Micro Game Queue (Players & Moderators)

For archiving signup threads after their corresponding games are complete.
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Wisdom
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Of the One
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Post Post #6675 (ISO) » Thu Feb 06, 2014 12:15 pm

Post by Wisdom »

Micro 292 ended in a
Mafia
win.
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theslimer3
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Mafia Scum
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theslimer3
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Post Post #6676 (ISO) » Thu Feb 06, 2014 12:21 pm

Post by theslimer3 »

/in 299

Better not be fast again
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Guyett
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Hammering Hammered
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Post Post #6677 (ISO) » Thu Feb 06, 2014 12:22 pm

Post by Guyett »

/in 298
I think a lot about meteors. The purity of them. Boom! The end. Start again. The world made clean for the new man to rebuild.
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quadz08
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Post Post #6678 (ISO) » Fri Feb 07, 2014 7:12 am

Post by quadz08 »

STILL IN SIGNUPS:

5 Days Left!

Micro 298:
Random Mafia S2
Mod:
MafiaSSK
Game Type:
Semi-Open
Status:
3/9
Random Mafia! There are 2 Mafia, 7 Town and everyone then gets assigned a role randomly from Category: Roles. Exceptions are Jesters and Cult Leaders. If it lands on a letter, then they're a townie, if it lands on a modifier then that modifier is applied to the role prior.

phokdapolees
PrivateI
Guyett

5 Days Left!

Micro 299:
Scumhunters 8p
Mod:
GreyICE
Game Type:
Open
Status:
6/8
Wisdom
Xayzeck
farside22
jklash12
slothz
theslimer3
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Impact
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Goon
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Post Post #6679 (ISO) » Fri Feb 07, 2014 7:29 am

Post by Impact »

/in 299
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theslimer3
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Mafia Scum
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theslimer3
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Post Post #6680 (ISO) » Fri Feb 07, 2014 8:01 am

Post by theslimer3 »

/298 as well
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Edosurist
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Post Post #6681 (ISO) » Fri Feb 07, 2014 11:37 am

Post by Edosurist »

/in 299
The name's Edosurist. People call me Edos.
I'm back from hiatus (again), so please don't make me leave again (x4) by calling me
Edo
,
Edoist
(pronounced E-do-ist or e-DOIST? I'm not quite certain), or
Endoperson
.

Wiki (will eventually get updated) | Looking for a reviewer for a 24-themed (slightly) bastard mini.
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Yiu113
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Townie
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Post Post #6682 (ISO) » Fri Feb 07, 2014 11:47 am

Post by Yiu113 »

/in Micro 298
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Bert
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Darmok and Jalad at Tanagra
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Post Post #6683 (ISO) » Fri Feb 07, 2014 10:41 pm

Post by Bert »

/in to mod

Game Name: Field Day
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: 2v7: 2 goons, 1 Innocent Child, 1 Doctor, 5 VT


(not sure if this is already an established setup - if it is, please let me know!)
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bjc
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Post Post #6684 (ISO) » Sat Feb 08, 2014 7:19 am

Post by bjc »

/in 298
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phokdapolees
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Mafia Scum
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Location: The Precinct

Post Post #6685 (ISO) » Sat Feb 08, 2014 7:45 am

Post by phokdapolees »

In post 6683, Bert wrote:/in to mod

Game Name: Field Day
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: 2v7: 2 goons, 1 Innocent Child, 1 Doctor, 5 VT


(not sure if this is already an established setup - if it is, please let me know!)
I need a pre-in for this since I'm your #1 fan <3
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phokdapolees
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phokdapolees
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Post Post #6686 (ISO) » Sat Feb 08, 2014 7:54 am

Post by phokdapolees »

Oops, meant for that to be a PM, lol
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mykonian
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Post Post #6687 (ISO) » Sat Feb 08, 2014 8:33 am

Post by mykonian »

/in to mod

Game Name: maneuver mafia.
Game Type: closed themed game.
Game Size: seven players.
Surrender, imagine and of course wear something nice.
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RedCoyote
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Jack of All Trades
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Post Post #6688 (ISO) » Sat Feb 08, 2014 12:11 pm

Post by RedCoyote »

List Mod
, will you please put me back in the queue with the same setup I had last ()? I'm done with two games and I'll be ready to run it when I get to the top now.
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Lucky2u
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Post Post #6689 (ISO) » Sat Feb 08, 2014 6:26 pm

Post by Lucky2u »

/in 298
The bunny knight reigns supreme!
Get to know me! Here! and now Here too!
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Nobody Special
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Survivor
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Post Post #6690 (ISO) » Sat Feb 08, 2014 8:01 pm

Post by Nobody Special »

/in to mod


Game Name: Brass and Shrapnel
Game Type: Open
Game Size: 9

Optional Caption/Description of Game upon announcement: Details in the wiki.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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hayatoBL
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Post Post #6691 (ISO) » Sat Feb 08, 2014 10:23 pm

Post by hayatoBL »

In /298
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Aronis
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Just here for the Pagetop!
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Post Post #6692 (ISO) » Sun Feb 09, 2014 8:13 am

Post by Aronis »

/in 298
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GuyInFreezer
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Magical Girl
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Magical Girl
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Post Post #6693 (ISO) » Sun Feb 09, 2014 9:57 am

Post by GuyInFreezer »

Micro 283 ended with
M-M-Mafia
win
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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zoraster
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Disorganized Crime
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Post Post #6694 (ISO) » Mon Feb 10, 2014 6:03 am

Post by zoraster »

Game Name: Confusion: Day 1 Mayhem
Game Type: Open Theme
Game Size: 9p


Optional Caption/Description of Game upon announcement: Two Day 1 Jesters, 1 Lyncher, and Mafia in one game? It's confusion.

This game has:

1 Jester, Mafia Aligned (Day 1 if lynched, he wins all other lose. Day 2+ he is no longer a Jester and is solely Mafia aligned.)
1 Jester, Town Aligned (same as above, except Day 2+ he is Town Aligned)
1 Lyncher, Town Aligned (Day 1 has a non-Jester target. If her target is lynched, she wins and all others lose. Day 2+ she wins with town and lynching her target no longer matters)
1 Mafia Architect (knows who has each Jester role and who is the Lyncher target. Has a Day Talk QT from the start with the Mafia Aligned Jester. Mafia kill once per Night starting with Night 1)
1 Town Jester/Lyncher Target Finder (targets someone on Night 0 and will get a result of either "Jester or Lyncher Target" or "Not Jester or Lyncher Target"
4 Vanilla Townies

Town wins when it has lynched BOTH the Mafia Architect AND the Mafia Aligned Jester (but they must do this Day 2 and after).
Mafia wins when it makes up half the game.
Jesters and Lyncher may decide to help their Day 2+ win condition at the expense of their Day 1 win condition if they wish.

Chance of Jester or Lyncher win on Day 1 if picked randomly: 33.3%.

This game will feature a Day 0, where no one can be lynched, that lasts for 24 hours.

---
It's worth noting that one member feels this setup is broken in the following way: at a certain point, the Mafia Architect may find themselves in a position where they think the Mafia Aligned Jester is going to get lynched Day 1. If he claims Mafia Architect to stop the Jester lynch, then the Architect will be lynched, the town Jester will claim the following day, and then both the former jesters will be lynched, leading to a town win. I won't go into great detail on why I don't consider this broken, but the main gist is that if the Mafia Architect, who has perfect knowledge of the Day 1 threats, allows the Mafia Aligned Jester to get that close to lynch, he does not deserve to win.
.
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quadz08
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quadz08
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Post Post #6695 (ISO) » Tue Feb 11, 2014 4:06 am

Post by quadz08 »

Micro 298:
Random Mafia S2 has filled for MafiaSSK!
phokdapolees
PrivateI
Guyett
theslimer3
Yiu113
bjc
Lucky2u
hayatoBL
Aronis

Micro 299:
Scumhunters 8p has filled for GreyICE!
Wisdom
Xayzeck
farside22
jklash12
slothz
theslimer3
Impact
Edosurist



NOW ANNOUNCING SIGNUPS:


Micro 300 (SPARTAAAAANNNNNNS):
We Need a Fifth
Mod:
TheButtonmen
Game Type:
Open
Status:
0/4

Micro 301:
Cult C9
Mod:
Wisdom
Game Type:
Open
Status:
0/8
Current Avatar: Kronk. Duh.
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TheIrishPope
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Post Post #6696 (ISO) » Tue Feb 11, 2014 4:08 am

Post by TheIrishPope »

/in We Need a Fifth
/in Cult C9
just the tIP
"TiP has a silky, foreign voice"
- Varsoon
Come play Skype Mafia with us!
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GreyICE
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Fifty Shades
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Fifty Shades
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Post Post #6697 (ISO) » Tue Feb 11, 2014 4:19 am

Post by GreyICE »

Role PMs will go out soon.
That which is done out of love always takes place beyond good and evil


Official Visigoth
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TheButtonmen
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Buns of Steel
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Post Post #6698 (ISO) » Tue Feb 11, 2014 5:14 am

Post by TheButtonmen »

/in to mod we need a fifth
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
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TunnelMates
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Goon
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Post Post #6699 (ISO) » Tue Feb 11, 2014 6:34 am

Post by TunnelMates »

/in Cult C9 as hydra of Bert/notscience
Locked