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Post Post #23425 (ISO) » Thu Aug 22, 2013 8:12 pm

Post by Phillammon »

Panzer, that's the entire point. Mechanically, the issue with Phage was that once purchased there was essentially no escape from skirmishes on toplane. At this point it functionally has a similar benefit- allowing a slower champion to continue autoattacking a faster champion- without being destructive to counterplay in stopping escapes altogether.
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Post Post #23426 (ISO) » Thu Aug 22, 2013 9:01 pm

Post by mykonian »

another hidden teemo nerf. Love it!

(mallet teemo best teemo, nothing changed that)
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Post Post #23427 (ISO) » Thu Aug 22, 2013 9:30 pm

Post by PJ. »

Are you retarded? 1st, No one buys Phage in lane. Like literally nobody. And it doesn't really have a similar functionality, because in practice, the phage doesn't even do anything for you anymore. A friend of mine played Lee Sin against bots and had trouble staying with anybody, cause most people have either an escape or cc. So even though you are "fast" it's not gonna help when swain puts the bird on you, effectively leading to a huge net loss on phage. Honestly, I don't see anyone build a Phage now unless they really want the Sheen proc from TriForce and most of those guys are gonna buy BOTRK anyway and will keep up with you that way. Instead of nerfing cutlass and making it more competitive with phage for the lane slow, they just narrowed build paths even further by removing a competing item from the niche entirely.
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Post Post #23428 (ISO) » Thu Aug 22, 2013 9:48 pm

Post by DeathRowKitty »

Phage was definitely made weaker, but that's because the change was supposed to make it weaker. Getting one phage proc in a lot of cases was basically equivalent to having a permaslow because of the ease of reapplying it - that's a mess to balance for a low-tier item.

It probably scales more now with player skill than it used to, since I suspect that you can't use phage to fully keep up with someone unless you're good at canceling your animations. I don't have a great sense of how much of a difference 20 movement speed makes in situations like that, so YMMV. They may have been conservative with the numbers on it because movement speed helps vs the entire enemy team instead of just the person you hit, in which case they can just buff it next patch.

Triforce became a more selfish item this patch - you lose the utility from the slow, but you get even more movement speed and extra damage for a lower cost. I feel like it's been pushed just a bit towards ad carries and away from bruisers, but honestly I'm not sure.
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Post Post #23429 (ISO) » Thu Aug 22, 2013 10:09 pm

Post by PJ. »

I agree, it's a much more selfish item, and yes movement speed is good, but 20 MS isn't really all that special. I still dislike that they took away it's main niche and just made it a triforce piece that can sometimes accomplish what it's supposed to(keep you hitting your opponent). There is honestly no reason to buy it over sheen pretty much ever when you're getting triforce, and it doesn't build into mallet so no Darisu types are gonna want anything to do with it. So in short, Phage completely sucks and will hardly ever be bot as a phage but will probably commonly be the last item of the triforce to be bought immdiately becoming the Force. It really was a great item but now without the slow it's gonna move into complete obscurity and narrow builds further.
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Post Post #23430 (ISO) » Fri Aug 23, 2013 3:02 am

Post by Siveure DtTrikyp »

They're killing off rng.

Soon critchance will be gone.
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Post Post #23431 (ISO) » Fri Aug 23, 2013 3:25 am

Post by JDodge »

In post 23430, Siveure DtTrikyp wrote:They're killing off rng.

Soon critchance will be gone.
has nothing to do with rng and everything to do with a somewhat misguided attempt at diversifying adc itemization combined with a want for a persistent movespeed buff to combat champion unviability caused by mobility creep on melees
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Post Post #23432 (ISO) » Fri Aug 23, 2013 6:23 am

Post by Glork »

Actually, I'm pretty sure a dev at some point said they wanted to get rid of random chance variables as much as possible. That's why they changed Wriggles/Madreds a good while back.
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Post Post #23433 (ISO) » Fri Aug 23, 2013 8:30 am

Post by Phillammon »

You're aware that critchance has already been phased towards less random, right? It's not actually the percentage, hasn't been for quite some time, and I believe I read somewhere but do NOT hold me to this, I may be misremembering, that there's plans to make critchance basically a stack towards crit thing.
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Post Post #23434 (ISO) » Fri Aug 23, 2013 9:01 am

Post by BROseidon »

Crit chance is skewed in the same way that it is in WCIII in order to normalize the rate at which you crit.

And phage with the slow was a horrible item that didn't deserve to be in the game, because phage being good meant that it was a must-buy item for top laners that would make whoever was winning in toplane unstoppable while phage being bad (like it has been for all of season 3) made it a noob-trap.

At least now they can balance the fucking thing.
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Post Post #23435 (ISO) » Fri Aug 23, 2013 9:42 am

Post by DrDolittle »

im just mad that a pickaxe and a iron belt and some ruby gem upgrades to a ice hammer
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Post Post #23436 (ISO) » Fri Aug 23, 2013 10:01 am

Post by PJ. »

In post 23434, BROseidon wrote:Crit chance is skewed in the same way that it is in WCIII in order to normalize the rate at which you crit.

And phage with the slow was a horrible item that didn't deserve to be in the game, because phage being good meant that it was a must-buy item for top laners that would make whoever was winning in toplane unstoppable while phage being bad (like it has been for all of season 3) made it a noob-trap.

At least now they can balance the fucking thing.

On items, I tend to be more on the side of DotA balancing but on champs I like the Riot system of balancing. But yeah, i can respect this opinion.
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Post Post #23437 (ISO) » Fri Aug 23, 2013 10:51 am

Post by BROseidon »

I like DotA item balance a lot except for the fact that BKB exists.

That item was the worst.
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Post Post #23438 (ISO) » Fri Aug 23, 2013 12:11 pm

Post by Brandi »

what is this I hear about the meta shifting to two adc lanes and solo top/melee is ded?
Is it craziness or is support now obsolete?

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Post Post #23439 (ISO) » Fri Aug 23, 2013 2:06 pm

Post by Grimmjow »

So Dyrus and Reginald got into it apparently. On stream, no less.
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Post Post #23440 (ISO) » Fri Aug 23, 2013 2:42 pm

Post by Brandi »

oh boy daily dose of drama
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Post Post #23441 (ISO) » Fri Aug 23, 2013 3:14 pm

Post by Grimmjow »

apparently Dyrus walked out of the house afterward.

wtf is going to happen to TSM i wonder.
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Post Post #23442 (ISO) » Fri Aug 23, 2013 3:19 pm

Post by Brandi »

Imo everyone should just abandon Regi and start their own team and find a 5th
He's horrible
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Post Post #23443 (ISO) » Fri Aug 23, 2013 3:21 pm

Post by Grimmjow »

true statement
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Post Post #23444 (ISO) » Fri Aug 23, 2013 3:39 pm

Post by PJ. »

Well it's not like there is a mid laner that's just as good as Regi and isn't on an LCS team already that they are friends with already...oh wait..there is. Pr0lly, Ecco, Salce, Arthelon, ect
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Post Post #23445 (ISO) » Fri Aug 23, 2013 4:17 pm

Post by xRECKONERx »

Regi owns TSM though.
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Post Post #23446 (ISO) » Fri Aug 23, 2013 4:21 pm

Post by Brandi »

Yeah which is likely why this hasn't happened yet. Abandoning the name and trying to start something new would be really stressful.
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Post Post #23447 (ISO) » Fri Aug 23, 2013 5:05 pm

Post by PJ. »

In post 23445, xRECKONERx wrote:Regi owns TSM though.
Given the situation, and that it's regi, I'm sure just naming the team "We Hate Regibro" and picking up a new midlaner would be pretty easy to build a brand around.
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Post Post #23448 (ISO) » Fri Aug 23, 2013 5:11 pm

Post by KageLord »

In post 23444, PJ. wrote:Well it's not like there is a mid laner that's just as good as Regi and isn't on an LCS team already that they are friends with already...oh wait..there is. Pr0lly, Ecco, Salce, Arthelon, ect
I heard Salce has already basically agreed to be on an LCS team (though it might have just been a rumor/joke).

But yeah, when I saw that I really wondered why they put up with Regi. Not that I like TSM anyway.
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Post Post #23449 (ISO) » Fri Aug 23, 2013 5:53 pm

Post by Lady Lambdadelta »

In post 23446, Brandi wrote:Yeah which is likely why this hasn't happened yet. Abandoning the name and trying to start something new would be really stressful.

It's the organization that is qualified for the LCS, not the players.

If the 4 of them left, Regi could pick up 4 subs and play in the LCS. Team Not TSM would have to go through a promotional tourney.
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