You may have elaborated on this later in the thread, but if you think I'm wrong then just tell me why. If you think I'm right then you can just say it.
My understanding is that the double protection will only be of benefit if there are two kill attempts on a player. Additionally, I see little benefit from the claiming of protects due to the number of possible causes of a lack of kill, including scum not getting the sign right, roleblocks, protects and who knows what else? I may be missing something, but I haven't seen anyone bring up anything yet that stops Choice 1 from being the obvious choice for me.
↑ T S O wrote:And this is something I'm beginning to feel repeatedly paranoid about, especially in regards to Choice 1 - that scum will either manufacture a situation where they don't use an Unmake and claim protection, or they go the other route and make everyone paranoid of that so that the net result of someone claiming truthfully about getting a message about being protected ends up being almost zero.
I feel that scum claiming protection in Choice 1 is unlikely and incredibly risky because if no one protected them I feel it will become obvious and yay confscum. If we're treating protect claims as anything alignment-indicative with Choice 2, then I agree, we're screwed.
↑ Zar wrote:Basically, by choosing two, it forces the scum to have to focus on the same person to get them killed. Unmake requires them to match the sign correctly to a player to kill them, right? So it forces them to stay away from potential protective targets unless they decide to pile all up.
In that sense Choose: Two
My opinion still is that one is better. In the scenario where someone protects someone, scum still need at least two people to pile up on them if we choose choice 1. The only difference with choice 2 is that they need 3 (and only if their target is being protected), and I feel like the scenarios where this will actually make a difference are limited and not super beneficial compared to the information that can be gained from Choice 1. I guess what I'm imagining is this. If scum want to kill someone and don't know that they're going to be protected, they're probably only going to be submitting one unmake on them, which would not work with either choice 1 or choice 2 in effect. If scum know or strongly suspect that someone is going to be protected they can still kill them with choice 2 in place, just with one extra unmake, or they can avoid them completely and aim for the protective role etc. I'm probably feeling less passionate about 1 > 2 than I was before, since scum having to use that extra unmake to kill someone they really want to kill does limit the damage they can do, but I still feel the potential information gained from 1 makes that choice better.
Oh it's been decided anyway. Never mind!
Yay I'm not crazy.
Why?
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Ffery, what are your/your team's thoughts on Bulbazak? Ceph tells me that Bulb is the sort of person who could be manipulative in such a way as scum and I think I might have only one game of prior experience with him? Anyway, it's a scumread I'm very interested in but I feel like in-thread thoughts on him have been very limited.
PEdit: Espe! Please don't be scum like people are saying you are!