Open 690: Kill All Townies - Game Over


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Post Post #575 (ISO) » Fri Jun 02, 2017 9:41 am

Post by MarioManiac4 »

MM4's conclusive case on why Cop should CC

Town for scum is a good trade. End. Of.
It doesn't matter if you think you're a gr9 player and everyone should sheep you, or if you think that your 50% clears and 50% chance of detecting scum are so valuable that you simply cannot sacrifice yourself. If cop claims here, we get a HUGE advantage. It allows scum to die BEFORE we get our chance to (probably) lynch multiple times d2. In fact we could slaughter a scumteam before d2's dawn. If cop doesn't claim here, scum WILL be treated as conftown, we will probably go and lynch town today, and when you attempt to CC later you will get lynched.

pedit: Actually I wasn't really joking at all
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Post Post #576 (ISO) » Fri Jun 02, 2017 9:41 am

Post by Tenshii »

In post 566, MarioManiac4 wrote:Because Kawso is town and hawk/fitz/beeboy haven't rly done Productive Things at all.
Why is Kawso town?
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Post Post #577 (ISO) » Fri Jun 02, 2017 9:42 am

Post by GameNBurger »

In post 554, Sesq wrote:i feel like im stuck right now

and kinda want to lynch comm

but im not sure
Now this I'd really like to hear more about
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Post Post #578 (ISO) » Fri Jun 02, 2017 9:42 am

Post by CommKnight »

Actually... even if Seer and Cop check same person... 2/6 scum are COMPLETELY immune to investigation and 2/6 scum are the very docs that would protect the investigative from the other team as the other investigative will find and have lynched. So any guilty checks I find are a 50/50 mafia goon/doc. Keeping me alive can essentially remove Mafia's Doc from play if I were to find them for the Wolves and vice versa.

I mean keeping me alive, removes any and all protection from the Seer if I find Mafia Doc before Seer finds either Wolf Goon or Doc.
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Post Post #579 (ISO) » Fri Jun 02, 2017 9:46 am

Post by CommKnight »

I cannot clear anyone, I can only say they aren't Mafia goon/doc. If the wolves let me die tonight, they leave a Seer out there who can out two of them to the mafia, town and vigilante. So by allowing me to die, leaves them open to being caught by a Seer who the mafia could protect.
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Post Post #580 (ISO) » Fri Jun 02, 2017 9:46 am

Post by Balki B »

In post 572, GameNBurger wrote:Okay i figured out the broken chain in your thinking, I see why you're confused now

Cop just sees whether a person is mafian or not, seer just sees (heh) whether someone is wolf or not

Without clears from both no town is ever cleared by a cop read alone

So yeah it literally beneficial to keep him alive with no downsides.
Hey,
thanks so much for figuring out the broken chain in my thinking
. I knew that, and yet I am thinking these juvenile-ridiculous-shut-the-fuck-up thoughts anyway. So I didn't miss a premise. I know the rules, and I actually think this.

I have a gift for you, which is that I've figured out the broken chain in your thinking:

"So yeah it literally beneficial to keep him alive with no downsides."

This is absurd. Here are two downsides. (1) Wolf Doc may protect one person. Using Wolf Doc on Cop means Wolf Doc can't protect a Wolf from Vig and Mafia Kills. Wouldn't you call that a downside? (2) Wolves are playing against the town too. It is so much easier as town to lynch if we have a Town Clear to rely on instead of a free-for-all with 6 scum manipulating us away. This is a second clear downside to Wolves dedicating their Doc, day-after-day, to saving Town's clear.
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Post Post #581 (ISO) » Fri Jun 02, 2017 9:48 am

Post by MarioManiac4 »

literally everything kawso said feels genuine
i can completely understand where he is coming from and i buy his explanations for everything. it just fits.
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Post Post #582 (ISO) » Fri Jun 02, 2017 9:57 am

Post by podoboq »

Official Vote Count 1.21
LynchingWith 17 votes in play, it takes 9 to lynch.

DeltaW
(4): MarioManiac4, Siblings Pet Doggo, Sesq, Tenshii
Kawso
(3): Hawk, havingfitz, beeboy
GameNBurger
(3): CommKnight, Almost50, Gamma Emerald
CommKnight
(2): EchoVision, Flubbernugget
Almost50
(1): Bellaphant
MarioManiac4
(1): DeltaW

Nobody
(3): Kawso, Balki B, GameNBurger


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: (expired on 2017-06-13 01:40:00)
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Post Post #583 (ISO) » Fri Jun 02, 2017 10:01 am

Post by GameNBurger »

Alright I give up Balki just waste your vote on a the cop

No downsides is a hyperbole sure but It has way less downsides then taking a chance that the UNCC'd cop is actually scum and the cop is scared that the wolves are too stupid to do the win win scenario of protecting the cop

ALso mario said it better than i ever could
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Post Post #584 (ISO) » Fri Jun 02, 2017 10:07 am

Post by GameNBurger »

In post 578, CommKnight wrote:Actually... even if Seer and Cop check same person... 2/6 scum are COMPLETELY immune to investigation and 2/6 scum are the very docs that would protect the investigative from the other team as the other investigative will find and have lynched. So any guilty checks I find are a 50/50 mafia goon/doc. Keeping me alive can essentially remove Mafia's Doc from play if I were to find them for the Wolves and vice versa.

I mean keeping me alive, removes any and all protection from the Seer if I find Mafia Doc before Seer finds either Wolf Goon or Doc.
Which is troubling, espescially if the seer ever claims and the two of you start working together

So alone you guys put the other one in danger if you find someone whos not town alligned

And even if you guys worked together theres some serious Fairy Godfather in play with two godfathers in play

So itd take 3 days of keeping both alive and coordinated in order to finally get a pool of possibly confirmed town

As long as you found both tho we could both lynch and then vig shoot since doctors cant target themselves from what i remember reading

Hm okay there are a lot of implications with having an outted cop during multiball

This is interesting
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Post Post #585 (ISO) » Fri Jun 02, 2017 10:09 am

Post by MarioManiac4 »

How about we don't help scum work out what their best move is here?
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Post Post #586 (ISO) » Fri Jun 02, 2017 10:26 am

Post by GameNBurger »

In post 585, MarioManiac4 wrote:How about we don't help scum work out what their best move is here?
Sorry my bad

I guess If anything I'm wondering if its best if seer comes forward as well so we can atleast be able to flush people out effectively, espescially since neither scum group has a roleblocker

Idk I'm not suggesting it should happen but I'm more wondering what your guys thoughts on this is
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Post Post #587 (ISO) » Fri Jun 02, 2017 10:28 am

Post by MarioManiac4 »

sounds like an objectively bad strategy tbh
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Post Post #588 (ISO) » Fri Jun 02, 2017 10:45 am

Post by Gamma Emerald »

I say seer comes out d2
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Post Post #589 (ISO) » Fri Jun 02, 2017 10:47 am

Post by MarioManiac4 »

I say we stop discussing theory and start flashwagoning Delta
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Post Post #590 (ISO) » Fri Jun 02, 2017 10:48 am

Post by Gamma Emerald »

Why Delta
iirc he seems to get scumread quite a bit as Town
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Post Post #591 (ISO) » Fri Jun 02, 2017 10:49 am

Post by MarioManiac4 »

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Post Post #592 (ISO) » Fri Jun 02, 2017 10:50 am

Post by MarioManiac4 »

Why should I vote GNB with you?
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Post Post #593 (ISO) » Fri Jun 02, 2017 10:52 am

Post by Gamma Emerald »

I can vote Delta
Game seems to not be really scumhunting honestly imo
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Post Post #594 (ISO) » Fri Jun 02, 2017 10:52 am

Post by MarioManiac4 »

I get the opposite impression. He seems to be scumhunting genuinely.
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Post Post #595 (ISO) » Fri Jun 02, 2017 10:56 am

Post by Gamma Emerald »

Eh I think my feelings on Game are getting cold
VOTE: Delta but will likely revisit GNB
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Post Post #596 (ISO) » Fri Jun 02, 2017 11:35 am

Post by Almost50 »

In post 483, Balki B wrote:@Ali, I knew what you were doing! (even though I'm a dumb noob).

@Game, explain why scum Doggo does that. And then explain why scum Doggo retracts.

@Town, the moment Comm claimed Cop, his (lowish) odds of being Town went down a lot. Now we can be pretty sure that he's one of the 6 scumslots or Cop. 1/7 Town. If he's Cop, it would be bad to lose Cop, but not such a big deal to lose outed Cop. Given the groundswell of vigor behind the Comm wagon, And his general flailing, I think that a scum-aligned survivalist/PR fishing motivation is very likely.
VOTE: Balki B

THIS IS SCUM!

Like, I did explain that if he was Cop there's a GOOD chance that the WW Doctor should protect him for the WWs own benefit.

And I also explained how he could be VT playing (the claim came prematurely out of nowhere, and in a SPOILER)

Plus, there's no good reason for a WW to claim Cop (only makes them a prime target for the Mafia NK)m so even that bit is manipulative. The fact is Comm could be Cop, Mafia or a VT, and I'm VERY MUCH leaning the latter.

But, NO. Balki wants to lynch him for fear he might be the Cop still. There is absolutely NO TOWN MOTIVATION behind this proposition.

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Post Post #597 (ISO) » Fri Jun 02, 2017 11:35 am

Post by Flubbernugget »

In post 380, Sesq wrote:
In post 357, Flubbernugget wrote:Someone who is asked why I think Sesq is scum

They've made two bad votes so far and that's the entirety of their play
was gonna get on comm but thats l1

you dont know my meta do you
Don't care about your meta

The only information to go off with you is bad votes
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Post Post #598 (ISO) » Fri Jun 02, 2017 11:38 am

Post by Sesq »

well, in this game

but look through my past
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Post Post #599 (ISO) » Fri Jun 02, 2017 11:43 am

Post by Almost50 »

In post 524, Gamma Emerald wrote:
In post 367, Almost50 wrote:Preliminary reads:

No STRONG TRs
Town Leans on: CommKnight, Kawso, Flubbernugget
Null/Town: beeboy, Balki B
Null: Bellaphant, Tenshii, MarioManiac4, GameNBurger, EchoVision
Scum Leans: Gamma Emerald, Sesq, Hawk, havingfitz, Siblings Pet Doggo, DeltaW

Can lynch any of the bottom six
Explain most of these please
Especially your scumreads
Not willing to explain any Town reads/Leans at the moment, as it defies my whole scum hunting process in this game.

As for the Scum Leans: They were PoE, mostly.

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