For archiving signup threads after their corresponding games are complete.
TheManWhoSoldTheWorld
TheManWhoSoldTheWorld
Goon
TheManWhoSoldTheWorld
Goon Goon
Posts: 324 Joined: October 29, 2015
Location: Toronto
Post
Post #3400 (ISO ) » Thu Dec 31, 2015 12:21 pm
Post
by TheManWhoSoldTheWorld » Thu Dec 31, 2015 12:21 pm
Just to avoid confusion.
/in word sneak
/in walking dead
"Kept you waiting, huh?"
For your typing convenience I respond to TMWSTW, The Man, Big Boss, and David Bowie.
vandergeist
vandergeist
Goon
vandergeist
Goon Goon
Posts: 117 Joined: October 7, 2015
Location: Toronto, Canada
Post
Post #3401 (ISO ) » Thu Dec 31, 2015 12:23 pm
Post
by vandergeist » Thu Dec 31, 2015 12:23 pm
/in word sneak
BlueBloodedToffee
BlueBloodedToffee
Survivor
BlueBloodedToffee
Survivor Survivor
Posts: 22828 Joined: April 10, 2014
Location: Liverpool, UK
Post
Post #3402 (ISO ) » Thu Dec 31, 2015 10:37 pm
Post
by BlueBloodedToffee » Thu Dec 31, 2015 10:37 pm
Pre-confirming pre-in for The Walking Dead.
Meta this. Meta that. Meta Everything. Meta is not a good scum-hunting tool. PEOPLE CAN MANIPULATE THEIR META. Stop it. Stop. It. Now.
Radja
Radja
Serial Thriller
Radja
Serial Thriller Serial Thriller
Posts: 3054 Joined: June 23, 2015
Location: Belgium
Post
Post #3403 (ISO ) » Fri Jan 01, 2016 1:59 am
Post
by Radja » Fri Jan 01, 2016 1:59 am
↑ Radja wrote: /in to mod
Game Name: The Walking Dead, Episode 1
Game Type: closed
Game Size: 9p
Optional Caption/Description of Game upon announcement:
Will be running a series of these games. This is the first episode. 9 players, closed setup, based on "The Walking Dead" tv-series. Flavor knowledge is not necessary. Crazy stuff might happen, as we're talking zombies here...
I have 2 pre-ins: BlueBloodedToffee and No Brainer
"I think mafia is the only thing that makes me angrier than driving" - Cheetory6
Wednesday_
Wednesday_
Davsto
Davsto He
Farce of Habit
Davsto He
Farce of Habit Farce of Habit
Posts: 5279 Joined: June 29, 2015
Pronoun: He
Post
Post #3405 (ISO ) » Fri Jan 01, 2016 5:49 am
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by Davsto » Fri Jan 01, 2016 5:49 am
I think vandergeist was the hammer for Word Sneak
This'll be... interesting...
lilith2013
lilith2013 she/her
Spice of Life
lilith2013 she/her
Spice of Life Spice of Life
Posts: 7170 Joined: September 22, 2015
Pronoun: she/her
Location: New York
Contact:
Post
Post #3406 (ISO ) » Fri Jan 01, 2016 6:10 am
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by lilith2013 » Fri Jan 01, 2016 6:10 am
Manwhosoldtheworld posted twice so wednesday was the hammer
Not_Mafia
Not_Mafia
Smash Hit
Not_Mafia
Smash Hit Smash Hit
Posts: 22714 Joined: February 5, 2014
Location: Whitney's Gym
Post
Post #3407 (ISO ) » Fri Jan 01, 2016 7:13 am
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by Not_Mafia » Fri Jan 01, 2016 7:13 am
/in to mod
Game Name: Kids with Guns
Game Type: Open
Game Size: 8p
Optional Caption/Description of Game upon announcement: Innocent Child will reveal when they choose
Also, what is Not_Mafia doing? This is some of the worst play I’ve ever seen
. I will SEARCH for games with you and N_M to help you policy him
. I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value
.
BNL
BNL
Micro Madness
BNL
Micro Madness Micro Madness
Posts: 3338 Joined: September 15, 2015
Location: EDT+12
Post
Post #3408 (ISO ) » Fri Jan 01, 2016 3:53 pm
Post
by BNL » Fri Jan 01, 2016 3:53 pm
/in aeronaut replacement
GTKAS - BNL
Busy, on indefinite V/LA. May return April 2020
lalaladucks
lalaladucks
a study in thread
lalaladucks
a study in thread a study in thread
Posts: 4082 Joined: February 25, 2015
Post
Post #3409 (ISO ) » Fri Jan 01, 2016 5:04 pm
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by lalaladucks » Fri Jan 01, 2016 5:04 pm
/in for the wawkers
Mad King Ashnard
Mad King Ashnard
absinthe
absinthe
Goon
absinthe
Goon Goon
Posts: 947 Joined: October 23, 2015
Post
Post #3411 (ISO ) » Sat Jan 02, 2016 3:05 pm
Post
by absinthe » Sat Jan 02, 2016 3:05 pm
/in Walking Dead
lilac
lilac
Goon
lilac
Goon Goon
Posts: 107 Joined: June 22, 2011
Post
Post #3412 (ISO ) » Sat Jan 02, 2016 5:21 pm
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by lilac » Sat Jan 02, 2016 5:21 pm
/in for Word Sneak
RadiantCowbells
RadiantCowbells
Smooth Criminal
RadiantCowbells
Smooth Criminal Smooth Criminal
Posts: 70566 Joined: February 24, 2013
Contact:
Post
Post #3413 (ISO ) » Sun Jan 03, 2016 5:19 pm
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by RadiantCowbells » Sun Jan 03, 2016 5:19 pm
waiting quads decision on whether I'm /in for word sneak
this is /out
Sorry!
Last edited by
RadiantCowbells on Sun Jan 03, 2016 11:15 pm, edited 4 times in total.
Raskolnikov
Raskolnikov
Jack of All Trades
Raskolnikov
Jack of All Trades Jack of All Trades
Posts: 6395 Joined: November 15, 2015
Post
Post #3414 (ISO ) » Sun Jan 03, 2016 6:27 pm
Post
by Raskolnikov » Sun Jan 03, 2016 6:27 pm
/in Walking Dead
Raskolnikov
Raskolnikov
Jack of All Trades
Raskolnikov
Jack of All Trades Jack of All Trades
Posts: 6395 Joined: November 15, 2015
Post
Post #3415 (ISO ) » Sun Jan 03, 2016 6:45 pm
Post
by Raskolnikov » Sun Jan 03, 2016 6:45 pm
/in Word Sneak
quadz08
quadz08
Jack of All Trades
quadz08
Jack of All Trades Jack of All Trades
Posts: 5619 Joined: May 30, 2010
Location: where the wily things are
Post
Post #3416 (ISO ) » Mon Jan 04, 2016 2:53 am
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by quadz08 » Mon Jan 04, 2016 2:53 am
Word Sneak Mafia has filled for Aeronaut!
GuiltyLion
Davsto
lilith2013
Postie
Frozen Angel
TheManWhoSoldTheWorld
vandergeist
Wednesday_
lilac
STILL IN SIGNUPS:
The Walking Dead, Episode 1
Mod:
Radja
Game Type:
Theme
Status:
7/9
Will be running a series of these games. This is the first episode. 9 players, closed setup, based on "The Walking Dead" tv-series. Flavor knowledge is not necessary. Crazy stuff might happen, as we're talking zombies here...
BlueBloodedToffee
No Brainer
TheManWhoSoldTheWorld
Wednesday_
lalaladucks
absinthe
Raskolnikov
NOW ANNOUNCING SIGNUPS:
Kids With Guns
Mod:
Not_Mafia
Game Type:
Open
Status:
0/8
Innocent Child will reveal when they choose.
Current Avatar: Kronk. Duh.
EspeciallyTheLies
EspeciallyTheLies
Antihero
Antihero
al;kdjfal;kj
Antihero
al;kdjfal;kj al;kdjfal;kj
Posts: 15872 Joined: March 30, 2009
Post
Post #3418 (ISO ) » Mon Jan 04, 2016 3:58 am
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by Antihero » Mon Jan 04, 2016 3:58 am
/in walk dead
The distance between insanity and genius is measured only by success.
Antihero
Antihero
al;kdjfal;kj
Antihero
al;kdjfal;kj al;kdjfal;kj
Posts: 15872 Joined: March 30, 2009
Post
Post #3419 (ISO ) » Mon Jan 04, 2016 4:01 am
Post
by Antihero » Mon Jan 04, 2016 4:01 am
(that was for 565, in case it wasn't obvious)
(me use proper grammar)
The distance between insanity and genius is measured only by success.
EspeciallyTheLies
EspeciallyTheLies
Not_Mafia
Not_Mafia
Smash Hit
Not_Mafia
Smash Hit Smash Hit
Posts: 22714 Joined: February 5, 2014
Location: Whitney's Gym
Post
Post #3421 (ISO ) » Mon Jan 04, 2016 5:25 am
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by Not_Mafia » Mon Jan 04, 2016 5:25 am
Come one come all
Also, what is Not_Mafia doing? This is some of the worst play I’ve ever seen
. I will SEARCH for games with you and N_M to help you policy him
. I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value
.
IceGuy
IceGuy
Mafia Scum
IceGuy
Mafia Scum Mafia Scum
Posts: 3390 Joined: January 29, 2011
Post
Post #3422 (ISO ) » Mon Jan 04, 2016 6:50 am
Post
by IceGuy » Mon Jan 04, 2016 6:50 am
/in to mod
Game Name: Coordination Mafia
Game Type: Theme
Game Size: 9 players
Optional Caption/Description of Game upon announcement:
You know how there's daytalk and nighttalk? This game has nevertalk. That's right, scum doesn't get to talk privately at any point in the game. They only know who each other are.
Every night, all scum players send in a player name (randomized if they fail to send in one). They are allowed to submit any player name, including their own or scumpartners' names. If all scum players sent in the same name, this player is killed. The names submitted will be made public at the end of the night.
Town wins when all scum are dead, scum wins when they make up at least 50% of the players.
Note that this should be considered an experimental game due to the mechanics. It is not a bastard game. The mechanic is stolen from GuyInFreezer's Original Mafia and the setup has been reviewed by pisskop.
pisskop will be running a game based on this communication/kill mechanic in the Blitz queue soon. It will not feature the same but a similar setup.
pre-/ins accepted.
Kublai Khan
Kublai Khan
Khan Man
Kublai Khan
Khan Man Khan Man
Posts: 5278 Joined: August 5, 2008
Location: Sarasota, FL
Post
Post #3423 (ISO ) » Tue Jan 05, 2016 5:28 am
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by Kublai Khan » Tue Jan 05, 2016 5:28 am
/in 567
Occasionally intellectually honest
Black Lives Matter
Get vaccinated
Aeronaut
Aeronaut
Jack of All Trades
Aeronaut
Jack of All Trades Jack of All Trades
Posts: 7109 Joined: September 8, 2013
Location: Boston, MA
Post
Post #3424 (ISO ) » Tue Jan 05, 2016 5:31 am
Post
by Aeronaut » Tue Jan 05, 2016 5:31 am
↑ IceGuy wrote: /in to mod
Game Name: Coordination Mafia
Game Type: Theme
Game Size: 9 players
Optional Caption/Description of Game upon announcement:
You know how there's daytalk and nighttalk? This game has nevertalk. That's right, scum doesn't get to talk privately at any point in the game. They only know who each other are.
Every night, all scum players send in a player name (randomized if they fail to send in one). They are allowed to submit any player name, including their own or scumpartners' names. If all scum players sent in the same name, this player is killed. The names submitted will be made public at the end of the night.
Town wins when all scum are dead, scum wins when they make up at least 50% of the players.
Note that this should be considered an experimental game due to the mechanics. It is not a bastard game. The mechanic is stolen from GuyInFreezer's Original Mafia and the setup has been reviewed by pisskop.
pisskop will be running a game based on this communication/kill mechanic in the Blitz queue soon. It will not feature the same but a similar setup.
pre-/ins accepted.
Wouldn't this be incredibly town sided, since it's unlikely that scum would ever hit a kill?
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