Okay good luck with thatIn post 6599, Espeonage wrote:It is modkillable to claim having been a necromancer.
[OLD] Open Setup Ideas and Discussion
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- BBmolla
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BBmolla Open Book
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Espeonage Survivor
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Just make people aware of the rule and the repercussions.In post 6600, BBmolla wrote:
Okay good luck with thatIn post 6599, Espeonage wrote:It is modkillable to claim having been a necromancer.Don't @ me.- JacobSavage
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JacobSavage Mafia Scum
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No Reveal. Town only told if the are a Tracker or not Tracker, Mafia given full Role. Mafia has a night kill. Each Night Necromancer chosen at random from Insomniacs. Each Night everyone must submit an action (else it is randomised). If they are the Necromancer that person is revived, if are the Doctor then they protect them, if they are an Insomniacsvisit that person but leave no trace.
Tracker see's all visits. Mafia Doctor may not action and kill on same night.
Thoughts?- Espeonage
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Espeonage Survivor
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FakeGod Seven-Colored Puppeteer
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I have a new setup proposal for newbie games.
2 Mafia Goons
1 Innocent Child
1 Doctor
5 Vanilla Town
Checklist:
Mafia has more than one member. (Mafia learns to play as a team)
Town has a PR. (Mafia and Town can learn to PR hunt)
Fakeclaim potentials. (Mafia can fakeclaim as doctor)
Playing with a clear/as a clear. (Innocent Child)
No breaking strategies. (i.e. no Follow the Cop)
My simulation shows that this setup has town win rate of48.5%(very close to 50%) given that town were to randomly lynch, and mafia were to randomly shoot. (unless doc claimed of course)My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- quadz08
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Doctor is supposed to be on the IC whole game, yes.
The night action sequence is a solved question from the town side of things. Only thing unpredictable is the choices mafia makes.
We should teach newbies to focus on the day game, and teach them that the PRs are dependable things that do certain reliable things during the night. Also, analyzing the night kill choice is still a thing in this setup.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- FakeGod
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FakeGod Seven-Colored Puppeteer
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Day phase should favor the town, and night phase should favor the mafia.
Traditionally, town should be in their homes during the night, cowering in fear under their beds or whatever.
Town power roles added a new layer of complexity to the game, because mafia now needs to PR hunt etc (I approve), but the new mechanic shouldn't overshadow the original spirit of the game. Not for newbie games, anyway.
Overreliance on the power roles tend to result in mafia games that are no longer about the day phase, but good uses of night actions. While those games can be balanced and even be fun, those games are not the games I want to teach the newbies.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- quadz08
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The setup includes power roles.
In fact, it has two power roles.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- quadz08
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quadz08 Jack of All Trades
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In post 6609, quadz08 wrote:Townpower rolesnight actions are part of the game unless you're playing a mountainous. Newbie games need to reflect and include that.Current Avatar: Kronk. Duh.- FakeGod
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FakeGod Seven-Colored Puppeteer
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We shouldn't try to teach everything at once.
Let's go one step at a time.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- BBmolla
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BBmolla Open Book
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Why would they follow the clear?
IC isn't a cop. IC is uninformed just like rest of the VT.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- BBmolla
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BBmolla Open Book
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Aha, but I have taken account for this strategy.In post 6615, BBmolla wrote:But people know he's town! So if they follow him they'll be following someone who is 100% town so it's their best bet.
Plus, Doc will be on him so he won't die!
If the town follow the IC, then, assuming IC is about good as a random generator at landing a scum, town loses on average. (48.5%)My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- BBmolla
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BBmolla Open Book
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It takes one line:
If the town follow the IC, then, assuming IC is about good as a random generator at landing a scum, town loses on average. (48.5%)My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- BBmolla
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BBmolla Open Book
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It's not reliant on town power roles to find scum.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- JacobSavage
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JacobSavage Mafia Scum
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pointIn post 6603, Espeonage wrote:Make necro even night so the game won't go forever.
Thats actually a valid point. Change that to a tracker.In post 6604, Leafsnail wrote:Do you mean tracker or watcher? Watcher seems like it could blow the game wide open by forcing everyone to target the same dude.- Empking
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Empking Empking's Alt's Alt
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I actually like this quite a bit (and unlike everyone elee I think giving a newbie Doc the protect-IC/Protect-someone-else dilemma is a positive and active thing. Maybe run it as a Micro to sed if it works in that enviroment first?In post 6605, FakeGod wrote:I have a new setup proposal for newbie games.
2 Mafia Goons
1 Innocent Child
1 Doctor
5 Vanilla Town
Checklist:
Mafia has more than one member. (Mafia learns to play as a team)
Town has a PR. (Mafia and Town can learn to PR hunt)
Fakeclaim potentials. (Mafia can fakeclaim as doctor)
Playing with a clear/as a clear. (Innocent Child)
No breaking strategies. (i.e. no Follow the Cop)
My simulation shows that this setup has town win rate of48.5%(very close to 50%) given that town were to randomly lynch, and mafia were to randomly shoot. (unless doc claimed of course)Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- callforjudgement
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callforjudgement Microprocessor
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Putting a role name that abbreviates to "IC" in a newbie is asking for trouble, given that that has a meaning already.
And it isn't broken, but it's rather affected by who draws which roles. In particular, the skill of the Innocent Child is going to be the main determining factor.
It does have the good feature that it's basically impossible to pull off stupid gambits in, which is something that will help out newbie game quite a bit if implemented in a setup.scum· scam · seam · team · term · tern · torn ·town - callforjudgement
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