Page 5 of 44

Posted: Mon Sep 01, 2014 9:43 am
by shos
that was to post 96, lol.
proceed.

Posted: Mon Sep 01, 2014 9:44 am
by gameplay506
If ika is town I am pretty sure analysing his wagon correctly tomorrow will bring us to scum

Posted: Mon Sep 01, 2014 9:45 am
by vezokpiraka
shos wrote:that ^ is a really good post. I forgot it's a cult game. maybe he just wants to be recruited? a roleblocker is valuable for cult. that point is really good though.
however..
Mod: if cult recruit a PR, does it keep its powers?


Probably the mod won't respond to this, but I assume so.

Posted: Mon Sep 01, 2014 9:45 am
by gameplay506
Actually from what I've played on epicmafia and shit I think it doesn't keep any powers. Otherwise the cult would be really really op.

Posted: Mon Sep 01, 2014 9:46 am
by vezokpiraka
Also

vote ika


That last post was pretty much a scumclaim. If he was town he would've tried to fight off his lynch at least.

Posted: Mon Sep 01, 2014 9:46 am
by gameplay506
Oh god now this wagon was obviously scum/cult motivated.
I am awaiting the analysis tomorrow.

Posted: Mon Sep 01, 2014 9:47 am
by ika
sorry to make this an unintrestig game....

rolled the dice and this is what happens...

Posted: Mon Sep 01, 2014 9:47 am
by gameplay506
lol were you cult?

Posted: Mon Sep 01, 2014 9:58 am
by Rob14
Vote Count #1.4 (FINAL):


ika:
ZZZX, Klazam, Knight of Cydonia, shos, Flames682, LynxKuroneko, vezokpiraka (7)
Klazam:
Mr_Ree, Baezu (2)
Knight of Cydonia:
gameplay506 (1)
Flames682:
insanity018 (1)
Baezu:
ika (1)
shos:
Who (1)

Not Voting:
None.

With 13 people alive, it takes 7 to lynch.


V/LA:
None.

Deadline:
(expired on 2014-09-14 17:10:00)

Posted: Mon Sep 01, 2014 10:00 am
by Rob14
shos wrote:Mod: if cult recruit a PR, does it keep its powers?


Yes, a cult recruit as an action results in a PR losing their powers.

Posted: Mon Sep 01, 2014 10:15 am
by Rob14
You stare at the floor as the people around you act out their own personal version of normal. The group session has evolved the same way it always does, from a carefully structured meeting to a glimpse into pure insanity.
These
people belong in the asylum,
not you
. But no one would listen if you tried to tell them that, so it's best to just keep silent and wait the screaming out. You've sat through it a thousand times before, and it's always the same.

You hear a crash and a strange gurgling sound. Your look of disinterest turns to surprised horror as you look up and notice that an inmate is lying on the ground thrashing back and forth, grasping desperately at his throat. From the crimson liquid spurting in all directions and pooling on the floor, it's clear what's happened here. Maybe these group sessions aren't
always
the same, but you suddenly wish they were.


Identifier:
1088
Diagnosis:
Delusional Disorder
Expected Time to Release:
N/A - Permanent

Date and Time of Death:
REDACTED


Manner of Death:
Exsanguination resulting from bleeding of the external and interior jugular veins

Latest Notes:
Patient exhibited signs of severe delusions, often portraying himself as a religious figure. Recently, patient exhibited increasingly manipulative behavior resulting in other patients accepting him as a person of authority. This doctor recommended immediate relocation to avoid the patient from manipulating other patients further, but the request was declined on budgetary grounds. Latest individual sessions indicate alarming thoughts of aggression towards others, particularly anyone who interferes with the delusions of the patient.


ika,
Cult Leader
, has been lynched Day 1.

Night 1 begins. Please submit all night actions within (expired on 2014-09-03 17:15:00).

Posted: Wed Sep 03, 2014 11:25 am
by Rob14
The images of the blood pooling around the deceased patient's body haunt you well into the night. Worst still, you remember the stunned look on the doctor's face. Clearly, he was as invested in the group session as you had been. He would be of no use to determine who had caused such a violent action, which means it could happen again. Tossing and turning throughout the night, you keep the door of your cell in sight throughout. If the killer decides to target you next, you'll at least put up a fight.

But of course, that's complete nonsense. All the other patients are locked up in their own cells, so no-one's coming to get you at night. Unless it was a staff member. Surely, the staff wouldn't do something so violent. Images flash past your eyes of an orderly barking at you to get in line, of a doctor looking at her patient's with thinly veiled contempt, of a maintenance worker tripping another patient and laughing as his face smashes against the floor. It becomes quickly apparent that you cannot dismiss the staff so quickly.

As the night draws on, your muttering becomes a steady chanting of a mantra that you hope will keep you alive until your release: Watch everyone; trust no-one. The scene that you stumble upon the next morning only serves to validate how cautious you must be.


Identifier:
1508
Diagnosis:
Schizophrenia
Expected Time to Release:
N/A - Permanent

Date and Time of Death:
REDACTED


Manner of Death:
Blunt force trauma to the head

Latest Notes:
Patient experienced vivid hallucinations and displayed evidence of complicated paranoid delusions. Patient often believes he's being kept in a prison camp as a war prisoner, and acts hostilely towards all staff members. Medication showed promise originally, but does not appear to be effective due to a combination of a strong tolerance and a violent refusal to take medication. After this doctor nearly had a finger amputated after receiving a bite from the patient while administering medication, it is recommended that the prisoner only be medicated when his hallucinations lead to behavior that is an immediate threat to asylum personnel. Sedatives are highly recommended before administration of medication.


Identifier:
5295
Diagnosis:
Antisocial Personality Disorder
Expected Time to Release:
N/A - Permanent

Date and Time of Death:
REDACTED


Manner of Death:
Acute cardiac failure resulting from the shock of multiple stab wounds

Latest Notes:
Patient exhibits extreme aggressive tendencies and a complete disregard of human life and emotions. Typically prescribed medication has proven temporarily successful in tempering more violent outbursts, but is universally followed by even more intense violent tendencies as medication wears off. The maximum safe dosage has caused the same response, and it is currently advised to use medication only as necessary for sedation. If it were up to this doctor, this patient would be sedated around the clock. The patient poses an ongoing risk to everyone and everything he comes in contact with.


shos,
Town Schizophrenic
, has been killed Night 1.
vezokpiraka,
Mafia Non-Consecutive Vanillizer
, has been killed Night 1.

Day 2 has begun. With 10 people alive, it takes 6 to lynch.

Deadline: (expired on 2014-09-17 18:25:00)

Posted: Wed Sep 03, 2014 11:29 am
by Klazam
Whats a schizophrenic?

Posted: Wed Sep 03, 2014 11:33 am
by Flames682
There is probably a town vig in this game due to the scum's death.

Posted: Wed Sep 03, 2014 11:40 am
by Klazam
Or a serial killer.

Just saying.

Okay. We got the cult leader, which is great, but it unfortunately gives us less information. Both mafia and town has decent reason to want cult gone. I'm gonna be looking over the wagon to see who had weak or opportunistic reasonings, and im also gonna be isoing vezokpiraka after i finish with work.

Posted: Wed Sep 03, 2014 12:05 pm
by Baezu
I will be doing a vca as soon as I get a chance

Posted: Wed Sep 03, 2014 12:18 pm
by LynxKuroneko
Not much to ISO on vezok, unfortunately. Only voted gameplay506 early on, which probably doesn't say much.

Posted: Wed Sep 03, 2014 12:34 pm
by Baezu
Knight of Cydonia: LynxKuroneko, Baezu (2)
gameplay506: Flames682, Klazam (2)
Flames682: 
shos
, insanity018 (2)

Not Voting: Knight of Cydonia, ZZZX,
Mr_Ree
, gameplay506,
ika
,
vezokpiraka
, Who



Knight of Cydonia: LynxKuroneko, Baezu (2)
gameplay506: Flames682,
vezokpiraka
(2)
Flames682: 
shos
, insanity018 (2)
Klazam: 
Mr_Ree
, gameplay506 (2)
Who: 
ika
(1)
shos
: Who (1)
ika
: ZZZX (1)
vezokpiraka
: Klazam (1)

Not Voting: Knight of Cydonia



ika
: ZZZX, Klazam, Knight of Cydonia,
shos
, Flames682 (5)
Klazam: 
Mr_Ree
, Baezu (2)
Knight of Cydonia: LynxKuroneko, gameplay506 (2)
gameplay506: 
vezokpiraka
(1)
Flames682: insanity018 (1)
Baezu: 
ika
(1)
shos
: Who (1)

Not Voting: None.



ika
: ZZZX, Klazam, Knight of Cydonia,
shos
, Flames682, LynxKuroneko,
vezokpiraka
(7)
Klazam: 
Mr_Ree
, Baezu (2)
Knight of Cydonia: gameplay506 (1)
Flames682: insanity018 (1)
Baezu: 
ika
(1)
shos
: Who (1)

Not Voting: None.

Who and insanity: totally null. Please play this game or replace out if you can't.
ZZZX: also null, but interesting to note that he led the wagon on the cult leader.
Klazam and Ree - conf towns. They should be town bloc. Don't ask me why I know about Klazam and Ree is mod confirmed. (why didn't they kill him?)
gameplay - seems town
Knights - some of their posts make me cringe and I still don't trust them. Let's see how they do today.
flames and lynx - leaning town on both

Ree, klazam: what can you two make out of these VCs?

Posted: Wed Sep 03, 2014 12:36 pm
by Knight of Cydonia
Given gameplay's... less than stellar introduction of himself D1 a vote on him is pretty much nothing.

shos' choice (presumably by the mafia, unless something really weird went down) as the mafia kill is interesting. Again, very little to go on, went on me for not taking part in the (short) RVS and then jumped on the ika wagon.

Baezu wrote:Knights - some of their posts make me cringe and I still don't trust them. Let's see how they do today.


Care to explain? I like to actually have something to defend myself from rather than feelings and cringes. :giggle:

Posted: Wed Sep 03, 2014 1:21 pm
by Baezu
Knight of Cydonia wrote:
shos wrote:^^^ can we already lynch this


gameplay506 wrote:
shos wrote:^^^ can we already lynch this

I am actually ok with Knight.

VOTE: Knight

Gonna have to check him tho


So I'm being wagoned by someone who types like they're fresh off the short bus because... uh... something about how everyone has to take part in the RVS because none of you have been playing long enough to dare play remotely differently; and a guy whose first post was "yo I'mma sheep you brah" and has proceeded to sheep someone

Don't worry, I'll forgive everyone if they're
less than optimistic
about this wagon

Also continuing with this mass roleclaim is still REALLY DUMB YO


The thing that's been nagging me is the way you've insulted people, including this post. I've very often seen scum be belligerent and confrontational and trying to throw their weight around. I've also seen town do this but I guess I tend to listen more to the confident one and less to the coercive ones.

Posted: Wed Sep 03, 2014 1:45 pm
by Klazam
i have to say that I'm a bit mentally disconnected from mafia at the moment. i need a break from the game, maybe a few days should clear things up.

v/laish for 2 days

Posted: Wed Sep 03, 2014 2:40 pm
by Mr_Ree
Spoiler: VCA
Baezu wrote:Knight of Cydonia: LynxKuroneko, Baezu (2)
gameplay506: Flames682, Klazam (2)
Flames682: 
shos
, insanity018 (2)

Not Voting: Knight of Cydonia, ZZZX,
Mr_Ree
, gameplay506,
ika
,
vezokpiraka
, Who



Knight of Cydonia: LynxKuroneko, Baezu (2)
gameplay506: Flames682,
vezokpiraka
(2)
Flames682: 
shos
, insanity018 (2)
Klazam: 
Mr_Ree
, gameplay506 (2)
Who: 
ika
(1)
shos
: Who (1)
ika
: ZZZX (1)
vezokpiraka
: Klazam (1)

Not Voting: Knight of Cydonia



ika
: ZZZX, Klazam, Knight of Cydonia,
shos
, Flames682 (5)
Klazam: 
Mr_Ree
, Baezu (2)
Knight of Cydonia: LynxKuroneko, gameplay506 (2)
gameplay506: 
vezokpiraka
(1)
Flames682: insanity018 (1)
Baezu: 
ika
(1)
shos
: Who (1)

Not Voting: None.



ika
: ZZZX, Klazam, Knight of Cydonia,
shos
, Flames682, LynxKuroneko,
vezokpiraka
(7)
Klazam: 
Mr_Ree
, Baezu (2)
Knight of Cydonia: gameplay506 (1)
Flames682: insanity018 (1)
Baezu: 
ika
(1)
shos
: Who (1)

Not Voting: None.

Who and insanity: totally null. Please play this game or replace out if you can't.
ZZZX: also null, but interesting to note that he led the wagon on the cult leader.
Klazam and Ree - conf towns. They should be town bloc. Don't ask me why I know about Klazam and Ree is mod confirmed. (why didn't they kill him?)
gameplay - seems town
Knights - some of their posts make me cringe and I still don't trust them. Let's see how they do today.
flames and lynx - leaning town on both

Ree, klazam: what can you two make out of these VCs?


For me, personally, it's mostly useless. sorry. Town didn't get lynched, third party did. I doubt vezo would have bussed so early in the game but seeing how gameplay made some questionable posts right off the bat, you can't even rule out bussing.

Posted: Wed Sep 03, 2014 3:19 pm
by insanity018
Phone posting as I'm not home right now but...

Who and insanity: totally null. Please play this game or replace out if you can't.


Sorry if you managed to lynch someone 18 hours after I last posted :roll:

Proper thoughts when I get home later today.

Posted: Wed Sep 03, 2014 3:47 pm
by Who
Why would VCA have been useful had town been lynched?

The mafia would want to lynch the cult or the town. They don't know who's cult and who's town until cult is lynched. Therefore, their votes on a cult wagon should be the same as their votes on a town wagon until the cult gets lynched.

Posted: Wed Sep 03, 2014 4:00 pm
by Flames682
Who wrote:Why would VCA have been useful had town been lynched?

The mafia would want to lynch the cult or the town. They don't know who's cult and who's town until cult is lynched. Therefore, their votes on a cult wagon should be the same as their votes on a town wagon until the cult gets lynched.


If town was lynched then there could've been cult in there voting town.

However, cult was lynched, and both scum and town want that gone, so it isn't really useful for day 1 cult lynch.