Marketplace Mafia III - Game Over


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Nero Cain
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Post Post #5025 (ISO) » Thu Dec 26, 2013 10:09 pm

Post by Nero Cain »

*shrugz*

I told you guys to lynch Eagle.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.

edited c.s. lewis quote b/c limit
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Post Post #5026 (ISO) » Thu Dec 26, 2013 10:10 pm

Post by zMuffinMan »

god i wish people just lynched the fuck out nero D2 instead of calling him town for meta reasons all game
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #5027 (ISO) » Thu Dec 26, 2013 10:14 pm

Post by Lost Butterfly »

I have a few ideas to who I want to shoot based on how that all went down. The problem is deciding how predictable a shot to go for.

Sorry, Voided! I hope your real life problems get better.

Um...Harakiri, I don't think I ever explicitly called penguin
town
in the QT. Did I? I called her town in the thread, but that was only after the townslip thing.
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Post Post #5028 (ISO) » Thu Dec 26, 2013 10:14 pm

Post by Lost Butterfly »

Garuda, why didn't you unvote Voided when your reaction test failed?
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Post Post #5029 (ISO) » Thu Dec 26, 2013 10:17 pm

Post by Garuda »

In post 5028, Lost Butterfly wrote:Garuda, why didn't you unvote Voided when your reaction test failed?
I'm playing marathon games, and saw your reaction was adequately town.
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Post Post #5030 (ISO) » Thu Dec 26, 2013 10:18 pm

Post by Garuda »

I also figured that everyone would invite after I quickhammered and everyone went quiet, but that didn't happen?
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Post Post #5031 (ISO) » Thu Dec 26, 2013 10:20 pm

Post by Garuda »

What did you think of muffins reaction?
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Post Post #5032 (ISO) » Thu Dec 26, 2013 10:22 pm

Post by zMuffinMan »

nacho's scum
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #5033 (ISO) » Thu Dec 26, 2013 10:28 pm

Post by Harakiri »

It just felt sketchy...formed too fast.
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Post Post #5034 (ISO) » Thu Dec 26, 2013 10:35 pm

Post by Garuda »

Interesting day, then everyone goes to sleep.
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Post Post #5035 (ISO) » Thu Dec 26, 2013 11:16 pm

Post by Voidedmafia »

In post 5026, zMuffinMan wrote:god i wish people just lynched the fuck out nero D2 instead of calling him town for meta reasons all game
Me, too.
In post 5027, Lost Butterfly wrote:I have a few ideas to who I want to shoot based on how that all went down. The problem is deciding how predictable a shot to go for.
All I ask is that you use it. If you're still alive come D7 (assuming it comes), you can give me dirty looks postgame since IIRC you don't really want to shoot.
In post 5029, Garuda wrote:I'm playing marathon games, and saw your reaction was adequately town.
That (and the post right below this) doesn't explain why you unvoted?
In post 5032, zMuffinMan wrote:nacho's scum
Sad, but looking increasingly likely.

town:
LB
Muffin

not town like the above but not people I'd prefer to see lynched:
Mhork
Harakiri
Molla

In between both categories/I wouldn't really care seeing them lynched, but not a priority:
UD
I suppose anyone else I haven't mentioned.

lynch soon:
ProHawk
Eagle
Nero
Garuda

Good night, everyone. Both in-game and in real life.

And LB, let's just say the problem I had with this game has little to do with the problems I'm having now (though they do overlap). It's something I should've recognized before I joined so I could've stopped myself and just watched, but oh well.
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coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.
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Post Post #5036 (ISO) » Fri Dec 27, 2013 2:40 am

Post by Magua »

Vote Count 6.20 - Final


With 12 alive, it takes 7 to lynch.

VoidedMafia (7): ProHawk, penguin_alien, BBmolla, Garuda, Lost Butterfly, uʍop ǝpısdn, Nero Cain

1baldeagle1 (2): Harakiri, VoidedMafia
penguin_alien (1): Lord Mhork
uʍop ǝpısdn (1): 1baldeagle1

Not Voting (1): zMuffinMan

For Efficiency Bonus purposes, there were
0
24-hour periods remaining.
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Post Post #5037 (ISO) » Fri Dec 27, 2013 2:57 am

Post by Magua »

You know that story about soldiers in World War I, where the English and German soldiers call a truce on Christmas Day and play a game of soccer? Setting aside their nationalistic differences to recognize the inherent humanity in both sides? Raising the human spirit sort of thing?

I tried to do that, by organizing a Secret Santa for everyone gathered in the food court. I mean, we were in a mall, so the "shopping" part wasn't really very difficult.

But it didn't go as planned.

The mall had been mostly empty in the run-up till Christmas, what with the murders and dead bodies and noxious stenches and the like. Mr. Thompson had locked himself into his office with three bottles of whiskey, leaving me wonderfully free. I'd even ordered some eggnog and Christmas cookies to bring some joy and happiness to the occasion, but no matter how much I tried to invoke that "joy on Earth" feeling, they just couldn't keep from tearing into eachother (metaphorically speaking (at least during the day)).

A common rejoinder:

"Hey, I got you this for Chris-"

"Fuck you, I'm Jewish!"

Or, alternatively:

"So here's your gift."

"Socks? Fuck you!"

Or, distilled into its essence:

"Hey, how-"

"Fuck you!"

I sighed and quietly added some bourbon into my eggnog, and sighed. I didn't even have the heart to try to suggest a quick soccer game, and so just kept the soccer ball underneath the table, with the big red bow still on it.

Finally, (more than) a few eggnogs inside of me, I stood up and yelled out, "That's it! If we can't have a merry Christmas, then by God we'll have a dead body!" I wasn't above taking my anger out upon some poor hapless soul who may or may not have been responsible for this situation to begin with. I mean, pick anyone and they could be guilty, right? I just needed blood. "So who's it going to be?"

Frenzied finger pointing and yelling, but at the end of the day, the fingers were pointing at VoidedMafia.

He had passed out Communist propaganda as his secret santa gift. It had not been well received. This made it an easy sell.

So he swung, his feet knocking the star off of the Christmas tree that had been set up, and for a moment we were all united in a feeling of brotherhood. But it didn't last, because, ha, it turned out he'd been innocent all along.


VoidedMafia,
Entrepreneur
, was lynched Day 6.
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Post Post #5038 (ISO) » Fri Dec 27, 2013 3:01 am

Post by Magua »

It is now
Night 6
.

Deadline for Night 6 is Monday, December 29th, at 11:00am EST (site time)
Countdown to deadline:
(expired on 2013-12-29 11:00:00)


I will end Night early if I receive actions from everyone (even if that is "Do nothing").

As a reminder, this is the list of things you may do with your money:
  • Bid on any of the abilities under the heading "Current Auctions". Bidding is described in Section III.
  • Transfer money to another player, as described in your Role PM.
  • Advertise abilities to influence what will show up for auction Night 7. As a reminder, as per rule IV.7, at the end of this Night, two of the abilities in the "Not Yet Auctioned" column with the least amount spent on advertising will be removed from the game. Advertising is described in Section IV.
  • Anything else specified by your Role PM.



Current Auctions

Governor x 1
Hitman x 2

Investigation Immunity x 4

Night-kill x 1

Ninja x 4

Tailor x 3





Abilities Not Yet Auctioned

Abductor x 1
Auction Detective x 2
Austerity Measures x 1
Bulletproof x 2
Cop x 2
Coroner x 2
Deadline x 1

Doctor x 2
Extra Vote x 1
Federal Reserve Chairman x 1
Market Analyst x 3
Medium x 3
Messenger x 2
Neighborizer x 2
Wage Freeze x 1
Watcher x 1
Abilities Already Auctioned

Governor x 1
Hitman x 2

Investigation Immunity x 4

Ninja x 4

Tailor x 3
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Post Post #5039 (ISO) » Sun Dec 29, 2013 6:19 am

Post by Magua »

I woke up with a start. It was probably caused by that gunshot.

I tore from the bench I had been sleeping on down the halls, stopping outside of ProHawk's Pro Store of Pro Beard Growing.

According to my grasp of factoids from the internet, although it would look like his beard would continue growing for several days, it actually wouldn't; that would just be the skin tightening away and exposing more hair that was already present. Because he was, not to put too much of a point on it, dead.


ProHawk,
Entrepreneur
, was killed Night 6.

The next fourteen days passed in a sort of super-slow-motion-time-crawl. Not counting myself, there were ten shopkeepers left alive. Five of them looked very worried, the sort of worried that turkeys, had they the brainpower, might get during the approach of Thanksgiving. The other five were looking happy, downright jolly, and kept saying to themselves things like, "You? All along! I should've known!" and then exchanging high-fives and fist bumps.

I kept asking if they wanted to try to lynch the murderers, but the group of five happy jolly people kept saying no, and what can you do?


No one was lynched Day 7.

We eventually all went to sleep, and then woke up to find penguin_alien dead. That was ok, he was, after all, an alien (legal or not, not for me to say) and not a citizen and so didn't really count.


penguin_alien,
Entrepreneur
, was killed Night 7.

The group of five jolly souls then informed me, while munching on biscotti and drinking cappuccinos, that they *did* feel like lynching someone today, and that, my friends, was that...


BBmolla,
Entrepreneur
, was endgamed Day 8.
Harakiri,
Entrepreneur
, was endgamed Day 8.
Lord Mhork,
Entrepreneur
, was endgamed Day 8.
1baldeagle1,
Entrepreneur
, was endgamed Day 8.

I trudged my way to tell Mr. Thompson that the problem had been resolved, but not in the way that we had all been expecting, only to find that, like in a cartoon or bad dream, the five jolly souls were already there ahead of me, standing over his rapidly cooling corpse as they talked plans for modernization, rebranding, and the like. One of them noticed me, put down his cappuccino, shot me through the chest, and then went back to the discussion.

As my lifeblood pooled out, I thought to myself, "This ain't so bad. No more Powerpoi..."


The
Mafia (Left Hand)
team, consisting of Dr. Pepper, Garuda, and zMuffinMan, have won!

The
Mafia (Right Hand)
team, consisting of Lost Butterfly, Nero Cain, and uʍop ǝpısdn, have won!
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Post Post #5040 (ISO) » Sun Dec 29, 2013 6:19 am

Post by Magua »

Dead Quicktopic

1. VoidedMafia -
Entrepreneur

2. PeregrineV -
Entrepreneur

3. Nero Cain -
Mafia (Right Hand) Member

4. Seanald -
Entrepreneur

5. pieguyn
(replaces guille2015)
-
Entrepreneur

6. Lost Butterfly
(a hydra of Faraday and Mina)
-
Mafia (Right Hand) Member

7. Garuda
(a hydra of Empire and Nachomamma8)
-
Mafia (Left Hand) Member

8. Pyrotechnics
(a hydra of Syryana and Tammy)
-
Entrepreneur

9. morph the cat
(a hydra of Cabd and fferyllt)
-
Entrepreneur

10. BBmolla -
Entrepreneur

11. penguin_alien
(replaces Ghostly Penguin
(a hydra of Ghostlin and penguin_alien)
who replaced Banakai)
-
Entrepreneur

12. Harakiri
(a hydra of Natirasha and Sakura Hana)
-
Entrepreneur

13. uʍop ǝpısdn
(a hydra of N and Quilford)
-
Mafia (Right Hand) Member

14. zMuffinMan -
Mafia (Left Hand) Member

15. Hermy -
Entrepreneur

16. ProHawk -
Entrepreneur

17. Lord Mhork -
Entrepreneur

18. KingdomAces
(replaces Zdenek)
-
Entrepreneur

19. 1baldeagle1 -
Entrepreneur

20. DoctorPepper -
Mafia (Left Hand) Member

21. Espeonage
(replaces JacobSavage who replaced Klick)
-
Entrepreneur


Spoiler: Unredacted Mafia (Left Hand) Member Role PM
Magua wrote:Hello, XXX!

The free market is fine, but it’s so...inefficient. A shame, really, but from that insight you quickly realized that with the help of a few others who shared your views that this is a turning point, a time of opportunity. Control of the marketplace can lead to all of your dreams coming true; given such a reward, it’s obvious that you’ll do anything to eliminate the competition -- permanently.

You are a
Mafia (Left Hand) Member
, along with your partners YYY and ZZZ.

Nest Egg:
You start the game with $150.
Wage:
At the end of every Day, you will receive $100.
Efficiency Bonus:
You do not receive an efficiency bonus.
Mafia Bonus:
At the end of every Day, $100 is split evenly amongst the living members of your team (any fractions are lost).

Insider Information:
You know that there is another Mafia team, and that you win with them. You do not possess a factional Night-kill; in order to kill, you must win the Night-kill auction.

Daytalk:
You may speak with your partners in the Quicktopic here at any time.

Insider Dealings:
Any money you spend bidding on auctions that are listed in red is counted as 50% more, rounded down. If you win the auction, you are refunded 66% of the unused amount, rounded down. As an example, if you bid $50 on
Night-kill x 1
, it is treated as $75. If you win for $40, you will receive (($75 - $40) * 0.66) $23 back.

Dirty Tricks ($$$):
You have a number of dirty tricks at your disposal. Each Night, each member of your team may perform one of these (if desired); however, each Dirty Trick may only be performed once per Night. The first Dirty Trick is free; each subsequent use costs $25 more (so the second Dirty Trick costs $25, the third costs $50, etc). Dirty Tricks are not treated as targeted abilities; they cannot be roleblocked, and will not appear on Tracker or Watcher reports.
  • Wire Fraud:
    Name two players, a transferer and a transferee. Any money that the transferer would transfer to the transferee during this Night will instead go to the member of your team who used this power.
  • Lockout:
    Name a target player and a current auction. Any bid made by the targeted player for that auction is cancelled and treated as if it had not occurred. The targeted player will be notified of this only if they bid on that auction.
  • Countermeasures:
    Name a target player, a targeted ability name, and a target. If that player attempts to use that ability on that target during this same Night, it will be roleblocked.
Shell Game ($$$):
At any point during the Night, you may spend $50 to transfer some or all usages of one of your abilities amongst your team as desired. They may be used by the recipients that same Night.

Money:
Each Night, you may spend any or all of your money on the following activities:
  • Bid:
    Bid on abilities being auctioned off in the marketplace. Described in Section III.
  • Transfer:
    Choose another player. If that player is on your team, they will immediately receive 95% (round down) of what you transferred. Otherwise, they will receive it the following Night (note that this is a different rate than the Entrepreneur’s Transfer).
  • Advertise:
    Influence what abilities will be auctioned off in the marketplace the following Night. Described in Section IV.
Fakeclaim:
The Entrepreneur Role PM is posted in the thread. If you give me specific game mechanics, I will write the relevant PM for you incorporating those elements with proper flavor and styling. In addition upon request I will verify that your math for fake wages, auctions, transfers, etc complies with all publicly known rules.

You win with the
Mafia
: You win when all the players alive have the Mafia win condition, and there is at least one player alive.




As a service to you, the valued player, I can set up a QT for your personal use instead of PMs. Let me know if you wish to take advantage of this offer.

The game thread is here. In order to confirm, please reply to this PM with any advertising you wish to do (if any). After everyone has replied, the game will proceed into Night 0.


The Mafia (Right Hand) Member Role PM is exactly the same, substituting Right Hand for Left Hand.

Mod thoughts in a moment.

List of all auction information / Night actions needs to be formatted, and will be a bit.
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Post Post #5041 (ISO) » Sun Dec 29, 2013 6:21 am

Post by 1baldeagle1 »

Wow.

So much fail.
You can find my meta on my wiki.
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Post Post #5042 (ISO) » Sun Dec 29, 2013 6:21 am

Post by Sakura Hana »

How many times did i tell you guys Garuda was scum UGH.
I bloom in spring?
Please be nice to me.
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Post Post #5043 (ISO) » Sun Dec 29, 2013 6:23 am

Post by 1baldeagle1 »

Told you guys that uwop was scum.
You can find my meta on my wiki.
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Post Post #5044 (ISO) » Sun Dec 29, 2013 6:25 am

Post by Faraday »

In post 4960, Garuda wrote:Fuck it, don't even care anymore. My hands are washed of this decision, I wanna MARATHON.

Vote: VoidedMafia
In post 4961, Garuda wrote:MARATHONS
In post 4962, Garuda wrote:Also what
:eek:
break my heart
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Post Post #5045 (ISO) » Sun Dec 29, 2013 6:34 am

Post by BBmolla »

ok
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Post Post #5046 (ISO) » Sun Dec 29, 2013 6:34 am

Post by Tammy »

Hmmm…upside down, garuda and nero were scum, and muffin was the scum in my town reads like i thought possible. My day one reads and suspicions weren't half bad.

I'd act surprised that Lost Butterfly was scum but that was pretty damn obvious the entire game >_>

Good game scum! Thanks for running it Magua.
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Post Post #5047 (ISO) » Sun Dec 29, 2013 6:36 am

Post by Magua »

Replacements:
A big thank you to my replacements. Even with the size of the game and the heavy mechanical nature, my replacements (well, those who didn't turn around and replace out) stepped up and took it on, and I appreciate that. Thank you.

The Mass Transfer Plan:
This had happened in the previous game, and turned what would've been a simple steamroll for the Town into an outright scum massacre. One of the design goals of this version was to make such a thing less tenable -- this is the combination of the scum's Dirty Tricks, as well as their improved ability to win auctions that are antitown in nature.

The plan enacted here did not help the town at all, and again, my opinion, hurt it quite a it.

Jumping back to the previous game, I'll restate what I said there: The mafia in Marketplace 2 could've won every auction, and it wouldn't've mattered because they were on everyone's scum lists and were going to get lynched regardless, more or less. That wasn't the case here -- two of the six in the plan were scum, and two more (Garuda and zMuffinMan) were never on the Town's collective scumlist or in danger of being lynched.

So the plan's actual effects were as so:
- Give scum more money,
- Concentrate the town's money in a few people, who could then be Locked Out or shot (there were Nights when either pieguyn or PeregrineV could've won Cop or Night-kill, but since the scum knew that they had the money, they were simply prevented from bidding on those auctions, and/or shot)
- Remove any threat that any of the people other than the six would win auctions or have to be considered as anything but mislynchable by the scum

Deadlines (in general):
My assumption at the start of the game was that, aside from Deadline Days, the Town would lynch with 5-7 days remaining, getting roughly $75-$85 per Day. That never happened; Town never lynched faster than 10 days in, and only got an Efficiency Bonus (ie, lynching more than 24 hours from deadline) once in the entire game. This hurt mechanically, but I also think it was a sort of malaise over the Town as a whole. When you've got the scum in their QTs complaining about the slowness of the game, that's problematic. But scum took out Town leaders and the rest of the game just sort of ground on; there would be movement or energy on a wagon but then it would fizzle out until deadline approached, and then -- this was the part I sighed at -- the wagon would simply complete. It's not like competing wagons would jump up or new information would come out -- the same wagon from a week ago would then get hammered, meaning that all the time in between had been wasted.

Deadline (the ability):
This ability should not have both lowered the clock *and* the Efficiency Bonus. Really should've been one or the other. My bad.
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Post Post #5048 (ISO) » Sun Dec 29, 2013 6:40 am

Post by Magua »

Quick action note: The Left Hand Mafia shot Lost Butterfly N1, resulting in the no kill. Beyond that, there was no contact between the Mafia teams at all during the entire game.

(The Right Hand Mafia did Cop zMuffinMan at some point, but it was a night he was using Investigation Immunity. Lulz were had.)
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Post Post #5049 (ISO) » Sun Dec 29, 2013 6:40 am

Post by BBmolla »

Like, I'm sorry for my shitty play, but Magua could have told me who the scumteam was and we still would have lost.
Locked