is scum or town not paying enough attention. They seem to have a slow internet connection or at least a slow means of responding to posts, maybe a phone that's not especially fast or something?
In post 1119, Haschel Cedricson wrote:
Similarly, I'm not in favor of No Elimination today because it hands scum a free kill.
Haschel, if you're not in favor of handing scum free kills
why the heck are you opposed to claiming rooms?
Because it gives the scum waaaaaaay too much room to maneuver and at the moment they have a lot more information about how to use game mechanics to their advantage than we do.
Posted: Thu Dec 03, 2020 6:27 am
by Akarin
In post 1135, MURDERCAT wrote:I don't think we have enough info to decide either way so people should just do what they want. I think this is better than random because some people want to group. I think scum will get an extra kill off tonight but what can you do.
Not have everyone just do what they want.
2 NKs is 2 NKs. Someone making a personal choice to gamethrow isn't better than just... not doing that.
Posted: Thu Dec 03, 2020 6:33 am
by TheGoldenParadox
blitzo is just scum
i will case this later
Posted: Thu Dec 03, 2020 6:34 am
by Akarin
In post 1151, Haschel Cedricson wrote:Because it gives the scum waaaaaaay too much room to maneuver and at the moment they have a lot more information about how to use game mechanics to their advantage than we do.
I've spent a bunch of words trying to explain why this is important, and your response is just nothing. Explain why this is "waaaaaay too much information" to the extent that it's worth giving scum an extra NK to prevent them from having. I think it's a pretty high burden and you're not actually giving anything other than meaningless generalities.
scum always have a lot more information about the game mechanics than we do but you're opposed to trying to use what we
do
know to our advantage at all.
I think that requires a lot more justification than "shrug, plans bad"
Posted: Thu Dec 03, 2020 6:42 am
by Akarin
There is a difference between "breaking the game" and using the information in the setup post to avoid giving scum free kills on town.
There's a difference between avoiding giving scum information in general, and avoiding giving scum information at the cost of the death of town.
This is like having a rolecop result that someone is a BP-Townie and not outing that when they're at E-1 because you don't want scum to have the information.
Titus, what is your rationale for this being town me via meta?
Battle, can you te me what your POV of your wagon is?
i'm catching up, but it looks lazy and stupid. like, no reason for votes.
Posted: Thu Dec 03, 2020 7:26 am
by MURDERCAT
In post 1152, Akarin wrote:2 NKs is 2 NKs. Someone making a personal choice to gamethrow isn't better than just... not doing that.
I'm not convinced it is a game throw is the thing and I'm not convinced that grouping prevents an extra NK. I believe it is the better choice but I don't think it's fair to suggest that not giving up info is unilaterally worse.
Posted: Thu Dec 03, 2020 7:28 am
by Akarin
I think it is fair and I've laid out my reasons.
Half the players are just "shrug, plans r dumb"
If there's a sabotage that allows scum to overcome grouping (Lights?) why should we assume it's not better to force them to use that rather than giving them the NK
and
the ability to use another sabotage.
Seems reasonable to assume they can't use all the sabotages at once, just like in Among Us. Do you disagree?
Posted: Thu Dec 03, 2020 7:30 am
by Battle Mage
lol i'll give you kudos...
...for the most bad-faith, scummy ISO-analysis I've ever seen. Like, taking every post I made and trying to construe it in a scummy way is not genuine solving. Poor effort.
In post 8, Gamma Emerald wrote:Alright. I wanna start off with an RQS this game. Questions are as follows:
1) what power role have you not been that you want to try out, and why? Don’t factor in your current role, answer this question assuming you are vanilla this game.
2) If you were scum, who would be your a) D1 miselim push, b) N1 kill, and c) partner you’d want to bus you and go to the end, given each person was the correct alignment for that specific action?
3) What is your skill with mechanic-heavy setups? If you’re not skilled at them, do you intend to get better with practice or rely on others?
4) What is your favorite candy?
5) What would you say is your biggest strength and biggest weakness as town/scum/in general?
1. I'd like to be cult leader in a game where my entire cult didn't bus me to death.
2.a. probably you b. probably Titus c. Pooky or DGB
3. Generally bad, but I played a similar game to this recently. I was so bad I somehow managed to die twice before anyone else had died. But it was so fun!!
4. Candy bad.
5. Biggest strength as town = pretty much never getting mis-elimmed. Biggest strength as scum = mostly winning because my bad reads are a benefit
HE DOESN'T LIKE CANDY?! LIKE WHAT?!
Also, check out number 5. Never getting mislim'd and having bad reads. hmmm...
In post 92, SirCakez wrote:well outing the locations is good and bad
good because we can make a plan
bad because scum can mess with that plan presumably
maybe but i'd rather have the entire game leashed so people dont wander off and murder each other in the room they shouldn't be in
In post 92, SirCakez wrote:well outing the locations is good and bad
good because we can make a plan
bad because scum can mess with that plan presumably
Lol are you actually scum cake
you think outing everything now is good? I see too much risk
we've started now dude. I'm totally down with elimming in the pool of those who won't claim if we have such a thing.
In post 118, Battle Mage wrote:I feel pretty relaxed with Pooky in charge - he knows how to do this game.
Wait you relaxed with someone else in charge?
Completely! the last time we played a game similar to this I got singled out and killed by scum immediately. Pooky didn't realise I was dead and tried to rescue me....dying himself in the process.
He knows that people getting picked off sucks, and is coming up with a plan to avoid that. Total townvibes.
Or this... This is scum vibes to me. This is "I'mma coast and let other people do the hard work" and with the last post, doesn't sit well with me.
In post 189, Alisae wrote:Battle Mage has 1 task so it should be fine.
I can also go w/ Battle Mage so you feel safer, I have a 2nd task but I don't mind it if it would make you feel safer
I'm not planning to go anywhere without 3/4 people minimum.
This is interesting...
In post 37, Battle Mage wrote:i guess the alternative to all moving in a pack would be for people to pair up - easy way to identify scum.
And this is why. I'm getting a people pleaser vibe here.
In post 201, Alisae wrote:I think allowing the opportunity for scum to get an extra kill is important
we also shouldn't be sending anyone that's too important if we do try to create opportunities for scum to kill. Town can benefit off of a townie that needs to be sorted dieing.
I'm not sure on this though.
if we're just going to do the tasks and win, does sorting even matter though?
Like we've said why we still need to sort people but he's hesitant to be sorted it seems?
I dunno, I feel like I'm in a rabbit hole at this point and everythings just going to go "I'M SCUM!" at me? (¤﹏¤)
In post 195, PookyTheMagicalBear wrote:it doesnt matter if someone needs to be in a room two nights in a row. the point of leashing the entire PL is that nobody can wander off and kill you when u r in that room alone on night 2
I meant in terms of how many nights it make take to complete. We can't just visit X number of rooms each night and cover each room on 1 night.
Maybe not enough people have combinations like mine for it to matter, but wanted to claim this before we get too far.
Also splitting into smaller groups where the towniest players are paired makes sense, but if scum have a regular NK they can potentially frame people.
ah i hadnt thought about the framing thing. do the kills take place at the same time though?
Honestly, have you given this game any thought? :/
In post 205, Alisae wrote:Like I'm not okay with obvtown getting killed via the extra kill mechanic, so it would be someone that town would be okay with dieing.
pedit: I mean I think we can try to go for a task any% speedrun but I think if we get handed a free scum lynch we should take it?
agree if it's on a plate due to a cop investigation or something, but otherwise I'm not keen on us elimming through half-assed scumhunting when we are all handicapped with post restrictions and the like.
├┬┴┬┴┬┴┬┴┤
├┴┬┴┬┴┬┴┬┤ . o O ( I have a really bad feeling it will never be safe to come out of here...
├┬┴┬┴┬┴┬┴┤
VERDICT
Happy keeping my vote here for now.
Posted: Thu Dec 03, 2020 7:30 am
by MURDERCAT
In post 1163, Akarin wrote:If there's a sabotage that allows scum to overcome grouping (Lights?) why should we assume it's not better to force them to use that rather than giving them the NK and the ability to use another sabotage.
Seems reasonable to assume they can't use all the sabotages at once, just like in Among Us. Do you disagree?
I agree and pretty much already said the same thing
You said the same thing except you refuse to take a stance and keep saying everyone should just do what they want anyway.
"Scum will just get an extra kill tonight, what can you do?"
We could not make it easy for scum to get an extra kill.
Posted: Thu Dec 03, 2020 7:33 am
by Akarin
VOTE: Murdercat
Posted: Thu Dec 03, 2020 7:40 am
by Battle Mage
In post 895, Blitzo wrote:Work is calling again, busy until a bit later unfortunately.
I will note that voting into the no elims might prove fruitful - I feel like that's an idea that's obviously bad so there could be something behind it.
BM being there probably means something.
2 things:
if it's obviously bad, why are 3 people voting for it?
seems like you're tunnelling me here - not objective solving
I'm confident with Cakez-town. I can definitely see Gamma-town too. Credible takes on me.
Posted: Thu Dec 03, 2020 7:44 am
by MURDERCAT
In post 1166, Akarin wrote:You said the same thing except you refuse to take a stance and keep saying everyone should just do what they want anyway.
More like, I don't think that these arguments are going to convince anyone, I see their POV, and I've done what I wanted to do which is claim my rooms.
Posted: Thu Dec 03, 2020 7:52 am
by Akarin
Murdercat basically agrees with the logic but doesn't care about the result, and doesn't want to agree too strongly.
Posted: Thu Dec 03, 2020 7:55 am
by MURDERCAT
I was like one of the first people to claim
Posted: Thu Dec 03, 2020 7:56 am
by PookyTheMagicalBear
its not just about their personal preferences.
if we leash the entire PL to
5 rooms * 3 each
2 Solos
or
4 rooms * 4 each
1 Solo
It creates a situation where each bonus NK can be mapped onto a potential killer or killers.
If people are doing whatever they want - wherever they want, then the solos are vulnerable because we don't know who could be with them, and its basically a shot in the dark if scum get their bonus NK without any accountability.
scum have every incentive to refuse to disclose location in order to go for kills on solos.