In post 16910, Vecna wrote:Some explenation with my plan;
The goal is to optimize information gain, and also force scum to make suboptimal choices for their next nighthkill.
Ceasar has been tunneling Leonshade all game. People say he doesnt bus - so I paired him with Leonshade for the new Doctor/roleblock'ish wonder. Ceasar is the low prio - so if scum did set him up and Leonshade already built something the wonder should go to him - unless they block him ofcourse. If leonshade is town in the two, he is higher in priority and I dont mind him getting the wonder since he'll make excellent use of it.
To make it harder for scum to circumvent this Leonshade vs Ceasar check, we also kindly ask Nancy to go for the forbidden palace. Either we learn scum indeed did pick it (which is big, knowing one of their 5 slots for certain) - or we get a scum-claim on Ceasar and a townclear on Nancy.
Ive added Gorkington for the Rolecop wonder. I strongly feel Gorkington is town now, so it would be in excellent hands here. The only downside of having only gorkington on it is they might simply use the forbidden palace on him - this would waste both Gorkington's and Nancy's build. Still looking for other suggestions if theres better ideas here.
As previously requested, LUV and RC are up for the new vig wonder. If theyre both town this means one of them will get it - unless there really is a scum that also hasnt built since day1 and they block LUV. This would still mean the other wonders go through though, which is still great for town (unless Nero cain flips town - which likely means its game over). But if this is the case, it likely will come down to our protective roles saving us regardless - And this way we force scum to use forbidden palace to get the vig guaranteed.
Cloudkicker is up to build the Redfort - and I feel this is an important part of the plan. We have a ton of ways of town-confirming him here this way, in the offchance he is town (or at least confirming he's the least usefull scum since redfort has 0 scum utility) - and also plenty of ways of making him fail the check, confirming him as scum. Open for discussion with Math if this is worth the investment.
I have also done some suggestions for targets for actions depending on Nero Cain's allignment. If he flips town we've been duped by RC, of that im certain. That means all protective roles need to be all hands aboard, since it likely means scum went all-in to end the game during the coming night. This does likely mean we have 2 doctors that can save us at random - so they should just try and out-wifom scum on whom the kill targets will be. I dont find it extremely likely anymore that nero flips town, so im not -too- worried about this - but its definately a possibility. If Nero does flip scum as expected, we should focus our targets on maximising the knowledge gain within the group without claimed wonders. Ive done some solid suggestions in the google doc, but im open to discussing them with math now.