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Post Post #100 (ISO) » Mon Aug 17, 2020 2:40 am

Post by shellyc »

In post 98, Frogsterking wrote:It seems important to clarify that by keeping the pressure low early on I wasn't promoting passive play I was promoting cooperation, less anxiety inducing situations etc., followed by applying pressure later when you've found an ideal target (if necessary.) It also seems important to clarify that by letting mafia force the interactions I was promoting the idea that as town we don't need to throw dirt and create conflict 1)early on 2) just for the sake of getting reactions. It seems like we agree about this in general except for shelly.

I see that you feel I misrepresented what you were saying Mush and I apologize for that and it was unintentional. I feel like in general we are on the same page about best play for town.

I also wanted to point out that making scum force interactions does help to identify them. In a game where neither of the scum players are getting townread and the town is getting along the scum will be forced to make something happen eventually or they will be lynched. I think that identifying forced interactions vs organic interactions is a foundational concept of this game. My thoughts are that if you as the town start tunneling someone to see how they react the scum don't need to force anything to happen because you are doing it for them.

At the moment I am most interested in hearing more from rock, Magik and Redados. I also find it hard to imagine a universe where I'm voting for Mush on d1.
Yeah ok I get it, taking the slow route and not bombarding the thread.
Interactions happening are when we get reads off people, I think scum forcing them would make town misdirected. If town tunnels someone, apathetic or lurking scum would get called out for not voicing their opinion
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Post Post #101 (ISO) » Mon Aug 17, 2020 2:45 am

Post by shellyc »

Readslist (for now)
Mush

MagikHorse

Italiano

Frogster

Redados


Cannot read rocknil / Tatsuya Kaname / loz due to lack of posts
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Post Post #102 (ISO) » Mon Aug 17, 2020 3:22 am

Post by Nahdia »

Prodding rocknil. Seeking replacement for Tatsuya Kaname.
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Post Post #103 (ISO) » Mon Aug 17, 2020 3:36 am

Post by Nahdia »

Fredrick A Campbell replaces Tatsuya Kaname.
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Post Post #104 (ISO) » Mon Aug 17, 2020 4:03 am

Post by Fredrick A Campbell »

Currently at post 20 and going to sleep.
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Post Post #105 (ISO) » Mon Aug 17, 2020 5:56 am

Post by MagikHorse »

In post 81, Redados wrote:Prefacing by saying that this is probably NAI at this point, but I was curious so I assumed everyone else would be too:

Post count -
loz:
0

ItalianoVD:
7

shellyc:
14

Redados:
23

rocknil:
1

MUSHSHAGANA:
16

MagikHorse (SE):
7

Tatsuya Kaname (SE):
2

Frogsterking (SE):
4
This is not really helpful, given that anyone can simply scroll down to the bottom of the page, click "activity overview", and see every player's postcount at any moment. You can even get to everyone's ISOs from there too, just as you can by clicking the "ISO" button right next to the post number.

Are you just curious, or think there's something to gain from doing this? I'm suspecting the former for now given your preface.
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Post Post #106 (ISO) » Mon Aug 17, 2020 5:58 am

Post by MagikHorse »

In post 90, shellyc wrote:However I now may reflect my read in light of the current posts Redados has made. #81 was useful for comparing the activity levels. Yes... you may say that's NAI, but I feel like this is a protown thing to do.
Really easy towncred here really, if that's the case. Maybe you're not aware of the activity overview I mentioned above, but realistically it's something so easily posted as either alignment and so easy to do that I really can't call it anything but NAI. That's aside from the IIOA angle as well, but that's already been brought up.
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Post Post #107 (ISO) » Mon Aug 17, 2020 6:00 am

Post by MagikHorse »

In post 86, ItalianoVD wrote:Call it anxiety or paranoia, but I’m not gonna feel comfortable with you until you are flipped and we know what your true alignment is.
I don't like this paranoid outlook at all. It makes it particularly hard to take you seriously regarding Shelly, especially as I don't see the biggest thing you've accused her of (repeating others) at all. VOTE: ItalianoVD
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Post Post #108 (ISO) » Mon Aug 17, 2020 6:02 am

Post by MagikHorse »

In post 94, ItalianoVD wrote:Is this you leaving RVS or are you giving an RVS vote off the lack of an RVS vote?
The latter mostly, though a start like that is a good move towards the former.
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Post Post #109 (ISO) » Mon Aug 17, 2020 6:05 am

Post by MagikHorse »

In post 96, shellyc wrote:ONE MORE THING - how do you link posts lol, I have literally no idea

Code: Select all

[post]0[/post]
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Post Post #110 (ISO) » Mon Aug 17, 2020 6:08 am

Post by MagikHorse »

In post 98, Frogsterking wrote:
In post 94, ItalianoVD wrote:
In post 41, MagikHorse wrote:Finally got back home to see a whole lot of fluff before I've even gotten a chance to play. I hope this isn't going to be one of those all fluff no stuff games.

I don't like the lack of RVS vote from Frogster though. Even if it's not much a vote is still the only way for town to make any headway, especially at this stage of the game. As an SE he should know that.
VOTE: Frogster
Is this you leaving RVS or are you giving an RVS vote off the lack of an RVS vote?
This is my RVS vote.
Why are you answering questions directed at me?
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Post Post #111 (ISO) » Mon Aug 17, 2020 7:00 am

Post by MUSHSHAGANA »

I'm glad I'm not the only one who feels uncomfortable with the dynamics of Shelly, Redados and Italiano. Redados has, at least, modified his play after having been called out to something that could be considered more pro-town, but Shelly is hyper-focused on Redados and Italiano is hyper-focused on Shelly. This doesn't help anyone else make any decisions at all, and might very well end up with two mis-eliminations to satisfy the paranoia of these three so we can actually get down to business.

I have no intent of listing reads quite yet, but this is not good play for town from Shelly and Italiano. I think they should back up and focus attention on other people altogether for a while. Especially Italiano, who hasn't so much as sniffed in the direction of other players, as far as I can tell.

Now then...



Shelly, if town "tunnels" someone, scum don't need to say much to come across as town that's just late to the party. "Yeah, I'm honestly here on this wagon. I have nothing to add, everyone else has made my arguments for me. I think it's the right idea." Scum shouldn't be allowed to direct the conversation either, but if town gets stuck on "YES WE HAVE THE ANSWERS" scum doesn't need to do anything except not rock the boat too much.



Frogster, you have a dependent chain of events for "scum forcing interactions" being a good idea, whether you recognize the chain or not.
First, town has to town read most of town.
Second, town has to mostly not town read at least one scum.
Third, town has to be mostly coordinating rather than throwing suspicion at or questioning each other.
Only if all three things are true does scum have to try to steer the ship, so to speak. I'd like to point out that we can't get reads on enough of the players to fulfill the first chainlink yet, and we are ALL bickering too much for the third link to be fulfilled.

Letting scum force interaction at this stage is a TERRIBLE idea.

I'm really not a fan of how you're spinning my desire to be able to get reads on the majority of players. It's making something that's fairly pro-town into a vehicle for highly pro-scum play, and that is just not a good look at all on you, particularly with how town read I seem to be.

I've mentioned before: I tend to jump the gun, and I am aware of that tendency. So I'm just going to ask if anyone else feels like my words and intent might be getting twisted for hidden motives here. Because I have that feeling, I feel it in my bones, and I don't like it at all.

VOTE: Frogsterking

I always feel more comfortable having voted, and this feels like the right place to rest my vote for the time being.



I also want to bring up that MagikHorse has made himself one of my favorites with just the recently-passed flurry of posts. These are direct, cutting posts that aren't over-determined or stuck on irrelevancies. Good stuff for town, though I have yet to feel comfortable giving reads out.



And last for now, notes on why I'm avoiding giving a player overview or a reads list for so long.

Remember how I mentioned pattern-matching before?

I'm seeing patterns in all of the active users. Some I'm curious about, some I just plain don't like, all of them I want to avoid drawing too much attention to until I have reached a conclusion about the patterns I'm seeing.

If you've posted more than 6 times, I'm considering you in some way. I won't tell you how or for what until I'm good and ready, because that would give away the patterns and make it too easy to disrupt the picture I'm building. I'm going to sit on these and see what comes of my approach before I try giving reads. So you'll all have to wait a little while longer.
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Post Post #112 (ISO) » Mon Aug 17, 2020 7:32 am

Post by Redados »

Hi, I'm just popping in to say that work has gotten a little hectic and I will catch up on the game tonight. I can't devote any attention to this game until later this evening.
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Post Post #113 (ISO) » Mon Aug 17, 2020 9:20 am

Post by Frogsterking »

In post 111, MUSHSHAGANA wrote:I'm glad I'm not the only one who feels uncomfortable with the dynamics of Shelly, Redados and Italiano. Redados has, at least, modified his play after having been called out to something that could be considered more pro-town, but Shelly is hyper-focused on Redados and Italiano is hyper-focused on Shelly. This doesn't help anyone else make any decisions at all, and might very well end up with two mis-eliminations to satisfy the paranoia of these three so we can actually get down to business.

I have no intent of listing reads quite yet, but this is not good play for town from Shelly and Italiano. I think they should back up and focus attention on other people altogether for a while. Especially Italiano, who hasn't so much as sniffed in the direction of other players, as far as I can tell.

Now then...



Shelly, if town "tunnels" someone, scum don't need to say much to come across as town that's just late to the party. "Yeah, I'm honestly here on this wagon. I have nothing to add, everyone else has made my arguments for me. I think it's the right idea." Scum shouldn't be allowed to direct the conversation either, but if town gets stuck on "YES WE HAVE THE ANSWERS" scum doesn't need to do anything except not rock the boat too much.



Frogster, you have a dependent chain of events for "scum forcing interactions" being a good idea, whether you recognize the chain or not.
First, town has to town read most of town.
Second, town has to mostly not town read at least one scum.
Third, town has to be mostly coordinating rather than throwing suspicion at or questioning each other.
Only if all three things are true does scum have to try to steer the ship, so to speak. I'd like to point out that we can't get reads on enough of the players to fulfill the first chainlink yet, and we are ALL bickering too much for the third link to be fulfilled.

Letting scum force interaction at this stage is a TERRIBLE idea.

I'm really not a fan of how you're spinning my desire to be able to get reads on the majority of players. It's making something that's fairly pro-town into a vehicle for highly pro-scum play, and that is just not a good look at all on you, particularly with how town read I seem to be.

I've mentioned before: I tend to jump the gun, and I am aware of that tendency. So I'm just going to ask if anyone else feels like my words and intent might be getting twisted for hidden motives here. Because I have that feeling, I feel it in my bones, and I don't like it at all.

VOTE: Frogsterking

I always feel more comfortable having voted, and this feels like the right place to rest my vote for the time being.



I also want to bring up that MagikHorse has made himself one of my favorites with just the recently-passed flurry of posts. These are direct, cutting posts that aren't over-determined or stuck on irrelevancies. Good stuff for town, though I have yet to feel comfortable giving reads out.



And last for now, notes on why I'm avoiding giving a player overview or a reads list for so long.

Remember how I mentioned pattern-matching before?

I'm seeing patterns in all of the active users. Some I'm curious about, some I just plain don't like, all of them I want to avoid drawing too much attention to until I have reached a conclusion about the patterns I'm seeing.

If you've posted more than 6 times, I'm considering you in some way. I won't tell you how or for what until I'm good and ready, because that would give away the patterns and make it too easy to disrupt the picture I'm building. I'm going to sit on these and see what comes of my approach before I try giving reads. So you'll all have to wait a little while longer.
I think your dependency chain is an accurate example of the possible late game scenarios I'm visualizing in which town can still win in case there is little aid from prs. I would describe your dependency chain as a win condition following good early town play. I'd imagine you can see how a chain like that is unrealistic on D1 as you pointed out, but could materialize later in a 3-way or 5-way lylo situation as a result of a good D1.

I'm interested in hearing your conclusions about the player patterns and the reads list later and I agree they will be more impactful given some time. I believe this is another benefit of using the full 10 days.

I assure you there was no deliberate attempt to spin what you were saying and my motivation for paraphrasing was to express what I thought you were saying so you could confirm (or in this case deny) that there was a mutual understanding.

I suspect there is an issue with communication rather than underlying ideas about the game because I agree with most of the points you've been making. I suspect the issue is a linguistic one and we are based on different definitions of what letting scum force plays or interactions means. In my mind "forcing an interaction" or "forcing a play" is usually a bad move for the side doing it because it implies the play was unnatural or awkwardly timed (hence it had to be forced in) and will be generally less effective. A "forcing interaction" that is dominant and controls the choices the other side has available is not what I was suggesting we want to allow others to be doing.

The tunneling trio you pointed out is a solid example of what I'm referring to about forcing an interaction (not a forcing interaction.) If the scum team decides to play that way that's fine with me but if it's the town doing that then there will be problems not only today but in the endgame as well.

I believe that Redados, Shelly and Italiano will be receptive to moving forward and focusing on other players. I also believe that the incoming replacements are more likely to be an asset than a liability.
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Post Post #114 (ISO) » Mon Aug 17, 2020 9:38 am

Post by ItalianoVD »

Sooo, not much else going at the moment and we still have people who haven’t started playing yet. :facepalm: :igmeou:

With that said I’ve been thinking and I will admit that it’s more about ego here than anything regarding Shelly. I’m gonna back off. It would suck so hilariously bad if shellyc was scum again. :lol: :neutral: :eek:

UNVOTE: shellyc

My tunnel vision isn’t gonna help the town though so...
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Post Post #115 (ISO) » Mon Aug 17, 2020 9:39 am

Post by Frogsterking »

In post 110, MagikHorse wrote:
In post 98, Frogsterking wrote:
In post 94, ItalianoVD wrote:
In post 41, MagikHorse wrote:Finally got back home to see a whole lot of fluff before I've even gotten a chance to play. I hope this isn't going to be one of those all fluff no stuff games.

I don't like the lack of RVS vote from Frogster though. Even if it's not much a vote is still the only way for town to make any headway, especially at this stage of the game. As an SE he should know that.
VOTE: Frogster
Is this you leaving RVS or are you giving an RVS vote off the lack of an RVS vote?
This is my RVS vote.
Why are you answering questions directed at me?
I thought it was directed toward my late RVS vote.
In post 107, MagikHorse wrote:
In post 86, ItalianoVD wrote:Call it anxiety or paranoia, but I’m not gonna feel comfortable with you until you are flipped and we know what your true alignment is.
I don't like this paranoid outlook at all. It makes it particularly hard to take you seriously regarding Shelly, especially as I don't see the biggest thing you've accused her of (repeating others) at all. VOTE: ItalianoVD
I'm also curious to hear more about the repeating others tactic you observed, Italiano.
In post 105, MagikHorse wrote:
In post 81, Redados wrote:Prefacing by saying that this is probably NAI at this point, but I was curious so I assumed everyone else would be too:

Post count -
loz:
0

ItalianoVD:
7

shellyc:
14

Redados:
23

rocknil:
1

MUSHSHAGANA:
16

MagikHorse (SE):
7

Tatsuya Kaname (SE):
2

Frogsterking (SE):
4
This is not really helpful, given that anyone can simply scroll down to the bottom of the page, click "activity overview", and see every player's postcount at any moment. You can even get to everyone's ISOs from there too, just as you can by clicking the "ISO" button right next to the post number.

Are you just curious, or think there's something to gain from doing this? I'm suspecting the former for now given your preface.
I felt like Redados was just being helpful. Redados strikes me as being more agreeable and accommodating.
In post 72, MagikHorse wrote:Okay, so there's an extra game dynamic going on here that I'm not familiar with. I'm gonna have to look at that game sometime when my mind's not addled by my meds.

I'm not seeing how Shelly's really "reposting" though. Could you elaborate on that a little?
Do you mind sharing now about the extra game dynamic you observed, Magik?
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Post Post #116 (ISO) » Mon Aug 17, 2020 9:41 am

Post by ItalianoVD »

Give me a moment to read up on some of the new posts made by MUSH and others.
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Post Post #117 (ISO) » Mon Aug 17, 2020 9:52 am

Post by Frogsterking »

Cool!

It looks like loz may be due for a prod.
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Post Post #118 (ISO) » Mon Aug 17, 2020 9:57 am

Post by MUSHSHAGANA »

In post 117, Frogsterking wrote:Cool!

It looks like loz may be due for a prod.
Check page 4.
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Post Post #119 (ISO) » Mon Aug 17, 2020 10:42 am

Post by ItalianoVD »

For me it’s too early to do reads imo. I don’t do full readslist until everyone has posted and interacted a while, so that’ll come later, hopefully.

Regarding the MUSHSHAGANA/Frogsterking interaction. I get what Frogster is trying to say and I don’t think he was trying to misinterpret anything at least not on purpose; that’s my perception of it anyway. I think you both may be misinterpreting what the other is saying which is why you both seem to be missing each other. And I think the quickness to frame it as a misinterpretation instead of trying to get an understanding of what he was actually trying to say seems a bit unfair. I’m gut reading this as a town v town interaction at the moment, but we’ll see as the day goes on.
In post 107, MagikHorse wrote:
In post 86, ItalianoVD wrote:Call it anxiety or paranoia, but I’m not gonna feel comfortable with you until you are flipped and we know what your true alignment is.
I don't like this paranoid outlook at all. It makes it particularly hard to take you seriously regarding Shelly, especially as I don't see the biggest thing you've accused her of (repeating others) at all. VOTE: ItalianoVD
I get it. I don’t like judging players off of their previous game(s) but the reason this is a bit different is because it was shelly’s very first game on this site and I played with her and she was scum, so I don’t have anything else to base anything on, so it’s not blind paranoia, I think it’s somewhat justified imo. I will be keeping an eye on her though. ;)
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Post Post #120 (ISO) » Mon Aug 17, 2020 12:09 pm

Post by ItalianoVD »

In post 115, Frogsterking wrote:
In post 110, MagikHorse wrote:
In post 98, Frogsterking wrote:
In post 94, ItalianoVD wrote:
In post 41, MagikHorse wrote:Finally got back home to see a whole lot of fluff before I've even gotten a chance to play. I hope this isn't going to be one of those all fluff no stuff games.

I don't like the lack of RVS vote from Frogster though. Even if it's not much a vote is still the only way for town to make any headway, especially at this stage of the game. As an SE he should know that.
VOTE: Frogster
Is this you leaving RVS or are you giving an RVS vote off the lack of an RVS vote?
This is my RVS vote.
Why are you answering questions directed at me?
I thought it was directed toward my late RVS vote.
In post 107, MagikHorse wrote:
In post 86, ItalianoVD wrote:Call it anxiety or paranoia, but I’m not gonna feel comfortable with you until you are flipped and we know what your true alignment is.
I don't like this paranoid outlook at all. It makes it particularly hard to take you seriously regarding Shelly, especially as I don't see the biggest thing you've accused her of (repeating others) at all. VOTE: ItalianoVD
I'm also curious to hear more about the repeating others tactic you observed, Italiano.
In post 105, MagikHorse wrote:
In post 81, Redados wrote:Prefacing by saying that this is probably NAI at this point, but I was curious so I assumed everyone else would be too:

Post count -
loz:
0

ItalianoVD:
7

shellyc:
14

Redados:
23

rocknil:
1

MUSHSHAGANA:
16

MagikHorse (SE):
7

Tatsuya Kaname (SE):
2

Frogsterking (SE):
4
This is not really helpful, given that anyone can simply scroll down to the bottom of the page, click "activity overview", and see every player's postcount at any moment. You can even get to everyone's ISOs from there too, just as you can by clicking the "ISO" button right next to the post number.

Are you just curious, or think there's something to gain from doing this? I'm suspecting the former for now given your preface.
I felt like Redados was just being helpful. Redados strikes me as being more agreeable and accommodating.
In post 72, MagikHorse wrote:Okay, so there's an extra game dynamic going on here that I'm not familiar with. I'm gonna have to look at that game sometime when my mind's not addled by my meds.

I'm not seeing how Shelly's really "reposting" though. Could you elaborate on that a little?
Do you mind sharing now about the extra game dynamic you observed, Magik?
In post 115, Frogsterking wrote:I'm also curious to hear more about the repeating others tactic you observed, Italiano.
So in last game, as you already know shelly was scum. It was her very first game and was sheeping what people were saying so much so practically saying, word for word the exact premise/idea/read, etc. One of the SE players pointed it out, but I saw it as nai and so as I mentioned I townread her for almost the entirety of the game until we got to lylo where I went back and forth before eliminating townie thinking he was scum although it was pretty unlikely. I thought I was thinking outside the box. When I pointed it out in , her post was exactly like it was in our previous game so it immediately stood out to me.

In any event, I don’t like Magik’s framing of it. Even after Redados explained it in he still wants to pressure. @MagikHorse: What else would you like to know? I’d like to know what made my push on Shelly different from Redados’ in your mind? Same question for MUSHSHAGANA.
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Post Post #121 (ISO) » Mon Aug 17, 2020 1:13 pm

Post by shellyc »

So just a quick check-in that I'll read the above posts. Work has been busy.

Just a response to Mush that I'm not being "hyper-focused" on Redados. I expressed a read on every posting player. Though if you think that my FoS on Redados isn't helping town, then I will back off.

Italiano, why do you not like Magik's framing on my "repeat posting"? I definitely wasn't "repeat posting" as you said.

There is now a new dynamic stemming from how Frogster said "let the scum force interactions" and Mush's dislike of these words. I'll weigh in after a comprehensive review - but I think playing passively and letting scum lead us is a bad idea, as I said.
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Post Post #122 (ISO) » Mon Aug 17, 2020 4:09 pm

Post by Fredrick A Campbell »

On the subject of what is the best play for town, I don't think piling votes on one particular player such that they are very few votes away from an execution in the very early game is too useful as I don't think there is a way to conclude the player's alignment from the way the player reacts.

I don't see much to comment on for now. If anyone would like my comment on anything, feel free to make a post on the matter.
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Post Post #123 (ISO) » Mon Aug 17, 2020 4:10 pm

Post by Fredrick A Campbell »

By the way, so there is no ambiguity on what I know, I have finished reading this thread.
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Post Post #124 (ISO) » Mon Aug 17, 2020 4:15 pm

Post by shellyc »

Who do you think is scummiest now, or are you not having reads yet?
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