Mini 1567 - Such Unusual Pretermen... ...Evil Too!


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Post Post #200 (ISO) » Tue Apr 29, 2014 8:19 am

Post by Empking »

Vote Count Nine: Do you have any twine?


Josh_B (5) - Cho, MTD, Juls, Kagami, Nobody Special
Who (2)- Josh_B, vezokpiraka
Cho (1) - Zephyrus

Not Voting: PhDScar, Belisarius, FormerFish, geists, Who

With Thirteen alive, it is Seven to lynch

(expired on 2014-05-10 13:21:24)
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #201 (ISO) » Tue Apr 29, 2014 8:26 am

Post by Who »

@Everyone who thinks I'm joking/gambiting
A handy guide to when faking guilties as town is and isn't a good idea, which I completely agree with. I would be unlikely to fakeclaim a guilty (As in, from nothing, not from a different kind of guilty) as a gambit (And if I did it as a joke it would be extremely obvious, not to mention that if asked I would then say it was a joke), but if I did then I would definitely have retracted by now.

I have not retracted and am not joking. I have a gunsmith guilty on Josh. He is scum.

Also, now that I see what he's like as scum it was a bad idea to investigate Josh, he would probably have gotten lynched at some point relatively early anyway. I mistakenly thought his towngame would be easily replicable as scum. But eh, I caught a scum so it's all good.
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Post Post #202 (ISO) » Tue Apr 29, 2014 11:24 am

Post by Josh_B »

Who, it really seems like a joke reference to our past game. Now the fun is over, You're claiming a role change and claiming to have a new character that relates to the advertised theme. I want to know how and why because it isn't what I got in my PM, and I don't think I'm alone in this.
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Post Post #203 (ISO) » Tue Apr 29, 2014 6:13 pm

Post by geists »

Hey folks I'm Natirasha and we're going to massclaim tomorrow.

Probably.

But this is an open-and-shut case and anyone doubting Who(ergo wanting to lynch him) is stupid stupid stupid.

Moreover I don't think anyone has a role name--I think Empking took my advice and is using the fun flavor from last game that I really loved!

VOTE: Josh_B
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Post Post #204 (ISO) » Tue Apr 29, 2014 6:14 pm

Post by geists »

Also please massclaim tomorrow--if Josh flips scum, Who dies, but if he doesn't, we're the de facto nightkill by role and reason so there's that.

Also I want to bring up the last SUPREME while I'm here--do NOT trust your role PM. Last game I was a VT-turned-bulletproof-monk-god. Who's change signals quite a bit to me.
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Post Post #205 (ISO) » Tue Apr 29, 2014 6:15 pm

Post by geists »

Still parsing the setup though.
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Post Post #206 (ISO) » Wed Apr 30, 2014 3:38 am

Post by Belisarius »

In post 204, geists wrote:Also please massclaim tomorrow
two seconds later...

In post 204, geists wrote:do NOT trust your role PM.
Who put the bees in the what now?
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Post Post #207 (ISO) » Wed Apr 30, 2014 3:52 am

Post by Juls »

I don't know that mass claiming is a good idea. Would that have solved everything in the last game? I admit I haven't read all of last game, just the setup. I don't know that mass claiming will do anymore than give scum info and cause more confusion. Plus out guessing the mod is out guessing the mod.
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Post Post #208 (ISO) » Wed Apr 30, 2014 4:26 am

Post by Zephyrus »

Why are we mass claiming tomorrow?
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Post Post #209 (ISO) » Wed Apr 30, 2014 5:11 am

Post by Kagami »

Nati is rather fond of early mass-claim, and I agree that it often does have value. We just finished micro 303 (ferry's tarot game), which could have easily become a town win if we had mass-claimed day 2.
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Post Post #210 (ISO) » Wed Apr 30, 2014 5:12 am

Post by Josh_B »

A mass claim would probably be helpful. But if there's an artifact, in this game, like there was in the last game, we should keep that hidden.
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Post Post #211 (ISO) » Wed Apr 30, 2014 5:35 am

Post by Nobody Special »

In post 210, Josh_B wrote:A mass claim would probably be helpful.
Says the scum.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #212 (ISO) » Wed Apr 30, 2014 7:11 am

Post by Zephyrus »

In post 211, Nobody Special wrote:
In post 210, Josh_B wrote:A mass claim would probably be helpful.
Says the scum.
Hear hear
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Post Post #213 (ISO) » Wed Apr 30, 2014 7:17 am

Post by geists »

In post 210, Josh_B wrote:A mass claim would probably be helpful. But if there's an artifact, in this game, like there was in the last game, we should keep that hidden.
You've sure come up to speed on the earlier game.
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Post Post #214 (ISO) » Wed Apr 30, 2014 7:32 am

Post by geists »

But if Josh is scum and is soaking up context via in-thread discussion then I think that points to at least one of the following:

- the scum team doesn't know much about the prior game
- no scum daytalk.
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Post Post #215 (ISO) » Wed Apr 30, 2014 7:53 am

Post by Who »

In post 214, geists wrote:But if Josh is scum and is soaking up context via in-thread discussion then I think that points to at least one of the following:

- the scum team doesn't know much about the prior game
- no scum daytalk.
I think that it's unlikely that the scum don't have daytalk, every Empking game I've been in so far they have.

I don't know if a mass-claim would be good or not. My role being known would help scum more than town.
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Chamber. It's all a conspiracy.
Or is it?
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Post Post #216 (ISO) » Wed Apr 30, 2014 9:36 am

Post by Juls »

Other than waiting on phdscar to be replaced, are we waiting on anything? Considering who isn't voting I consider this lynch done and I don't know if there is anything left to say before we get a flip.
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Post Post #217 (ISO) » Wed Apr 30, 2014 9:38 am

Post by Josh_B »

In post 213, geists wrote:
In post 210, Josh_B wrote:A mass claim would probably be helpful. But if there's an artifact, in this game, like there was in the last game, we should keep that hidden.
You've sure come up to speed on the earlier game.
I read it in my spare time.
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Post Post #218 (ISO) » Wed Apr 30, 2014 10:31 am

Post by Zephyrus »

Let's move onto the next day

UNVOTE: Cho

VOTE: Josh_B
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Post Post #219 (ISO) » Wed Apr 30, 2014 1:56 pm

Post by vezokpiraka »

mod : v/la till sunday
Windows hasn't detected any keyboard. Press Enter.
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Post Post #220 (ISO) » Wed Apr 30, 2014 7:07 pm

Post by geists »

This has certainly been an eventful twilight.

Josh B this is traditionally the time when town players on the eve of becoming mod-confirmed town via cardflip talk about their reads and thoughts about the game state.

Got any?
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Post Post #221 (ISO) » Wed Apr 30, 2014 10:59 pm

Post by geists »

Yeah, that's about what I expected.
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Post Post #222 (ISO) » Thu May 01, 2014 2:09 am

Post by Empking »

Vote Count Nine.Five: Somebody's no longer alive.


Josh_B (7) - Cho, MTD, Juls, Kagami, Nobody Special, geists, Zephyrus
Who (2)- Josh_B, vezokpiraka

Not Voting: PhDScar, Belisarius, FormerFish, Who

With Thirteen alive, it is Seven to lynch

(expired on 2014-05-10 13:21:24)
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #223 (ISO) » Thu May 01, 2014 2:13 am

Post by Empking »

Spoiler: Flavour
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Josh_B was lynched Day One. He was a Mafia Goon.
Night One begins now and ends in 48 hours.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #224 (ISO) » Sat May 03, 2014 6:52 am

Post by Empking »

vezokpiraka's only five claps long
He was, himself, shorter (claps are meters)
But fell on stretching machine; turned it on
However, the gun 'twas the defeater

Vezokpiraka shot and died night one
He was simply a Vanilla Townie
There are two weeks for day two to be done.
So go get going, and don't be frowny
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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