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Posted: Mon Jul 06, 2020 11:21 am
by notscience
I have no problems with the former. I think the latter is going to be too hard logistically

Posted: Mon Jul 06, 2020 11:36 am
by Titus
Ico is in a near impossible situation. No matter what he does, someone will object. We can compare objections later, particularly if we get a scumflip. I am willing to play sheep the leader if Ico wants but I recommend he be as hands off as he feels he can be. Being IC with an outed strategy setup is hard enough. Let's do what we csn to not stall out the game though.

Ship Linen
Investigate Linen

Posted: Mon Jul 06, 2020 12:30 pm
by maxwell
We are absolutely getting rid of NK15 because if we don't that stink is going to be in the air all game and I'm not going to deal with it. If he's somehow actually town he's done more to advance the mafia wincon than any member of the smugglers. The only thing we should be waiting for is setting up an inspection check, and to that extent
absolutely no one else should be voting NK15 yet
- if he's scum he'll be waiting to self-hammer and end the day early. I've gone over the strategy before but I'm going to repeat it here in case anyone skipped my posts:

The port authority should name a pool of 5 players to be inspected, with the goal of hitting scum

We have a limited number of eliminations and I think starting too small is a mistake, hopefully my reasoning becomes clear through this.


If tea is found in that group of 5 players:
  • We eliminate one of those players on day 2
    We split the pool in half, and re-inspect 2 of those players on day 2
    If the d2 elim flips town, we have a tea or no tea result on the second check of 2 players
    From there, we have at worst a guaranteed 50/50 to eliminate scum (if it's no tea, we know the smuggler is in the 2 we didn't check)
    If we miss on day 2 and day 3, we are
    guaranteed
    a scum elimination on day 4, which is necessary to not lose the game.
As a bonus, we get to actually play mafia and not just follow the clear every day by doing this.

If tea is not found in the group of 5:
  • That sucks, but we get to try again.
    Iconeum selects a day 2 elimination with input from the clears
    This time, we choose a pool of 3 players for inspection
    Hopefully, we hit tea this time
    If so, we eliminate 1 player on day 3, and inspect in the remaining 2
    Once again this means we have 1 guaranteed scum elimination
If we miss on the second check somehow it means the scum were in all the top townreads and we will probably lose and deserve it.

Iconeum should basically just not out any further reads or reasoning at this point, only discussion from it should be inspection strategy. If it has questions I'm willing to answer them.

If anyone has issues with this strategy I want them to speak up now.

Posted: Mon Jul 06, 2020 12:42 pm
by Moment
It's almost comical how many of the same cliches you see game after game. "Can't make endgame", "Can't leave it for later", "We'll be wondering all game", so on and so on.

Posted: Mon Jul 06, 2020 12:44 pm
by Something_Smart
"Direct scum motivation"

Posted: Mon Jul 06, 2020 12:44 pm
by Moment
Yes, how clever.

Posted: Mon Jul 06, 2020 12:55 pm
by maxwell
In post 1053, Moment wrote:It's almost comical how many of the same cliches you see game after game. "Can't make endgame", "Can't leave it for later", "We'll be wondering all game", so on and so on.
I do not care. I'm only going to be satisfied with a flip or an investigation clear and as far as I'm concerned it's a waste of a check. We have the ability to cast a pretty decent net thanks to this setup and I refuse to call him a top townread.

Posted: Mon Jul 06, 2020 1:31 pm
by username
In post 1052, maxwell wrote:If tea is not found in the group of 5:
That sucks, but we get to try again.

That actually would be awesome because it would clear five players all at once


Having five clears on day 2 would be pretty damn powerful.

Posted: Mon Jul 06, 2020 1:32 pm
by username
In post 1053, Moment wrote:It's almost comical how many of the same cliches you see game after game. "Can't make endgame", "Can't leave it for later", "We'll be wondering all game", so on and so on.


That's like saying "lynching scum is a cliche"

Posted: Mon Jul 06, 2020 1:53 pm
by Umlaut
In post 1043, username wrote:I especially love following orders from someone who got caught in a lie they made while trying to bark orders
Going to just QFT this before I go about analyzing or writing anything else

Posted: Mon Jul 06, 2020 3:00 pm
by Maki Harukawa
VOTE: NK15
Ship Wheat

Posted: Mon Jul 06, 2020 3:00 pm
by Titus
There's a slight problem with your plan Maxwell but it's antitown to say.

Posted: Mon Jul 06, 2020 3:03 pm
by Maki Harukawa
Oh I just took the time to read maxs post UNVOTE:

Posted: Mon Jul 06, 2020 3:03 pm
by Maki Harukawa
Oh I just took the time to read maxs post UNVOTE:

Posted: Mon Jul 06, 2020 3:04 pm
by Maki Harukawa
Despite the mass increase in noise and mech talk my reads shockingly remain mostly untouched. I'll leave the mech play to everyone else I suppose since the lynch is decided on someone I've had at mostly null.

Posted: Mon Jul 06, 2020 3:57 pm
by maxwell
In post 1057, username wrote:
In post 1052, maxwell wrote:If tea is not found in the group of 5:
That sucks, but we get to try again.

That actually would be awesome because it would clear five players all at once


Having five clears on day 2 would be pretty damn powerful.
That was my thinking initially with this setup, but no, we want to hit scum with the inspections we have available because otherwise we have to hunt in a narrowed down pool and it becomes even easier for scum to guess the TD (and NK15 has already likely done plenty of damage on that front)
In post 1064, Maki Harukawa wrote:Despite the mass increase in noise and mech talk my reads shockingly remain mostly untouched. I'll leave the mech play to everyone else I suppose since the lynch is decided on someone I've had at mostly null.
I don't know how you read everything that happened and come away without an opinion. Just bizarre.

Posted: Mon Jul 06, 2020 5:42 pm
by FakeGod
VoteCount 1.11


NorwegianboyEE [1] - Hel
notscience [3] - Radical Rat, Titus, Menalque
Umlaut [3] - maxwell, GuiltyLion, Moment
Not Known 15 [6] - NorwegianboyEE, Datisi, username, notscience, Umlaut, Alisae

Not Voting [4]
- Something_Smart, Iconeum, Not Known 15, Maki Harukawa

With 17 alive it takes 9 votes to be executed.


Countdown to deadline: (expired on 2020-07-11 13:35:31)


I am shipping...

Linen
[8] - GuiltyLion, Something_Smart, Not Known 15, maxwell, Iconeum, notscience, Umlaut, Titus
Copper
[4] - NorwegianboyEE, username, Radical Rat, Alisae
Wheat
[5] - Datisi, Hel, Moment, Menalque, Maki Harukawa

Let's Inspect...

Linen
[3] - Radical Rat, Alisae, Titus
Copper
[4] - Hel, Moment, maxwell, Menalque
Wheat
[3] - Umlaut, NorwegianboyEE, GuiltyLion

Posted: Mon Jul 06, 2020 6:22 pm
by NorwegianboyEE
Have read the game STOP
Still stand by my vote on NK15 STOP
Would be willing to wagon Datisi as an alternative STOP
Didn’t understand most of the reasoning i’m getting scumread STOP
Internet breaking up constantly STOP
Liking S_S STOP

Posted: Mon Jul 06, 2020 6:30 pm
by Iconeum
i'm not going to hard-direct anyone here...

however for day 1, i think we either make a pool of 3 people that we think will 'flip town'. This should establish a good townblock for tomorrow, at which point we make a second block to investigate for scum in a much smaller pool.

Or we make a pool of 3 to 4 people with the scumblock in them, in which we scumhunt tomorrow

y/n?
on a scale of 1 to dragonite wtf have you been drinking how bad is this suggestion?

Posted: Mon Jul 06, 2020 6:31 pm
by Iconeum
as for a means of work

i think it's ok to have everyone be shipping linnen, and be voting to inspect wheat

and we discuss about who to be shipping wheat (3-4 players?)

Posted: Mon Jul 06, 2020 6:33 pm
by Iconeum
as for exectution, right now NK is just a good choice and alternatively in the 'unknowns' like a Mari

Posted: Mon Jul 06, 2020 6:40 pm
by Iconeum
ship: linnen

inspect: wheat

Posted: Mon Jul 06, 2020 6:50 pm
by maxwell
In post 1068, Iconeum wrote:i'm not going to hard-direct anyone here...

however for day 1, i think we either make a pool of 3 people that we think will 'flip town'. This should establish a good townblock for tomorrow, at which point we make a second block to investigate for scum in a much smaller pool.

Or we make a pool of 3 to 4 people with the scumblock in them, in which we scumhunt tomorrow

y/n?
on a scale of 1 to dragonite wtf have you been drinking how bad is this suggestion?
In post 1069, Iconeum wrote:as for a means of work

i think it's ok to have everyone be shipping linnen, and be voting to inspect wheat

and we discuss about who to be shipping wheat (3-4 players?)
Please take a look at my post earlier in the page, I think the optimal goal is to find scum with our first inspection & use subsequent days to eliminate from that group. We have essentially a very limited number of actions we can take, if our initial pool of suspects is good we can win the game easily but clearing townreads just means we have to then eliminate more people from the pool of unclears on subsequent days, which narrows down the TD further.

Posted: Mon Jul 06, 2020 9:52 pm
by Iconeum
I think 5 is too large of a pool

if you make it 4 i'd put datisi/maki/SS/ + either NK (if we don't exectue him - and with Tea found he's probably first to go anyway) or maybe someone like Moment/notscience in it if we execute NK

Posted: Mon Jul 06, 2020 9:52 pm
by Iconeum
thoughts?