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Post Post #32225 (ISO) » Wed Jul 02, 2014 8:52 pm

Post by JasonWazza »

Out of curiousity, what champs are locked on the 4.11 patch for other servers?

We had our patch delayed cause of said bug, and i'm sort of curious who they fucked up.
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Post Post #32226 (ISO) » Wed Jul 02, 2014 9:17 pm

Post by Oman »

In post 32213, BROseidon wrote:
In post 32211, Oman wrote:
In post 32196, BROseidon wrote:Hey Zeph, you can talk when you hit plat.
Can we cut this out please? It's a terrible way to treat other people, and it's bad enough in-game. I won't stand for attitudes like this in this thread.

Then again, I'm only bronze, so what would I know.
I wouldn't do that if he had bothered to read the rest of the conversation.
Isn't blaming other people for your own misteps the biggest thing we warn against when advising people here? You had a decision to make. You went the wrong way. That's okay, I understand the frustration (and you're far from the only one in this thread even) but it's not right. It's okay to be frustrated, I'm cool with that. I'm not like, holding a grudge or anything, but this community is positive and supporting, and I want you to be a part of that.
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Post Post #32227 (ISO) » Wed Jul 02, 2014 9:54 pm

Post by Iecerint »

In post 32225, JasonWazza wrote:Out of curiousity, what champs are locked on the 4.11 patch for other servers?

We had our patch delayed cause of said bug, and i'm sort of curious who they fucked up.
For NA, it's Ahri, Diana, and Heimerdinger due to a "known issue."
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Post Post #32228 (ISO) » Wed Jul 02, 2014 10:07 pm

Post by JasonWazza »

In post 32227, Iecerint wrote:
In post 32225, JasonWazza wrote:Out of curiousity, what champs are locked on the 4.11 patch for other servers?

We had our patch delayed cause of said bug, and i'm sort of curious who they fucked up.
For NA, it's Ahri, Diana, and Heimerdinger due to a "known issue."
At least OCE is a little bit more specific

"It was due to a piece of code related to the way certain champions’ missile effects update."
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Post Post #32229 (ISO) » Wed Jul 02, 2014 10:33 pm

Post by Iecerint »

The specifics of Sona's numbers are available now.

Among them is that Q-powerchord now does 50% bonus damage instead of 100% bonus damage (no more ultra-risky all-in level 1s qq). QWE no longer give persistent auras, but instead create mini-auras that last 3 seconds and apply buffs that similarly last 3 seconds upon application plus .5 seconds for each ally present when you cast it (i.e.,, up to 5 seconds if you give it to your entire team). All of her auras only last a very short time and have a shorter range, so you have to either stack on the healer for buffs like it's an MMO or pick and choose who to give stuff to. It's a little confusing, though, because the aura also lasts 3 seconds...so it's not clear how it calculates how long later applications of the same aura would be...

The aura effect for her Q is now burstier -- it now enhances the next auto-attack, but only one autoattack, peaking at 80 magic damage + crappy AP scaling at maxed Q. 80 (or 110 with maxed R, see below) is more than 20, the old AD/AP bonus at max Q, but it only affects a single autoattack now.

W no longer gives armor, but instead gives a shield. I probably like this better because you don't really notice the armor and magic resist, and your allies definitely don't. E is basically unchanged.

R is unchanged, but it now also makes her auras stronger passively. At max rank, it gives 30 damage to the Q on-hit effect,30 extra shielding to W, and a 6% bonus to E aura move speed.
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Post Post #32230 (ISO) » Wed Jul 02, 2014 11:01 pm

Post by RayFrost »

Sorry, ani, I meant "literally no non-ult hard cc. His ult's a good cc, but it's an ult. His w isn't a cc in any universe. It's a shield. His e is a mediocre cc due to low range (compare to: cait e, elise e, karma q, ashe w, syndra e, lux anything, etc etc etc).

The only way a lee does high damage into the late game is if he sacrifices his tankiness, which means he'll die before he gets much off. The only way that this isn't the case is if you've already fed him. In which case the problem isn't the champion. Anyone that gets fed can be ridiculously impossible to deal with (Have you seen a fed irelia?).

The thing about the energy is EXTREMELY relevant. How often does a full mana mage run out of mana mid-fight? Almost never, especially with how common athene's is (not to mention dangerous game, which by the way doesn't regen energy). Meanwhile, lee runs out of energy in prolonged fights *consistently*. Energy doesn't regen while it's being used. It regens at a rate of ten energy per second
after a set period of no energy use
. Mana regens regardless of your mana usage.

If you wanted to know how to deal with lee:

Are you laning against him or is he jungling?

If he's laning, be aware that his kit revolves around trading and disengaging after every trade and rely on either your ability to force heavier trades (renekton, riven, jayce) or go for sustain / tankiness so that you can shrug off the poke style until you get strong enough to kill him due to better scaling (shyvana, nasus, trundle, riven, ryze). If you have longer cooldowns but more damage with your cds, then force an engage once then just try to avoid the all in until your skills are back up (renekton). If you have roughly the same cds but less damage (which means you have better scaling, almost guaranteed), then rely on either the minions to block the q and try to get your jungler to come for a gank into the baited greed or just play it safe, go for sustain, and just take the knocks on the chin. If you're riven, just kill him.

If he's jungling, ward up and don't get caught in 1v1 situations. Lee is often going to try and invade your jungle due to the dueling kit, but the jungle is the place where his w can't save him nearly as much - a ward can allow your team to collapse and kill him with a well baited fight at a buff or w/e. If you're a laner against lee, learn to avoid all inning near the brush if you don't have vision (wall jumps / jumps from the jungle to the enemy laner) and don't always walk in straight lines. If you can start to predict where he's going to cast his q, you can start avoiding them more easily. Worst comes to worst, learn how to flash right when a lee goes for the insec.
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Post Post #32231 (ISO) » Thu Jul 03, 2014 1:37 am

Post by quadz08 »

In post 32191, RayFrost wrote:If it's your first time doing placements, you really should try your best.

I mean, you should probably try your best in general. It takes active throwing to reach bronze.
:(
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Post Post #32232 (ISO) » Thu Jul 03, 2014 2:24 am

Post by RayFrost »

In post 32231, quadz08 wrote:
In post 32191, RayFrost wrote:If it's your first time doing placements, you really should try your best.

I mean, you should probably try your best in general. It takes active throwing to reach bronze.
:(
I mean "it takes active throwing to reach bronze if you don't belong there" - if you just do nothing, you'll end up low to mid silver without fail.

Not "everyone who reaches bronze had to be actively throwing because there's no way anybody belongs there"
don't you feel silly now?
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Post Post #32233 (ISO) » Thu Jul 03, 2014 2:49 am

Post by JasonWazza »

In post 32230, RayFrost wrote:It regens at a rate of ten energy per second
after a set period of no energy use
.
ummmmm what?

Since when is the italics the case?

I thought energy started regening from the second you are under max.
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Post Post #32234 (ISO) » Thu Jul 03, 2014 4:53 am

Post by Glork »

In post 32232, RayFrost wrote:
In post 32231, quadz08 wrote:
In post 32191, RayFrost wrote:If it's your first time doing placements, you really should try your best.

I mean, you should probably try your best in general. It takes active throwing to reach bronze.
:(
I mean "it takes active throwing to reach bronze if you don't belong there" - if you just do nothing, you'll end up low to mid silver without fail.

Not "everyone who reaches bronze had to be actively throwing because there's no way anybody belongs there"
I'm fairly certain that's not any more comforting.
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Post Post #32235 (ISO) » Thu Jul 03, 2014 5:03 am

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I finally got my smurf to 30 so I can enjoy the good times of ranked. Its normal mmr is almost unplayably high so I am very much looking forward to squaring off against some 1200 opposition. It's very bare-bones, but I do have 2 complete runepages and at least 2 champs for every role so obviously I'm ready to crush some noobs.

It was kind of interesting to see what you get on a fresh 30 account, I played less than 10 games combined of the other game modes, playing SR almost exclusively, it took about 300 games to hit 30. The high watermark was about +75 wins, which took a very steep and ridiculous dive after smurf detection kicked in, I finished up about +30, which is pretty bad(!) although they've never let my mmr slip a fraction of a point. I didn't use any xp boosts, although I very much wanted to. I bought Cassi in s2 and Darius in s3, so I'm in the hole $10 on this account, which is otherwise free. Both times I lost interest in the leveling grind because it is amazingly terrible, the worst leveling system of any game I've ever played, and forces you to kick the living shit out of clueless new players until your mmr is so high that they pull the old switcheroo and YOU get put on a team with the first-timers while you stare across the lane at diamond akali, licking her chops. It really hammers home the impact your runes have at lv1, because when you have basically nothing at lv 17 there is almost no way to compete with said akali. Those were some fun games. It also took me a very long time to adjust to reduced power since my mid style is completely built on early aggression and punishing bad trades. Even the "smallest" thing like being down 5AP from your missing 3rd quint at lv 29 is a noticeable and defining weakness for your lv 2-3 all-in, and to be honest I never really got the hang of it, turning me into a first blood gambler like a shitty bronze top riven instead of a calculated "see the numbers, get the kill" play.

I don't know how to fix the leveling issue, since riot basically hates smurfs and doesn't want to give you a free pass to prevent their new players from enjoying themselves, and the only reason most people level a 2nd account is because they got banned or are selling them. They could allow you to link accounts like in WOW, I've got the fort knox of ip on my main account and the only thing I can do with it is pick up those little 1500ip badges they let us buy every few months. They've also said they won't let us gift/buy/transfer ip because it would set the stage for devaluing their RP and causing third party transactions that invite anyone with a pulse to defraud those without, like d2jsp.

What I do know is that leveling this account was wildly unpleasant for everyone involved: myself, my opponents, and my teammates. Setting my mmr so high just screws over everyone on my team who are now playing way over their heads, and being low level/restricted by champ and rune selections means I am unable to carry them to my fullest potential. As unpleasant as it may be for the other team, I think the best overall solution is to prevent big mmr gains under lv 30. Let people keep a lower MMR and just let them blast through and get OUT of the junior circuit, so they can get to 30 where I guarantee they will never play normals again. I could have gotten to 30 in 60% of the games, causing 6000% less toxicity to everyone around me.

Anyway those are my thoughts, it was a far cry from leveling to 30 playing warwick, jenna, and singed on old TT where I jumped right into ranked and had to spend a bunch of games literally lost in the jungle trying to figure out how to get to the river.

On to the new: as I think everyone should do, I have a gameplan for ranked. Pick 2-3 champs in every role, have a completed runepage for every one of them, and pick ONE and only one role that you will attempt to beg out of (this can't be support, no one will let you out of that). Obviously you have your best role and best champ, and while you can link your main account's lolking, beg, cry, and make false promises, I think we can expect to get our main role about a third of the time, unless your main role is support where you can slam that shit in right to b5 or d1 without anyone ever challenging your spot.

Runepages:

AP quint, MPen red, Armor yellow, MR blue (all flat)
AD quint x2, MS quint x1, AD red, Armor yellow, MR blue (all flat)
I generally run hypen runes on most midlaners, but truth be told they are mostly a luxury and a small competitive advantage on most champions. Titio weeps. All flat everything gives you a solid baseline of durability at lv 1. My 3rd page would ideally be IAS (and a jungler to use them).

Champs/Roles:

Mid: Morgana, Ziggs, Lux. Main role.
I do not have an AD mid. Morgana is a highly contested pick/ban. Lux is not a safe captain pick. Might be a lot of Ziggo on this account.

Top: Garen, Darius, Teemo
2 of these guys do exactly the same thing, obviously Renek would be a much better pick than both. Teemo doesn't lose lanes and gives you an AP pick in case you have Zed/Panth/whatever mid. Vlad is better, but again $$$.

Jungle: Warwick, Yi, Nunu
Here's where it starts to get dicey, since there is no way to fight off a lv 2 invasion. Still powerfarming junglers who can get money and use it to bulk up or carry and split. Nunu is only in here because Yi/WW are still seeing a lot of pick/ban, Nunu fucking sucks. Notable omission of any big name like Vi Lee Jarvan Skarner. Poverty strikes us all. Jarvan might be the next buy on this account, he's an awesome ganking jungler and a 3-lane superstar.

Support: Jenna, Morgana
I would prefer not to do this role ever, but sometimes you have to suck it up and buy a sightstone. Jenna is still the best at physically moving people off your retarded carry who is too stupid to walk away. And truth be told, even in bronzonia, I would rather do this role than..

ADC: Ashe, Tristana
The only 2 carries I have on the account. Ashe has that great long-range initiation, Tristana was free. This is the role I will beg out of at any cost. I have 9 adc games on my main in the current season, and I have won 3 of them. Very low win percentage, but I feel like those 3 were acts of god.

I would definitely advise anyone just hitting 30/thinking about starting ranked to make a little chart like this, I do it when I am playing on someone else's account, it's very useful to know exactly what your options are. If you can't fill the chart on more than one role: you are not ready to play ranked and you are guaranteed to bronze out (or perma-place in s5). End of season rewards look so juicy, don't you want them? Victorious Morgana is going to look so good in the trophy case!

--
tl;dr - add JestersDead for mid clinics, answers to your "how do i win in b1/s5 these games are fucking impossible" questions, and quite possibly the very best stealth mmr duo queue partner of your life. We'll see how far it goes before I get discouraged/bored, but at least we know it's possible to grind out gold on your 51% winrate leather ass, although I'm probably not down for a hundred games in silver on 3 champs.
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Post Post #32236 (ISO) » Thu Jul 03, 2014 6:11 am

Post by BROseidon »

Honestly, the best strat for getting "really good" (and one that I should have done) is to pick a role, pick a champ in that role, and beg for it SUPER DUPER DUPER hard, because once you hit gold/plat with a single champ, you have a pretty good sense of how the game works at a broader level, and it becomes easier to learn other champs. Then have like 1-2 off-meta picks you can pick elsewhere, so you know you won't get sniped (the only mids I'm comfortable with right now at my MMR are Malz and Lulu, but I can guarantee you I will always fucking get Malz when I mid. Bonus points for enemy mids not knowing what the fuck Malzahar does). Bonus points if you can put your off-meta picks in multiple spots (there's a Korean challenger player who plays Nocturne everywhere and does fine with that)
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Post Post #32237 (ISO) » Thu Jul 03, 2014 6:14 am

Post by BROseidon »

That's why a lot of high-elo players got really well known for specific champs early on (Westrice Akali, Regi Leblanc, Kobe Amumu, Wickd Irelia, Jatt Udyr, Scarra Sion followed by Katarina, Voyboy Renekton, etc).

I went up against Westrice Akali in early season 2, back when resets were super hard (I went from ~1530 to ~1280, Voyboy was #1 on the ladder at the end of season 1 and reset to 1400). That game was not fun.
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Post Post #32238 (ISO) » Thu Jul 03, 2014 6:15 am

Post by BROseidon »

Also, I just dated myself with those references :/
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Post Post #32239 (ISO) » Thu Jul 03, 2014 6:44 am

Post by lil g »

I beg and plead and scream and lie for mid. So does everyone else. I think about 45% of my games on my main are from mid, which is huge statistically since it's the most contested spot.

I was getting it more than that on other accounts when I could link my stats, but you're always gonna get a guy who could give a fuck and slams in his 0-9 ahri after he tells you that all players below gold/plat/d/c are worthless and who cares and fuck you. I remember watching SV/jacky play up their new accounts and saying "hi we're famous pros, click here for proof, can we have our roles please?" and it worked, and they won like 19 games in a row until they hit a firstpick midlaner who said jacky was trash, locked in his thing, and fed his face off while support lux almost carried it out anyway. 19-1.

One role, one champ : yes best way to gain by a mile, and it's how I've gained rank 2 seasons in a row. Both times I was genius (read: lucky) enough to hit on a champ who was sleeper op/obscure/underplayed (Hecarim s3, Morgana s4) and get in the lion's share of my gains before the reddit/lcs explosion and the bandwagoners jumped the champ to pick/ban, at which point I've seen and am comfortable with the state of the game and meta, and can slot in other picks to replace the new fotm.

Playing against someone vastly better than you and having them explain how and why they are able to beat you so easily is how you get better, and it's probably the only reason I have the confidence I do now in mid, I play with some guys who absolutely destroy me in every aspect of the game and they're always able to explain exactly how/why it happens, and what the breaking point was or when I tipped my hand and they knew they would win.

To any bronze player, a gold in his main role basically IS a challenger. He's going to 1) kick the shit out of whoever he lanes against, 2) use the advantage against the other team, and 3) use pings to herd cats into and out of things that are very obvious to him, but that his teammates are effectively blind to. It's a gigantic advantage for people who are willing to listen. A 2 divison swing in any direction is fucking massive and I wish people would admit it and learn from it instead of just brushing it off as lucky or cheap or op or whatever.

Going back to and agreeing with a point you made in your first post, if you can play anything at 1800, then you've seen everyone else playing their best champ at 1800 too, so you can deal with it and you know how the game works at that level, EVEN if your other roles are not up to snuff at that level. I've often said that if I had to play ADC only I doubt I would get out of bronze since I am terrible at it and struggle just to tread water, while the people who "support" at that level are basically holding your head under and screaming at you for drowning. Even though I know enough about the game at a higher level than bronze, my rhythm in botlane is terrible and I just can't seem to make my brain work well enough to cs while 2 people are trying to shoot me. Of course I suppose that's moot now since even a clown adc like me can penta with Jinx and riot changed the rank system to allow you to pass go on your 200th lap no matter what, but I digress. People know what they are bad at, even if they don't necessarily know what they are good at, and they should stay away from those things.
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Post Post #32240 (ISO) » Thu Jul 03, 2014 7:16 am

Post by animorpherv1 »

@Ray:

You know who else would appreciate non-ult hard CC (in regards to ONLY supports)? Sona. Karma and Zilean (and Nidalee, if we consider Nidalee a support) would appreciate hard CC at all. And I meant his W is a secondary gapcloser (my bad).

Lee doesn't NEED to use more than one, maybe two, rotations of spells in a team fight - his job in teamfights is to ult the squishy into he rest of the team, for a 5 man knockup.

And in regards to what kind of lee sin is beating me - generally jungle sin (I've beaten lanesin with Wukong and Shen). I don't get ganked too much, but the other die. A lot.
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Post Post #32241 (ISO) » Thu Jul 03, 2014 7:19 am

Post by BROseidon »

In post 32239, lil g wrote:To any bronze player, a gold in his main role basically IS a challenger. He's going to 1) kick the shit out of whoever he lanes against, 2) use the advantage against the other team, and 3) use pings to herd cats into and out of things that are very obvious to him, but that his teammates are effectively blind to. It's a gigantic advantage for people who are willing to listen. A 2 divison swing in any direction is fucking massive and I wish people would admit it and learn from it instead of just brushing it off as lucky or cheap or op or whatever.
This is incredibly true.

My diamond 1 buddy (well, ex-diamond 1 at this point since he stopped playing LoL) used to smurf with me, and he could basically do w/e the fuck he wanted b/c he was good enough to still win. Watching him play with me when he was being "serious" was terrifying, because it would be no contest.

I once supported him when he was playing Cait, and we were vs. a Vayne/something lane. He'd Q, predicting where Vayne would tumble to, and hit the Q as Vayne tumbled into it. After he did this for a while, he started just Qing at the Vayne, and she was conditioned at that point not to dodge it. It was hilarious to watch.
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Post Post #32242 (ISO) » Thu Jul 03, 2014 7:40 am

Post by EspeciallyTheLies »

I need help with runes.
Art is cool.
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Post Post #32243 (ISO) » Thu Jul 03, 2014 7:55 am

Post by animorpherv1 »

In post 32242, EspeciallyTheLies wrote:I need help with runes.
For two general rune pages:

1) AD reds, Armor yellows, MR blues, AD quints
2) MPen reds, Armor yellows, MR blues, AP Quints
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Post Post #32244 (ISO) » Thu Jul 03, 2014 8:33 am

Post by EspeciallyTheLies »

<3 ty!
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Post Post #32245 (ISO) » Thu Jul 03, 2014 8:38 am

Post by EspeciallyTheLies »

Will 14k IP be enough?
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Post Post #32246 (ISO) » Thu Jul 03, 2014 9:01 am

Post by mykonian »

9*205 for mres glyph
9*205 for armor seal
9*410 for mpen marks
9*205 for ad marks
3*1025 for ad quints
3*1025 for ap quints

adds to 15375. Almost there ETL!
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Post Post #32247 (ISO) » Thu Jul 03, 2014 9:06 am

Post by EspeciallyTheLies »

XD 20 game marathon tonight I guess :P
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Post Post #32248 (ISO) » Thu Jul 03, 2014 9:28 am

Post by Ser Arthur Dayne »

Honestly, I have only one advice for people trying to get out of bronze/silver.

Play Tryndamere.

Edit: Actually, to sweeten the deal, I'll add champs to each role that you can carry with easily.

Top - Tryndamere - Srsly, he has very few bad matchups in low elo. You start e, you push the wave at level 1 (and since it's low elo the other dude will also be pushing), you kill the first minion of the second wave, get q, e into the dude, aa a few times hoping for a crit, if he's low, ignite. If you're in a hard matchup, you try to afk farm as much as possible. In either scenario you just continue to split all game. Run ignite/tp.

Jungle - Shaco/Udyr. They basically do the same job as trynd except worse.

Mid - You have two options to with here: late game beasts like Ori/Karthus, or assassins that can pulverize games early like Kat/Akali. It kinda depends on the matchup and team comp.

ADC - Any ADC basically does the trick I guess, but safer ones like Tristana and Lucian are better since in low elo don't expect any peel.

Support - Zyra. You build a sightstone, and then all dmg. You will most likely do the most dmg at the end of the game.
Last edited by Ser Arthur Dayne on Thu Jul 03, 2014 9:39 am, edited 1 time in total.
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Post Post #32249 (ISO) » Thu Jul 03, 2014 9:34 am

Post by EspeciallyTheLies »

In post 32248, Ser Arthur Dayne wrote:Play Tryndamere.
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that champ is the bane of my existence
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