Mini 1643: World of Mafiacraft (End)


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Post Post #200 (ISO) » Wed Jan 28, 2015 7:27 am

Post by bankaikiller »

And no acryon, I'm playing this game with respect, and dedication, I really like this theme
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Post Post #201 (ISO) » Wed Jan 28, 2015 7:27 am

Post by acryon »

bankaikiller wrote:Btw... My ability can tell me who are the same race as me, if when they activate their power. that's my only hint I'll give, it's actually quite useful, but probably nowhere near as useful as the rest of the classes

How would that be at all helpful? Can't either side be any race?

bankaikiller wrote:And no acryon, I'm playing this game with respect, and dedication, I really like this theme

Sounds good :cool:
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Post Post #202 (ISO) » Wed Jan 28, 2015 7:31 am

Post by bankaikiller »

I'm inclined to believe that. I'm agreeing with someone's speculation on the fact that mafia can night raid, and are using the same classes as us through the character creation
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Post Post #203 (ISO) » Wed Jan 28, 2015 7:32 am

Post by bankaikiller »

I'm actually almost certain now, because it says whether you are town or not after you create your character
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Post Post #204 (ISO) » Wed Jan 28, 2015 8:19 am

Post by TroubledTownie »

Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Albert B. Rampage wrote:

That's terrible logic. It makes me want to vote you.
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Post Post #205 (ISO) » Wed Jan 28, 2015 8:26 am

Post by House »

Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Right, because it's not like a vig could be NK'ed night 1 just as easily as any other PR. :roll:

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Post Post #206 (ISO) » Wed Jan 28, 2015 8:27 am

Post by acryon »

House wrote:
Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Right, because it's not like a vig could be NK'ed night 1 just as easily as any other PR. :roll:

Tryhard.

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Post Post #207 (ISO) » Wed Jan 28, 2015 8:30 am

Post by TroubledTownie »

ika wrote:
I have already told you all you need to know is located here


This just strengthens my assumption that only pro-town players are
Ungeared Raiders
. Everything we need is in that post if we look carefully.

killerjester wrote:
Gearing Up!

There is no limit on the amount of times
the town
can purchase from a Tier.


I think the wording in these posts is carefully deliberate. These are pro-town roles, I don't think they would go to scum.

When gear has been bought it will go to the
Ungeared Raider
with the highest-roll on a d100 loot system.


Specifically mentioning the role-name we have in the example role PM.


Once a player has been "geared" they may not receive additional powers, and no rerolls are allowed so choose wisely.


Uses the word player instead of Ungeared Raider. This rule would apply to all players, where the previous one only applies to pro-town Ungeared Raiders.


RAIDERS
- Begin Day1 with 20 Raid Tokens


Specifying the Raiders group. Implies there are other groups.
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Post Post #208 (ISO) » Wed Jan 28, 2015 8:31 am

Post by acryon »

TroubledTownie wrote:
ika wrote:
I have already told you all you need to know is located here


This just strengthens my assumption that only pro-town players are
Ungeared Raiders
. Everything we need is in that post if we look carefully.

killerjester wrote:
Gearing Up!

There is no limit on the amount of times
the town
can purchase from a Tier.


I think the wording in these posts is carefully deliberate. These are pro-town roles, I don't think they would go to scum.

When gear has been bought it will go to the
Ungeared Raider
with the highest-roll on a d100 loot system.


Specifically mentioning the role-name we have in the example role PM.


Once a player has been "geared" they may not receive additional powers, and no rerolls are allowed so choose wisely.


Uses the word player instead of Ungeared Raider. This rule would apply to all players, where the previous one only applies to pro-town Ungeared Raiders.


RAIDERS
- Begin Day1 with 20 Raid Tokens


Specifying the Raiders group. Implies there are other groups.

This all seems correct. So scum can't get gear at least through our voting.
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Post Post #209 (ISO) » Wed Jan 28, 2015 8:32 am

Post by House »

acryon wrote:
House wrote:
Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Right, because it's not like a vig could be NK'ed night 1 just as easily as any other PR. :roll:

Tryhard.

What do you think of ABR's game and alignment here?


Haven't I been clear about that?

I'm reading his vig push as scummy. He's being way too manipulative with it, unlike your own support of it where you are discussing all the options (though you clearly favor the vig shot).
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Post Post #210 (ISO) » Wed Jan 28, 2015 8:37 am

Post by acryon »

House wrote:
acryon wrote:
House wrote:
Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Right, because it's not like a vig could be NK'ed night 1 just as easily as any other PR. :roll:

Tryhard.

What do you think of ABR's game and alignment here?


Haven't I been clear about that?

I'm reading his vig push as scummy. He's being way too manipulative with it, unlike your own support of it where you are discussing all the options (though you clearly favor the vig shot).

Well that "tryhard" reply from you read jokey, and you initially voted him very early on, so I was seeing where you are at with him right now.

It's hard to imagine that he's not being hyperbolic, but I don't really get even the town motivation for doing that.
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Post Post #211 (ISO) » Wed Jan 28, 2015 8:43 am

Post by Albert B. Rampage »

House wrote:
Albert B. Rampage wrote:We're going to get an investigative role and they will get NK'd night 1. At least with a vig shot they get a chance at killing scum before they croak.


Right, because it's not like a vig could be NK'ed night 1 just as easily as any other PR. :roll:

Tryhard.


If scum NK a vig, the vig still kills that night. If scum NK an investigative, they die with their result.
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Post Post #212 (ISO) » Wed Jan 28, 2015 8:44 am

Post by elusive »

Is Rampage being manipulative? I've been liable to sheep an actually manipulative scum and something about Rampage seems to "on a high" to seem manipulative. In my thinking either he is a reckless player (win all or lose all type) or this is some sort of gambit and a much smaller part of me thinks that he knows some scum info like if we use 12 tokens then they get 12 tokens. Inclination though is that scum wouldn't garner so much attention on themselves, particularly the way he is doing which sets him up for suspicion.

Fuzzykins, I await your response to my question. If you would like me to repeat it, please let me know.

bankaikiller, I have to reread to parse through that but right now this is what I feel:

Vote: bankaikiller


acryon, I'm still not sure why you shut down discussion that could have been interesting so I'll keep an eye on you little crayon. What color are you?
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Post Post #213 (ISO) » Wed Jan 28, 2015 8:47 am

Post by Albert B. Rampage »

Unvote, vote bankaikiller


Don't vote in yellow font, do it in bold elusive.
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Post Post #214 (ISO) » Wed Jan 28, 2015 8:50 am

Post by acryon »

elusive wrote:acryon, I'm still not sure why you shut down discussion that could have been interesting so I'll keep an eye on you little crayon. What color are you?

I'm all for interesting when it's benefiting town more than scum, but I didn't think that it would. If you have a good argument for how it would, I'm open to it.

As for color, probably blue, like my Draenei.
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Post Post #215 (ISO) » Wed Jan 28, 2015 8:51 am

Post by elusive »

House is your read based on meta or ? I'm not seeing why your seemingly RVS vote is still the same and you haven't really questioned or focused on anyone else at all.

Vote: bankaikiller


Can I do color and bold for votes? I mean the only color we shouldn't use is the Mod's pretty blue, so other colors should be okay?
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Post Post #216 (ISO) » Wed Jan 28, 2015 8:51 am

Post by Albert B. Rampage »

acryion vote bankaikiller
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Post Post #217 (ISO) » Wed Jan 28, 2015 8:53 am

Post by elusive »

So much ninja'ing.

Acryon,
How does everyone putting reads out of some sort benefit scum more then town? Walk me through like I have a little itsy bitsy brain.
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Post Post #218 (ISO) » Wed Jan 28, 2015 8:56 am

Post by acryon »

elusive wrote:So much ninja'ing.

Acryon,
How does everyone putting reads out of some sort benefit scum more then town? Walk me through like I have a little itsy bitsy brain.

This early in the game, when people have said so little, if it is clear scum is pinging players, they can still adjust their play without drawing too much attention. If they see a townie is being scum-read by multiple people, they can work to push the mislynch in a certain direction with less resistance. These are legitimate benefits for scum. Now what are the benefits for town?
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Post Post #219 (ISO) » Wed Jan 28, 2015 8:56 am

Post by acryon »

Albert B. Rampage wrote:acryion vote bankaikiller

Is he scum?
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Post Post #220 (ISO) » Wed Jan 28, 2015 8:59 am

Post by Albert B. Rampage »

Perhaps, best way to find out is with a vote.
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Post Post #221 (ISO) » Wed Jan 28, 2015 9:01 am

Post by elusive »

Ok, acryon, I see sort of what you're saying although it implies that people would be able to massively shift their game play without garnering attention. It would certainly get my attention. My thinking is that town and scum have to commit to one person reading as scummy to them which is useful for analyzing wagons and later play\flips\alignment. Then, with people saying so little what else would they say? We have a couple of topics for discussion:

1. Tiers and voting
2. Reads
3. Random fluff which while fun to me most people look down on
4. Idk?
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Post Post #222 (ISO) » Wed Jan 28, 2015 9:04 am

Post by acryon »

elusive wrote:Ok, acryon, I see sort of what you're saying although it implies that people would be able to massively shift their game play without garnering attention. It would certainly get my attention.

Well that's sort of my point. Not everyone would be able to shift their game play, but half of the players have 10 or less posts, and I think it wouldn't be hard for them to do.

My thinking is that town and scum have to commit to one person reading as scummy to them which is useful for analyzing wagons and later play\flips\alignment.

The problem with this is that it actually only punishes town. It is really early to have a strong read, so if town have an immature read, they are stuck with it out of fear of being demonized later on if they switch. I don't like that. It's just not a good way to find scum.

I think we already have a good bit to talk about now. We have several votes going, we are talking motives and intentions. I don't think we need a mass suspect list to stimulate discussion. I think it's already happening organically.
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Post Post #223 (ISO) » Wed Jan 28, 2015 9:06 am

Post by Albert B. Rampage »

We need more bandwagons.
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Post Post #224 (ISO) » Wed Jan 28, 2015 9:07 am

Post by acryon »

Albert B. Rampage wrote:We need more bandwagons.

This Day 1 play and mindset from you is dangerously similar to a game with Thor recently where he was scum.
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