Mini 1643: World of Mafiacraft (End)


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Post Post #75 (ISO) » Tue Jan 27, 2015 12:28 pm

Post by Albert B. Rampage »

Definitely, tier 3. Definitely.

kiwieagle wrote:Also


Bankai and ABR. :neutral:


What is it?
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Post Post #76 (ISO) » Tue Jan 27, 2015 12:29 pm

Post by Albert B. Rampage »

Kiwi switch to tier 3 let's have some fun.
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Post Post #77 (ISO) » Tue Jan 27, 2015 12:56 pm

Post by Xombie »

Ozgin wrote:Hmm, already seeing some really interesting uh, "conversations" here.

But after reading it,

Buy Tier 1

VOTE: ABR


Playing it safe?
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Post Post #78 (ISO) » Tue Jan 27, 2015 12:59 pm

Post by Albert B. Rampage »

Yeah, tell me about it. I could easily go for Ozgin here.
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Post Post #79 (ISO) » Tue Jan 27, 2015 1:02 pm

Post by Xombie »

I wonder how the rolling is going to work, too
I have crap luck for rolling ingame
Greedy/Needy achieve eludes me
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Post Post #80 (ISO) » Tue Jan 27, 2015 1:10 pm

Post by eyestott »

Early game, i think investigatives are more viable than killing roles.
Tier:1

is anyone else a gnome?
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Post Post #81 (ISO) » Tue Jan 27, 2015 1:10 pm

Post by Albert B. Rampage »

A vig is great because it keeps everyone on their best behavior.
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Post Post #82 (ISO) » Tue Jan 27, 2015 1:14 pm

Post by Xombie »

eyestott wrote:Early game, i think investigatives are more viable than killing roles.
Tier:1

is anyone else a gnome?


/punt
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Post Post #83 (ISO) » Tue Jan 27, 2015 1:16 pm

Post by elusive »

We have 20 tokens toDay.

T1 costs 8 tokens and leads to a 1/3 possibility for rolling Cop (worth it), Tracker, Watcher (latter two less worth it)

So 8 tokens for a 1/3 chance at cop.

T2 costs 10 tokens leads to a 1/3 possibility for Doctor (meh, needs to go to someone who has the skills to protect the right person), Bodyguard (meh, see previous but dies in the process), Bus Driver (can be a boon or a negative)

So 10 tokens for a 1/3 chance at doctor.

T3 costs 12 tokens but leads to a 1/2 possibility for Vigilante (depends on how many kills\what limits and whether day\night) or Jailer (can function like doctor but also as a roleblocker).

Let's say we use 12 out of 20 tokens today. We get a vigilante or jailer fo sure.

That leaves 8 tokens next day plus 2 for a town lynch (meaning 10 tokens) or 8 + 4 (scum lynch) which would give us another 12 to work with for Day 2. Let's pray to the Gods for scum lynches all the way through.

In an ideal perfect world that would never happen we could:
Day 1 - Get a vig or jailer
Day 2 - Get a vig or jailer


@killerjester aka Lead Developer, can you clarify any of the following:
1. It states that "There is no limit on the amount of times the town can purchase from a Tier. When gear has been bought it will go to the Ungeared Raider with the highest-roll on a d100 loot system. " - Does this mean that scum are excluded from voting\purchasing and receiving gear?
2. Will the player who is "geared" learn of this privately or publicly?
3. How does rolling work? Is that done on the developer or player side?
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Post Post #84 (ISO) » Tue Jan 27, 2015 1:18 pm

Post by kiwieagle »

I would have fun with t3 but night 1 vig idiot es no bueno
i would be done with t3 day two though

And to the neutral face shtick I was justo recalling the good old times
Not never dead.
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Post Post #85 (ISO) » Tue Jan 27, 2015 1:20 pm

Post by eyestott »

Xombie wrote:
eyestott wrote:Early game, i think investigatives are more viable than killing roles.
Tier:1

is anyone else a gnome?


/punt

xombie plz
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Post Post #86 (ISO) » Tue Jan 27, 2015 1:21 pm

Post by Albert B. Rampage »

kiwieagle wrote:I would have fun with t3 but night 1 vig idiot es no bueno
i would be done with t3 day two though

And to the neutral face shtick I was justo recalling the good old times


That's terrible logic. It makes me want to vote you.
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Post Post #87 (ISO) » Tue Jan 27, 2015 1:23 pm

Post by Xombie »

eyestott wrote:
Xombie wrote:
eyestott wrote:Early game, i think investigatives are more viable than killing roles.
Tier:1

is anyone else a gnome?


/punt

xombie plz

Hey man, you picked it. lol
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Post Post #88 (ISO) » Tue Jan 27, 2015 1:30 pm

Post by kiwieagle »

Sadly I am in my cellphone making it tough to expand en my points (that also happens to auto spell check to spanish no matter how I try to.take it off) but I believe that t3 today es a wrong choice and the best choice would be t1 t3 then t2 nevertheless this es a minor mechanic I don think this should be such a big ideal .

Also what was thing with putting.talent points?
Not never dead.
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Post Post #89 (ISO) » Tue Jan 27, 2015 1:41 pm

Post by Xombie »

kiwieagle wrote:I would have fun with t3 but night 1 vig idiot es no bueno

I agree with the last part, it's risky

But so is a 1/3 for a decent role as opposed to a 2/2 on great roles
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Post Post #90 (ISO) » Tue Jan 27, 2015 1:44 pm

Post by killerjester »

elusive wrote:
@killerjester aka Lead Developer, can you clarify any of the following:
1. It states that "There is no limit on the amount of times the town can purchase from a Tier. When gear has been bought it will go to the Ungeared Raider with the highest-roll on a d100 loot system. " - Does this mean that scum are excluded from voting\purchasing and receiving gear?
2. Will the player who is "geared" learn of this privately or publicly?
3. How does rolling work? Is that done on the developer or player side?

2. Privately
3. Our servers will automatically roll loot for any eligible players using 1d100 dice tags (ties are resolved by a 2nd roll)

-killerjester
Lead Developer
Lord of Lynch protect us. For the Night is dark and full of scum.

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Post Post #91 (ISO) » Tue Jan 27, 2015 1:49 pm

Post by Xombie »

Hmm. Didn't answer 1 BUT:

That may be because they have their own voting/purchasing/receiving scenario that doesn't involve ours

Because 3 states 'eligible players'
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Post Post #92 (ISO) » Tue Jan 27, 2015 2:09 pm

Post by Xombie »

eyestott wrote:
is anyone else a gnome?

This has me thinking too
Kind of wondering if it's a good or bad thing to be outing
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Post Post #93 (ISO) » Tue Jan 27, 2015 3:49 pm

Post by TheFuzzylogic99 »

Xombie- don't think its either . At this point of the game I see it as a neutral move since it could benefit either side

House is reading town to me. Everything he has said seems to come very much a towm POV.
Tier 1 and 2 is the best move for us right now. Don't see how a vig or a jailkeeper would be all that helpful this early in the game

Vote Tier 1
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Post Post #94 (ISO) » Tue Jan 27, 2015 4:17 pm

Post by elusive »

Thank you, Lead Developer. I have more questions:
1. Are the roles continuous or one-shot? For example, can vigilante make a kill each night (or day?) Can jailer or cop or doctor use their ability each night? 2. Any other mechanics involved once a person rolls the role with the votes that may be important?


Based on the Lead Developer's response, I'm assuming that scum are not eligible for roles. That would be too OP, I would think anyway.

So, with the thought that town will definitely land one of the roles does that change any of the T1 voters? Can you also explain your short term and long term logic of that vote (and discuss the probability factors as well).

We basically have two easier attempts to get a role in terms of loot\funds. After that we will have depleted our fund and need to build them up over consecutive days. Therefore, the first two Tier votes are important.

I like Rampage's logic on the vig keeping players on their best behavior as well.

TheFuzzy, why did you feel the need to defend House? Any particular in-game reason?

Nero, darling. Hi there.
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Post Post #95 (ISO) » Tue Jan 27, 2015 4:28 pm

Post by Albert B. Rampage »

elusive is this your first game?
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Post Post #96 (ISO) » Tue Jan 27, 2015 4:41 pm

Post by elusive »

Albert B. Rampage wrote:elusive is this your first game?


This is a scary question. Why are you asking this?

The answer is no. On mafiascum, it's technically my second game. I'm also in a newbie game but there's so much lurkerage I signed up for this one so I guess they're concurrent.

I've played in other places too before this.
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Post Post #97 (ISO) » Tue Jan 27, 2015 4:55 pm

Post by Xombie »

TheFuzzylogic99 wrote:Xombie- don't think its either . At this point of the game I see it as a neutral move since it could benefit either side

Nah, I'm not saying eyestott is either more or less town or scum for giving out his own race.
I'm more cautioning against
everyone
outing.

I'm guessing that, like game, each race has its own racial and I think it gives too much information to scum as to who might have which racial.
And maybe even help them make a more informed decision on who to kill if they know

Say some scenario like:

That the only person to chose Orc was Townie A
And that the only person besides Scum A to chose Tauren was Townie B
They look at their own racial for Tauren and determine it's pretty crap compared to leaving an unknown racial out there.
So they kill Townie A.


Not sure if that makes much sense but was the best way I could explain what I was thinking.
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Post Post #98 (ISO) » Tue Jan 27, 2015 4:56 pm

Post by Nero Cain »

elusive wrote:Nero, darling. Hi there.

hey babe
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.

edited c.s. lewis quote b/c limit
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Post Post #99 (ISO) » Tue Jan 27, 2015 4:57 pm

Post by eyestott »

Thats a good point, Xombie. Other gnomes, don't out yourself.
In fact, no one out yourself.
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