Posted: Tue Mar 08, 2022 5:34 pm
Cuz we sucked lol
I feel this so hard.In post 1175, SirCakez wrote:Cuz we sucked lol
I was really excited to read the rest of the Lavender/Crimson romance/intrigue <3In post 1185, Morning Tweet wrote:I didn't like how the flavour turned out personally
This was one of the best parts probably because it was never supposed to happenIn post 1186, PookyTheMagicalBear wrote:getting the entire scum team soft-guiltied at the same time was a p wild experience ngl :3
i mean they had 2 flipped tprs already so they should've just said kill all four of these people and game is over cuz why would there be 4 TPRs + 2 Masons in a 13P :<In post 1190, Morning Tweet wrote:This was one of the best parts probably because it was never supposed to happenIn post 1186, PookyTheMagicalBear wrote:getting the entire scum team soft-guiltied at the same time was a p wild experience ngl :3
I did really like that the scumside was also incentivized to solve for masons so it felt very stimulating to play from the baddie side too :3In post 1189, Morning Tweet wrote:With regards to the town power I thought they all played really well actually
the regular PRs diverted scum well. they also used their knowledge to assist the masons without revealing them which I was surprised by (like the Dwlee wagon D1 for example and Flea)
The scum power was too confusing the way i implemented it. You would hate to see how it was when i first designed it hahaha. I wanted scum to have more than average chances of finding strong roles, except they still needed to use dayplay and couldn't randomly fire the abilities wherever they wanted and autosolve by d3. There were safe abilities for slowplay and there were risky ones if you wanted to decimate town quickly (but this would require a bigger day game i think)
however in my implementation of this idea as well as trying to communicate it i think it just ended up being confusing and disengaging to try and deal with
sameIn post 1187, PookyTheMagicalBear wrote:I was really excited to read the rest of the Lavender/Crimson romance/intrigue <3
In post 1189, Morning Tweet wrote:With regards to the town power I thought they all played really well actually
ya im with pooky on this, i thought dwlee and i did, ehhhh, okay. some really good moments (hitting the scumteam, this was basically all dwlee imo), but mostly pretty bad (daft early miselims, botching the guilties).In post 1192, PookyTheMagicalBear wrote:i mean they had 2 flipped tprs already so they should've just said kill all four of these people and game is over cuz why would there be 4 TPRs + 2 Masons in a 13P :<
In post 1197, Mad Hatters Tea Party wrote:I didn't do anything N1 sadly, I had a box.