New Year's Eve Masquerade Ball - [Game Over]


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Post Post #125 (ISO) » Sun Dec 04, 2016 6:19 am

Post by Shadow_step »

For the morons who don't bother reading anything.
In post 131, FakeGod wrote:
  1. Game name
    - New Year's Eve Masquerade Ball
  2. Flavor
    - Summer Waltz
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Summer Waltz
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions,
    un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No,
Making it 3/0 in whatever gender's favour would surely making it bastard.
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"I'm mightily impressed by Shadow's ability to find town PR's, by the way. He was the one directing the first two nightkills." ~Michel
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Post Post #126 (ISO) » Sun Dec 04, 2016 6:19 am

Post by inspectorscout »

In post 109, Ser Arthur Dayne wrote:Sure, I'll start with you.

Do you think scum are more likely to quick pair or wait a bit?

Also what do you think about people who started their posts with setup speculation?
I think scum can and will do both. Ladies are probably more inclined to wait as they know they wont be forced to leave. Gentlemen can do either, I guess it depends on the playerlist and their playstyle.

I think the setup spec is kind of useless right now as a guy will get voted out, regardless of distribution. If it's the only thing they do it's bad, otherwise it's nai. The usual stuff, i guess?
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #127 (ISO) » Sun Dec 04, 2016 6:19 am

Post by Gamma Emerald »

In post 125, Shadow_step wrote:For the morons who don't bother reading anything.
In post 131, FakeGod wrote:
  1. Game name
    - New Year's Eve Masquerade Ball
  2. Flavor
    - Summer Waltz
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Summer Waltz
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions,
    un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No,
Making it 3/0 in whatever gender's favour would surely making it bastard.
LOL this guy has no concept of what is bastard.
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Post Post #128 (ISO) » Sun Dec 04, 2016 6:20 am

Post by Human Sequencer »

GUYS
WE HAVE TWO SCUMGENTS AND ONE SCUMLADY
nah
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Post Post #129 (ISO) » Sun Dec 04, 2016 6:21 am

Post by Ser Arthur Dayne »

In post 125, Shadow_step wrote:For the morons who don't bother reading anything.
In post 131, FakeGod wrote:
  1. Game name
    - New Year's Eve Masquerade Ball
  2. Flavor
    - Summer Waltz
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Summer Waltz
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions,
    un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No,
Making it 3/0 in whatever gender's favour would surely making it bastard.
Are you fucking high.

Manipulating random.org to force a non 3-0 would make it bastard...
vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.
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Post Post #130 (ISO) » Sun Dec 04, 2016 6:22 am

Post by inspectorscout »

@mod: is the amount of scum ladies/gents exactly the same as last time or is it randomized?



Now stop shitting about setup.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #131 (ISO) » Sun Dec 04, 2016 6:22 am

Post by Shadow_step »

GE, What part of there is no undivulged non randomness in alighment generation don't you understand ?
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"I'm mightily impressed by Shadow's ability to find town PR's, by the way. He was the one directing the first two nightkills." ~Michel
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Post Post #132 (ISO) » Sun Dec 04, 2016 6:23 am

Post by inspectorscout »

In post 114, Ser Arthur Dayne wrote:Also ftr,

My lovers PT will be a deep interrogation thread,

I hope no one comes in expecting roses and daises.
Will there be chains?
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #133 (ISO) » Sun Dec 04, 2016 6:23 am

Post by FakeGod »

In post 130, inspectorscout wrote:
@mod: is the amount of scum ladies/gents exactly the same as last time or is it randomized?
It was randomized last setup, and it's randomized this setup.
My favorite site mod is Zor Tester.
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Post Post #134 (ISO) » Sun Dec 04, 2016 6:23 am

Post by Gamma Emerald »

In post 131, Shadow_step wrote:GE, What part of there is no undivulged non randomness in alighment generation don't you understand ?
If it WAS random, then it's not bastard.
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Post Post #135 (ISO) » Sun Dec 04, 2016 6:24 am

Post by Ser Arthur Dayne »

In post 128, Human Sequencer wrote:GUYS
WE HAVE TWO SCUMGENTS AND ONE SCUMLADY
In post 133, FakeGod wrote:
In post 130, inspectorscout wrote:
@mod: is the amount of scum ladies/gents exactly the same as last time or is it randomized?
It was randomized last setup, and it's randomized this setup.
:neutral:
vezokpiraka: If you are playing on EUNE we can duo.
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Post Post #136 (ISO) » Sun Dec 04, 2016 6:24 am

Post by Shadow_step »

In post 129, Ser Arthur Dayne wrote:
In post 125, Shadow_step wrote:For the morons who don't bother reading anything.
In post 131, FakeGod wrote:
  1. Game name
    - New Year's Eve Masquerade Ball
  2. Flavor
    - Summer Waltz
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Summer Waltz
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions,
    un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No,
Making it 3/0 in whatever gender's favour would surely making it bastard.
Are you fucking high.

Manipulating random.org to force a non 3-0 would make it bastard...
That's what I'm saying doofus
Learn to understand English.
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The shadows betray you, because they serve me.

"Chrim and Shadow_step town MVPs. There was a point at the game I was legitimately in fear." ~Zach

"I'm mightily impressed by Shadow's ability to find town PR's, by the way. He was the one directing the first two nightkills." ~Michel
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Post Post #137 (ISO) » Sun Dec 04, 2016 6:24 am

Post by Human Sequencer »

Wot, how is it an open setup then? Surely it's a semi-open setup if the roles are only partially known?
nah
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Post Post #138 (ISO) » Sun Dec 04, 2016 6:25 am

Post by inspectorscout »

There you go. Thanks mod.

Move on, thanks!
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #139 (ISO) » Sun Dec 04, 2016 6:25 am

Post by Parama »

In post 133, FakeGod wrote:
It was randomized last setup, and it's randomized this setup.
THE HECK

HUMAN GIVE ME MY GODDAMN MONEY BACK
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Post Post #140 (ISO) » Sun Dec 04, 2016 6:25 am

Post by Gamma Emerald »

Mmmm
I see many accusations in the future involving this setup spec...
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Post Post #141 (ISO) » Sun Dec 04, 2016 6:25 am

Post by Human Sequencer »

Sorry parama I already spent it on ahegao doujins >_>
nah
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Post Post #142 (ISO) » Sun Dec 04, 2016 6:26 am

Post by Ser Arthur Dayne »

Do you want me to break down sentence structure for you.

Because what you said is arguing against the possibility of a 3-0.

Pedit: @Shadow.
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Post Post #143 (ISO) » Sun Dec 04, 2016 6:26 am

Post by Parama »

@SAD actually stop
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Post Post #144 (ISO) » Sun Dec 04, 2016 6:27 am

Post by MiniDeathStar »

Can we like seriously stop talking about the setup already? Please. Pretty please.
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Post Post #145 (ISO) » Sun Dec 04, 2016 6:27 am

Post by Parama »

Image

any setup spec past this sans is a scumclaim
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Post Post #146 (ISO) » Sun Dec 04, 2016 6:28 am

Post by The_Jester »

In post 74, Cerberus v666 wrote:Now, with that said, I don't believe any town lady should so blithely accept a dance from any gentleman. This is a chance to weed out a villain in our midst, or force the villains to dance together at the least.

Speaking of which...2 mafia gentlemen, one lady? Vice versa? Anyone have any thoughts on what's more likely?
Found the first scum. First, town have no bussiness pairing with IC cause that doesn't amount to them solving the game in any way. That overblown explanation in #98 looks like nervous scum. Second, that 'innocent' setup spec question looks like taken straight outta scumbook.

Pedit I can't fucking post cause every time I hit submit there's a new post. Please
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Post Post #147 (ISO) » Sun Dec 04, 2016 6:28 am

Post by Parama »

jester literally just argued in favor of pairing a scum with the mod-confirmed town
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Post Post #148 (ISO) » Sun Dec 04, 2016 6:29 am

Post by Human Sequencer »

Whatever I hate setup spec the best way to find scum is good old fashioned scumhunting.
Kagami, could you share your reasoning on Jester? I don't see it, unless you were messing w/ us.
nah
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Post Post #149 (ISO) » Sun Dec 04, 2016 6:29 am

Post by Shadow_step »

In post 142, Ser Arthur Dayne wrote:Do you want me to break down sentence structure for you.

Because what you said is arguing against the possibility of a 3-0.

Pedit: @Shadow.
I was saying that it can't be a pre determined 3/0 or 2/1 or whatever. Which some people were assuming it could be.
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