Mini Theme Game Queue (Players and Moderators) (OLD)

For archiving signup threads after their corresponding games are complete.
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Post Post #2275 (ISO) » Tue Jun 17, 2014 12:03 am

Post by DeasVail »

/in Austin Powers
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Post Post #2276 (ISO) » Tue Jun 17, 2014 12:57 am

Post by Jake from State Farm »

/in for austin powers
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #2277 (ISO) » Tue Jun 17, 2014 4:04 am

Post by Konowa »

/in Austin Powers
How many people long for that "past, simpler, and better world," I wonder,
without ever recognizing the truth that perhaps it was they who were simpler and better,
and not the world about them?
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Post Post #2278 (ISO) » Tue Jun 17, 2014 5:16 am

Post by shos »

In post 2277, Konowa wrote:/in Austin Powers
In post 2276, Jake from State Farm wrote:/in for austin powers
In post 2275, DeasVail wrote:/in Austin Powers
In post 2274, tn5421 wrote:/in for austin powers
In post 2273, farside22 wrote:/ in for Austin powers.
Yah baby!
In post 2269, shos wrote:/in austin powers :)
In post 2268, Nazarene wrote:/in austin powers as a hydra of TierShift and Aegor, ignore the previous post.
In post 2262, Scarab wrote:/in austin powers
In post 2252, Sharpest-knife-on-tree wrote:In for Austin
given the sign ups in for TRRTPTGDT
In post 2245, Shrumz wrote:/in austin powers
In post 2244, Kthxbye wrote:/in for Austin Powers as well
In post 2243, BipolarChemist wrote:/in for Austin Power's!
In post 2242, Perpetually Nonsensical wrote:
In post 2208, Perpetually Nonsensical wrote:
In post 699, Perpetually Nonsensical wrote:
Dr. Gaiden's Invigorating Enterprise


Mini Theme based on Austin Powers.

13 players, currently in signups. Not bastard or normal.

Image

Yo game plz sign up thx :D

hydrae welcome


1 moreeeeee
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #2279 (ISO) » Tue Jun 17, 2014 5:20 am

Post by ProHawk »

Ok, /in for Austin Powers, if that's filled, put me in another game that needs people.
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Post Post #2280 (ISO) » Tue Jun 17, 2014 5:31 pm

Post by Endymion »

/in Dr. Gaiden.
/in Flying Aces.
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Post Post #2281 (ISO) » Tue Jun 17, 2014 5:45 pm

Post by Perpetually Nonsensical »

It's full! Yeah, babyyyyy! Yeah!!! Ready to....
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Post Post #2282 (ISO) » Wed Jun 18, 2014 2:20 am

Post by Mr. Flay »

/out to mod
Retired as of October 2014.
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Post Post #2283 (ISO) » Wed Jun 18, 2014 8:49 am

Post by BipolarChemist »

I like this Austin Powers playlist :)
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Post Post #2284 (ISO) » Wed Jun 18, 2014 8:57 am

Post by Jake from State Farm »

Most of anyway. Lol
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #2285 (ISO) » Wed Jun 18, 2014 12:26 pm

Post by RedCoyote »

In post 2282, Mr. Flay wrote:/out to mod
Mr. Flay... I was looking forward to this. :(
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Post Post #2286 (ISO) » Wed Jun 18, 2014 12:39 pm

Post by farside22 »

In post 2283, BipolarChemist wrote:I like this Austin Powers playlist :)
I'll be good and less spammy, I promise.
Down to phone posting.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #2287 (ISO) » Wed Jun 18, 2014 12:41 pm

Post by FakeGod »

In post 2282, Mr. Flay wrote:/out to mod
In post 26089, Papa Zito wrote:I've had requests for a recording
plz do not disappoint these people
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
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Post Post #2288 (ISO) » Wed Jun 18, 2014 12:51 pm

Post by Jake from State Farm »

In post 2286, farside22 wrote:
In post 2283, BipolarChemist wrote:I like this Austin Powers playlist :)
I'll be good and less spammy, I promise.
Down to phone posting.
As long as somebody doesn't do something egregious, I'll be good. My new style is supposed to be a calmer jake. Though it's easy to fall back into my old ways. I'm a work in progress
Show
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #2289 (ISO) » Thu Jun 19, 2014 3:45 am

Post by Endymion »

/out Dr. Gaiden.
/out Flying Aces.
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Post Post #2290 (ISO) » Thu Jun 19, 2014 9:23 am

Post by Equinox »

Mini 1583: Dr. Gaiden's Invigorating Enterprise
has filled for Perpetually Nonsensical with the following player list:

BipolarChemist
Kthxbye
Shrumz
Sharpest-knife-on-tree
Scarab
Nazarene
shos
farside22
tn5421
DeasVail
Jake from State Farm
Konowa
ProHawk

Still taking sign-ups: Belisarius's Flying Aces of the First World War (13 players)

Now taking sign-ups: mykonian's TBN Mafia (11 players)



Moderators will now be asked the following question regarding their setup when they reach the top of the queue:
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (e.g., godfather, tailor, miller, ninja, and similar mechanics are considered reasonable anticipations; telling someone they are a reflexive doctor when they're actually a paranoid gun owner is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, or direct moderator influence during the game?
Many thanks to zoraster for allowing me to steal this question directly from his queue! A note will be made in the queue post and in sign-up announcements if a game endorses the above question.
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Post Post #2291 (ISO) » Thu Jun 19, 2014 10:44 am

Post by mykonian »

I hereby present TBN mafia!


This is an 11 player themed game without flavour. It's of a non bastard, but experimental nature. This means that I tried to figure out something that would be fun for you, but no promises. All I can promise is that I tried to design a game that would be fun for everybody. I would prefer it if there were no hydrae in this game.
Last edited by mykonian on Sat Jun 21, 2014 12:06 pm, edited 1 time in total.
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Post Post #2292 (ISO) » Thu Jun 19, 2014 11:26 am

Post by Jargonaut »

/in for intriguing TBN mafia
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Post Post #2293 (ISO) » Thu Jun 19, 2014 1:04 pm

Post by Rob14 »

/in TBN mafia
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Post Post #2294 (ISO) » Thu Jun 19, 2014 1:25 pm

Post by PiggyGal15 »

/in to mod
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Post Post #2295 (ISO) » Fri Jun 20, 2014 2:27 am

Post by Konowa »

Just curious, as it seems that I have missed something, but Equinox, what is the purpose behind asking that question when in your second point in the OP you state that "Games are considered Themed when they have: a) an obvious non-mafia theme, or
b) non-Normal game mechanics and/or roles.
" Isn't the bolded a disclaimer that the question you are asking may occur? And would it be un-ethical for me as a potential moderator to say that without even having started on a design for a game that I already know that I would answer "Yes, it is possible" regardless of how my game ends up?
How many people long for that "past, simpler, and better world," I wonder,
without ever recognizing the truth that perhaps it was they who were simpler and better,
and not the world about them?
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Post Post #2296 (ISO) » Fri Jun 20, 2014 5:28 am

Post by goodmorning »

I don't really want to get into this, but I don't read that question as "is it Normal?" I read it as "is it something that someone might consider Bastard?"
EFFORT IS NOT INDICATIVE OF ALIGNMENT
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Post Post #2297 (ISO) » Fri Jun 20, 2014 5:39 am

Post by Desperado »

It's definitely referring to bastard/not bastard and I'm surprised that hadn't already been a question.
;)
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Post Post #2298 (ISO) » Fri Jun 20, 2014 4:52 pm

Post by Equinox »

In post 2295, Konowa wrote:Just curious, as it seems that I have missed something, but Equinox, what is the purpose behind asking that question when in your second point in the OP you state that "Games are considered Themed when they have: a) an obvious non-mafia theme, or
b) non-Normal game mechanics and/or roles.
" Isn't the bolded a disclaimer that the question you are asking may occur? And would it be un-ethical for me as a potential moderator to say that without even having started on a design for a game that I already know that I would answer "Yes, it is possible" regardless of how my game ends up?
The question is to give a concrete reference for players who are interested in avoiding bastard games. There was an incident recently where a game was advertised as "slightly bastard" but ended up having more bastard elements than some of the players expected, so the intent of the question is to give advance notice of what to expect, more or less, from a game. The question is part of a form PM I send out to the top 3 or so moderators in the queue, so design should have been completed by that point in most cases; for things like uPick, if you expect to use bastard elements, I recommend answering "yes," though if you feel uncomfortable endorsing a response either way or don't know what to expect, I'll just say something to the effect of "This game may or may not have bastard elements" when your game enters sign-ups.
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Post Post #2299 (ISO) » Sat Jun 21, 2014 4:38 am

Post by CooLDoG »

/in tbn... why not?
after a wank.
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