Okay, so. Let's talk VCA.In post 132, TheRealGin-N-Tonic wrote:
For me, there's like 3-4 levels of VCA.
The most advanced level is basically: D3-at-earliest or so, advanced pattern mapping: looking at flips, looking at trends, looking at how and why wagons formed to find patterns in the data, and providing interpretations of them. I tend to be quite good at this, but obviously it's not something I can actually do unless I live that long and frankly, I expect to be dead long before then. (I vaguely paid attention to the playerlist when looking at this game and frankly...I don't think there's anyone here who's N1 nightkill material except for me. Now granted, half the game here hasn't played with me. But people know me by reputation even without playing with me, and those that HAVE played with me with the possible exception of Firebringer have incentive to kill me, so.)
That's what I actually do my advanced Extras for in my votecounts: to offer those tools to scumhunters should they choose to use them.
Below that, you get what's essentially: basic VCA. This is augmentation for a case. It is throwing together VCs and making predictions based off of them. These VCs tend to often extrapolate data, and can use assumptions that are not guaranteed facts. (Not so much in an open.)
Below that, you get VCA which is basically trying to make a point: "I don't like this wagon". "I do like this wagon". Pointing out on the current day phase on VCs, a wagon you like versus a wagon you don't like. "The names here are good", "the names here fucking suck". The like: situational VCA, you could call it.
Below even
Off of the votes, Aristophanes would be gut town. Wouldn't be able to say on the others yet.