NY 172: Another Large Normal (GAME OVER)
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- fferyllt
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fferyllt SheTitan of Trajectory
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She- Titan of Trajectory
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btw I was a compulsive even night vig. I had planned to out my full role if I made it to day 5.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- 4nxi3ty
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4nxi3ty Mafia Scum
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Plessiez Goon
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TheWayItEnds Jack of All Trades
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Hmmm.
Thats like the best kind of being wrong.
The kind where you wake up and the games over and you win.
Well I still think that went okay for my first game in like 3 years.As the last rays of sunlight fade, one killer chases another through the tangled madness of the city.
A flash of steel announces the presence of his quarry.
The stage is set.
The night explodes.- Plessiez
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Plessiez Goon
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Setup
12(4nxi3ty, Damon_Gant, DeasVail, Egg, Luca Blight, Nero Cain, penguin_alien, PeregrineV, SnowStorm, talah, TheWayItEnds, Zdenek)vanilla townies
1(Snork)town gunsmith
1(fferyllt)town compulsive even-night vigilante
1(RachMarie)town JOAT (jailkeeper/friendly neighbor)
1(Six)town JOAT (bodyguard/vigilante)
3(AngryPidgeon, mastin2, Yates)mafia goons
1(ThAdmiral)mafia ascetic
Night 1 Actions
AngryPidgeon shot Zdenek.
aptil shot talah.
RachMarie sent a friendly message to Nero.
Snork learnt that DV does not have a gun.
Night 2 Actions
Yates shot Nero Cain.
projectmatt shot 4nxi3ty.
Snork learnt that AP has a gun.
Neither RachMarie nor SiX sent in a PM, so both defaulted to "no action".
Night 3 Actions
ThAdmiral shot RachMarie.
SiX guarded Snork (so no shots left).
Snork learnt that TWIE does not have a gun.
RachMarie sent in no PM and defaulted to "no action".
Role PMs
Obviously the vanilla town role PM is quoted in the first posts.
Spoiler: Town PR PMs
Spoiler: Mafia PMs- ThAdmiral
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ThAdmiral Jack of All Trades
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- Nero Cain
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Nero Cain Survivor
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Were is the scum qt?Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
edited c.s. lewis quote b/c limit- penguin_alien
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penguin_alien Mafia Scum
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Heh, Nero really wanted me dead.
Thanks for the game, Plessiez!
I think an always-active mafia ascetic would have been fine though. Given they had to make it through, what, six mislynches with all kills going through, minus any vig shots on town, that's just a really long slog. Five if both the compulsive vig shots hit town.
This framework also seems nice for adding in a non-gunbearing SK.- Damon_Gant
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Damon_Gant Goon
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If the lynch goes through on TWIE on Day 2 and the situation becomes 14 players, 4 scum then it's a different ball-game. I wouldn't call myself qualified to discuss the balance of this game, but I know that the outcome of this particular game was heavily swung in town's favour for many reasons, and so it isn't a good judge of the actual balance.Swimming, anyone?
Call me Gant- fferyllt
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fferyllt SheTitan of Trajectory
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She- Titan of Trajectory
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The setup was really well done to cause huge skepticism about the PRs, given the counterclaims built into it. But, a bunch of town players had towned it up enough to find each other and that held things together. Doesn't always happen that way. Didn't happen that way in this game.
I think one joat having a friendly neighbor shot actually detracted from that. After I joined the game the acceptance of both joats as town plus the acceptance of 2 town kills blew me away, but I put it aside for the game day because the town, who had lived through all the claims were mostly confident SiX was town.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Nero Cain
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Nero Cain Survivor
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You'd prob want me dead if I pushing on Mastin but not really pushing.In post 3282, penguin_alien wrote:Heh, Nero really wanted me dead.Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
edited c.s. lewis quote b/c limit- ThAdmiral
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ThAdmiral Jack of All Trades
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Firstly scum needed one member who didn't give a positive to the gunsmith.
Secondly the gunsmith should have technically got a positive off a "cop" role, like a gunsmith role is supposed to.
Thirdly the friendly neighbour ability is just unnecessary.
Fourthly if you are going to give this much power to town give more than just a ascetic role to scum that would have looked suspect even if it had worked. Plus it didn't even work if I had to shoot someone so when I was by myself it was just one rung above completely useless.
Lastly yes even with all that we were unlucky in that all the roles were on people that at points looked like possible lynch targets, and other lynch targets were cleared by the gunsmith.
Fact is the gunsmith was a cop in this game with averyslight chance to make it uncomfortable for one of the vig roles who in turn had a decent chance of being believed by town anyway if they claimed.
This game proves, yet again, that if you put a cop in a game and don't either give the scum a lot of power to fight it, or make it heavily reduced (for example one shot would have gotten closer to balanced) it makes it almost impossible for the scum to win unless they somehow luckily kill it day 1 or 2.
In this set up scum should have either had 5, had some decent prs, or at very least there should have been an sk to add more of a wild card element.Don't ask me to provide self meta- ThAdmiral
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ThAdmiral Jack of All Trades
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Like I hate to sound like a bitter sore loser after a game but I do feel we were up against it, and I don't know why yates was modkilled either.
Aside from that I do thank the mod for running the game. Was always active with votecounts and did a great job getting replacements to keep the game ticking over.Don't ask me to provide self meta- Lost Butterfly
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Lost Butterfly Mafia Scum
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The town have like...1 strong role. And even then the Ascetic works fine against it most of the game. Don't understand the complaints over the balance? I think you're strongly overestimating the strength of a gunsmith in a large game, anyway. Sure it's strong but the rest of the town roles aren't particularly great and given the level of power needed for a larger scumteam it seems fine. (The yates modkill was annoying timing, but I assume something else caused it since I think what he did wasn't modkill worthy - whereas the town oog message thing prob was imo?)
/observerMafiascum Fantasy Camp 2 - Day 7 ongoing- ThAdmiral
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ThAdmiral Jack of All Trades
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If this game was played 10 times town would win 7-8 of them. Guarantee it.
Vig hit only town in this game. Could you imagine what would have gone down if they actually hit scum?
As I said only way scum wins is by luckily killing the gunsmith before they claim, else there is way too many clears for the scum to have to kill through (or just straight up scum results). Plus town has two ways to protect the gunsmith after he claims anyway.
The one other slightly possible chance for scum to win is if gunsmith targets one of the vigs at night and town doesn't believe the claim and lynches. Even then it probably just evens it up a little bit.
4 scum 16 town everyone vanilla is very close to balanced, and in this town gains 4 very relevant prs including one powerful one, and scum get one fairly shitty pr. At very least scum needed a rb to deal with the gunsmith. There was no way for us to play around it.Don't ask me to provide self meta- ThAdmiral
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ThAdmiral Jack of All Trades
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- Cabd
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Cabd QT Sniper
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I was watching and also disagreed with the Yates modkill.
There was no way of knowing that the tab visible in his screenshot was THIS game's mafia QT. If that was a modkill because of that, it should have been an entire games set sitewide thing. (Personally it's not mod-killable either way IMO)
The out of game messaging was terrible too, and also agree that was more modkill worthy if anything.Have retired for good; Life is too busy to have time or energy for mafia. It was fun~- ThAdmiral
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ThAdmiral Jack of All Trades
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- Burning_Earth
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Burning_Earth Mafia Scum
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I agree.In post 3280, ThAdmiral wrote:Worst balance I've ever seen. And that's saying something, since I've seen my own modded games.
Even with the best possible luck scum were fucked in this game.
Sometimes this site's crusade for town-sidedness goes a bit too far.- Burning_Earth
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Burning_Earth Mafia Scum
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- Tierce
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Tierce Cache Me If You Can
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Or maybe not, when you don't have all the information on what happened. You're making assumptions because you don't have the complete information and feel slighted because the result punished your team, but that's part of what a modkill involves, and it was not a decision that was taken lightly. We were not out to punishIn post 3292, ThAdmiral wrote:Well I have even more reason to feel aggrieved then.youand I was sorry that you had to deal with the rest of the game by yourself, but you have no reason to feel aggrieved toward Plessiez or anyone but Yates.
The concept of scum having to work to win a game is not and should not be new. The concept of scum being able to lose even if they play a perfect game should not be new.
The balance was pretty decent and I would have liked to play in this game if it had been an option.- Nero Cain
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Nero Cain Survivor
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A 5th scum would have been reasonable. Ple could have taken one of the vts or if he wanted to keep the same town setup add a new slot and make it a 21 player game then that would have been fine too.
but ultimately town played well and that's why we won.Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
edited c.s. lewis quote b/c limit- Nero Cain
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Nero Cain Survivor
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I also predicted scum bitching.
I suggested a Yates force replace 'cause a modkill p much fucked the scumteam over but Yates couldn't talk about his slipOf all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
edited c.s. lewis quote b/c limit- ThAdmiral
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ThAdmiral Jack of All Trades
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Oh just let me have my bitch, please.In post 3295, Tierce wrote:
Or maybe not, when you don't have all the information on what happened. You're making assumptions because you don't have the complete information and feel slighted because the result punished your team, but that's part of what a modkill involves, and it was not a decision that was taken lightly. We were not out to punishIn post 3292, ThAdmiral wrote:Well I have even more reason to feel aggrieved then.youand I was sorry that you had to deal with the rest of the game by yourself, but you have no reason to feel aggrieved toward Plessiez or anyone but Yates.
The concept of scum having to work to win a game is not and should not be new. The concept of scum being able to lose even if they play a perfect game should not be new.
The balance was pretty decent and I would have liked to play in this game if it had been an option.
...seriously though the game wasn't balancedDon't ask me to provide self meta- ThAdmiral
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ThAdmiral Jack of All Trades
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I certainly think some town played really well, yourself included. I also think there were other town that were gifted with roles/results that gave them almost 100% clears despite their play. Not naming names or anything...In post 3296, Nero Cain wrote:but ultimately town played well and that's why we won.Don't ask me to provide self meta - ThAdmiral
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