Mini 1638: Mafia lottery - GG


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Post Post #100 (ISO) » Tue Jan 06, 2015 1:31 am

Post by 2birds1stone »

We won't know at which point he's picked his side, and may not know until it's too late.
W/L/D = 10/10/3

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Post Post #101 (ISO) » Tue Jan 06, 2015 1:32 am

Post by eyestott »

2birds1stone wrote:Doesn't matter what you publicly claim, eyestott, what matters is that you have greater potential to help scum than town, and therefore need to be lynched.

If scum tell me who they are, my best move is to out them to the town.
Therefore, scum wont tell me who they are.
Therefore, i cant co-operate with them.
Therefore, my optimal play is not to make a QT with mafia and work with them.
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Post Post #102 (ISO) » Tue Jan 06, 2015 1:33 am

Post by eyestott »

VOTE: 2birds
He isn't giving me a chance to prove myself, and I don't like it.
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Post Post #103 (ISO) » Tue Jan 06, 2015 1:34 am

Post by 2birds1stone »

eyestott wrote:If scum tell me who they are, my best move is to out them to the town.
No it's not, it'll get you shot.
W/L/D = 10/10/3

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Post Post #104 (ISO) » Tue Jan 06, 2015 1:35 am

Post by House »

eyestott wrote:
2birds1stone wrote:Doesn't matter what you publicly claim, eyestott, what matters is that you have greater potential to help scum than town, and therefore need to be lynched.

If scum tell me who they are, my best move is to out them to the town.
Therefore, scum wont tell me who they are.
Therefore, i cant co-operate with them.
Therefore, my optimal play is not to make a QT with mafia and work with them.


Actually, your optimal play would be to make a QT with scum if you decide to align with them because it would give you that channel of communication.

I'm against you being a neighborizer, and I'm starting to agree with 2b1s... especially so if this raffle goes through as you predict.
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Post Post #105 (ISO) » Tue Jan 06, 2015 1:36 am

Post by 2birds1stone »

Eyestott, I have to respect your most recent vote in the context of your wincon, but the fact that even this early in the game your wincon is forcing you to vote like that should make the problem with keeping you alive clear.
W/L/D = 10/10/3

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Post Post #106 (ISO) » Tue Jan 06, 2015 1:37 am

Post by eyestott »

2birds1stone wrote:
eyestott wrote:If scum tell me who they are, my best move is to out them to the town.
No it's not, it'll get you shot.

Not if im Bulletproof!
DUH
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Post Post #107 (ISO) » Tue Jan 06, 2015 1:38 am

Post by House »

If eyestott does neighborize, whoever gets put in the neighborhood should claim.

Then lynch the claimed neighbor. If no claimed neighbor, lynch eyestott.
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Post Post #108 (ISO) » Tue Jan 06, 2015 1:39 am

Post by eyestott »

Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?
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Post Post #109 (ISO) » Tue Jan 06, 2015 1:40 am

Post by eyestott »

2birds1stone wrote:Eyestott, I have to respect your most recent vote in the context of your wincon, but the fact that even this early in the game your wincon is forcing you to vote like that should make the problem with keeping you alive clear.

Ive asked you this twice already:
How would you feel with me neighborising you?
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Post Post #110 (ISO) » Tue Jan 06, 2015 1:40 am

Post by House »

eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


You prefer the alternative of simply lynching you?
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Post Post #111 (ISO) » Tue Jan 06, 2015 1:43 am

Post by House »

eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


If you're serious about working with town, that should translate into your actions.

Meaning, we should have a say in what you do. Not you simply telling us what you're going to do and expect us to like it.

I'm all for keeping you around if you're being square with us, but you also need to realize that there needs to be a strong show of loyalty on your part to persuade the skeptics among us.
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #112 (ISO) » Tue Jan 06, 2015 1:46 am

Post by eyestott »

House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


You prefer the alternative of simply lynching you?

No.

How about this:
Everyone votes on who they think I should neighborise. This should be their top town read.
This vote will be done like so:
eyestott

I will neighborise the most voted player, which should correlate to the most townread player.
If that person does not say i was in a quicktopic with them, lynch me.
Of course, that means the mafia will try to kill that person, so the winner of the Bodyguard should protect them.
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Post Post #113 (ISO) » Tue Jan 06, 2015 1:47 am

Post by eyestott »

House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


If you're serious about working with town, that should translate into your actions.

Meaning, we should have a say in what you do. Not you simply telling us what you're going to do and expect us to like it.

I'm all for keeping you around if you're being square with us, but you also need to realize that there needs to be a strong show of loyalty on your part to persuade the skeptics among us.

Well, what a coincidence.
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Post Post #114 (ISO) » Tue Jan 06, 2015 1:47 am

Post by House »

eyestott wrote:
House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


You prefer the alternative of simply lynching you?

No.

How about this:
Everyone votes on who they think I should neighborise. This should be their top town read.
This vote will be done like so:
eyestott

I will neighborise the most voted player, which should correlate to the most townread player.
If that person does not say i was in a quicktopic with them, lynch me.
Of course, that means the mafia will try to kill that person, so the winner of the Bodyguard should protect them.


I'd rather you cancel the action. Most mods allow you to do that as long as the cancel is sent in before the deadline.
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Post Post #115 (ISO) » Tue Jan 06, 2015 1:50 am

Post by House »

@eyestott:

Nobody is going to have a reliable town read on D1, and it's the best opportunity for scum to find a private line of communication with you.

This is why I don't want you having it at all, but
especially
on D1.
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Post Post #116 (ISO) » Tue Jan 06, 2015 1:52 am

Post by eyestott »

"-Once a PM is sent, the choice to purchase tickets cannot be undone."
I do believe that this extends to my riggage, but if not, i will cancel my action.
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Post Post #117 (ISO) » Tue Jan 06, 2015 1:55 am

Post by eyestott »

House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


If you're serious about working with town, that should translate into your actions.

Meaning, we should have a say in what you do
. Not you simply telling us what you're going to do and expect us to like it.

I'm all for keeping you around if you're being square with us, but you also need to realize that there needs to be a strong show of loyalty on your part to persuade the skeptics among us.

What would you suggest?
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Post Post #118 (ISO) » Tue Jan 06, 2015 2:00 am

Post by House »

eyestott wrote:
House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


If you're serious about working with town, that should translate into your actions.

Meaning, we should have a say in what you do
. Not you simply telling us what you're going to do and expect us to like it.

I'm all for keeping you around if you're being square with us, but you also need to realize that there needs to be a strong show of loyalty on your part to persuade the skeptics among us.

What would you suggest?


The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #119 (ISO) » Tue Jan 06, 2015 2:03 am

Post by eyestott »

House wrote:
eyestott wrote:
House wrote:
eyestott wrote:Ill ask the mod if I can change my action, though.
Well, thats a stupid plan.
If we lynch whoever claims, who will WANT to claim?


If you're serious about working with town, that should translate into your actions.

Meaning, we should have a say in what you do
. Not you simply telling us what you're going to do and expect us to like it.

I'm all for keeping you around if you're being square with us, but you also need to realize that there needs to be a strong show of loyalty on your part to persuade the skeptics among us.

What would you suggest?



explain.
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Post Post #120 (ISO) » Tue Jan 06, 2015 2:04 am

Post by House »

After hammer vote, assign a numeric value to surviving players (minus you, of course), and use the dice code to select a neighbor.

1. House
2. 2birds1stone
3. Another player
4. Et cetera
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Post Post #121 (ISO) » Tue Jan 06, 2015 2:07 am

Post by eyestott »

Am I not more likely to hit scum on random chance than by everyone voting?
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Post Post #122 (ISO) » Tue Jan 06, 2015 2:08 am

Post by House »

To select 1 of 8 players, for example, you would use:

Code: Select all

[dice]1d8[/dice]


Original Roll String: 1d8 (STATIC)
1 8-Sided Dice: (4) = 4
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Post Post #123 (ISO) » Tue Jan 06, 2015 2:08 am

Post by House »

eyestott wrote:Am I not more likely to hit scum on random chance than by everyone voting?


Considering town outnumbers scum, no.
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Post Post #124 (ISO) » Tue Jan 06, 2015 2:08 am

Post by House »

People can be duped. Random is random.
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