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Post Post #175 (ISO) » Fri Apr 14, 2017 2:48 am

Post by nancy »

Like A/C/F/Original etc.
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Post Post #176 (ISO) » Fri Apr 14, 2017 2:48 am

Post by nancy »

Ugh fucking pagetop.
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Post Post #177 (ISO) » Fri Apr 14, 2017 2:53 am

Post by nancy »

Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neopolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon


JK/BP BG/masonry + Encryptor
vs
Neo/2goon


Nerfs?

Spoiler: A
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon

Spoiler: B
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Non-Consecutive Night 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon

Spoiler: C
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia 1-shot Strongman

Spoiler: D
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Townie
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon

Spoiler: E
Town Daytalk Enabler Neighbor
Town Non-Consecutive Night Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon

Spoiler: F
Town Daytalk Enabler Neighbor
Town 3-shot Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neapolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon
:2017-2018:
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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Post Post #178 (ISO) » Fri Apr 14, 2017 11:31 am

Post by nancy »

(C is not a nerf obv)
:2017-2018:
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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Post Post #179 (ISO) » Fri Apr 14, 2017 12:08 pm

Post by RadiantCowbells »

Hold on I'm busy tonight i'll be on later
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #180 (ISO) » Sun Apr 16, 2017 9:40 pm

Post by nancy »

In post 166, Empking wrote:Looking at it, I think town probably has too much protectively. Perhaps, moving the JK or BG to limited nights. But wait to see what the others say.
I felt this was balanced in spite of that btw, simply due to there being no investigatives, and bodyguard will be really unlikely to last late into the game.

Anyway, no rush on this. Hope y'all are enjoying easter.
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Post Post #181 (ISO) » Sun Apr 16, 2017 11:41 pm

Post by Empking »

In post 180, nancy wrote:
In post 166, Empking wrote:Looking at it, I think town probably has too much protectively. Perhaps, moving the JK or BG to limited nights. But wait to see what the others say.
I felt this was balanced in spite of that btw, simply due to there being no investigatives, and bodyguard will be really unlikely to last late into the game.

Anyway, no rush on this. Hope y'all are enjoying easter.
No investigative, but a lot of information.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #182 (ISO) » Mon Apr 17, 2017 12:38 am

Post by nancy »

Yea, that's kind of what I've been going for. Town with lots of info and ability to coordinate if they play their cards right. And since they have no other way to catch scum (until soloscum with JK), BG and JK to help keep that coordination alive. 1-shot BP to counterplay with the JK.
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Post Post #183 (ISO) » Mon Apr 17, 2017 5:36 am

Post by RadiantCowbells »

This will be today but not right this minue
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #184 (ISO) » Mon Apr 17, 2017 11:01 am

Post by nancy »

No rush hon lol
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Post Post #185 (ISO) » Mon Apr 17, 2017 8:33 pm

Post by RadiantCowbells »

I see what Empking is saying about the amount of protectives potentially feeling bad for scum and I think that because of the setup if town gets really ahead they will stay ahead

but

I don't think that it's imbalanced. If you reduce the power of the JK/BG I'd want town to get some other power I think
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #186 (ISO) » Mon Apr 17, 2017 8:45 pm

Post by nancy »

Some other power like what?

When does Town ever get really ahead :P
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Post Post #187 (ISO) » Mon Apr 17, 2017 8:49 pm

Post by RadiantCowbells »

Honestly I'd rather leave it as is and just call it a game where scum have trouble making predictable kills and I would be happy with that.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #188 (ISO) » Mon Apr 17, 2017 8:52 pm

Post by nancy »

yay ^_^
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Post Post #189 (ISO) » Mon Apr 17, 2017 9:02 pm

Post by RadiantCowbells »

I'm wondering about scum having two investigatives though but ehh
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #190 (ISO) » Mon Apr 17, 2017 9:03 pm

Post by mhsmith0 »

I'll relook at this around noon tomorow, going to bed soon.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #191 (ISO) » Tue Apr 18, 2017 7:06 am

Post by Empking »

If mh is cool with it, then I'll pass it. Better that if feels town-favoured to me than scum-favoured to RC.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #192 (ISO) » Tue Apr 18, 2017 10:37 am

Post by RadiantCowbells »

It has the potential to go really badly for scum if they don't reevaluate the first time one of their kills fails
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #193 (ISO) » Tue Apr 18, 2017 10:42 am

Post by mhsmith0 »

So it sounds like

Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Neopolitan
Mafia Odd-Night Night Gunsmith
Mafia Goon


JK/BP BG/masonry + Encryptor
vs
Neo/2goon


is the main setup, with various spoilered nerfs as possible options? I'm basically ok with it, though it's probably going to be fairly swingy on how scum use the gunsmith, since it's actually there to be claimed as necessary, but they're pretty unlikely to realize it for quite a while. 2 masons and a JK and a BG with a BP is a solid amount of town power (and power that doesn't screw with itself very much), and scum's power is largely not a direct counter, but rather there to be claimed if/as needed, with a general structure of enforcing "they can't be scum together" setup spec of GS/neapolitan.

But yeah I'm ok with this balance wise. Probably we'll either see town bitching about being screwed if scum play off their two PRs well, and scum bitching about it if they do it badly, but there's always something someone complains about.
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http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #194 (ISO) » Tue Apr 18, 2017 11:19 am

Post by nancy »

@RC would a 1-shot Strongman allay your concerns at all?

@smith yes the spoilers were a bunch of potential tweaks if the primary wasn't something you were all happy with. If you don't like the GS interaction and think that WIFOM would potentially hurt scum more than benefit them or would just introduce an unnecessary element of setup spec into dayplay obviously that can be taken out, it was your suggestion so I have no issue with it being there or not being there according to the designs you had for the role originally (which I happened to like).
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Post Post #195 (ISO) » Tue Apr 18, 2017 11:20 am

Post by RadiantCowbells »

Nahhh

What about giving scum a watcher instead of a neapolitan?
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #196 (ISO) » Tue Apr 18, 2017 11:21 am

Post by mhsmith0 »

i mean it's basically introducing wifom/setup spec into the setup explicitly as a potential scum counter to town's power. If you like that kind of structure, cool, but if you think it's inelegant, we can do any number of other ideas. What really matters is what kind of game you want to run, and then we take that and work to balance it.
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http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #197 (ISO) » Tue Apr 18, 2017 11:26 am

Post by nancy »

I think the GS is absolutely elegant and supports what I want from the setup and that's why I liked it so much when you suggested it over Maf Doc.

I am fine with replacing Neo with Watcher.
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Post Post #198 (ISO) » Tue Apr 18, 2017 11:28 am

Post by nancy »

The elegance of GS is lost somewhat without Neo but that isn't a huge issue.
:2017-2018:
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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Post Post #199 (ISO) » Tue Apr 18, 2017 11:29 am

Post by nancy »

Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Mason
Mason
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie

Mafia Watcher
Mafia Odd-Night Gunsmith
Mafia Goon
:2017-2018:
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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