WoTM. Read the ruleset on this wiki page. Please note that the entire page has changed recently, so if you have played in one of my games before, you should still reread the page. All sections except the typical setup rules for normal games section apply to this game. Prodding rules are different from conventional prodding rules; please read the wiki page for the specifics. Do not join if 1) you cannot commit to posting at least once a day or 2) you cannot commit to posting less than 25 posts per day (50 posts per day during the first 48 hours).
Deadlines?:
14/10/7 days for Days 1, 2, and 3+ respectively. Two days for nights.
Is it possible your game has any mechanically bastard roles or mechanics?
No
Is it possible your game has any procedurally bastard dynamics?
No
Description:
Roles are themed around people in a radiology department. There will be no additional flavor. The following information is public setup knowledge:
1. This setup consists of 7
Town
and 2
Mafia
.
2. Mafia are not multitasking by default.
3. Mafia possess daytalk.
4. Patients are the equivalent of vanilla in this game.
5. Role PMs are not displayed on death. Roles and alignments still flip as usual.
6. This setup uses Natural Action Resolution.
7. Sample role pms for a Town Patient and Mafia Patient will be provided:
Spoiler: Town Patient
Welcome to Micro Theme {X}: Radiology Mafia.
You are a
Town Patient
!
Each night, you may perform
one
active ability.
You possess no special abilities.
You win when all threats to the town are eliminated and at least one townie is still alive.
Please confirm by pm'ing me your alignment, role name, and names of any partners you have.
Spoiler: Mafia Patient
Welcome, {Player}, to Micro Theme {X}: Radiology Mafia.
You are a
Mafia Patient
!
Each night, you may perform
one
active ability.
Factional Communication
(Factional, Passive) - You may talk with your partner {X} at any time in this thread.
Factional Kill
(Factional, Active) - Once each night, either you or your partner may attempt to kill a player of your choosing.
You possess no special abilities.
You win when mafia equal or outnumber the town and at least one mafioso is still alive, or nothing can prevent the same.
Please confirm by pm'ing me your alignment, role name, and names of any partners you have.
Posted: Sat Aug 06, 2022 1:48 am
by lilith2013
Radiology Mafia enters signups
Posted: Sat Aug 06, 2022 1:55 am
by Ausuka
/in radiology
Posted: Sat Aug 06, 2022 1:59 am
by Ircher
1 pre-in:
Aisa
Posted: Sat Aug 06, 2022 6:09 am
by Aisa
/confirm my pre-in
Posted: Sat Aug 06, 2022 12:42 pm
by ceejayvinoya
/in radio
Posted: Sun Aug 07, 2022 9:28 am
by Hiraki
/in radio
Posted: Mon Aug 08, 2022 4:26 am
by Juice
/in radio
Posted: Mon Aug 08, 2022 3:14 pm
by ProfessorDrapion
/in UPick
Posted: Mon Aug 08, 2022 6:24 pm
by ceejayvinoya
/out radio
Posted: Wed Aug 10, 2022 12:23 pm
by MegAzumarill
/out scumhunters
/in radiology
Posted: Wed Aug 10, 2022 1:32 pm
by marcistar
/in radiology
Posted: Wed Aug 10, 2022 2:17 pm
by Radical Rat
/in Radiology
Posted: Thu Aug 11, 2022 2:15 am
by SirCakez
Waiting in queue:
Empty!
Posted: Thu Aug 11, 2022 7:53 am
by Herta
/in radio
Posted: Thu Aug 11, 2022 1:48 pm
by JohnnyFarrar
/in radiology
Posted: Fri Aug 12, 2022 3:45 am
by SirCakez
Micro 1060: Radiology Mafia has filled with the following playerlist:
Ausuka
Aisa
MegAzumarill
Hiraki
Juice
marcistar
Radical Rat
Herta
JohnnyFarrar
Posted: Fri Aug 12, 2022 5:04 am
by catboi
/out mod
Doesn't look like there's interest. Willing to mod something to keep the queue active but not sure there are opens/semi-opens people want to play.
Posted: Tue Aug 23, 2022 8:55 am
by SirCakez
I can offer delicious one-of-a-kind cakes for prospective mods! Once in a lifetime opportunity
Players may veto anyone who joins after they do, provided I am notified within 48 hours of the vetoed player joining or before the game fills, whichever happens sooner.
Deadlines?:
10 days for Day 1, 7 days for Days 2+, 2 days for Nights, 36/24 hours for the prod timer. Note that treestumps will not be required to post.
Is it possible your game has any mechanically bastard roles or mechanics?
No
Is it possible your game has any procedurally bastard dynamics?
No
Description:
Toxicity is moderated more strictly than average.
There may or may not be silly tree or arson flavour depending on what I feel like (no impact on the game).