically?
There was a day cop, right?
In post 1580, buldermar wrote:PGO doesn't punish assassins moreso than do scum. IIRC assassins are killed if they target scum - so to them the PGO would essentially be another scum.
But if you tell someone they will die if they target scum, then it's their own fault when they target scum. That means that they are rewarded for good scumhunting; an incentive to work with town.
In post 1580, buldermar wrote:The 5-2 scenario at best also doesn't add up to me - why couldn't it be, for instance, an SK in addition to the PGO?
SK and PGO is last paragraph. 4-2-1 + PGO is just horrible and I would probably strangle AP if that was the case.
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1585 (ISO) » Wed May 01, 2013 11:54 am

Post by Nachomamma8 »

In post 1581, buldermar wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
Did Majiffy and Mac interact in this game? Do you recall?
In post 1582, Mac wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
so... I'm not town anymore?
Nope.
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1586 (ISO) » Wed May 01, 2013 11:54 am

Post by Majiffy »

In post 1578, buldermar wrote:
In post 1571, Majiffy wrote:Actually, he's a Dane.
He knows. He only said dutch because you did.
I'm aware. Hence the image.
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GTKAS Jiffy! (Part 1)
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GTKAS Jerfy (The Sequel!)
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How To Win Every Game At Mafiascum (The Flowchart)
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In case anyone was unsure...
Svenskt Stål (23:38) majiffy, worst mod on ms? we talk to a surviving victim of his game
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Post Post #1587 (ISO) » Wed May 01, 2013 11:56 am

Post by pirate mollie »

In post 1584, Nachomamma8 wrote:
In post 1580, buldermar wrote:Why are you saying "the day cop" specifically?
There was a day cop, right?
In post 1580, buldermar wrote:PGO doesn't punish assassins moreso than do scum. IIRC assassins are killed if they target scum - so to them the PGO would essentially be another scum.
But if you tell someone they will die if they target scum, then it's their own fault when they target scum. That means that they are rewarded for good scumhunting; an incentive to work with town.
In post 1580, buldermar wrote:The 5-2 scenario at best also doesn't add up to me - why couldn't it be, for instance, an SK in addition to the PGO?
SK and PGO is last paragraph. 4-2-1 + PGO is just horrible and I would probably strangle AP if that was the case.
fery and I had 2 actions we could pick. we both picked day cop and each other and got guilties. no one else has claimed.
whew!
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Post Post #1588 (ISO) » Wed May 01, 2013 11:56 am

Post by Majiffy »

In post 1583, Mac wrote:
In post 1581, buldermar wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
Did Majiffy and Mac interact in this game? Do you recall?
I tend to ignore Majiffy unless it's clear his head is not up his own ass and he's not suffering from tunnelvision on me.
I tend to ignore Mac
unless
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GTKAS Jiffy! (Part 1)
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GTKAS Jerfy (The Sequel!)
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How To Win Every Game At Mafiascum (The Flowchart)
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In case anyone was unsure...
Svenskt Stål (23:38) majiffy, worst mod on ms? we talk to a surviving victim of his game
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Post Post #1589 (ISO) » Wed May 01, 2013 11:56 am

Post by Nachomamma8 »

In post 1582, Mac wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
so... I'm not town anymore?
Mac, why is it that you seem to have a spine in the other games I read you in?
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1590 (ISO) » Wed May 01, 2013 11:57 am

Post by fferyllt »

In post 1518, Human Destroyer wrote:so yeah I'm just going to stop my gambit now

I'm a
Macho Innocent Child
, I wanted to keep nightkills, cops, and doctors away from me

UNVOTE ME AND VOTE NACHO NOW GODDAMMIT
deja vpus all up in here.

phoneposting...power failure. could take a while to catch up but I trust you have pmed AP.
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Post Post #1591 (ISO) » Wed May 01, 2013 11:57 am

Post by Mac »

In post 1589, Nachomamma8 wrote:
In post 1582, Mac wrote:
In post 1577, Nachomamma8 wrote:Also, yeah.

Vote: Mac
so... I'm not town anymore?
Mac, why is it that you seem to have a spine in the other games I read you in?
I'm very slow, can you spell this question out?
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Post Post #1592 (ISO) » Wed May 01, 2013 11:59 am

Post by Nachomamma8 »

You haven't formed any scumreads whatsoever this game. You pushed a grand total of one scum case on Minimal for one head lurking and the other not, which is a case that doesn't really show independent thought.
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1593 (ISO) » Wed May 01, 2013 11:59 am

Post by Nachomamma8 »

...and you backed off that one, too.
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1594 (ISO) » Wed May 01, 2013 12:04 pm

Post by Mac »

In post 1592, Nachomamma8 wrote:You haven't formed any scumreads whatsoever this game. You pushed a grand total of one scum case on Minimal for one head lurking and the other not, which is a case that doesn't really show independent thought.
to be honest, I've struggled to keep up and probably should've replaced out but sometimes I play shit and sometimes I don't. I'm playing shit right now. I don't know who the scum are but I am certain it's in {Majiffy, Nacho, Minimal} and right now it's probably Minimal more than the other two because her case on me is shit and pretty much an OMGUS.
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Post Post #1595 (ISO) » Wed May 01, 2013 12:05 pm

Post by Nachomamma8 »

Then why aren't you voting them?
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1596 (ISO) » Wed May 01, 2013 12:06 pm

Post by Mac »

Aren't I?
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Post Post #1597 (ISO) » Wed May 01, 2013 12:06 pm

Post by Mac »

I am not.

VOTE: Minimal
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Post Post #1598 (ISO) » Wed May 01, 2013 12:12 pm

Post by Human Destroyer »

In post 1574, Majiffy wrote:
In post 1572, Human Destroyer wrote:
In post 1571, Majiffy wrote:Was I scum or town in that?
town
And did I hesitate?
You replaced out and I replaced in before that happened
Are you ready for this?
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Post Post #1599 (ISO) » Wed May 01, 2013 12:13 pm

Post by orcinus_theoriginal »

In post 1529, AngryPidgeon wrote:
A celestial voice rings out.


"They know not what they do!"

"The entity known as Human Destroyer is an innocent! His alibi is assured and his guilt is none to be found.


You are all aware that Human Destroyer is a
Town Macho Innocent Child
Were you inspired by us in any way
We are lazy people on an adventure, flirting with life but too shy to go all the way.
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