Unlimited hydras, unlimited heads. Anonymous hydras also welcome!
Other Restrictions?:
WoTM; pm me if you have issues with the player list
Deadlines?:
48 hour pregame phase, 10 day discussion, 48 hour voting, 48 hour venge/reveal. Prods are 32+32 hours with caveat that I don't typically replace based on accruing X prods.
Is it possible your game has any mechanically bastard roles or mechanics?
No
Is it possible your game has any procedurally bastard dynamics?
No
Description:
This is a modified take on the setup We Need a Fifth. Here are the differences: 1) No day talk. Mafia can chat during pregame, during voting phases (see rest of description), and during the venge/reveal phase. (I am open to changing back to full day talk if there is popular demand.) 2) Days are separated into discussion phases and voting phases. Discussion can be ended early by a majority vote. Voting phases are done by secret ballot and require ranking all players in order of preference of fading (including oneself). Voting is resolved using the Condorcet voting system. Discussion is still allowed during the voting phase, but the phase ends early if all players have submitted their ballots. Mafia can post ballots in PT if they prefer. Venge/Reveal phase ends after the player/mafia make(s) their choice. Ballots from D1 vote are revealed after venge/reveal phase ends.
Is it possible your game has any mechanically bastard roles or mechanics?
no
Is it possible your game has any procedurally bastard dynamics?
no
Description:
i see the queue is kinda dead so i wanna mod something. this is basic guardians of the fortress, except the flavour and role names have been changed slightly because i wanna write flavour again.
a thing to note:
the players in this game will be included in the flavour writing. the flavour itself won't be anything bad, in fact it will be even tamer than the flavour in ktane.
Posted: Mon Jun 13, 2022 10:13 am
by SirCakez
Pooky has pulled his game from signups.
Datisi may begin signups.