Theme Test Market

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Post Post #1375 (ISO) » Mon Sep 10, 2007 5:19 am

Post by Max »

I ran a game similar to that but I had to abandon because of various reasons. It wasn't mafia more like a game show where everyone starting stealing from other people
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Post Post #1376 (ISO) » Mon Sep 10, 2007 8:09 am

Post by Prof. Guppy »

Okay, maybe that was a bad idea. But I have others.

Has anyone done a Flatland Mafia?

EDIT: I guess not. Probably because nobody on this forum (except me) has even read Flatland. :cry:

Okay, Flatland is a fictional world of only two dimentions. Its inhabitants are geometric figures with luminous and solid perimiters, who are free to move about the plane without rising above or sinking below it. Most of these figures are regular polygons, such as equilateral triangles or squares. But, every so often, a most irregular polygon arises. Flatland law dictates that such a monstrosity be immediately destroyed. Sadly, this is not always the case. Some scalene triangles (called "criminal class" in Flatland) get away...
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Post Post #1377 (ISO) » Tue Sep 11, 2007 6:08 pm

Post by Trojan Horse »

I've read it.

Who'd the SK be, I wonder? The sphere?
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Post Post #1378 (ISO) » Tue Sep 11, 2007 11:42 pm

Post by Psychocide »

Thran Mafia, anyone? I've seen some M:tG things here and there, but am not sure how well versed the people of Mafiascum are in its lore.
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Post Post #1379 (ISO) » Wed Sep 12, 2007 6:16 am

Post by Primate »

:-|

I'd be surprised if you could find three people who know it well enough to be considered 'well versed'. Though I could be wrong, it doesn't come up in conversations often.
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Post Post #1380 (ISO) » Wed Sep 12, 2007 6:27 am

Post by Zindaras »

I would love a Mafia based on the Thran.
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68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
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Post Post #1381 (ISO) » Wed Sep 12, 2007 11:33 am

Post by Rook »

Shanba wrote:Out of curiosity, who would be interested in a possible Dwarf Fortress game to be run in the far future?
I definitely would :D
jdodge: ROOK HAS ONLY TRIED TO GIVE ME VIRUSES ONCE TODAY
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Post Post #1382 (ISO) » Fri Sep 14, 2007 12:49 am

Post by Psychocide »

I'd be surprised if you could find three people who know it well enough to be considered 'well versed'. Though I could be wrong, it doesn't come up in conversations often.

Well, at least partial knowledge would be helpful. About the main characters and whatnot. Here, I don't know, but I could dig up people from other M:tG sites too, hm..
I would love a Mafia based on the Thran.
Horray :D only, um, a bunch more to go! :P
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Post Post #1383 (ISO) » Fri Sep 14, 2007 1:03 am

Post by Zindaras »

Well, you don't necessarily need to have 12 players who know the subject matter extensively (assuming Mini). You just need a certain percentage.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
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Cultivated: 4 Wins, 0 Losses
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Post Post #1384 (ISO) » Fri Sep 14, 2007 3:02 am

Post by Kelly Chen »

Just have the scum be everybody who knows the material (since they'll be able to handle fake claiming).

Just don't tell anyone that's what you did or that you read this post.
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Post Post #1385 (ISO) » Fri Sep 14, 2007 11:52 am

Post by Maz Medias »

Is
Avatar Mafia
taken yet? Search is being mean to me.
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Post Post #1386 (ISO) » Fri Sep 14, 2007 2:05 pm

Post by JDodge »

Nervous Mafia


All players have a certain number of votes called their "breaking point". When they reach this number, they "lose their composure" and receive a PR (Such as: you must chuckle nervously at the end of each post... Eheheheheheheheh...).
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Post Post #1387 (ISO) » Fri Sep 14, 2007 2:47 pm

Post by Primate »

Maz Medias wrote:Is
Avatar Mafia
taken yet? Search is being mean to me.
iirc, quag did one
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Post Post #1388 (ISO) » Fri Sep 14, 2007 4:49 pm

Post by Khelvaster »

How about an M:tG Ravnica upick?
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Post Post #1389 (ISO) » Sat Sep 15, 2007 1:09 am

Post by Psychocide »

Just have the scum be everybody who knows the material (since they'll be able to handle fake claiming).

XD A bit unfair... at least 1 townie who knows their stuff, too, so the mafia have to worry about killing them :P
How about an M:tG Ravnica upick?

Sign me up :D
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Post Post #1390 (ISO) » Sat Sep 15, 2007 7:34 am

Post by Maz Medias »

Primate wrote:
Maz Medias wrote:Is
Avatar Mafia
taken yet? Search is being mean to me.
iirc, quag did one
Sadness.
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Post Post #1391 (ISO) » Sat Sep 15, 2007 4:34 pm

Post by Trojan Horse »

Heehee. Avatar as in the avatars we have, or Avatar as in the TV show? Quag did the former, not the latter.

http://www.mafiascum.net/forum/viewtopic.php?t=1911
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Post Post #1392 (ISO) » Sat Sep 15, 2007 9:40 pm

Post by VampanezeHunter »

Hey has anyone done "Heroes Mafia" The TV shows with Heroes. If not I would do one when I'm qualified. Unless someone wants to run it for me!
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Post Post #1393 (ISO) » Sat Sep 15, 2007 11:31 pm

Post by Max »

JDodge wrote:
Nervous Mafia


All players have a certain number of votes called their "breaking point". When they reach this number, they "lose their composure" and receive a PR (Such as: you must chuckle nervously at the end of each post... Eheheheheheheheh...).
It should only be townies then scum would have to come up with a PR and a breaking point so it would make it harder for them
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Post Post #1394 (ISO) » Sun Sep 16, 2007 1:27 am

Post by Oman »

I love Nervous Mafia. Sounds like fun!

Would the PR be permanant or just until the votes went below breaking point.
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Post Post #1395 (ISO) » Sun Sep 16, 2007 3:56 am

Post by JDodge »

Max wrote:
JDodge wrote:
Nervous Mafia


All players have a certain number of votes called their "breaking point". When they reach this number, they "lose their composure" and receive a PR (Such as: you must chuckle nervously at the end of each post... Eheheheheheheheh...).
It should only be townies then scum would have to come up with a PR and a breaking point so it would make it harder for them
Bad for scum if they forget their breaking point.
Oman wrote:Would the PR be permanant or just until the votes went below breaking point.
Until the end of the day.
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Post Post #1396 (ISO) » Sun Sep 16, 2007 4:04 am

Post by The Fonz »

VampanezeHunter wrote:Hey has anyone done "Heroes Mafia" The TV shows with Heroes. If not I would do one when I'm qualified. Unless someone wants to run it for me!
Someone suggested a 'Heroes' smalltown a couple pages back, if i'm not mistaken.
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Post Post #1397 (ISO) » Sun Sep 16, 2007 5:42 am

Post by ZONEACE »

I think the nervous thing is better as a character flavor for 1 or 2 people in a game than having an entire game themed that way.
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Post Post #1398 (ISO) » Sun Sep 16, 2007 5:55 am

Post by Max »

JDodge wrote:
Max wrote:
JDodge wrote:
Nervous Mafia


All players have a certain number of votes called their "breaking point". When they reach this number, they "lose their composure" and receive a PR (Such as: you must chuckle nervously at the end of each post... Eheheheheheheheh...).
It should only be townies then scum would have to come up with a PR and a breaking point so it would make it harder for them
Bad for scum if they forget their breaking point.
Oman wrote:Would the PR be permanant or just until the votes went below breaking point.
Until the end of the day.
Yeah but that makes the game harder for scum see the post restriction games... There hilarious and the scum came up with their own PRs
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Post Post #1399 (ISO) » Sun Sep 16, 2007 6:46 am

Post by VampanezeHunter »

The Fonz wrote:
VampanezeHunter wrote:Hey has anyone done "Heroes Mafia" The TV shows with Heroes. If not I would do one when I'm qualified. Unless someone wants to run it for me!
Someone suggested a 'Heroes' smalltown a couple pages back, if i'm not mistaken.
Ah so I guess I couldn't do it. Thanks anyway.
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