If there are three neighborhoods of four and you require one scum per neighborhood, you can only have one in each. If it can be 0-2, then you get swing of what role scum get. If you get two in a vig group, they can control that very quickly and then you have scum with two kills a night.In post 6924, Burning_Earth wrote:Thee are three neighbourhoods of four. There is one to two scum per neighbourhood (three is impossible).
Either way this has a high threat of game breaking when you start requiring X scum in a group because with a few flips scum can be caught or a few town force cleared.
Been playing with another Friends and Enemies variant
3x Goons
2x Masons
8v Vanilla Town
Masons have the ability to recruit a new member on N1. If they attempt to recruit scum, the recruit fails. If they attempt to recruit town, the player is added to the masonry as "Recruited Mason".
Basically F&E with the masons being a one shot cop joint instead who confirm themselves to an innocent.