inspectorscout's Mini Normal Review
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- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
- Mafia Scum
- Mafia Scum
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- Location: The Near Distant Future
I know. And i would still add a tracker shot there, as i believe it would be townsided without.
After a bit of thinking, i believe this is the best of both worlds:
Setup:
1x Mafia JOAT (1-shot Ninja, 1-shot Tracker)
2x Mafia Goon
1x Town Watcher
1x Town Neighborizer
1x Town Jailkeeper
1x Town 1-shot Bulletproof
6x Vanilla Townies
It's the setup you found nearly balanced, but with the JOAT instead of the ninja. Why? Having the tracker adds the little bit of power that I think is needed, yet I keep it on 1 person, so scum has to do effort not getting that person lynched D1. I think that is the best way to make all of you semi-happy.
Unless I'm wrong again lol- TellTaleHeart
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TellTaleHeart Mafia Scum
- TellTaleHeart
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I still think this is a scumsided setup, but I won't veto it if mastin and Cogito approve.- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- mastin2
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mastin2 The Second Coming
- mastin2
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Well, there is the lack of town synergy (JK nullifying Watcher/Neighborizer, JK/BP conflict), but individually: Watcher is a strong town role which is mitigated only slightly by a single-time use ability. It can confirm town abilities just as easily as it can confirm scum.
Jailkeeper is a strong town role, in some ways stronger than a doctor or a roleblocker because it has two ways of stopping a kill, which if repeated, give the town an extra lynch. Especially given the BP. While not knowing which of blocked-kill or blocked-scum it'd be, they'd still hold a fair chance of doing exactly that.
The Neighborizer could, in an optimized scenario, end up coordinating the two strong roles. They lack synergy thanks to their nature, but they can still be coordinated.
Given that, I'd say the town's got enough power. If only one kill was stopped, you'd get onto evens which are bad for the town, but the odds are you'll end up with two stopped giving them an extra lynch. The power behind that cannot be emphasized enough.My academy.
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Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- Location: The Near Distant Future
- inspectorscout
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inspectorscout Mafia Scum
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- mastin2
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mastin2 The Second Coming
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I'm indifferent with the current setup on split or not, so I suppose I'm deferring to CES on that to see what he thinks.My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- Cogito Ergo Sum
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Cogito Ergo Sum YARR!
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- inspectorscout
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inspectorscout Mafia Scum
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Welcome to Mini Normal [number]!
I will be your moderator during this game! If, for some reason, I can't completely do what I have to do (i.e. regular votecounts, resolving night actions in time, ...), my awesome back-up moderator, Foxbird, will take good care of all of you!
Playerlist
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Player 7
Player 8
Player 9
Player 10
Player 11
Player 12
Player 13
Spoiler: Living Players
Spoiler: Dead Players
==================================
Deadlines- Day phases will last fourteen days.
- Night phases will last two days.
General Rules- Do not quote your role PM, what has been said in PT's or other private communication. Paraphrasing is generally fine.
- Keep the game in this thread, and in the PT's you were given access to by the mod. Do not contact anyone outside of these threads about the game.
- This is my mod colour. Do not use it.
- Do not discuss ongoing games. Meta from finished games is fine.
- Do not use encrypted or hard-to-see text (including "invisible" text, text below the 50% text size option, or text hidden via BBCode (not including spoilered text)).
Activity- If a player doesn't post in-game after a period of 48 hours, I will prod that player.
- If a player is prodded, that player has 24 hours to make an in-game post with actual content, not just a prod dodge. If they don't, they will be force-replaced.
- If a player received 3 prods and/or prod-dodges excessively, that player will be subject to a force-replace.
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Votes and Lynching- Votes must be in the format of VOTE: Player Name or VOTE: Player Name. As long as I understand who you are voting for, it's fine. If it looks like a vote, it will count as a vote.
- Unvoting when changing your vote is not necessary, but welcome.
- A player will be lynched if half of the living players +1 have voted for that player.
- You may vote for a No Lynch. If half of the living players vote for a No Lynch, the game will proceed to Night without a lynch.
- If a lynch is not achieved at deadline, no lynch will occur.
- The game goes to twilight once a lynch has been achieved. You may continue to post until I lock the thread.
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Behavior- Harassment of an individual player is NOT permitted. While this is a competitive game, no personal attacks will be tolerated.
- Always play to your win condition.
- Do not discuss this game anywhere else with anyone else unless your role allows you to. Private topics will be provided.
Breaking the rules- If you break the rules, you will be modkilled.
- Pretending to break the rules also counts as breaking the rules.
- I have the right to change the rules at any time, if needed. I will notify you if this happens.
Setup Information- This is a closed setup.
- The town-mafia ratio is confirmed to be 10-3.
- This game is confirmed to be non-multiball.
- Mafia does NOT have daytalk.
- Mafia can do the factional nightkill next to their other abilities, if any.
- This setup has been reviewed for balance and normalcy by mastin2, TellTaleHeart and Cogito Ergo Sum.
- There is at least 1 person with this role PM:
Spoiler: Sample Role PM
================
Setup:
1x Mafia 1-shot ninja
1x Mafia 1-shot tracker
1x Mafia Goon
1x Town Watcher
1x Town Neighborizer
1x Town Jailkeeper
1xTown 1-shot bulletproof
6x Vanilla Townies
================
Role PM's:
Spoiler: Vanilla Townie
Spoiler: Town Watcher
Spoiler: Town Neighborizer
Spoiler: Town Jailkeeper
Spoiler: Town 1-shot Bulletproof
Spoiler: Mafia Goon
Spoiler: Mafia 1-shot Ninja
Spoiler: Mafia 1-shot Tracker
=================
Action resolution:
jailkeeper
Neighborizer
Factional nightkill
Watcher/Tracker
No feedback given to: Factional kill, Neighborizer, Jailkeeper, Roleblocker, 1-shot Ninja.
Watcher gets results as:
If nobody visited their target: "Your target was not visited."
If their target was visited: "Your target was visited by [player]"
If the watcher was jailkept: "No result."
Tracker gets results as:
If their target didn't visit anyone: "Your target did not visit anyone."
If their target visited someone: "Your target visited [player]."
If the tracker was jailkept: "No result."[/quote]- TellTaleHeart
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TellTaleHeart Mafia Scum
- TellTaleHeart
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- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
- Mafia Scum
- Mafia Scum
- Posts: 2046
- Joined: May 24, 2016
- Location: The Near Distant Future
- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
- Cogito Ergo Sum
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Cogito Ergo Sum YARR!
- Cogito Ergo Sum
- YARR!
- YARR!
- Posts: 11085
- Joined: October 29, 2005
- Location: Nottingham
- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- Posts: 2046
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- Location: The Near Distant Future
- mastin2
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mastin2 The Second Coming
- mastin2
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I was under the impression I already had as well, whoops.
But yes.
If I missed anything, I'll take responsibility; I think you're good.My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- Posts: 2046
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- Location: The Near Distant Future
- TellTaleHeart
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TellTaleHeart Mafia Scum
- TellTaleHeart
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- Mafia Scum
- Posts: 4505
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In the end, it's not about what I want. It's what you want.In post 36, inspectorscout wrote:Thans for approving TellTale! I'm sorry it's not exactly what you wanted...
(And what doesn't get you yelled at after the game. >.>)- inspectorscout
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inspectorscout Mafia Scum
- inspectorscout
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- Posts: 2046
- Joined: May 24, 2016
- Location: The Near Distant Future
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- TellTaleHeart
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- mastin2
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- Cogito Ergo Sum
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