↑ Faster Than Light wrote:@Copper:
I targeted CoA with an ability last night. The shot of my ability was used, so I do not believe I was blocked (which usually makes the ability not use a shot).
I may have been redirected in some way or form.
I would normally rationalize that our flipped Rolestopper did a rolestop on CoA, but why would they? Their deathflip said CoA was their biggest scumread.
The only way for my ability to fail and the shot of it to be used up is if CoA has a passive that negates it (already claimed no passives) or if someone used an ability specifically that would change targets/results. I think that if we had that sort of ability town-side, it would be too strong from a setup perspective, ESPECIALLY if CoA is the role they claim to be.
It leaves me with the following:
CoA is lying and scum
OR
Some other ability exists that changed the target/results of my ability and forced my ability to lose its shot. This results in pretty much the following scenarios for me:
The ability is townsided and targeted me (no clue, we didn't crumb or anything iirc). If so, town should claim it so we don't potentially mislynch.
The ability is townsided and targeted CoA. If so, feels like this would be way too much town power especially if CoA is even-night-investigative.
The ability is scum-sided and targeted me. Scum lucked out.
The ability is scum-sided and targeted CoA. Scum defended scum, essentially.
So far, though, I am leaning very heavily on CoA just lying. Too many really coincidental things would have to line up and the random calling us a rolecop is a really strange play for town to make.
What are the rules and assumptions you're basing any of this off of and did you clarify this with ffery.
Why would a roleblocker refund your shot while a rolestopper wouldn't?