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Post Post #21525 (ISO) » Thu Jun 13, 2013 6:22 am

Post by DeathRowKitty »

Toggles don't proc lich bane. I do see AP Sion get lich bane a lot though just for the extra .75AP ratio in his combo. Honestly, it's probably no worse on him than other items.
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Post Post #21526 (ISO) » Thu Jun 13, 2013 6:26 am

Post by quadz08 »

I just played my first ranked game!

My adc was terrible :(

and now she is back in my second game. :( :( :(
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Post Post #21527 (ISO) » Thu Jun 13, 2013 6:27 am

Post by Ankamius »

You'd be better off getting CDR so your combo can actually be used more than once a fight.
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Post Post #21528 (ISO) » Thu Jun 13, 2013 6:28 am

Post by popsofctown »

Hey guys, remember me? I have not started playing mafia again, but I have started playing League again. I mostly play with friends.

However, I came up with a "So crazy it just might work" team strategy that never occurred to me before, and I wondered if I hang about scumchat enough I could get five of you to try it out with me? And also, give feedback on the concept and ways it can be modified. Whenever I premade it is to play with summoner level 15 RL friends so I can't try out strategies with them, no runes.

I don't want to post the idea in a google viewable place. Paranoid parrot. Hahaha.


Lich bane Sion is ok if you get super fed on Sion. You shouldn't be playing AP sion in the first place, but if you are playing him, and you get fed, improving his crappy AP ratios is a way to improve his scaling, which is generally inadequate for leveraging your killstreaks into a victory.

If you are playing him AP just to shutdown your opponent's laning phase and you aren't super super fed, I would say don't do it, transition into tanky stuff instead to make sure shield doesn't pop.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
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Post Post #21529 (ISO) » Thu Jun 13, 2013 6:28 am

Post by popsofctown »

Hey guys, remember me? I have not started playing mafia again, but I have started playing League again. I mostly play with friends.

However, I came up with a "So crazy it just might work" team strategy that never occurred to me before, and I wondered if I hang about scumchat enough I could get five of you to try it out with me? And also, give feedback on the concept and ways it can be modified. Whenever I premade it is to play with summoner level 15 RL friends so I can't try out strategies with them, no runes.

I don't want to post the idea in a google viewable place. Paranoid parrot. Hahaha.


Lich bane Sion is ok if you get super fed on Sion. You shouldn't be playing AP sion in the first place, but if you are playing him, and you get fed, improving his crappy AP ratios is a way to improve his scaling, which is generally inadequate for leveraging your killstreaks into a victory.

If you are playing him AP just to shutdown your opponent's laning phase and you aren't super super fed, I would say don't do it, transition into tanky stuff instead to make sure shield doesn't pop.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #21530 (ISO) » Thu Jun 13, 2013 6:32 am

Post by mykonian »

In post 21524, Ankamius wrote:
In post 21515, mykonian wrote:
In post 21497, DeathRowKitty wrote:An AP Sion with a lot of farm still does nothing past 20 minutes.
As for the "you only have two skills" problem, they invented lich bane for that.
The only skill of his that has any kind of cooldown is his E, but I would be shocked if that procced lich bane. Even if it did, it's really bad design to have the only real way of using Lich Bane being toggling your free AD and Health on and off over and over again. :neutral:

If E doesn't toggle it, then Lich Bane is just garbage on Sion. None of his other abilities have that short of a cooldown and you're practically never going to get a lich bane proc on both your W and Q unless you're playing him wrong.
It makes you move faster, gives extra burst. If you can't kill a squishy with two .9 scaling abilities and a 0.75 one, you indeed have a problem. But mostly it's the movespeed that helps. You want to get close, burst, get out. Twin shadows is pretty nice too. Find dude out of position, pop ghosts, burst, run away.
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Post Post #21531 (ISO) » Thu Jun 13, 2013 6:36 am

Post by Ankamius »

If you're primarily looking for the movespeed, then why would you ever take Lich Bane over Twin Shadows. It gives even MORE movespeed and gives you defenses to survive the AP's burst at the cost of a bit of damage. It also has more utility.

That and it costs a bit less than 2/3 Lich Bane's price.
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Post Post #21532 (ISO) » Thu Jun 13, 2013 8:45 am

Post by popsofctown »

In post 21530, mykonian wrote:
In post 21524, Ankamius wrote: Find dude out of position, pop ghosts, burst, run away.
Well if your strategy is to quickly move to the guy that's so squishy you melt him building pretty much anything, Zeals and Furor might be better.
Does Furor proc when a ghosty hits? That would be awesome
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #21533 (ISO) » Thu Jun 13, 2013 5:32 pm

Post by InflatablePie »

In post 21531, Ankamius wrote:That and it costs a bit less than 2/3 Lich Bane's price.
Less if you factor in any gp5 buildup on the Kage's.
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Post Post #21534 (ISO) » Thu Jun 13, 2013 6:57 pm

Post by notscience »

Loving AAtrox.
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Post Post #21535 (ISO) » Thu Jun 13, 2013 8:56 pm

Post by TehBrawlGuy »

Are you going to be able to blow up that squishy with your 1.8 total AP ratio and huge CD spells?

Like, Ahri has a 1.81 ratio, and part of that is true damage, with two of those spells coming off CD pretty fast. That's
without
ult, btw.
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Post Post #21536 (ISO) » Thu Jun 13, 2013 9:26 pm

Post by Ankamius »

Don't forget that at level 13 (which is when the second skill is maxed), Ahri's base damage on her spells added together is 20 higher too. This is assuming W is maxed second and not E.

This is not counting Ahri's ultimate. Counting it, her damage crushes Sion's.
This is assuming all 3 foxfires hit the same target (which does 1/3 less damage)
This is ignoring the most likely ingame situations; you will be blown up as Sion (or at least your shield will, MINIMUM) if you try to go for the enemy ADC while Ahri can do it fairly easily.
This is also ignoring the fact that Ahri's Q+W+E costs 10 less mana than Sion's Q+W at level 13. This advantage is only there at level 13; her combo costs 5 more mana than Sion's at level 14. R makes Sion win this stat hard but makes him lose the damage stat harder.
Also ignoring the fact that Ahri's passive works better for her than Sion's ultimate lifesteal (since he won't have the stats to back up his whacking and will instantly blow up). Sion's ultimate is virtually useless until his E is at a high level, which shouldn't happen until he's close to max level.

...Actually, yeah. This Ahri comparison is almost unfair to him. She really is a better version of AP Sion, especially at level 18. Ahri's direct burst/sustained damage is directly improved with every level, while Sion's abruptly stops at level 13.

Sion's kit is basically just a mix of random abilities that make very little sense with each other (high AP ratios on 2 abilities with the other two being virtually useless to an AP build, E giving max health for what looks like no reason, his PASSIVE being useless, I mean come on). I honestly think they should get rid of AP Sion and remake his Shield to make more sense with his kit (such as basing part of it on his maximum health so that his E giving him max health makes sense; I seriously have no idea why they never did this), then tune the fuck down his steroids because they're fucking retarded (100% lifesteal, 65 AD and 50% ASpd) and they'll make him OP as shit if his bruiser build ever becomes FotM.

Basing his kit around bruiser/AD Sion makes a lot more sense than AP Sion and it's really clear his kit was designed more towards that playstyle. I honestly don't even know if he'll ever return to the spotlight like he did a couple years ago if his AP build still remains the best build on him. His AD build is disgustingly strong but makes him one of the worst laners in the game. He's one of those really awkward champs (AKA Fiora/Poopy) where he has to have a phenomenal early game to be relevant but has a garbage early game.
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Post Post #21537 (ISO) » Thu Jun 13, 2013 10:55 pm

Post by PJ. »

I don't think Aatrox is very strong. Loses 1v1 to anyone with cc, or it could just be this kennen has 13 kills.
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Post Post #21538 (ISO) » Thu Jun 13, 2013 11:26 pm

Post by TehBrawlGuy »

Bearing in mind that this is theorycraft, that probably only applies when they can save their CC to disrupt his low health lifestealing, (ala Olaf) since that's where all his durability is from. If they're forced to pop it early, he can probably use his own CC and sustain to win the fight.

Also, gratz on Gold. Feels good, man.
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Post Post #21539 (ISO) » Thu Jun 13, 2013 11:35 pm

Post by mykonian »

riot conciously tried to up the skill cap of the champs they made, might make them a tad less accessable. I'd give aatrox players some time to get used to him :)
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Post Post #21540 (ISO) » Thu Jun 13, 2013 11:57 pm

Post by PJ. »

The longer the game went on the more I felt I was able to my job as "do a bunch of damage then get out of dodge before dying/after popping Blood well."

I don't feel there is very much to him. I guess timing the CC better could of been something that I could of done(i don't recall how it went down) but didn't as an inexperianced Aatrox player as TBG said, but I really don't feel there is that much skill involved when playing Aatrox. The toggle was definitely the biggest thing, where I'm positive I missed out on 2 kills because I didn't toggle it to damage. His sustain in lane is pretty ridiculous. I don't know if he is OP, balanced, or UP cause there were certainly times that I felt all 3.
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Post Post #21541 (ISO) » Fri Jun 14, 2013 2:09 am

Post by Patrick »

Played him once and he felt quite strong, but it was a stompy game. I think I got dived about 3 or 4 times in laning phase and got kills because of the trolol passive. I agree he seems pretty easy to play.
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Post Post #21542 (ISO) » Fri Jun 14, 2013 2:55 am

Post by JDodge »

his passive is actually just complete bullshit from a purely math perspective
stream

ffxiv/speedrunning sometimes/other things?
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Post Post #21543 (ISO) » Fri Jun 14, 2013 3:50 am

Post by Bub Bidderskins »

From your experience, do you think he could jungle?
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Post Post #21544 (ISO) » Fri Jun 14, 2013 3:54 am

Post by RayFrost »

Yes.

I've seen it done to great effect several games now.

More so than laning, I've seen jungle aatrox. And they'e all done some pretty good ganks, though I doubt their clear time is super good. Strong duelist.
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Post Post #21545 (ISO) » Fri Jun 14, 2013 4:48 am

Post by JDodge »

In post 21543, Bub Bidderskins wrote:From your experience, do you think he could jungle?
for the most part, anyone who can top lane can jungle somewhat effectively; how it works in practice is something i need to observe before i can make any appropriate judgments
stream

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Post Post #21546 (ISO) » Fri Jun 14, 2013 5:10 am

Post by notscience »

I'm actually going to Jungle him later.
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Post Post #21547 (ISO) » Fri Jun 14, 2013 8:07 am

Post by yessiree »

Does anyone have a replay of a yordle team owning the crap out of the other team?

I'd like to see that :D
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Post Post #21548 (ISO) » Fri Jun 14, 2013 8:59 am

Post by KaleiÐoscøpe »

Image

Started getting into ARAM today. That is hella fun stuff
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Post Post #21549 (ISO) » Fri Jun 14, 2013 9:08 am

Post by DeathNote »

I am finally level 30!!!!
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