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Posted: Thu Oct 01, 2020 5:30 am
by Albert B. Rampage
In post 99, lilith2013 wrote:sorry - you rolled a 3 and he rolled a 2, dealing 1 damage.
Did you add my +1 dice?

"You are a Warrior. Add 1 die to your attack rolls."

Posted: Thu Oct 01, 2020 5:32 am
by lilith2013
Yes.

Posted: Thu Oct 01, 2020 5:49 am
by Albert B. Rampage
so i rolled a 2 and a 1 and he rolled a 2

Posted: Thu Oct 01, 2020 6:37 am
by Albert B. Rampage
Pine were you successful at activating the lab?

Posted: Thu Oct 01, 2020 3:41 pm
by Albert B. Rampage
Pine I think you should try to find another lab tonight

Posted: Thu Oct 01, 2020 3:52 pm
by Albert B. Rampage
if we activate like 4 more labs, it will be very hard for town to come back, maybe give IKSF your item and both of you explore a lab while i attack again

Posted: Fri Oct 02, 2020 10:50 am
by Pine
Both labs were activated, so yes :)

Posted: Fri Oct 02, 2020 1:42 pm
by Albert B. Rampage
can you send IKSF your item?

Posted: Fri Oct 02, 2020 8:41 pm
by I Keep Siteflaking
I think you should try to find a weapon. Search for "armory" or something like that.

Posted: Fri Oct 02, 2020 10:30 pm
by I Keep Siteflaking
Instructions:
Spoiler:
1) go to this: https://www.programiz.com/python-progra ... -compiler/
2) delete these 3 lines on the left half of screen
3) copy there my code
4) click run
5) enter data to the right right half of the screen
note: If it bugs in input, just run it again
note2: When Albert attacks Gamma. I think the probabilities are correct, I checked few numbers and it seems to correct.

Code:
Spoiler:

Code: Select all

def chanceToRoll (number, rolls):
  if number < 0 or number > rolls*2:
    return 0
  if rolls == 1:
    return 1/3
  return (chanceToRoll(number, rolls-1) + chanceToRoll(number - 1, rolls-1) + chanceToRoll(number - 2, rolls-1)) / 3

mode = int(input("If you wish to activate lab, enter 0. If you wish to attack, enter 1: "))
if mode == 0:
  myStat = int(input("Enter your knowlege: "))
  activationCost = int(input("Enter how many knowledge to activate the lab: "))
  result = 0
  for i in range (activationCost, myStat * 2 + 1):
    result += chanceToRoll (i, myStat)
  print ("You will activate the lab with probability of: " + str(round(result*100, 1)) + "%")
if mode == 1:
  myStat = int(input("Enter your roll stat: "))
  enemyStat = int(input("Enter enemy roll stat: "))
  bonus = int(input("Enter your bonus to roll (can be negative): "))
  knockOut = int(input("Enter how many damage is needed for KO: "))
  result = []
  for i in range (0, myStat*2 + bonus + 1):
    result.append(0)
  for i in range (0, enemyStat*2 + 1):
    for j in range (0, myStat*2 + bonus + 1):
      if j < i:
        result[0] += chanceToRoll(i, enemyStat) * chanceToRoll(j - bonus, myStat)
      else:
        result[j-i] += chanceToRoll(i, enemyStat) * chanceToRoll(j - bonus, myStat)
  for i in range (0, knockOut):
    print("Chance to deal " + str(i) + " damage is " + str(round(result[i]*100, 1)) + "%")
  a = 0
  for i in range (knockOut, myStat*2 + bonus + 1):
      a += result[i]
  print("Chance to kill the enemy is " + str(round(a * 100, 1)) + "%")

I wrote a program to tell you how likely you are to activate lab/ attack enemy.

Posted: Sun Oct 04, 2020 5:32 am
by Pine
Guys why the fuck are you bussing here. This is not one of the vanishingly-small set of situations where it's a good idea.

Posted: Sun Oct 04, 2020 8:35 am
by Albert B. Rampage
Is there anyone that townreads you, or any other viable player to vote? They pretty much nailed you with the +1 knowledge if there's no case on literally anyone else.

Posted: Sun Oct 04, 2020 8:35 am
by Albert B. Rampage
what should we do?

Posted: Sun Oct 04, 2020 8:36 am
by Albert B. Rampage
I was kind of expecting you to claim a PR or something so we could wagon someone else

Posted: Sun Oct 04, 2020 8:47 am
by I Keep Siteflaking
The case against you is BS and you can deflect the wagon by trying hard enough.

Posted: Sun Oct 04, 2020 8:53 am
by Pine
In post 114, I Keep Siteflaking wrote:The case against you is BS and you can deflect the wagon by trying hard enough.
Exactly.

Posted: Sun Oct 04, 2020 8:53 am
by Pine
Flimsy cases die in darkness, and they'll find something shiny soon.

Posted: Sun Oct 04, 2020 2:32 pm
by Albert B. Rampage
i think we can move the votes from pine if IKSF proposes gamma and pine try to destroy the labs tonight

Posted: Mon Oct 05, 2020 4:31 am
by Albert B. Rampage
Pine I advise you to send us your item just in case you get quickhammered

Posted: Mon Oct 05, 2020 5:36 am
by I Keep Siteflaking
mod
does target know he was operated on to increase/ decrease knowledge? Or there will just be informed about stat increase/ drop?

Posted: Mon Oct 05, 2020 5:38 am
by lilith2013
Players are notified of all actions taken on them, including the factional operation ability.

Posted: Mon Oct 05, 2020 1:55 pm
by Albert B. Rampage
guys i think we have to do 2 things:

IKSF needs to propose a strategy to have Pine and Gamme try to destroy a lab tonight, so we let both live.

Pine needs to give his item to IKSF just in case he gets lynched anyway.

I will unvote Pine when there is another viable bandwagon. It's difficult to justify moving off of him, and then he flips scum, and then I'm screwed, and IKSF is the only one who can carry the game at that point.

Hopefully Pine can dig himself out with some activity and content.

Posted: Tue Oct 06, 2020 3:25 am
by Albert B. Rampage
IKSF you should use your vote, there's no rival bandwagons I can go to and I can't sit on my vote either

Posted: Tue Oct 06, 2020 4:54 am
by Albert B. Rampage
fun and games is trying to peel votes of Pine. nice.

Penguin is back today. If he votes Johnny, we might be able to lynch Johnny instead

Posted: Tue Oct 06, 2020 4:55 am
by Albert B. Rampage
IKSF - don't vote Johnny yet. Let's try to be later on the wagon.