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PJ. Hell in a Cell
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Cho is horrible at the :Ignore farm game" He gets smashed in early fights. That was why my old cho counter was trynd. Jax is threatening at all levels, but is very weak early and is tremendously money dependent. The biggest reason Jax is great is he beats the flavor of the month guys(trynd and YI) and most ad carries.
Twitch isn't mediocre late game, especially compared to caitlyn.
Not ony is the initial info wrong, your explanation as to why it isn't wrong is filled with wrong information.Sometimes a sandwich is just a sandwich.- Phillammon
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You're starting from the standpoint of the wrong meta, hence my explanation looks wrong. Twitch is indeed incredible, but not in the metagame you see in bronze. Essentially, they are wrong, but they're right in context.Current Losing Streak: 4 (record: 9)
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PJ. Hell in a Cell
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In post 23301, Phillammon wrote:You're starting from the standpoint of the wrong meta, hence my explanation looks wrong. Twitch is indeed incredible, but not in the metagame you see in bronze. Essentially, they are wrong, but they're right in context.
Your argument telling me that Twitch being worse late game then Draven or Cait is based on the fact you need to know how to position, and no one knows how to position in Bronze. Well, Draven is WAY more micro intensive to get his damage done and Cait has shorter range/less damage then Twitch after ult is popped. So there's an argument that Draven and Cait actually require better positioning then Twitch. Vayne is also tons more micro intensive but I'm just trying to prove their isn't an excuse for thinking Draven and Cait are better late in any context.
Defending wrong information based on the context of bad play is a VERY strange idea.Sometimes a sandwich is just a sandwich.- Phillammon
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You've just accurately described the skill caps of several champions, congratulations. I'm arguing this one being essentially *of* the bronze mindset. With the examples you gave, Draven does indeed need a lot of micromanagement to get his damage done, but it's INCREDIBLY obvious where the damage comes from- stand on the glowing circles, and you'll go far. Similarly, a Vayne who is not being focused can right click and Q occasionally and get a pentakill with no issue. No micromanagement required. (My apologies, positioning wasn't all, but I assumed extrapolation wouldn't be difficult for you). Caitlyn's positioning is not a consideration when the best way to survive a teamfight is by being 650 units away from the fight, letting everyone else blow their cc on each other, then chasing up later. Conversely, a champion who has a combination of low range, a primary attack speed steroid rather than AD (Attack Speed gets underestimated, honest), and no decent ranged damage cast (again, I speak from experience of complaining bronze twitches, they generally complain one of the main issues with twitch is that cask doesn't deal any damage (or on one of them, "enough" damage. Not sure if he'd actually read the tooltip))(Yes, I know about expunge, they tend to appear to think it's for building stacks, not for dealing burst damage).
Related, but this is entirely hypothesis on my part, there may be that his ult's ad boost doesn't *feel* like it's there. Take Draven's and Vayne's by comparison. Draven has a massive THUNK and (up until recently) massive bleeding come out when he lands an ad boosted shot. Vayne's tumble has a massive PCHUNK for her tumble autos and an even bigger WUNK when she's autoing with her ult up, and it feels like it's powerful. Where on the other hand, psychologically speaking, Twitch's autos are still fchoo, and that doesn't feel strong. This may well be unrelated, but it's something I've definitely found in my selection of champions in the past. (Similarly, to me, Lux and Orianna's autos, even without their respective passives, feel a lot more powerful than, say, Swain or Karthus')(Or on a more level ground, Malz's autos feel like they're more devastating than, fer example, Singed, despite being similar)Current Losing Streak: 4 (record: 9)
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both of these two have super good late game.
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Lady Lambdadelta She/FaerRise of the Phoenix
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mykonian Frisian Shoulder-Demon
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I've been trying to call "hi" before people manage to ctrl-v top and mid in. Just getting that moral high ground right there.
But yes, at some point calling stuff became meta, and first call gets it. It's childish, but one is playing a children's game.
Solution: just play draft. Nicer people there anyway, they enter the game differently. In blind picks, before you go into the game, at least two people are already pissed at eachother, and that's just going to spill as soon as anything bad happens. It's not very constructive.Surrender, imagine and of course wear something nice.- KageLord
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O.O Idk about that. I always get games with fights over call order vs pick order in normal drafts. Multiple times it has been that someone calls mid (though last pick), early pick says "no, pick order i'm mid" and locks in a mid, last pick goes mid anyway and now we don't have a supp.In post 23311, mykonian wrote: Solution: just play draft. Nicer people there anyway- Saki
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I find people in draft to be much more apt to flame at teammates.
People in blinds are chill.retired
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QFTIn post 23313, Saki wrote:I find people in draft to be much more apt to flame at teammates.
People in blinds are chill.- Glork
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In my experience, blind pick tends to be just people playing what/where they want, without a heck of a lot of regard for meta. Sometimes you get people who SUPER RAGE at that, but more often people don't seem to care as much.
Normal drafts are by far the worst offender. I've noticed a trending away from rage-y teammates in ranked the last ~month.- KageLord
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lol speaking of normal draft... I'm first pick and I call top and take Shen. Next we get an instalock Teemo who decides to jung (with Cleanse) after he realizes I'm top. Finally, last pick takes Garen with Clarity and Clairvoyance who goes adc and then dcs from about 5:00-24:00 and somehow I still almost carry to the win with Shen. Trollolol.- PJ.
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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It should be 14 days. If a broadcast gets enough views (or, alternatively, if you're partnered) it stays forever - if not, it's gone for good.In post 23317, PJ. wrote:So my past broadcast delete themselves after 7 days? why?lmao Fate = Jake from State Farm & Pisskop- TheIrishPope
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Man, Twitch is bullshit
Yi op am I right- RayFrost
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