Marketplace Mafia III - Game Over


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Post Post #50 (ISO) » Sat Oct 12, 2013 2:56 pm

Post by Lord Mhork »

How so, morph? Anyone could ask for a QT to simplify thing.
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Post Post #51 (ISO) » Sat Oct 12, 2013 2:57 pm

Post by Pyrotechnics »

In post 36, Lost Butterfly wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?

Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.
VOTE: Lost Butterfly

One: You're responding to me when you should be asking baldeagle about vote freezer.

Two: I bid $100 on neighborizer as that's all I have.

Three: Garuda hasn't posted yet.

Four: Empire is part of Garuda. I'm the one who wants the neighborizer to claim. It should be pretty self-explanatory. The scum teams can win together. They have the cop role. Once they find each other, they can communicate through a neighborhood. (This is actually pretty certain. Last game it cost me over $500 to win the neighborizer from scum who had won cop and found the other team.) So, the neighborizer needs to claim so that we can evaluate them and keep track of the neighborhood if need be. Last game we were lucky and town won neighborizer both times and we used it really effectively, and we made public who won the neighborizer.

Fixed broken quote tag.
Last edited by Magua on Sat Oct 12, 2013 3:41 pm, edited 1 time in total.
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Post Post #52 (ISO) » Sat Oct 12, 2013 2:58 pm

Post by ProHawk »

In post 21, 1baldeagle1 wrote: Ah, scum gets more money? Lame.
^ This Isn't Nearly As Fake As V
In post 15, Lost Butterfly wrote:We got Investigation Immune! I can't believe it was so cheap. We even bid $80 on it to keep it out of scum's hands.
VOTE: Lost Butterfly
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Post Post #53 (ISO) » Sat Oct 12, 2013 2:59 pm

Post by Pyrotechnics »

In post 41, 1baldeagle1 wrote:I bidded $20 on it. I tried to go for cop as well, but I didn't win it. (I spent $40 on cop). I didn't want to spend too much money.

P-Edit: No, scum will kill the neighborzier.
Why would they? Scum are going to kill the most town person no matter what their role.
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Post Post #54 (ISO) » Sat Oct 12, 2013 2:59 pm

Post by Lord Mhork »

Oh wow that's actually a really good point. Pyro just jumped up, like, three town notches for me.
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Post Post #55 (ISO) » Sat Oct 12, 2013 2:59 pm

Post by zMuffinMan »

Vote: Lost Butterfly
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Post Post #56 (ISO) » Sat Oct 12, 2013 2:59 pm

Post by Pyrotechnics »

In post 33, morph the cat wrote:Lol, you saw tammy townslip in syr's game and think that's enough, eagle?

What does that have to do with this game?
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Post Post #57 (ISO) » Sat Oct 12, 2013 3:00 pm

Post by 1baldeagle1 »

No neighborhood = no outside communication.

It's almost like a mason.
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Post Post #58 (ISO) » Sat Oct 12, 2013 3:01 pm

Post by 1baldeagle1 »

Also, question for all of you.

How quick should we go through day? The quicker we end it, the more money we get and scum would have less money than town.
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Post Post #59 (ISO) » Sat Oct 12, 2013 3:01 pm

Post by morph the cat »

In post 44, Lost Butterfly wrote:Also, I think everyone should claim if they advertised or what they advertised on. Not the actual amount.
I like this.
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Post Post #60 (ISO) » Sat Oct 12, 2013 3:01 pm

Post by Pyrotechnics »

In post 45, morph the cat wrote:Can anyone that played the first two rounds tell me if scum shared a qt for money actions or used seperate ones? If it's the former, bald is scum.

I'll have to look back, but I'm pretty sure they shared a qt for money actions. Scum (MoI) was caught because can't remember who right now, came into the thread on day one and said "just got back from my qt" and MoI tried to push it as a scumslip because he hadn't read his whole role pm that said he could request a personal qt.
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Post Post #61 (ISO) » Sat Oct 12, 2013 3:02 pm

Post by Lost Butterfly »

OMIGOD, STOP NINJAING ME.

@Prohawk: Interesting.

Why do you find that post so suspicious? I mean, is it
that
unlikely that a townie would bid on investigation immune?

1) Honestly, Faraday and I have been talking with Magua for the past couple of days in a hydra QT, but I'm not sure that's a "QT" slip so much as me being incompetent at formatting quotes. I posted BBcode tags in the hydra QT, too.

2) @Muffin: that question was a crosspost, and I didn't see baldeagle had actually answered.
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Post Post #62 (ISO) » Sat Oct 12, 2013 3:04 pm

Post by Lost Butterfly »

In post 51, Pyrotechnics wrote:
In post 36, Lost Butterfly wrote:
In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Ah, scum gets more money? Lame.
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?

Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.
VOTE: Lost Butterfly

One: You're responding to me when you should be asking baldeagle about vote freezer.

Two: I bid $100 on neighborizer as that's all I have.

Three: Garuda hasn't posted yet.

Four: Empire is part of Garuda. I'm the one who wants the neighborizer to claim. It should be pretty self-explanatory. The scum teams can win together. They have the cop role. Once they find each other, they can communicate through a neighborhood. (This is actually pretty certain. Last game it cost me over $500 to win the neighborizer from scum who had won cop and found the other team.) So, the neighborizer needs to claim so that we can evaluate them and keep track of the neighborhood if need be. Last game we were lucky and town won neighborizer both times and we used it really effectively, and we made public who won the neighborizer.
...oh.

Um...I...

...actually...thought your first post...was Garuda.

._______________________________.

Fixed broken quote tag.
Last edited by Magua on Sat Oct 12, 2013 3:42 pm, edited 1 time in total.
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Post Post #63 (ISO) » Sat Oct 12, 2013 3:05 pm

Post by Lost Butterfly »

GODDAMN FUCKING QUOTE TAGS.
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Post Post #64 (ISO) » Sat Oct 12, 2013 3:05 pm

Post by BBmolla »

I didn't bid on anything

Who should I dayvig

Edit: lol selfvote

VOTE: zMuffinMan
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Post Post #65 (ISO) » Sat Oct 12, 2013 3:06 pm

Post by 1baldeagle1 »

And what exactly were you guys talking about in your QT so much that it caused you to QT slip on here?

P-Edit: GET YOUR QUOTE TAGS FIXED, PLEASE PREVIEW YOUR POSTS SO THAT ALL OF THE TAGS ARE WORKING. I HATE BROKEN QUOTE TAGS.
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Post Post #66 (ISO) » Sat Oct 12, 2013 3:06 pm

Post by 1baldeagle1 »

There's a dayvig in this game?
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Post Post #67 (ISO) » Sat Oct 12, 2013 3:07 pm

Post by ProHawk »

In post 61, Lost Butterfly wrote:Why do you find that post so suspicious? I mean, is it that unlikely that a townie would bid on investigation immune?
Nope, just the fact that you tried to use it in your first post to posture yourself as town. It looked fake, and I am pretty sure it was fake and you are scum.
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Post Post #68 (ISO) » Sat Oct 12, 2013 3:07 pm

Post by uʍop ǝpısdn »

In post 65, 1baldeagle1 wrote:And what exactly were you guys talking about in your QT so much that it caused you to QT slip on here?

P-Edit: GET YOUR QUOTE TAGS FIXED, PLEASE PREVIEW YOUR POSTS SO THAT ALL OF THE TAGS ARE WORKING. I HATE BROKEN QUOTE TAGS.
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Post Post #69 (ISO) » Sat Oct 12, 2013 3:08 pm

Post by Lord Mhork »

I don't think dayvig was auctionable...

Yeah butterfly you should fix that and not be self voting >.>
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Post Post #70 (ISO) » Sat Oct 12, 2013 3:08 pm

Post by uʍop ǝpısdn »

In post 64, BBmolla wrote:I didn't bid on anything

Who should I dayvig

Edit: lol selfvote

VOTE: zMuffinMan
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Post Post #71 (ISO) » Sat Oct 12, 2013 3:08 pm

Post by zMuffinMan »

lost butterfly wrote:Why do you find that post so suspicious? I mean, is it that unlikely that a townie would bid on investigation immune?
not directed at me, but while i don't find going for investigation immunity suspicious, i do think that if scum really wanted it, $80 wouldn't be enough to stop them from getting it. and i think you would know this. you never answered upside down's question about why you thought $80 would be enough to stop scum getting it.
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Post Post #72 (ISO) » Sat Oct 12, 2013 3:09 pm

Post by Pyrotechnics »

In post 66, 1baldeagle1 wrote:There's a dayvig in this game?

Well, last game there was and BB was it. He's probably joking about it this time though.
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Post Post #73 (ISO) » Sat Oct 12, 2013 3:10 pm

Post by zMuffinMan »

In post 15, Lost Butterfly wrote:We got Investigation Immune! I can't believe it was so cheap. We even bid $80 on it to keep it out of scum's hands.
this whole line seems completely fake, actually.
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Post Post #74 (ISO) » Sat Oct 12, 2013 3:12 pm

Post by 1baldeagle1 »

In post 58, 1baldeagle1 wrote:Also, question for all of you.

How quick should we go through day? The quicker we end it, the more money we get and scum would have less money than town.
Answer dis plz.

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