Blitz 2: The Stars My Destination Mafia- GAME OVER!
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- Malakittens
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Malakittens Survivor
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Idk
You just reeked like scum ;-;
But my gambit also failed (I wasn't a vig lol)No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.
Get to know a Mala~Grey<3 4.7.2015- Spiffeh
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Trying to draw the NK (was xshot BP)No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.
Get to know a Mala~Grey<3 4.7.2015- fferyllt
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fferyllt SheTitan of Trajectory
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I'll post the PTs in a little while.
Well done town!
Postgame questions:
- Did the 18 hours til prod, 6 hours to post afterwards rule seem reasonable?
- Would a 48 hour day have been preferable to 72?
- What about the 48 hour night? I thought it was better than 24 hours mostly so players could have downtime every few days.
- Is there anything about the format that you would change?
- My design plans were to make the game design a little more townsided than I ordinarily would because of the short format. I also set things up so that early mass claim would hurt town more than mafia. Was this a reasonable design choice? Why or why not?Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- pignash
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- talah
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talah Mafia Scum
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I beat you there. By a LOT.
What was your role anyway Spiffeh?- Spiffeh
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- talah
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↑ Malakittens wrote:Idk
You just reeked like scum ;-;
But my gambit also failed (I wasn't a vig lol)
To be fair, there was only one NK.
And scum would have needed to be far dumber than they were not to shoot me N1 XD
Though I RB'd huntress FWIW!In the timeless words of a great and revered man: "Blow it out your ass."
A hydra of Rift Adrift, Oil Tycoons and Trust Fund. "In the Oil Rift we Trust."- fferyllt
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fferyllt SheTitan of Trajectory
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Design and mod notes - http://forum.mafiascum.net/viewtopic.php?f=90&t=63788
Four Mile Circus Neighborhood - http://forum.mafiascum.net/viewtopic.php?f=90&t=64095
Sargasso Asteroid Neighborhood - http://forum.mafiascum.net/viewtopic.php?f=90&t=64096
Preteign Compound (Mafia Thread) - http://forum.mafiascum.net/viewtopic.php?f=90&t=64094
Dead Thread - http://forum.mafiascum.net/viewtopic.php?f=90&t=64097
Semi-Spoilered Dead Thread - http://forum.mafiascum.net/viewtopic.php?f=90&t=64107Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- chamber
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chamber Cases are scummy
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- fferyllt
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fferyllt SheTitan of Trajectory
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It's from the novel.
Which by the way is a fairly short read and I recommend it!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Syryana
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In a blitz game this seems reasonable. Since the clock gets stopped when searching for a replacement it's not all that bad. I prefer this to Spiffeh's suggestion though; 6 hours isn't likely to do anything for a lurker other than waste 6 more clock hours before finding a replacement. If you can't post at least once per 24 hours, don't sign up for a blitz game.
I liked the 72 hour day, but I'd also like to see how a 48 hour day works in practice. I do think the day should be longer than night, however.
This was nice and does tend to make for a somewhat less hectic game, but the name of the queue is Blitz after all! I'd like to see a game in a 48/24 format for Day/Night.
See above.
I liked your design overall and I think the scum loss here was primarily due to poor play on the scum's part; ABR mucked his slot up terribly and though DGB did a good job trying to save the slot ultimately it came down to the counterclaim. Town tried really hard to self-combust but Molla kept em in line, thank god. Also great shot on Spiffeh's part; this game could and probably would have gone differently had huntress lived.In the timeless words of a great and revered man: "Blow it out your ass."
A hydra of Rift Adrift, Oil Tycoons and Trust Fund. "In the Oil Rift we Trust."- fferyllt
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fferyllt SheTitan of Trajectory
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I don't know about pretty hard, but I think the decision to try to make it a little townsided to make up for the short days was a mistake in retrospect.
Losing their jailkeeper on day 1 was a real blow to scum, and I think it exposed the rest of the team, unfortunately.
Also, there was stellar in-thread masoning happening which quickly shut down mislynch possibilities. bbmolla, Syryana and Ranger had awesome reads right from the start,Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Syryana
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They did. And though town did have a lot of PRs scum also had a great deal of counterpower; jailkeeper for the townish claim and roleblockery (or even saving a scum from a vig), strongman beats both roleblockery and the one shot BP.
Sure it was swingy as hell, but I don't think it was terribly townsided.
Also,@Ranger, I loved your play here, but I am sort of curious: why the FACK would you watch Molla N1?In the timeless words of a great and revered man: "Blow it out your ass."
A hydra of Rift Adrift, Oil Tycoons and Trust Fund. "In the Oil Rift we Trust."- talah
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talah Mafia Scum
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Thanks for modding ffery!
Bloody interesting setup, clenched for the the full reveal.
↑ fferyllt wrote:
Postgame questions:
- Did the 18 hours til prod, 6 hours to post afterwards rule seem reasonable?
- Would a 48 hour day have been preferable to 72?
- What about the 48 hour night? I thought it was better than 24 hours mostly so players could have downtime every few days.
- Is there anything about the format that you would change?
- My design plans were to make the game design a little more townsided than I ordinarily would because of the short format. I also set things up so that early mass claim would hurt town more than mafia. Was this a reasonable design choice? Why or why not?
- I agree with Spiffeh - I think a 24 hour timer might have been better from my perspective - but then again 18h *did* force me to post either from work or in the morning. However I guess sometimes that was making me post hurried opinions and not be able to allocate a time each day to catch up. Bit against, bit for the less-than-24 hour post timer.
- 48 hour night was fine IMO for the downtime reason you mentioned... however it really depends if the point of these games is to have a short lifetime for the entire game. 24 would have been okay too.
- Format-wise when a 96 hour day was proposed, I actually thought it was a bit short. 4 days I think with 48h nights would be better. 3 days doesn't allow much time to actually scumhunt. But then again I'm really not used to this format so maybe it would just take some getting used to. Also see above.
- I had no idea what was going on with the design. I *thought* I did, but just - nope. It was a really *interesting* design, I'll say that, and had me engaged. Great work on the flavour too! (And very professional and consistent mod-habits. Thanks again :) )- talah
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fferyllt SheTitan of Trajectory
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he and nosferatu were the vanilla townies.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Firebringer
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Wow the game is over!?!?!?!?
First Blitz game finished.
Pro town.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- talah
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- fferyllt
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fferyllt SheTitan of Trajectory
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Yeah I fixed that. I realized I had put in too many Four Mile neighbors after the rolls, but didn't go back and change the lists.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdicCopyright © MafiaScum. All rights reserved.
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