Mini 387: Suicide Bombers, GAME OVER (at last)!
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- Glork
- Glork
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Glork
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Day dawns... Kelly Chen looks at each player in turn, counting her own actions. Indeed, each living player other than her has a bomb placed on them. As the sun rises, Kelly creates some spectacular light of her own.
Jack, Townie; inHimshallibe, Townie; theopor_COD, Distraction; and Save The Dragons, Defuser bombed to death at the start of Day Seven.
Kelly Chen, Blue Bomber
, ubertimmy, Red Bomber
, and molestargazer, Yellow Bomber
win!- Kelly Chen
- Kelly Chen
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Kelly Chen
- Open-Minded
- Open-Minded
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I am floored that
1. MSG didn't have a partner?? I was partners with UT and when MSG died I assumed it was symmetrical.
2. There was another power role in STD, with an ability that could have thoroughly screwed over the bombers as far as I can see. I was already annoyed if theopor_COD's role was actually real.
UT and I could place one bomb every night or detonate those already placed.
My bomb placement history:
n1: pablito
n2: Brutal Assassin
n3: HackerHuck
n4: theopor_COD
n5: STD
n6: Jack
I didn't get around to bombing Twito, and reportedly Korejora would've voted me, so Twito's survival would've been a big problem.
On the last night I was extremely afraid of theopor_COD targeting me. I felt that last day may've confirmed a number of people. I tried to grill Glork about the effect of a bomb that may be on me, what happens in a final two situation, and whether detonation of bombs would be susceptible to a roleblock. I was trying to decide whether the risk of being blocked was great enough that it might be worth gambling on detonating my bombs. Ultimately I decided there was too great a risk of killing myself in the process, and that if anyone had ever blocked me in the past then the game was probably lost anyway. (And if blocks stopped detonation then my move was irrelevant anyway.)
I can't believe I was all alone when MSG died. I put so much thought into who I bombed, trying to guess who my partner might've bombed, and who might
I really thought HackerHuck would come up scum yesterday. I was a little worried that if my "partner" died, I'd get killed by a bomb placed on me. But it seemed unlikely that Huck would've put a bomb on me.
(In the past I have thought that Jack and BA showed real potential to be my scum partner. I had little reason to be suspicious of other players. That's not to say I thought anyone was particularly town other than Twito and sometimes pablito.)
This game clearly sucked to be in towards the end, but for the record, for a long time this was by far my favorite game that I was in.
(I'm 3/3 for winning as scum in Town of Suspicion replacement gigs btw.)
Thanks backup mod. Thanks to everybody else, too... Hopefully you don't regard this win as
1. MSG didn't have a partner?? I was partners with UT and when MSG died I assumed it was symmetrical.
2. There was another power role in STD, with an ability that could have thoroughly screwed over the bombers as far as I can see. I was already annoyed if theopor_COD's role was actually real.
UT and I could place one bomb every night or detonate those already placed.
My bomb placement history:
n1: pablito
n2: Brutal Assassin
n3: HackerHuck
n4: theopor_COD
n5: STD
n6: Jack
I didn't get around to bombing Twito, and reportedly Korejora would've voted me, so Twito's survival would've been a big problem.
On the last night I was extremely afraid of theopor_COD targeting me. I felt that last day may've confirmed a number of people. I tried to grill Glork about the effect of a bomb that may be on me, what happens in a final two situation, and whether detonation of bombs would be susceptible to a roleblock. I was trying to decide whether the risk of being blocked was great enough that it might be worth gambling on detonating my bombs. Ultimately I decided there was too great a risk of killing myself in the process, and that if anyone had ever blocked me in the past then the game was probably lost anyway. (And if blocks stopped detonation then my move was irrelevant anyway.)
I can't believe I was all alone when MSG died. I put so much thought into who I bombed, trying to guess who my partner might've bombed, and who might
be
my partner.I really thought HackerHuck would come up scum yesterday. I was a little worried that if my "partner" died, I'd get killed by a bomb placed on me. But it seemed unlikely that Huck would've put a bomb on me.
(In the past I have thought that Jack and BA showed real potential to be my scum partner. I had little reason to be suspicious of other players. That's not to say I thought anyone was particularly town other than Twito and sometimes pablito.)
This game clearly sucked to be in towards the end, but for the record, for a long time this was by far my favorite game that I was in.
(I'm 3/3 for winning as scum in Town of Suspicion replacement gigs btw.)
Thanks backup mod. Thanks to everybody else, too... Hopefully you don't regard this win as
too
cheap...- theopor_COD
- theopor_COD
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theopor_COD
- PhD'oh!
- PhD'oh!
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Oh dear.
What with Blagho claiming scum and Twito then posting his role PM, I'm slightly annoyed at the way the game ended . . . however props to Kelly Chen aside from the first few pages pre Timmy lynch I felt she was as pro-town as anyone I guess if Mole wasn't on your team that helped.
Still at least it's over, thanks to all and yeh Jack/HH/InHim I should have listened to you.
What with Blagho claiming scum and Twito then posting his role PM, I'm slightly annoyed at the way the game ended . . . however props to Kelly Chen aside from the first few pages pre Timmy lynch I felt she was as pro-town as anyone I guess if Mole wasn't on your team that helped.
Still at least it's over, thanks to all and yeh Jack/HH/InHim I should have listened to you.
- Brutal Assassin
- Brutal Assassin
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Brutal Assassin
- Goon
- Goon
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Eh, congrats KC.
Don't approve of a) Posting role PMs nor b) False-claiming scum.
Really make these games stupid. After Blahgo did that, I really didn't want to keep on playing this game anymore, sorry
As far as the gametype, not sure what to think of it. It really left you in the dark as to what was going on behind the scenes. Appearantly even the scum had no clue what was going on. Not sure if that is a good thing or a bad thing tho.
Don't approve of a) Posting role PMs nor b) False-claiming scum.
Really make these games stupid. After Blahgo did that, I really didn't want to keep on playing this game anymore, sorry
As far as the gametype, not sure what to think of it. It really left you in the dark as to what was going on behind the scenes. Appearantly even the scum had no clue what was going on. Not sure if that is a good thing or a bad thing tho.
- Save The Dragons
- Save The Dragons
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Save The Dragons He/Him
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- Glork
- Glork
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Glork
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Unfortunately, I lost all role choice histories when my computer had its meltdown in May. I did remember who had bombs still placed on them, though. StD, you had managed to remove one bomb from somebody... possibly one from a second player. However, you got roleblocked by Theo twice, I believe, and the people whom you had protected against were already dead via lynchings.
- The Central Scrutinizer
- The Central Scrutinizer
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The Central Scrutinizer
- Mafia Scum
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- The Central Scrutinizer
- The Central Scrutinizer
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The Central Scrutinizer
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- Kelly Chen
- Kelly Chen
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Kelly Chen
- Open-Minded
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- HackerHuck
- HackerHuck
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HackerHuck
- Mafia Scum
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I have to admit, I wasn't all too sure that Kelly was the last bomber. I must admit that things got a bit painful near the end and I'm really disappointed that both Blahgo and Twito ruined things a bit - although I'm not sure that they hurt the town all that much. Thanks for finishing things up for us Glork and thanks to Mike for the interesting theme!
- Kelly Chen
- Kelly Chen
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Kelly Chen
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I think Twito and blahgo's plays were both probably crucial. Twito or Korejora both probably would have voted me D6. And if I'm doing my deductions right, STD probably removed my bomb on pablito. Meaning that if blahgo hadn't gotten lynched, I would never have realized the problem until I expected the game to end and it didn't.
I'm really unhappy with that aspect of the setup. To realize a defuser is out there undoing your bombs, he's either got to claim his nightmoves, or scum have to detonate instead of placing on some night. But detonating:
1. sacrifices an opportunity to place a new bomb
2. kills townies who then are no longer lynch possibilities, making it harder to hide at day
3. can kill other scum and even yourself!
So I never seriously considered detonating prior to endgame. I think it's a very desperate move, too risky even if you knew there was a defuser and a blocker out there.
I'm really unhappy with that aspect of the setup. To realize a defuser is out there undoing your bombs, he's either got to claim his nightmoves, or scum have to detonate instead of placing on some night. But detonating:
1. sacrifices an opportunity to place a new bomb
2. kills townies who then are no longer lynch possibilities, making it harder to hide at day
3. can kill other scum and even yourself!
So I never seriously considered detonating prior to endgame. I think it's a very desperate move, too risky even if you knew there was a defuser and a blocker out there.
- pablito
- pablito
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pablito
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Yeah, if I was able to stick with the game, KC wouldn't have won. I would always keep going back to her like I did during most of my stint in the game. There was always the way that she nonchalantly brushed off my suspicions on her that made me think twice. I had trouble deciphering if it was a classic KC move or not especially since I have almost never suspected her in games I play with her. I think this was the first game I have ever gone on the offensive with her. I admire how she stuck to it especially after the other two bombers went 1-2.
I do regret pushing c_d too hard towards lynch in this game though. That was a big mistake. Also a big mistake was the town failing to lynch D4.
As for setup, I kept thinking that all vanilla was balanced while I was in the game. I truly thought there were no power roles when I was in the game.
I do regret pushing c_d too hard towards lynch in this game though. That was a big mistake. Also a big mistake was the town failing to lynch D4.
As for setup, I kept thinking that all vanilla was balanced while I was in the game. I truly thought there were no power roles when I was in the game.
Sup, later.
- HackerHuck
- HackerHuck
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HackerHuck
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Yeah, the accidental no-lynch probably helped in getting me lynched, but Jack was also one of the ones pushing for Kelly, so I think it may have been irrelevent.
I think the setup was actually pretty well balanced, but the town got really lucky with the first two lynches. I was having a lot of trouble reading most people, so I was only looking for anomalous behaviour, which led me to that brilliant case on Dead Riki.
I think the setup was actually pretty well balanced, but the town got really lucky with the first two lynches. I was having a lot of trouble reading most people, so I was only looking for anomalous behaviour, which led me to that brilliant case on Dead Riki.
- Kelly Chen
- Kelly Chen
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Kelly Chen
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But scum got really lucky with a false scum claim, a modkill, and the fact that the defuser was either blocked, or didn't submit moves, or at least not on people who survived through D6.
I think the scum's power to place bombs is outweighed by the defuser alone. They get two bomb placements, but they can't split the work down the middle, and can even bomb each other. The defuser undoes a piece every night, and even if scum know he's out there, they have no clue what he's doing. They could take two nights to place a bomb on him and then detonate, but this risks scum death in the process.
It's not clear than on average the scum should make any progress at night.
Honestly, what should I have done if after placing a bomb on Jack, I hadn't won? My night moves after that would be practically random retaggings of the same people. And I can hardly win using lynches, since I'd have to get BOTH power roles lynched before the final two. I'd have no choice but to risk my own death and detonate the bombs, leaving some random selection of the players alive, and this is the result of a single successful defusing!
@pablito: "Nonchalantly brushing off suspicions" is good play IMHO no matter your alignment. Unless you think scum is after you, or someone is making a demonstrably false argument against you, I don't think you gain anything by arguing with other people's suspicions of you.
For most of the game I believed the setup was 2:2:8 vanilla and I did believe that was reasonable due to the ease with with scum could kill each other accidentally.
I think the scum's power to place bombs is outweighed by the defuser alone. They get two bomb placements, but they can't split the work down the middle, and can even bomb each other. The defuser undoes a piece every night, and even if scum know he's out there, they have no clue what he's doing. They could take two nights to place a bomb on him and then detonate, but this risks scum death in the process.
It's not clear than on average the scum should make any progress at night.
Honestly, what should I have done if after placing a bomb on Jack, I hadn't won? My night moves after that would be practically random retaggings of the same people. And I can hardly win using lynches, since I'd have to get BOTH power roles lynched before the final two. I'd have no choice but to risk my own death and detonate the bombs, leaving some random selection of the players alive, and this is the result of a single successful defusing!
@pablito: "Nonchalantly brushing off suspicions" is good play IMHO no matter your alignment. Unless you think scum is after you, or someone is making a demonstrably false argument against you, I don't think you gain anything by arguing with other people's suspicions of you.
For most of the game I believed the setup was 2:2:8 vanilla and I did believe that was reasonable due to the ease with with scum could kill each other accidentally.