Welcome to Mini 1857, Sesq!
You are a
. Your partners are ironstove, a
, and rb, a
.
You may talk with your team, day or night, in
this thread.
Your team possesses a factional kill which any of you may perform during the night phase.
You win when mafia constitutes 50% of the remaining players with no other anti-town players not aligned with your faction alive, or nothing can prevent the same.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, rb!
You are a
. Your partners are ironstove, a
, and rb, a
.
You may talk with your team, day or night, in
this thread.
Your team possesses a factional kill which any of you may perform during the night phase.
You win when mafia constitutes 50% of the remaining players with no other anti-town players not aligned with your faction alive, or nothing can prevent the same.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, ironstove!
You are a
. Your partners are Sesq, a
, and rb, a
.
You may talk with your team, day or night, in
this thread.
Your abilities are:
1-Shot Strongman
– You may perform this along with your factional kill in order to bypass any protective or roleblocking abilities that would otherwise prevent your kill from succeeding.
1-Shot Rolecop
– You may choose a player to investigate at night for what role they are.
1-Shot Roleblocker
– You may choose a player to cause their action that night to fail.
Your team possesses a factional kill which any of you may perform during the night phase.
You win when mafia constitutes 50% of the remaining players with no other anti-town players not aligned with your faction alive, or nothing can prevent the same.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, TTTT!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, ssbm_Kyouko!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, shannon!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, Impoetic!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, drealmerz7!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, Kohai!
You are a
.
During the night you may target one player to protect them from being killed that night.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, Transcend!
You are a
.
Your abilities are:
1-Shot Bulletproof
– You may activate this at night to make yourself impervious to one killing action that night.
1-Shot Jailkeeper
– You may choose a player to jail at night, causing any actions by them or on them during that night phase to fail.
1-Shot Gunsmith
– You may choose a player to investigate for a gun that night. Possible results are “Has a gun”, “Does not have a gun”, and “No result”.
You may activate only one ability per night.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, Lil Uzi Vert!
You are a
.
During the night you may target one player to learn what type of action, if any, they performed. Possible results are “No Action”, “Blocking”, “Protective”, “Jailkeeping”, “Role Investigative”, “Action Investigative”, “Killing”, “Miscellaneous”, and “No Result”.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, iamafluffyrabbit!
You are a
Town 1-Shot Universal Backup Neighbour
.
You are neighbours with Drone, and can talk with them
here at any time during the day or night phase.
You will inherit the role of the first town PR that dies. However, your inherited ability will be converted to a 1-shot power.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini 1857, Drone!
You are a
.
You are neighbours with iamafluffyrabbit, and can talk with them
here at any time during the day or night phase.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.