Or any one of the roles who get a default Failure because they weren't targeted.In post 7022, LlamaFluff wrote:I still think it breaks because you get a negative you know you are a cop.
That's a good point, will have to look at that. It only works if everyone targets the same person, though, because you get a positive if you're targeted. Maybe give one (or more) of the scum a fruit-vending ability that doesn't dispense fruit? So they can provide false positives?If you get positive you have a guilty or are doctor.
Doctor protects its target, but does not protect the bodyguard. First kill hits the BG; doctor does nothing. Second kill hits the target, doc protects him. If no BG, two kills hit the target, doc protects from one of them, but the target still dies.So doctor doesn't protect all? If a player is targeted by a doc, vig,and BG... how are you resolving that?Under your plan, and assuming the targeted person is town and not one of the PRs in this group: Both the vig and the scum target that person. Bodyguard takes the first hit, doctor protects the target from the second, bodyguard gone. Hider confirms target as town. Next night scum kills that person, or town keeps protecting that person, and for all they know, they're protecting a VT.
Neighborizing is basically self-confirming, yes. Vig can be depending on what the protective roles and scum do. But I'll look at them when I look at the cop/doctor positive results.Either way you have three roles that are self-confirming through result. The vig (basically self confirming). Neighborizer (self confirming).
Thanks, Llama, this is the kind of stuff I was looking for.