Marketplace Mafia III - Game Over


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Post Post #25 (ISO) » Sat Oct 12, 2013 2:41 pm

Post by zMuffinMan »

...
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Post Post #26 (ISO) » Sat Oct 12, 2013 2:41 pm

Post by uʍop ǝpısdn »

In post 15, Lost Butterfly wrote:We even bid $80 on it to keep it out of scum's hands.
Did you think $80 would be enough to stop scum from getting something they want?
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Post Post #27 (ISO) » Sat Oct 12, 2013 2:41 pm

Post by Lord Mhork »

That's what I thought. I was sad :/

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Post Post #28 (ISO) » Sat Oct 12, 2013 2:42 pm

Post by Pyrotechnics »

In post 23, 1baldeagle1 wrote:
In post 22, Pyrotechnics wrote:
In post 21, 1baldeagle1 wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
Last game scum could pool their money for bids, so yeah.
So basically, anyone else that did win something aren't scum?

Like Butterfly's post.
No. Just anything that went for over $100 definitely went to scum. They could still make lower bids. I wouldn't be worried about the neighborizer right now if I thought for sure it went to town.
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Post Post #29 (ISO) » Sat Oct 12, 2013 2:42 pm

Post by uʍop ǝpısdn »

In post 21, 1baldeagle1 wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
this seems fake
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Post Post #30 (ISO) » Sat Oct 12, 2013 2:43 pm

Post by zMuffinMan »

why did you go for vote freezer, baldeagle?
^V wrote:this seems fake
no shit.
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Post Post #31 (ISO) » Sat Oct 12, 2013 2:44 pm

Post by 1baldeagle1 »

Oh. Damn, there's more than 3 scum in this game. This is my first time playing a large game. Not used to seeing more than 3 scum.

P-Edit: So, when I'm confident in my scumreads, I can keep people on the wagons so they can't get so paranoid. Paranoia can hurt town sometimes.
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Post Post #32 (ISO) » Sat Oct 12, 2013 2:44 pm

Post by uʍop ǝpısdn »

In post 28, Pyrotechnics wrote:
In post 23, 1baldeagle1 wrote:
In post 22, Pyrotechnics wrote:
In post 21, 1baldeagle1 wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
Last game scum could pool their money for bids, so yeah.
So basically, anyone else that did win something aren't scum?

Like Butterfly's post.
No. Just anything that went for over $100 definitely went to scum. They could still make lower bids. I wouldn't be worried about the neighborizer right now if I thought for sure it went to town.
Neighborizer went for exactly $100; I think whoever has it is probably town.
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Post Post #33 (ISO) » Sat Oct 12, 2013 2:45 pm

Post by morph the cat »

Lol, you saw tammy townslip in syr's game and think that's enough, eagle?
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Post Post #34 (ISO) » Sat Oct 12, 2013 2:45 pm

Post by 1baldeagle1 »

Neighborizer should stay unclaimed, so they can make a neighborhood.

P-Edit: Hm?
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Post Post #35 (ISO) » Sat Oct 12, 2013 2:46 pm

Post by uʍop ǝpısdn »

this username still makes me happy every time I see it
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Post Post #36 (ISO) » Sat Oct 12, 2013 2:48 pm

Post by Lost Butterfly »

In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?

Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.

Fixed broken quote tag.
Last edited by Magua on Sat Oct 12, 2013 3:40 pm, edited 1 time in total.
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Post Post #37 (ISO) » Sat Oct 12, 2013 2:49 pm

Post by Pyrotechnics »

In post 32, uʍop ǝpısdn wrote:
In post 28, Pyrotechnics wrote:
In post 23, 1baldeagle1 wrote:
In post 22, Pyrotechnics wrote:
In post 21, 1baldeagle1 wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
Last game scum could pool their money for bids, so yeah.
So basically, anyone else that did win something aren't scum?

Like Butterfly's post.
No. Just anything that went for over $100 definitely went to scum. They could still make lower bids. I wouldn't be worried about the neighborizer right now if I thought for sure it went to town.
Neighborizer went for exactly $100; I think whoever has it is probably town.
Not necessarily. They could easily bid whatever they wanted to mess with our heads and keep us guessing. They got cop, which means they're going to be looking for the other team at night. Neighborizer is the only way they'll be able to communicate. I want to make sure the neighborizer is town.
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Post Post #38 (ISO) » Sat Oct 12, 2013 2:49 pm

Post by zMuffinMan »

lost butterfly wrote:<i>didn't</i>
lol
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Post Post #39 (ISO) » Sat Oct 12, 2013 2:50 pm

Post by Pyrotechnics »

In post 34, 1baldeagle1 wrote:Neighborizer should stay unclaimed, so they can make a neighborhood.

P-Edit: Hm?

They can still make a neighborhood when claimed.
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Post Post #40 (ISO) » Sat Oct 12, 2013 2:50 pm

Post by uʍop ǝpısdn »

In post 36, Lost Butterfly wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?

Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.
html? you been in a quicktopic?

Fixed broken quote tag.
Last edited by Magua on Sat Oct 12, 2013 3:40 pm, edited 1 time in total.
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Post Post #41 (ISO) » Sat Oct 12, 2013 2:51 pm

Post by 1baldeagle1 »

I bidded $20 on it. I tried to go for cop as well, but I didn't win it. (I spent $40 on cop). I didn't want to spend too much money.

P-Edit: No, scum will kill the neighborzier.
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Post Post #42 (ISO) » Sat Oct 12, 2013 2:51 pm

Post by Lord Mhork »

Butterfly why are you using HTML coding?
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Post Post #43 (ISO) » Sat Oct 12, 2013 2:52 pm

Post by 1baldeagle1 »

uwop, we all can be in a quicktopic if we wanted to, so I doubt that's a scumslip.... but, scum would need to talk more, so they use the tags more....

Damn guys, get your quote tags right.
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Post Post #44 (ISO) » Sat Oct 12, 2013 2:53 pm

Post by Lost Butterfly »

Also, I think everyone should claim if they advertised or what they advertised on. Not the actual amount.
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Post Post #45 (ISO) » Sat Oct 12, 2013 2:54 pm

Post by morph the cat »

Can anyone that played the first two rounds tell me if scum shared a qt for money actions or used seperate ones? If it's the former, bald is scum.
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Post Post #46 (ISO) » Sat Oct 12, 2013 2:55 pm

Post by zMuffinMan »

baldy wrote:Oh. Damn, there's more than 3 scum in this game.
did you really think this game was like 18 town vs 3 scum?
baldy wrote:So, when I'm confident in my scumreads, I can keep people on the wagons so they can't get so paranoid.
this is a really bad excuse.

lost butterfly wrote:So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?
i don't like any of these questions.
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Post Post #47 (ISO) » Sat Oct 12, 2013 2:55 pm

Post by zMuffinMan »

well the second one is because it was already answered
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Post Post #48 (ISO) » Sat Oct 12, 2013 2:56 pm

Post by uʍop ǝpısdn »

In post 45, morph the cat wrote:Can anyone that played the first two rounds tell me if scum shared a qt for money actions or used seperate ones? If it's the former, bald is scum.
I'm not sure what you're asking.
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Post Post #49 (ISO) » Sat Oct 12, 2013 2:56 pm

Post by 1baldeagle1 »

No, I was just used to being in smaller games, where there's less scum.
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