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Post Post #49575 (ISO) » Tue Apr 12, 2016 2:45 am

Post by JasonWazza »

2 free wins in a best of 5, nvm i went 0/3 fucking hell.
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Post Post #49576 (ISO) » Tue Apr 12, 2016 2:47 am

Post by zoraster »

you'll get 2 free wins again, right?
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Post Post #49577 (ISO) » Tue Apr 12, 2016 2:54 am

Post by JasonWazza »

Fucked if i know honestly, i think that may be what they decided on instead of the skip a tier/division mechanic, but i never heard anything about 2 free wins even for that so.
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Post Post #49578 (ISO) » Tue Apr 12, 2016 3:18 am

Post by RayFrost »

Oman wrote:I'm gonna ask a super noob question: What do I do when I naturally push the lane? If I'm playing something like rumble or ekko in top lane where trading means the lane pushes up, what do I do at level 3 or 4 when the second wave is in their tower and I'm not safe enough to stay that far up? Mid is usually not in a position for a gank/roam at this point, and I only have a rank in my three basic abilities anyway. So I'm not really ready to roam and kill mid.

Is the solution just "don't manage your wave that bad, Oman, you idiot"? Is there anything I can take advantage of? Help me :)


The exact answer to this question depends on what exactly you're playing against / who you're playing.

If you're someone with pretty good natural escapes or against a jungle with poor ganking abilities or if you're someone that can handle a 1v2 situation well (darius, for example), then it can be pretty worthwhile to stay pushed up. As panzer said, ward, stick around.

There are some champions that you can also consider going to invade enemy jungle with (darius, for example) if you really can't touch your lane opponent but have a lot of free reign from pushing - just walk into enemy red/blue buff and be like "what's up, bitch?" If they're there, you at least force a flash in all likelihood, and can potentially get a kill / buff. This is easier done from blue side, as the jungle layout lends itself to that, but you can do it from red with no issues as well. If your opposing laner tries to collapse, it's supremely obvious and easy for you to react to - they will also lose quite a bit of farm and likely be down a level from having missed the xp.

Even if you don't necessarily go for the invade, it can still be good to get a deeper ward in the enemy jungle, as most junglers walk those paths with the assumption that they're out of vision. Getting a ward into the red buff brush from blue side or over the wall to get vision on grumpy / blue from red side. is significant.

However, if you're a champion with poor natural escapes and little 1v2 potential, you're probably better off pushing the wave, then going b to buy some small priced item / a pink (only if you feel confident your jungler will make use of the vision / that it won't be cleared when the wave pushes your way). Even if you don't actually have the gold for anything, being able to refill your health / mana bars is still good for you, as you come back to lane fresh and can likely push it back to their tower if they go b and punish them if they don't. Even if that punishment is simply them having no pressure on you despite having a natural powerspike. (Example: you're ekko vs darius, you pushed in early cuz pushing mofo, but darius level 3 shits on your face - you pushed, went back, and came back to lane, he's burnt significant mana or health by this point in most cases, meaning he can't abuse the powerspike to get a lead in the lane)

Other considerations are how good the enemy laner is at *enabling* a gank. Sure, a lee jungle can be pretty scary, but his actual ability to keep you in place is pretty low. Meanwhile, if you're against a lissandra / riven / cho'gath / etc, they have ways to keep you in place and then kill you with lee sin's extra damage. I'd be more scared into a cho'gath than into a trundle in these situations as, say, ekko. This is because trundle really can't keep you from running. His early game damage is great, but no sticking potential means you're still fine. Meanwhile, cho'gath silences you, knocks you up, and the jungler kills you. Rip.
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Post Post #49579 (ISO) » Tue Apr 12, 2016 3:26 am

Post by Dwlee99 »

^ adding on to that dont play ekko into cho'gath.
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Post Post #49580 (ISO) » Tue Apr 12, 2016 3:29 am

Post by Randomnamechange »

Papa Zito wrote:whoa, teemo jungle is ok, let's not get crazy here

Nvm, it was a teemo + nasus top
nasus went afk for 20 minutes
nida and zed didnt stay in lanes at all so i was 1v2 bot
Yet somehow we won.
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Post Post #49581 (ISO) » Tue Apr 12, 2016 3:55 am

Post by JasonWazza »

Dwlee99 wrote:^ adding on to that dont play ekko into cho'gath.


Why would you not play Ekko into a Cho'gath?
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Post Post #49582 (ISO) » Tue Apr 12, 2016 3:56 am

Post by Dwlee99 »

JasonWazza wrote:
Dwlee99 wrote:^ adding on to that dont play ekko into cho'gath.


Why would you not play Ekko into a Cho'gath?

His kit counters yours. The execute and the silence counter you super hard. Like you can't ult at low health when you just get eaten lol
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Post Post #49583 (ISO) » Tue Apr 12, 2016 4:07 am

Post by RayFrost »

Ekko outscales cho, has more mobility than cho, has range to be able to avoid taking a lot of free damage from cho, and has more pressure on the backline and arguably better engagement / disengagement than cho.

While cho is a soft counter to ekko in lane, ekko is not super unhappy to be laning against a cho. Cho individually should rarely if ever kill ekko. Cho with teammate will probably kill ekko.

Edit: Ekko also enables ganks on cho really well, as cho lacks mobility. Ekko passive + w is super strong. Cho's high mana costs can gate him from pushing ekko out of lane early, as ekko can often use his e to avoid taking significant damage and end up using a smaller portion of his mana pool.
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Post Post #49584 (ISO) » Tue Apr 12, 2016 4:30 am

Post by Dwlee99 »

I was thinking about ap ekko, not tanky. Tank ekko shits on everyone lol
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Post Post #49585 (ISO) » Tue Apr 12, 2016 4:32 am

Post by RayFrost »

Even ap ekko should be able to beat out cho, honestly. Abyssal still standard, so cho's high bases are less relevant, ekko's cd's are lower, his damage is higher, etc. I wouldn't like to be mid with ekko into cho because the shortness of the lane favors him, but in top lane ekko with any build still does well into cho imo.
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Post Post #49586 (ISO) » Tue Apr 12, 2016 4:37 am

Post by Psyche »

ekko's stronger than any other champ right now you can play him against whoever you want
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Post Post #49587 (ISO) » Tue Apr 12, 2016 4:44 am

Post by Dwlee99 »

RayFrost wrote:Even ap ekko should be able to beat out cho, honestly. Abyssal still standard, so cho's high bases are less relevant, ekko's cd's are lower, his damage is higher, etc. I wouldn't like to be mid with ekko into cho because the shortness of the lane favors him, but in top lane ekko with any build still does well into cho imo.

i guess it depends on if cho can burst ekko or not
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Post Post #49588 (ISO) » Tue Apr 12, 2016 5:38 am

Post by hiplop »

Dwlee99 wrote:The execute and the silence counter you super hard. Like you can't ult at low health when you just get eaten lol


cho doesn't have an execute dwlee
Last edited by hiplop on Tue Apr 12, 2016 5:55 am, edited 1 time in total.
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Post Post #49589 (ISO) » Tue Apr 12, 2016 5:40 am

Post by Ankamius »

What's cho'gath's ult then?
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Post Post #49590 (ISO) » Tue Apr 12, 2016 5:42 am

Post by hiplop »

a true damage ability that has no execution scaling?

pedit: actually, EKKO is the one with an execute, not cho.
Last edited by hiplop on Tue Apr 12, 2016 5:47 am, edited 1 time in total.
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Post Post #49591 (ISO) » Tue Apr 12, 2016 5:47 am

Post by Ankamius »

Why does execution scaling matter?
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Post Post #49592 (ISO) » Tue Apr 12, 2016 5:50 am

Post by hiplop »

because that is what an execute is in league of legends
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Post Post #49593 (ISO) » Tue Apr 12, 2016 5:50 am

Post by Ankamius »

Why does this matter in the first place?
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Post Post #49594 (ISO) » Tue Apr 12, 2016 5:52 am

Post by SleepyKrew »

actually an execute in league of legends is when a champion dies without the kill going to an enemy champion
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Post Post #49595 (ISO) » Tue Apr 12, 2016 5:53 am

Post by hiplop »

Image

...OR
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Post Post #49596 (ISO) » Tue Apr 12, 2016 5:58 am

Post by Ankamius »

Hiplop fixed his original post, so that's a wrap folks.
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Post Post #49597 (ISO) » Tue Apr 12, 2016 6:01 am

Post by SleepyKrew »

hiplop wrote:Image

...OR

because riot's official terminology is the only thing used right
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Post Post #49598 (ISO) » Tue Apr 12, 2016 6:06 am

Post by Dwlee99 »

hiplop y u do dis
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Post Post #49599 (ISO) » Tue Apr 12, 2016 6:21 am

Post by animorpherv1 »

JasonWazza wrote:Fucked if i know honestly, i think that may be what they decided on instead of the skip a tier/division mechanic, but i never heard anything about 2 free wins even for that so.


Since this was never answered:

* You will only ever get 1 free win in a B03 as long as you don't drop a division.
* You will start out with 1 free win in a B05 as long as you don't drop a division.
* If you lose that B05, you will get 2 free wins as long as you don't drop a division.
* You will continue to get 2 free wins as long as you don't drop a division.
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