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Post Post #43550 (ISO) » Sat Jul 18, 2015 10:34 am

Post by Espeonage »

k fair
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Post Post #43551 (ISO) » Sat Jul 18, 2015 11:52 am

Post by animorpherv1 »

Cabd wrote:Am I doing this right?

http://matchhistory.na.leagueoflegends. ... b=overview

I prefer to run sightstone because vision OP in bronze; but after that, I'm correct in assuming I build either locket or FH, right?

And since taric had the FH, frozen fist was fine after locket-boots-sightstone-trailblazer-cinderhulk?


I'll just go over everything at once.

1) Trailblazer - I don't think you need this. Maokai already has pretty good sustain on his own. I would recommend either Stalker's or Skirmisher's. Stalker's is good if you feel like you lack CC, Skirmisher's is good to just not die AND have better dueling.

2) Sightstone - This
can
work, but you need to be using it all the time. Vision is OP, I gree. But you need to
USE IT
. Even moreso on a jungler, where it's NOT necessary. Also, if you're going to play a sightstone jungler, Nunu is by and far the best jungler for this.

3) Merc Treads + Alacrity - It's clear tat you're not buying mercs for the MR here (the only magic damage on their team in Rumble). However, look at their CC and can be tenacity'd - Thresh Q + R, Rumble E + R, Rengar E, Kalista E. And all but one of that is
slows
. If you want to not be bogged down by slows, buy swifties. Also, I disagree with Alacrity here. I would say Homeguards OR Captain enchant here. Homeguards is obvious. However, you have two champions on your team who want to dive. If you engage, Captain enchant will help them follow up.

4) Locket of the Iron Solari - I'm not totally sold by this right now. Looking at their enemy team, there is 1 AP source (Rumble) and 3 AD (Zed, Rengar, Kalista). Get yourself a Randuin's Omen now. That has more HP than Locket (which means you benefit more from Cinderhulk), and the armor + slow will help you lock down the multiple assassins. That said, Rumble is the only person on their team you need to worry about.

5) Iceborn Gauntlet - THIS is where I would get Locket. You already have a lot of damage threats on this team (Fed trist, Diana, fed Irelia). YOU DO NOT NEED MORE DAMAGE ON THIS TEAM. PLAY THE GIANT TANK.
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Post Post #43552 (ISO) » Sat Jul 18, 2015 3:18 pm

Post by Cabd »

Oh also I tried out karthus for the first time in a PVP match...

In ranked... (DOn't judge me)

And won. Against vlad.

The new Rylai's is kind of awesome, feels like i slow for EONS
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Post Post #43553 (ISO) » Sat Jul 18, 2015 3:19 pm

Post by Espeonage »

Does dev work on Vi?
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Post Post #43554 (ISO) » Sat Jul 18, 2015 3:23 pm

Post by Cabd »

http://www.probuilds.net/champions/Vi

Survey says.. "Maybe, but almost all the pros are still going warrior"
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Post Post #43555 (ISO) » Sat Jul 18, 2015 3:29 pm

Post by notscience »

animorpherv1 wrote:
Cabd wrote:Am I doing this right?

http://matchhistory.na.leagueoflegends. ... b=overview

I prefer to run sightstone because vision OP in bronze; but after that, I'm correct in assuming I build either locket or FH, right?

And since taric had the FH, frozen fist was fine after locket-boots-sightstone-trailblazer-cinderhulk?


I'll just go over everything at once.

1) Trailblazer - I don't think you need this. Maokai already has pretty good sustain on his own. I would recommend either Stalker's or Skirmisher's. Stalker's is good if you feel like you lack CC, Skirmisher's is good to just not die AND have better dueling.

2) Sightstone - This
can
work, but you need to be using it all the time. Vision is OP, I gree. But you need to
USE IT
. Even moreso on a jungler, where it's NOT necessary. Also, if you're going to play a sightstone jungler, Nunu is by and far the best jungler for this.

3) Merc Treads + Alacrity - It's clear tat you're not buying mercs for the MR here (the only magic damage on their team in Rumble). However, look at their CC and can be tenacity'd - Thresh Q + R, Rumble E + R, Rengar E, Kalista E. And all but one of that is
slows
. If you want to not be bogged down by slows, buy swifties. Also, I disagree with Alacrity here. I would say Homeguards OR Captain enchant here. Homeguards is obvious. However, you have two champions on your team who want to dive. If you engage, Captain enchant will help them follow up.

4) Locket of the Iron Solari - I'm not totally sold by this right now. Looking at their enemy team, there is 1 AP source (Rumble) and 3 AD (Zed, Rengar, Kalista). Get yourself a Randuin's Omen now. That has more HP than Locket (which means you benefit more from Cinderhulk), and the armor + slow will help you lock down the multiple assassins. That said, Rumble is the only person on their team you need to worry about.

5) Iceborn Gauntlet - THIS is where I would get Locket. You already have a lot of damage threats on this team (Fed trist, Diana, fed Irelia). YOU DO NOT NEED MORE DAMAGE ON THIS TEAM. PLAY THE GIANT TANK.


1) I disagree. Trailblazer helps maokai's clear tremendously, and seeing as he already has a ton of CC and a damage reduction, the other smites are rather outweighed. Along with removing the chance of smiting a champion on an objective. Also, Maokai imo gets rather mana hungry early and this helps.

2) I built it on aatrox when there was a Nidalee. It's tremendously snowbally, but you are right that you need to actually use it. Sightstone is and always will be an extremely strong item.

3) Even with all the slows, I think merc tread is better. I don't have the math.

4) Locket is a great buy versus rumble. That is all.
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Post Post #43556 (ISO) » Sat Jul 18, 2015 3:54 pm

Post by Iecerint »

Espeonage wrote:Does dev work on Vi?

It does proc on her W.
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Post Post #43557 (ISO) » Sat Jul 18, 2015 4:16 pm

Post by Oman »

Espeonage wrote:Does dev work on Vi?

Yes, but you lose so much. Vi gets a lot out of cinderhulk. She's naturally scales off health. Plus the burning aura. I don't rate devourer on her in any case
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Post Post #43558 (ISO) » Sat Jul 18, 2015 4:51 pm

Post by hiplop »

you really dont auto much as vi, or shouldnt anyway?
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Post Post #43559 (ISO) » Sat Jul 18, 2015 5:03 pm

Post by Oman »

Like, a couple of times. She's more a quality of aa over quantity of aa lady
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Post Post #43560 (ISO) » Sat Jul 18, 2015 5:04 pm

Post by quadz08 »

Denting Blows
PASSIVE: Every third basic attack on the same target deals bonus physical damage
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Post Post #43561 (ISO) » Sat Jul 18, 2015 5:07 pm

Post by Voidedmafia »

Her Q and E apply it already, though I don't know if her R does. R>Q>aa>E or Q>AA>R>E should be fine.
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Post Post #43562 (ISO) » Sat Jul 18, 2015 5:16 pm

Post by Iecerint »

quadz08 wrote:Denting Blows
PASSIVE: Every third basic attack on the same target deals bonus physical damage

Ya, this. It happens every 2 with sated, similar to sated Vayne's W.
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Post Post #43563 (ISO) » Sat Jul 18, 2015 7:47 pm

Post by Oman »

quadz08 wrote:Denting Blows
PASSIVE: Every third basic attack on the same target deals bonus physical damage

So, I play Vi as a tanky teamfight initiator. Maybe it's just in how I play her, but she benefits from denting blows more because of the armour reduction it grants her team. And you're not actually waiting for AAs cause you can Q+aa+e(reset) and that gives your boys and girls the 20% reduction (That's what I meant by quality over quantity).

TBH, Devourer could work. Definitely. I still think you're giving up way too much that tanky Vi brings, especially with her passive. Buuuut I could imagine a Vi with a stack of AD doing 10% of target's health (+ everything else) every 2 aa's.


Also just started a game, they have two junglers cause someone wanted to jungle vayne and their rek'sai didn't trust her :D
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Post Post #43564 (ISO) » Sat Jul 18, 2015 8:45 pm

Post by mykonian »

PJ. wrote:
mykonian wrote:Call me oldfashioned, and take into consideration that I haven't had access to lol with the new devourer, but Ilike my ww bulky. Some on-hit is nice, but you are still on jungle-money. IMO, you have 3 jobs: locking someone down, worrying a carry (possibly with a partner) so they have to target you and cleaning up the fight with bloodscent. Last two jobs get easier with bulk, and you get plenty of damage from one offensive item.

On top of that, in bronze fights take long, few are convincing victories normally. WW converts a small advantage in a fight to a chase that easily turns the fight into a decisive one. Then, his team AS buff makes objective taking easy and rapid. All you need to do is to stay alive in the fight, on the front line.


This new sated on hit ww turns "worrying a carry" into "outright killing almost any champion in league 100 to 0." That is really not to be understated. He turns any fight into a bloodboiled 5v4. Idk man, I'm very high on this guy.


I'm aware this is the point. Just have not been impressed with glass cannon wws even when devourer was overtuned. Devourer into bork builds were powerfull but slow to get going, put much more pressure on proper timing and position in the first half hour. Esspecially if the map is opened up you don't need to outright kill them.

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Post Post #43565 (ISO) » Sun Jul 19, 2015 2:58 am

Post by dramonic »

I go devourer/bork/wit/Visage/Sunfire/Tabi
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Post Post #43566 (ISO) » Sun Jul 19, 2015 3:33 am

Post by KaleiÐoscøpe »

That's a fine build and I'm sure it worked well.

Also, I found out Zekes also works well on ww :D
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Post Post #43567 (ISO) » Sun Jul 19, 2015 3:53 pm

Post by Cabd »

I'm doing really well in normal drafts; my MMR is like high silver right now.

But every time I queue into ranked, my team just gets shat upon.

I'm bronze 4 ranked.

Image

How I wish I could just switch the two around.
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Post Post #43568 (ISO) » Sun Jul 19, 2015 4:05 pm

Post by hiplop »

how do you find your normal mmr?
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Post Post #43569 (ISO) » Sun Jul 19, 2015 4:05 pm

Post by Saki »

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Post Post #43570 (ISO) » Sun Jul 19, 2015 4:06 pm

Post by Cabd »

I mean you can also just look and see that you're playing with 9 players who are all silver II to gold III in almost all of your normals.
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Post Post #43571 (ISO) » Sun Jul 19, 2015 4:11 pm

Post by hiplop »

I bet mines flipped with cabd lol. I use normals to try out experimental/troll stuff lol
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Post Post #43572 (ISO) » Sun Jul 19, 2015 4:13 pm

Post by Cabd »

I guess the big thing for me is; I got tired of playing nothing but support and motivated myself to learn other roles.

I like being able to play tanky things in the jungle to free up both solo laners to be good bruisers or mages.


Then at least I know the team's tank will show up and frontline; because it's ME frontlining.
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Post Post #43573 (ISO) » Sun Jul 19, 2015 4:14 pm

Post by notscience »

The issue with it is

You get the old

"No damage to back up my tanking"

versus

"No tanks to protect the damage from damage'
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Post Post #43574 (ISO) » Sun Jul 19, 2015 4:15 pm

Post by Cabd »

When that happens I prey on the fact that I'm in super low ELO and just make catches with superior warding.
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