A Musical Mafia! (Game over)


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Post Post #6375 (ISO) » Fri Jun 03, 2016 9:54 am

Post by The Pied Piper »

@Shotty: Do you remember why you decided to investigate Mirhawk?
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Post Post #6376 (ISO) » Fri Jun 03, 2016 9:56 am

Post by drmyshottyizsik »

In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
Ya I was just looking at my notes here from when I first read the game. He looked to be the wagon that would take off the next do so I wanted to be ready to call bs on a fake claim(to the degree I could). Infact I'm going to go back to my original read through list for scum, I'm thinking dram got in my head(he is good at that)
Scum are Mirhawk and Dram. I actually had TPP and Podo on my town reads, I've been brainwashed by the need to sheep

VOTE: dram

let's vig mir regardless.
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Post Post #6377 (ISO) » Fri Jun 03, 2016 10:00 am

Post by pistachi0n »

So the consensus is that town is in a good position--we could potentially break the game by picking off people one by one in the lynches since we have 3 (basically) confirmed town.

I would prefer dram today, will hammer podo if he gets to l-1
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Post Post #6378 (ISO) » Fri Jun 03, 2016 10:01 am

Post by drmyshottyizsik »

In post 6377, pistachi0n wrote:So the consensus is that town is in a good position--we could potentially break the game by picking off people one by one in the lynches since we have 3 (basically) confirmed town.

I would prefer dram today, will hammer podo if he gets to l-1
I need dram gone because I scum read him, but I can' think when he's around.
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Post Post #6379 (ISO) » Fri Jun 03, 2016 10:01 am

Post by podoboq »

Glad to see you've returned to the side of goodness and reason.
In post 6376, drmyshottyizsik wrote:
In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
let's vig mir regardless.
I think I'm OK with this for the most part, but there are some things I definitely want to figure out before we set up the vig for the night.

First and foremost: If Dram flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
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Post Post #6380 (ISO) » Fri Jun 03, 2016 10:03 am

Post by podoboq »

In post 6377, pistachi0n wrote:So the consensus is that town is in a good position--we could potentially break the game by picking off people one by one in the lynches since we have 3 (basically) confirmed town.

I would prefer dram today, will hammer podo if he gets to l-1
This makes sense, but we have a lot of time. If I'm run up to L-1, I'd like a chance to at least contribute some final thoughts before the hammer, please.
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Post Post #6381 (ISO) » Fri Jun 03, 2016 10:03 am

Post by drmyshottyizsik »

In post 6379, podoboq wrote:Glad to see you've returned to the side of goodness and reason.
In post 6376, drmyshottyizsik wrote:
In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
let's vig mir regardless.
I think I'm OK with this for the most part, but there are some things I definitely want to figure out before we set up the vig for the night.

First and foremost: If Dram flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
at that point, for town, it is all the same
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Post Post #6382 (ISO) » Fri Jun 03, 2016 10:06 am

Post by podoboq »

In post 6379, podoboq wrote:
First and foremost: If
Dram
(whoever we lynch) flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
I actually really want some feedback on this, if people don't mind. I have very little experience on mafiascum, so I'd just be guessing.
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Post Post #6383 (ISO) » Fri Jun 03, 2016 10:09 am

Post by podoboq »

In post 6381, drmyshottyizsik wrote:
In post 6379, podoboq wrote:Glad to see you've returned to the side of goodness and reason.
In post 6376, drmyshottyizsik wrote:
In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
let's vig mir regardless.
I think I'm OK with this for the most part, but there are some things I definitely want to figure out before we set up the vig for the night.

First and foremost: If Dram flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
at that point, for town, it is all the same
Not really. There are subtleties. I can think of a few, but I don't want to delve into it just yet.
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Post Post #6384 (ISO) » Fri Jun 03, 2016 10:10 am

Post by drmyshottyizsik »

In post 6383, podoboq wrote:
In post 6381, drmyshottyizsik wrote:
In post 6379, podoboq wrote:Glad to see you've returned to the side of goodness and reason.
In post 6376, drmyshottyizsik wrote:
In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
let's vig mir regardless.
I think I'm OK with this for the most part, but there are some things I definitely want to figure out before we set up the vig for the night.

First and foremost: If Dram flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
at that point, for town, it is all the same
Not really. There are subtleties. I can think of a few, but I don't want to delve into it just yet.
I meant surely from a numbers and probability stand point. The SK alone would essentially be a final mafia member
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Post Post #6385 (ISO) » Fri Jun 03, 2016 10:12 am

Post by podoboq »

In post 6384, drmyshottyizsik wrote:The SK alone would essentially be a final mafia member
Except with completely different player relationships. Associations are different.

Also, other tricks. I'll talk more about it before the end of the day, I promise.
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Post Post #6386 (ISO) » Fri Jun 03, 2016 10:16 am

Post by The Pied Piper »

That reasoning for choosing Mirhawk makes sense, shotty. Thanks.

@podoboq: the only way we have an SK is if we don't have a vig. snarky and axel look like vig shots because of snarky's scummy looking hammer (and the fact that he was unreadable and not doing anything and a wagon on him wouldn't produce much information). Axel was universally scumread. An SK would be more likely to win if they were shooting widely townread people and trying to lynch scum during the day time. So I think there probably is not an SK.
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Post Post #6387 (ISO) » Fri Jun 03, 2016 10:29 am

Post by podoboq »

In post 6386, The Pied Piper wrote:That reasoning for choosing Mirhawk makes sense, shotty. Thanks.

@podoboq: the only way we have an SK is if we don't have a vig. snarky and axel look like vig shots because of snarky's scummy looking hammer (and the fact that he was unreadable and not doing anything and a wagon on him wouldn't produce much information). Axel was universally scumread. An SK would be more likely to win if they were shooting widely townread people and trying to lynch scum during the day time. So I think there probably is not an SK.
This is kinda what I was thinking, but I can imagine an SK making those kills.

I'll go ahead and spell out what I'm thinking here. SK is a
very
hard role to win the game with. In my experience with it, you have to bluff that you're a vigilante. So if there's an SK, he's blending in. All of his kills look like vig shots, and they're also crumbed ahead of time so that when they claim vig, we will believe the claim.

On n3, Axel's kill could have been to balance the teams a bit more, because keep in mind, the SK is in danger if EITHER team blows out the other. Their plans could have been stymied by town lynching correctly.


This is all speculation, but I think it's worth noting. If we lynch the last scum, I think we need to steal control of the vig's night action. Tell them "Shoot this player (or nobody) or when you claim, we will lynch you." That way, in case that player actually is the SK, they have to just obey town. The person in charge of the final decision could be pistachion, since she's confirmed town.

I know this sounds extreme, but in my experience (in the fast, party game version of mafia), forcing people who are suspects to kind of give up ownership of their night action is sometimes the right play.
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Post Post #6388 (ISO) » Fri Jun 03, 2016 10:34 am

Post by podoboq »

(I'd also like to note that I'm pretty confident who I think the SK/Vig is, and I think they're SK.)
(In case I'm wrong, I'm not going to say who, or call for their lynch right now.)
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Post Post #6389 (ISO) » Fri Jun 03, 2016 10:38 am

Post by podoboq »

I'm heading out for a bit. I play Magic on Fridays, and I'm late already. I promise to respond to stuff by tomorrow afternoon.
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Post Post #6390 (ISO) » Fri Jun 03, 2016 11:03 am

Post by pistachi0n »

In post 6379, podoboq wrote:Glad to see you've returned to the side of goodness and reason.
In post 6376, drmyshottyizsik wrote:
In post 6375, The Pied Piper wrote:@Shotty: Do you remember why you decided to investigate Mirhawk?
let's vig mir regardless.
I think I'm OK with this for the most part, but there are some things I definitely want to figure out before we set up the vig for the night.

First and foremost: If Dram flips scum, and the game doesn't immediately end, we either have five scum or a serial killer. Which of the two is more likely?
5 scum works with the number of players and the nights with two kills looked more like vig shots. An SK isn't out of the question but I don't think it's likely.
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Post Post #6391 (ISO) » Fri Jun 03, 2016 11:30 am

Post by Flubbernugget »

In post 6284, itlepip wrote:
In post 6283, itlepip wrote:VOTE: Dram
wait I was already voting this I think? Fuck I'm tired sorry guys. w/e
This is a strange thing to have an appeasing tone over
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Post Post #6392 (ISO) » Fri Jun 03, 2016 11:33 am

Post by Flubbernugget »

Podo you're responding to my accusations with self meta and I have no clue what you're expecting from that.
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Post Post #6393 (ISO) » Fri Jun 03, 2016 12:27 pm

Post by pistachi0n »

In post 6388, podoboq wrote:(I'd also like to note that I'm pretty confident who I think the SK/Vig is, and I think they're SK.)
(In case I'm wrong, I'm not going to say who, or call for their lynch right now.)
What makes you think SK as opposed to vig? Should that change our approach?
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Post Post #6394 (ISO) » Fri Jun 03, 2016 12:54 pm

Post by Mirhawk »

In post 6270, itlepip wrote:I will guarding one of the confirmed every night. So either scum can not shoot confirmed town or I will flip.
This actually makes me feel a lot more confident about you being town.
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Post Post #6395 (ISO) » Fri Jun 03, 2016 12:59 pm

Post by pistachi0n »

So my ideal lynch order would be dram > podo > cakez > mirhawk
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Post Post #6396 (ISO) » Fri Jun 03, 2016 1:01 pm

Post by Mirhawk »

In post 6270, itlepip wrote:The Pied Piper lynched d7
SirCakez NKed n8
Mirhawk lynched d6
dramonic vig tonight d5
Marquis-this is prolly town
Flubbernugget lynched in f3-one I'm least sure about even through decent play at points.
Cerberus v666 lynched 8
Malakittens Nked n7
itlepip Nked n5(basically just the night before mala/pistachion)
pistachi0n Nked n6
drmyshottyizsik-town by TO
podoboq lynch today

So here's the thing. 1 vig shot because worst case, I probably wouldn't ever assume more than 2 or so. In order for this game to actually be super easy we would need to agree on 6 absolute town
I hadn't thought of that. Though to be honest I'm kinda worried about the roleblocker screwing us in that regard. Seeing as how they're still hiding in the weeds I think it's pretty likely that its a scum RB.

Just a thought, is the order of these really important to you? because I wouldn't mind hitting piper today as that might help confirm that Flubber is a JOAT.
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Post Post #6397 (ISO) » Fri Jun 03, 2016 1:03 pm

Post by Mirhawk »

In post 6274, Flubbernugget wrote:I think I see what marquis is saying

When I'm scum and under pressure, I feel compelled to prove I'm town, which detracts from actually playing town
I moderately agree.

When I say the towncase Podo had built on himself my first thought was ew.
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Post Post #6398 (ISO) » Fri Jun 03, 2016 1:07 pm

Post by Mirhawk »

In post 6275, SirCakez wrote:Flubber has been doing next to nothing all game
Podo has bad associations with flipped scum
Dram is still pushing TPP post-Dwlee flip for next to no reason
I get these.

I kinda have the impression that Flubber is still playing his cards super close to his chest which makes me feel like he has a plan or agenda of some sort. I'm not saying necessarily a scum one, just I get the feeling like he's up to something.

Speaking of which,

@Flubber
Seriously man do you guys talk in the neighborhood or not. Does it even exist.
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Post Post #6399 (ISO) » Fri Jun 03, 2016 1:15 pm

Post by Mirhawk »

In post 6327, Cerberus v666 wrote:Why? Do you believe it would confirm him as town? Why?
I'm modertately interested as well for the record. I think we have a scum roleblocker, and testing his claim would if nothing else prove that it's not him. Also, if there are two scum players left it could force the other one to perform the kill thus reducing the pool of possible killers.

These aren't super useful, but there is some use to them.
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