[REVIEW] Open Setup Reviews

This forum is for discussion of individual Open Setups, including theoretical balance.
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Jingle
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Post Post #1225 (ISO) » Mon Jul 18, 2022 5:37 pm

Post by Jingle »

Technically not mafia, despite being hidden information (there's no informed minority). EV is exactly 50% if you change it to 3:3:3 and probably plays out similarly to BoP Mafia. (50/50 in each hood so all right and all wrong are equally likely, 50/50 in the final trio). There is a slight townsiding influence in that the IC in the second round knows at least one hood chose wrong, but it's not really useful from a POE stance because they don't know which one or whether said player is even in the final grouping.

For reference, BoP is observably balanced, but has a third townsiding faction instead of the ICs.

Notably: you could have a separate queue for the IC roles to allow players to self select whether they want to be in that role.

Also notably: the EV remains unchanged for every setup where the size is n:n:n.
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Post Post #1226 (ISO) » Fri Aug 12, 2022 1:06 pm

Post by Irrelephant11 »

In post 1225, Jingle wrote:Technically not mafia, despite being hidden information (there's no informed minority). EV is exactly 50% if you change it to 3:3:3 and probably plays out similarly to BoP Mafia. (50/50 in each hood so all right and all wrong are equally likely, 50/50 in the final trio). There is a slight townsiding influence in that the IC in the second round knows at least one hood chose wrong, but it's not really useful from a POE stance because they don't know which one or whether said player is even in the final grouping.

For reference, BoP is observably balanced, but has a third townsiding faction instead of the ICs.

Notably: you could have a separate queue for the IC roles to allow players to self select whether they want to be in that role.

Also notably: the EV remains unchanged for every setup where the size is n:n:n.
I think making it 3:3:3 would make it mafia and make it easier to fill, so this is good feedback!
Hey all! Excited and nervous to play my first game with you!
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Post Post #1227 (ISO) » Fri Aug 12, 2022 2:32 pm

Post by RH9 »

In post 1226, Irrelephant11 wrote:
In post 1225, Jingle wrote:Technically not mafia, despite being hidden information (there's no informed minority). EV is exactly 50% if you change it to 3:3:3 and probably plays out similarly to BoP Mafia. (50/50 in each hood so all right and all wrong are equally likely, 50/50 in the final trio). There is a slight townsiding influence in that the IC in the second round knows at least one hood chose wrong, but it's not really useful from a POE stance because they don't know which one or whether said player is even in the final grouping.

For reference, BoP is observably balanced, but has a third townsiding faction instead of the ICs.

Notably: you could have a separate queue for the IC roles to allow players to self select whether they want to be in that role.

Also notably: the EV remains unchanged for every setup where the size is n:n:n.
I think making it 3:3:3 would make it mafia and make it easier to fill, so this is good feedback!
I agree.
Though, if keeping it at 12 players is preferred, 4:4:4 is also a good idea.

Hiatus from playing Mafia (Excluding Hydrae)
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