Event Card Mafia (Game Over)
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- Brian Skies
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↑ Brian Skies wrote:
You're really going to make me explore this again, aren't you?
I agree that Aronis' post is terrible and extremely scummy. But I've had a scumread on Prof Fridays for most of this game and would love nothing more than to watch him flip scum.
Is there anything else about Aronis that you think might indicate scum? Or do you just think this is him scum-slipping?
Just in instance than we're going to lylo.
I'm still expecting Prof Fridays to be the scum.Everything happens for a reason, except maybe football.
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I realise that you guys are super confident, but srsly. I'm just trying to make sure we don't screw this up.- Prof Fridays
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Prof Fridays Mafia Scum
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So, I guess I'm a bit confused here. I get that you think I'm scummy, but you're not really giving me anything to respond to, so...I guess I'm not really sure what to do at this point except argue my cases, which don't seem to be doing much anyway, so I'm not sure what you're looking for from me, really. Aronis' post is absolutely scummy, but he's been acting funky the whole game, so I'm not really sure what to believe at this point about him. I tend toward town mostly because I wouldn't expect him to play this out that hard, given his "meh" posting style (though perhaps he's been trying to act scummy to get it over with, haha xD). I personally think Bulbazak is the last scum, as I've stated; he overreacted to my post, got real defensive, and voted me basically on the grounds that I attacked him, when he had already expressed full intent to pursue Aronis, which I find too easy. He fits the bill in terms of the kind of behavior I would expect from the last scum."You. I am going to bury you. I am going to bury you and erect an icecream stand on your grave. And all the kids will love that you're dead because they get ice cream. Also your tombstone will say 'here lies a cheeky scumbag.'" - Papa Zito
What if you knew way more about the game state Day 1?THE LAB 4 is live!- Brian Skies
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I don't think Bulba's scum just based on how his reads develop and the actions he's taken in this game. He's gone out of his way to clear up a lot of misunderstanding and inconsistencies in this game. His reads and pushes also look natural, and not forced like he was bussing a buddy (his pet scumreads this game were Tip and PZ, but I don't find either of those reads to look like him bussing for no reason, they actual make some sense). I guess you could argue that he tends to OMGUS the people who scumread him, but if we consider that these people have pushed him with a pre-established idea of him already being scum (Muffin), pushed him because they have nothing better to do and they're illiterate (me), or their push is just wrong as shown by his rebuttal (Prof Fridays), I don't really blame him. If you'd like, I can break down his iso in further detail about why I think it's more likely for him to be town, but just based on game mechanics, it doesn't make sense for him to be scum.
Day 4 - Bulbazak has yellow goo courtesty of Magua giving Talah a BP vest and Talah tracking Bulba to nowhere. Since he was glowing, it's fairly unlikely for him to be Goo immune.
Night 4 - Farside dies with Blue Goo. Need something to explain the shift from Yellow Goo to just Blue Goo.
Night 5 - Juls dies with Yellow Goo. Need something to explain the shift from Blue Goo to Yellow Goo and for there to not be Blue Goo on Juls.
Night 6 - Shadow dies with Yellow Goo and Blue Goo despite Venmar protecting her. Indicative of a Strongman ability.
Night 7 - Venmar dies with Yellow Goo and Blue Goo and Bulbazak is tracked to nowhere. If Bulba were scum, he'd have to have some sort of Ninja ability.
So in order for Bulba to be the last scum, he'd have to be some sort of a JOAT with at least a Strongman and a Ninja to account for the Night 6 and 7 kills.
But we still don't have anything to explain the Night 4 and 5 kills. If Bulba had some sort of Goo removal ability, it would be able to account for one shift in Goo color but not both. If he were to remove his Goo on Night 4 on top of making his kill, it would explain why Farside only flips with Blue Goo, but it doesn't explain why Juls only flips with Yellow Goo. I don't know any other way Bulba could have manipulated Nights 4 and 5 to explain the Goo discrepancy and still have Nights 6 and 7 make sense aside from him being a 4-part JOAT with at least two abilities that could manipulate Goo (unlikely).- Brian Skies
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Incomplete Goo Chart
People with Goo on Day 4
Bulbazak (Yellow Goo from Magua N3)
CheeryDog (Yellow Goo from Iece N2)
Clyton (Yellow Goo from MS N2)
farside (Blue Goo from PZ N3)
Iecerint (Yellow Goo from AD N2)
Juls (Yellow Goo from AD N3)
Magua (Yellow Goo from MS/AD N2)
Metal Sonic (Started with Yellow Goo)
Papa Zito (Started with Blue Goo)
talah (Yellow Goo from Magua N3)
Action Dan - Mafia Tracker with Yellow Goo (N2)
N1 - Claims to have tracked Iece but it doesn't matter (no Goo spread)
N2 - Tracks Magua and Metal Sonic, all three get Yellow Goo
N3 - ???? Died, couldn't have spread Goo?
Iecerint - Town Tracker with Yellow Goo (N2)
N1 - Blocks himself
N2 - Tracks Cheery (to no one) and Dan to Magua and Metal Sonic, gets Yellow Goo
N3 - Died, couldn't have spread Goo?
Papa Zito - Goon with Blue Goo (D1)
N1 - Kills BBMolla
N2 - Kills Muffin
N3 - Jailkept by Farside, gives Blue Goo
Farside - Town JK with Blue Goo (N3)
N1 - Targetted KK, no Goo spread
N2 - Cheery and Juls, no Goo spread
N3 - Papa Zito (Blue Goo)
N4 - Oversoul, gives Blue Goo
Juls - Town Vigilante with Yellow Goo (N3)
N1 - Kingdom Aces
N2 - Jailkept by Farside
N3 - Action Dan (Yellow Goo)
N4 - Agar, protected by Venmar (possible spread of Yellow Goo to Venmar)
N5 - Died
Shadoweh - Town Adjusting Investigator with Yellow Goo (N3) and Blue Goo (????)
N1 - Blocks himself
N2 - Follows Oversoul and MD (no Goo spread)
N3 - Bulbazak (Yellow Goo)
N4 - Cheery (Blue Goo?)
N5 - Prof Fridays (Blue Goo?)
N6 - Oversoul, but dies (Blue Goo despite death?)
Oversoul - Vanilla Townie with Blue Goo (N4 from Farside)
N4 - Jailkept by Farside, (Blue Goo)
Venmar - Town Doctor with Yellow Goo (N4) and Blue Goo (N6?)
N1 - Oversoul
N2 - Iecerint/Farside
N3 - Juls
N4 - Agar, shot at by Juls (Yellow Goo)
N5 - Agar, gives Yellow Goo
N6 - Shadoweh (Blue Goo?)
N7 - ???? This one actually kind of matters and I have no idea.
Tip - Vanilla Townie with Yellow Goo (N5)
N5 - Tracked by Agar (Yellow Goo)
Agar - Town Tracker with Yellow Goo (N5) and Blue Goo (????)
N1 - Tip
N2 - Juls and Venmar
N3 - No one
N4 - Brian (I didn't have Goo the previous Day Phase, unlikely to have spread Goo here)
N5 - Tip gets Yellow Goo, protected by Venmar (Yellow Goo)
N6 - Aronis (Blue Goo?)
N7 - Bulbazak (Blue Goo?)
N8 - Died, gave Magua Blue Goo?
Magua - Vanilla Townie with Yellow Goo (N2) and Blue Goo (????)
N2 - Tracked by Action Dan, receives Yellow Goo
N3 - Gives Talah vest, who follows Bulba, both get Yellow Goo
N9 - Dies with Blue Goo???- Brian Skies
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↑ Brian Skies wrote:I'd like to make a wall for Aronis and stuff, but I'm stuck on N6 where Shadoweh died despite Venmar's protection and Aronis was tracked to nowhere. A ninja and a strongman on the same night?
The whole what abilities the last scum must have is causing the whole thing.
Also why I'm confident in Friday being our scum.
VOTE: Prof FridayEverything happens for a reason, except maybe football.
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↑ Cheery Dog wrote:↑ Brian Skies wrote:I'd like to make a wall for Aronis and stuff, but I'm stuck on N6 where Shadoweh died despite Venmar's protection and Aronis was tracked to nowhere. A ninja and a strongman on the same night?
The whole what abilities the last scum must have is causing the whole thing.
Also why I'm confident in Friday being our scum.
VOTE: Prof Friday
There was some sarcasm in that post. I have other reasons for thinking Aronis is town, this is just the easiest argument I can make for it. And at the least, I'm more confident about my read on him.
I think the last scum is Prof Fridays too. He was just complaining about nothing for him to respond to. So I'm giving him stuff to respond to.- Aronis
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Professor Friday the Mafia JOAT (1-shot Ninja, 1-shot Strongman) withYellow GooandBlue Goowas killed
TOWN WIN
A few thoughts and such:
1. Ninja worked by doing the traditional stuff and preventing the acquisition and giving of goo. That's why there was a "missing" link in the Goo chain.
2. Goo was interesting in the ways I thought it would and worked basically as intended, but I don't think I'll use it again. I included it in part to give Black Light an interesting thing to be, but it's incredibly annoying to keep track of as the moderator and worry every time you post a night or day scene that you've gotten something wrong.
3. So! Events. What did you like and didn't like?
4. On the note, do you think random selection was the best method of choice? Or would I have been better served by picking it non-randomly. On the one hand that's more mod intervention and I try to minimize that mid-game, but on the other there were definitely events that seemed mistimed. Vote For Everyone is kind of an interesting take on things when there are 15, but basically pointless with 5. Having some events that don't do much is okay.
6. Mafia played.... inexplicably. I told the Tracker there were multiple followers. The Roleblocker really was incredibly important,particularlywith the way there's no difference between negative results and roleblocked results. I know PZ thought it was necessary to bus his teammate and that he'd get more resistance from Nacho, but losing the RB was a big loss. They were also hampered by some real apathy in the beginning.
7. Professor Friday, for his first MS game and with his back against the wall, played it gamely. I enjoyed watching him play, and interestingly enough the mafia thread has flavor in it. I'll post that link once I open the thread. He ALMOST pulled this off, but being put at 14v1 or whatever it was really was just too much, especially when it was bound to be the case people figured out they couldn't rely on tracker results.
8. This is much longer than my games tend to be both in terms of time from first post to end of game and in terms of posts. I usually aim for the 2 month mark in my games, give or take a bit. That tends to feel "right" in terms of fun. But here, I wanted there to be enough time for the Events to play their part.
Anyway, hope everyone enjoyed playing!.- zoraster
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Town Dead Thread: http://forum.mafiascum.net/viewtopic.ph ... 6#p5858456
Mafia Thread: http://forum.mafiascum.net/viewtopic.php?f=90&t=46520
Mafia Dead Thread is basically nothing..- Magua
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I loved the game despite it being a little rough for me at times. I think the first time I thought prof was scum was when I said if you are in {these people} you will not win and then he responded like "that is presumptuous of you" but I quickly dismissed it. Well played Prof...it really was a tough hill to climb but you lasted a good while!-------------------------------------
Juls- zoraster
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Glad that JOAT prediction was right on the money, and that I lost any interest in lynching Aronis because of it. Annoyed that strongman went through both protections, but w/e.
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@zoraster:Concerning lylo cards, what would you have done if non-Friday had been lynched and then Friday had no-killed [to get a better lylo card]? If talah's and Juls' roles are removed, scum has no reason to kill if any lylo card besides "normal lylo" is drawn.
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@BBmolla:Yeah, yeah, play to win, etc, but even with the ninja/strongman Friday wasn't really going to win this. He would've gotten lynched the previous Day if Sonic hadn't gone and gotten himself modkilled.
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The timing of BLD and the goo usage previous just really messed up the Mafia, bad. - Magua
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