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Posted: Fri Oct 09, 2020 1:30 pm
by shellyc
In post 99, Noraa wrote:well gravedigger is technically like a pr right and like somewhat conftown. Why would they out just like that? idk it doesn't make sense to me bc if they out, scums r just gonna kill him ... right?
gravedigger is negative utility, it shows red to trackers and watchers, it's like a trackwatch miller

Posted: Fri Oct 09, 2020 1:30 pm
by shellyc
^ PAGETOP

Posted: Fri Oct 09, 2020 1:31 pm
by EchoVision
npom who’s scum

Posted: Fri Oct 09, 2020 1:32 pm
by Noraa
In post 97, shellyc wrote:
In post 94, Noraa wrote:shelly didn't I play the ~confused~ card hard in doggos tho? :3
the key is tone. this is proooobably your first ever theme or something

see the reactions towards me giving you a gut-TR, it's trying to doubt me / point out logical flaws. scum upon TR'd doesnt do that
not my first theme. mmm I could see why the second point applies though I'm not too sure what scum me would've done upon entering. I'm certain if I was scum, I would've already bombarded my partners with questions. Besides that I'm not sure what I'd have done.
In post 98, shellyc wrote:sigh FOR THE NEWBIES

site meta = miller/ascetic/ negative utility town roles claim d1
why?

Posted: Fri Oct 09, 2020 1:33 pm
by shellyc
echo whos scum

listen im gunna drop a solve next page, this game is very close to solved tbh

titus is town as well. engagement with noraa seemed like solving when scum!titus could just wagon on renny

Posted: Fri Oct 09, 2020 1:34 pm
by shellyc
In post 103, Noraa wrote:why?
imagine this

There is a miller and the cop. miller does not hardclaim
d3 cop checks miller returns red
miller claims, but red check from cop = elim either way so miller gets limmed

imagine in another game cop checks scum returns red
the scum claims miller and doesnt get elimd

miller hardclaim = 1. cop checks are 100% ACCURATE 2. cop no need to waste on miller

Posted: Fri Oct 09, 2020 1:35 pm
by shellyc
now swap miller for gravedigger and cop for tracker and it's the same

Posted: Fri Oct 09, 2020 1:36 pm
by Noraa
Shelly the way u started off this game reminds me a shit ton of ur scum games. Ur scum games always start off looking very very protown. However when ur town, u always start off meh or really scummy :/

Posted: Fri Oct 09, 2020 1:36 pm
by Noraa
In post 105, shellyc wrote:
In post 103, Noraa wrote:why?
imagine this

There is a miller and the cop. miller does not hardclaim
d3 cop checks miller returns red
miller claims, but red check from cop = elim either way so miller gets limmed

imagine in another game cop checks scum returns red
the scum claims miller and doesnt get elimd

miller hardclaim = 1. cop checks are 100% ACCURATE 2. cop no need to waste on miller
makes sense

Posted: Fri Oct 09, 2020 1:39 pm
by shellyc
In post 107, Noraa wrote:Shelly the way u started off this game reminds me a shit ton of ur scum games. Ur scum games always start off looking very very protown. However when ur town, u always start off meh or really scummy :/
this is very wifomy and I can improve at being town

Posted: Fri Oct 09, 2020 1:41 pm
by Rannygazoo
Your avatars are so similar that it’s hard to tell you apart on mobile. Glad you got that sorted out though.

So how does scum claiming miller on d1 factor into the site meta?

Posted: Fri Oct 09, 2020 1:43 pm
by shellyc
In post 110, Rannygazoo wrote:So how does scum claiming miller on d1 factor into the site meta?
scum can do it but 1) it's subject to counterclaims and 2) this is great idea and there are like 2 gravedigger cards

Posted: Fri Oct 09, 2020 1:46 pm
by Rannygazoo
The odds of both of them rolling are very low.

That’s not saying I don’t believe NPOM. It just seems like that meta doesn’t really work in open games like this.

Posted: Fri Oct 09, 2020 1:47 pm
by redcardinal
it also prevents flexibility for claims later so it's a bad scum move

Posted: Fri Oct 09, 2020 2:35 pm
by Assemblerotws
In post 99, Noraa wrote:well gravedigger is technically like a pr right and like somewhat conftown. Why would they out just like that? idk it doesn't make sense to me bc if they out, scums r just gonna kill him ... right?
The only power it has is to create false investigative results, so there's no point in scum killing them.
UNVOTE: Noraa

Posted: Fri Oct 09, 2020 2:39 pm
by shellyc
hey assemble, why that unvote? do you concur with my gut townpings?

Posted: Fri Oct 09, 2020 3:12 pm
by Noraa
In post 115, shellyc wrote:hey assemble, why that unvote? do you concur with my gut townpings?
was wondering this as well

not only are our prfpcs similar, our thought processes r similar. Lel that'll hurt Shellys pride to know she's being compared to the worst mafia player ever :P :P

Posted: Fri Oct 09, 2020 3:20 pm
by shellyc
nahhhh you’re not a discussion mod how are you the worst?

town!me is lacking though - im godawful at obvtowning but I usually have decent reads and charisma

Posted: Fri Oct 09, 2020 3:50 pm
by Titus
How do you have charisma but can't obvtown? The less someone obvtowns the harder persuasion/manipulation is.

Posted: Fri Oct 09, 2020 3:51 pm
by shellyc
i mean in general tbh (as both alignments) im pretty good at persuasion, but my inability to obvtown weakens that as the town alignment

Posted: Fri Oct 09, 2020 4:52 pm
by NoPowerOverMe
In post 102, EchoVision wrote:npom who’s scum
It's the beginning of day one how would I know?

Posted: Fri Oct 09, 2020 5:18 pm
by EchoVision
In post 104, shellyc wrote:echo whos scum

listen im gunna drop a solve next page, this game is very close to solved tbh

titus is town as well. engagement with noraa seemed like solving when scum!titus could just wagon on renny
ico and arachnids are a team; they're posting in their private topic right now instead of in the actual thread
they wanna make that fashionably late entrance but they can't decide who shows up first
whoever shows up first has to bring the alcohol

VOTE: ico

Posted: Fri Oct 09, 2020 5:20 pm
by EchoVision
In post 107, Noraa wrote:Shelly the way u started off this game reminds me a shit ton of ur scum games. Ur scum games always start off looking very very protown. However when ur town, u always start off meh or really scummy :/
let's rock her shit then

Posted: Fri Oct 09, 2020 5:20 pm
by EchoVision
In post 109, shellyc wrote:
In post 107, Noraa wrote:Shelly the way u started off this game reminds me a shit ton of ur scum games. Ur scum games always start off looking very very protown. However when ur town, u always start off meh or really scummy :/
this is very wifomy and I can improve at being town
meh response
noraa you tryna rock this shit or do you wanna rock ico's shit with me since he's not even here yet
or the other person who's name i can't even remember
it starts with an a

Posted: Fri Oct 09, 2020 5:22 pm
by EchoVision
In post 111, shellyc wrote:
In post 110, Rannygazoo wrote:So how does scum claiming miller on d1 factor into the site meta?
scum can do it but 1) it's subject to counterclaims and 2) this is great idea and there are like 2 gravedigger cards
there could be two gravediggers tho, granted ones town aligned ones ww aligned but still
cc-ing would be hard here

wym by number 2