Theme Test Market

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Post Post #1400 (ISO) » Sun Sep 16, 2007 7:35 am

Post by Maz Medias »

Trojan Horse wrote:Heehee. Avatar as in the avatars we have, or Avatar as in the TV show? Quag did the former, not the latter.

http://www.mafiascum.net/forum/viewtopic.php?t=1911
Oh, I wanted the TV Show.

If that hasn't been done, then,
claim'd
!
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Post Post #1401 (ISO) » Sun Sep 16, 2007 9:18 am

Post by JDodge »

Max wrote:
JDodge wrote:
Max wrote:
JDodge wrote:
Nervous Mafia


All players have a certain number of votes called their "breaking point". When they reach this number, they "lose their composure" and receive a PR (Such as: you must chuckle nervously at the end of each post... Eheheheheheheheh...).
It should only be townies then scum would have to come up with a PR and a breaking point so it would make it harder for them
Bad for scum if they forget their breaking point.
Oman wrote:Would the PR be permanant or just until the votes went below breaking point.
Until the end of the day.
Yeah but that makes the game harder for scum see the post restriction games... There hilarious and the scum came up with their own PRs
And also doesn't fit with the idea of people cracking under pressure, as it assumes that the murderers being hunted down will be completely calm when confronted.
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Post Post #1402 (ISO) » Sun Sep 16, 2007 11:28 am

Post by Zindaras »

Kelly Chen wrote:Just have the scum be everybody who knows the material (since they'll be able to handle fake claiming).

Just don't tell anyone that's what you did or that you read this post.
*gasp*

They mustn't know! They can sees right in your heads!

But, seriously, if you provide good fake claims, hosting a Thran Mafia shouldn't be a real problem. I still have a Phyresis Mafia somewhere in my Mafia files.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #1403 (ISO) » Sun Sep 16, 2007 12:02 pm

Post by Twomz »

Has "Death Note" mafia been done before? Cause I have been thinking about one, and might be willing to do it after I get a few other old works out of the way >.>

(Death Note as in the manga/anime/live action japanese movie... not as in write notes when you die)
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Post Post #1404 (ISO) » Sun Sep 16, 2007 1:37 pm

Post by Glork »

Twomz, I think like three people have all tried to lay claim to it already.
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Post Post #1405 (ISO) » Sun Sep 16, 2007 1:39 pm

Post by Erg0 »

At least one of those people (Metatron) is out of the picture now. Not sure who the others are, though.
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Post Post #1406 (ISO) » Thu Sep 20, 2007 9:20 pm

Post by Macros »

now that i'm working for the year and will have dailynet access, i'm going to put wheels in motion for George RR martins and song of ice and fire mafia.
Seeking a co-writer/ mod. obviously must have read all books released so far in the series.
suppose i should bold it
A song of ice and fire mafia
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Post Post #1407 (ISO) » Thu Sep 20, 2007 10:02 pm

Post by Oman »

This is different to Fire and Ice mafia right?
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Post Post #1408 (ISO) » Thu Sep 20, 2007 11:59 pm

Post by Macros »

whats fire and ice mafia?
i said last year i was goin to write a mafia game based on the series a song of ice and fire but it fell by the wayside, now i have time i'm reviving the idea.
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Post Post #1409 (ISO) » Fri Sep 21, 2007 12:08 am

Post by Mastermind of Sin »

Macros, talk to Ibby/PJ/Pooky. They're already working on that game, and they claimed it a long time ago. They just had to wait while Ibby was AWOL before they started. I'd make sure they're not working on it anymore before you try to run a game.
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Post Post #1410 (ISO) » Fri Sep 21, 2007 12:21 am

Post by Macros »

god damnit, i disapear for a year and it all goes pear shaped. mother trucker.
well if they're workin on the game i can always play in it.
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Post Post #1411 (ISO) » Fri Sep 21, 2007 1:09 am

Post by Mastermind of Sin »

Yea, that's how I felt. You should make sure they're still working on it, though, because my information might be out of date.
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Post Post #1412 (ISO) » Fri Sep 21, 2007 1:41 am

Post by Macros »

i pmed pooky, so i'll know in a day or two
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Post Post #1413 (ISO) » Mon Sep 24, 2007 9:10 am

Post by shaft.ed »

I'm in the early planning for a DiabloI/II based large theme game. It'll probably be over a year until I'm qualified, but I'd like to do it when I get there. I noticed Zindaras had done a themed mini, but wasn't sure if anyone was working on a large themed game for this.
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Post Post #1414 (ISO) » Sun Sep 30, 2007 1:08 pm

Post by DrippingGoofball »

I would like to run:

FOOD FIGHT MAFIA


Set in a Cafeteria! Lots of day action involving tossing parts of your lunch at other players with unexpected consequences.

toss: potato chips

launch: granola bar

catapult: mashed potatoes

shake and throw: soft drink


Who is the Mafia? The nerds? The snooty kids? The lunch ladies? Play to find out.

The game where the kids don't die, but get LIFETIME SUSPENSIONS!
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #1415 (ISO) » Mon Oct 01, 2007 7:20 pm

Post by Oman »

NOW CLAIMING MY OWN IDEA:
POPEMAKER


Edit: Pedants mean I need to explain the idea.

Kingmaker seems to comeout unbalance due to the reliance on a kingmaker. The popemaker idea is designed to alieviate this problem .I don't want to say too much due to the fact its closed.

BTW, I edited it in here to save extra posts.
Last edited by Oman on Mon Oct 01, 2007 7:28 pm, edited 1 time in total.
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Post Post #1416 (ISO) » Mon Oct 01, 2007 7:26 pm

Post by Sarcastro »

Actually, I'd like to claim Popemaker for either myself or CES.

It will involve a player with the titular role of Popemaker. It will also allow for the possibility of the creation of Antipopes by an as-yet-unidentified mechanism.

I invented the game (with CES) and Oman only claimed it once he found out that I already had the idea (the name of which he came up with indepentently much later). However, he's put no description of what the game would be like as of this post, meaning he cannot claim it as per the rules for claiming an idea.

In case he changes it, this is what Oman's post looked like at the time of this posting:
Oman wrote:NOW CLAIMING MY OWN IDEA:
POPEMAKER
Last edited by Sarcastro on Mon Oct 01, 2007 7:29 pm, edited 1 time in total.
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Post Post #1417 (ISO) » Mon Oct 01, 2007 7:28 pm

Post by JDodge »

Sarcastro wrote:Actually, I'd like to claim Popemaker for either myself or CES.

It will involve a player with the titular role of Popemaker. It will also allow for the possibility of the creation of Antipopes by an as-yet-unidentified mechanism.

I invented the game and Oman only claimed it once he found out that I already had the idea (the name of which he came up with indepentently much later). However, he's put no description of what the game would be like as of this post, meaning he cannot claim it as per the rules in the first post.
The first post of the large theme queue, you mean?
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Post Post #1418 (ISO) » Mon Oct 01, 2007 7:30 pm

Post by Sarcastro »

Yes, JDodge, I corrected it.
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Post Post #1419 (ISO) » Mon Oct 01, 2007 7:30 pm

Post by Oman »

Sarcastro wrote: However, he's put no description of what the game would be like as of this post, meaning he cannot claim it as per the rules for claiming an idea.
First Post wrote:have a theme you want to run but aren't sure that anybody would be interested? Post it here, see what people think.
I see your point. You have read this thread too closely for me to argue.
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Post Post #1420 (ISO) » Tue Oct 02, 2007 5:14 am

Post by Zindaras »

I'd hate to mingle in this discussion, since it's pretty irrelevant, but:

[14:05:16] CogitoErgoMafia: Idea: Antipopemaker!
[14:05:25] Zen Artros: Antipopemaker?
[14:05:29] CogitoErgoMafia: Basically: as opposed to one Consulmaker
[14:05:38] CogitoErgoMafia: you'd have a Popemaker and an Antipopemaker

This was more than a month ago. Private conversation.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #1421 (ISO) » Tue Oct 02, 2007 5:47 am

Post by Sarcastro »

Sweet vindication! Of course, the compromise is still fine.
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Post Post #1422 (ISO) » Tue Oct 02, 2007 9:16 pm

Post by Adel »

would anyone be interested in a game drawing flavor from Forbidden Zone?
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Post Post #1423 (ISO) » Wed Oct 03, 2007 11:19 am

Post by NabakovNabakov »

I propose that Sarc's Popemaker be played in (The Road to) Rome, and Oman's Popemaker be played in Avignon.

At first, I thought Popemaker would allow for a Council of Cardinals to secretly elect a Pope. Perhaps the Pope can be elected by council and the Antipope appointed by Popemaker?
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Post Post #1424 (ISO) » Wed Oct 03, 2007 12:31 pm

Post by Maz Medias »

Has anyone run a .hack//Theme Game yet?
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