Page 6 of 11

Posted: Sun Aug 24, 2008 5:55 am
by Crazy
forbiddanlight wrote:
Actually, ZS, you're looking a lot more town to me than forbiddan.
And why precisely do I look scummy? Because you are trying to break the game with dice and I want to play mafia? Geez...
I think you're trying too hard to look pro-town. Kinda subjective, but still.

Posted: Sun Aug 24, 2008 6:09 am
by forbiddanlight

Posted: Sun Aug 24, 2008 6:14 am
by Crazy
I realize that it borders on that, but it's not about
looking
townie, it's about
trying
to look townie.

ZS is obviously not trying to look townie, while you are.

Posted: Sun Aug 24, 2008 6:27 am
by forbiddanlight
No, I'm actually not trying to look townie. I'm sorry I come off that way but I really can't help how it looks to you. I still say you are using a Too Townie argument, because I'm honestly trying to have a town win by actually playing mafia.

Posted: Sun Aug 24, 2008 6:35 am
by Crazy
Well, it doesn't really make a difference to me. I mean, I think you could be scum, but since we're not trying to lynch scum here, that's all kind of pointless. The goal of this game is to find town, not to find scum. So our town-hunting skills are much more valuable than our scum-hunting skills here.

So far, I think TDC is most likely to be town.

Posted: Sun Aug 24, 2008 6:36 am
by forbiddanlight
Well, it doesn't really make a difference to me. I mean, I think you could be scum, but since we're not trying to lynch scum here, that's all kind of pointless. The goal of this game is to find town, not to find scum. So our town-hunting skills are much more valuable than our scum-hunting skills here.

So far, I think TDC is most likely to be town.
I'm still waiting for everyone. Then I can assess within context of everyone else. I lean town on TDC, but I still can see scum possiblities for his plan.

Posted: Sun Aug 24, 2008 8:55 am
by ClockworkRuse
Alright, this experimental game is style confusing me. D:
Crazy wrote:
forbiddanlight wrote:
Still, just from suggesting that plan, I'd like to assume that TDC is town. If we don't want to go for a random lynch, I'll go for that.
We barely have a page of discussion. Why are you trying to push the lynch so quickly?
A better question, why do you want to stall this game so much, and reject every suggestion?

Seriously, discussion will not help as much as you're thinking. Discussion here will just give more time for the scum to manipulate us.

And besides, TDC is my top pick for town so far. You have any ideas?
This post assumes that the town will fall for the same faulty logic as you. IF we slow down and think, it will be harder for scum to manipulate us because we will be able to read through their actions.

Picking someone for pro-town like that is dangerous in this game, there was barely any ground to say so when you said it.

Posted: Sun Aug 24, 2008 11:37 am
by Crazy
What's so dangerous about saying that you think someone is pro-town? I do it all the time.

Posted: Sun Aug 24, 2008 11:42 am
by ClockworkRuse
Crazy wrote:What's so dangerous about saying that you think someone is pro-town? I do it all the time.
You said it when there was barely any reasoning to go off of and in this game, the object for the scum is to look as pro-town as possible, no?

Posted: Mon Aug 25, 2008 7:41 am
by Crazy
ClockworkRuse wrote:
Crazy wrote:What's so dangerous about saying that you think someone is pro-town? I do it all the time.
You said it when there was barely any reasoning to go off of and in this game, the object for the scum is to look as pro-town as possible, no?
Correct, but I believe that I had a decent amount of information to go on.

Posted: Mon Aug 25, 2008 7:52 am
by forbiddanlight
You have the plan. The plan that may or may not have been a mistake or intentional misleading. I don't think that's enough to declare someone pro town.

Posted: Mon Aug 25, 2008 8:00 am
by Crazy
The plan, if it had worked, would do wonders for the town. And since I had misinterpreted Max's comment the same way as TDC said he did, I'm inclined to believe him.

Posted: Mon Aug 25, 2008 8:04 am
by forbiddanlight
The plan, if it had worked, would do wonders for the town. And since I had misinterpreted Max's comment the same way as TDC said he did, I'm inclined to believe him.
I suppose it's possible. I personally thought it was obvious, but still. But it's still WIFOMable, so I wouldn't exactly hang the hopes of the town on it.

Posted: Mon Aug 25, 2008 8:10 am
by Crazy
Can we have some voting at least? Random voting if anything? It works in normal games, why not here?

Posted: Mon Aug 25, 2008 8:19 am
by ClockworkRuse
Crazy wrote:Can we have some voting at least? Random voting if anything? It works in normal games, why not here?
Because we aren't really voting to fish for reactions of scum, so it doesn't really benefit us that much. At least that's what I think.

Posted: Mon Aug 25, 2008 9:02 am
by Max
ClockworkRuse wrote:
Crazy wrote:Can we have some voting at least? Random voting if anything? It works in normal games, why not here?
Because we aren't really voting to fish for reactions of scum, so it doesn't really benefit us that much. At least that's what I think.
You are fishing for reactions of scum, but they might not mind voting partners as it depends on the final player, they would be willing to vote some players not others.

Posted: Mon Aug 25, 2008 9:14 am
by slayer645
honestly I agree with the random vote Idea.

its not finding scum thats really Important in this game its who the last one standing is, and with more town players we have a much better chance of that person being a town with a random vote.
the only really hope the scum has is manipulating us to vote for someone who would leave ether one of them alive at the end of the chain.

so in this game, under these conditions yes disscusion=not good.
reallizing this those who wish disscusion are decidedly anti-town.

Vote count
plz

Posted: Mon Aug 25, 2008 9:22 am
by ClockworkRuse
slayer645 wrote:honestly I agree with the random vote Idea.

its not finding scum thats really Important in this game its who the last one standing is, and with more town players we have a much better chance of that person being a town with a random vote.
the only really hope the scum has is manipulating us to vote for someone who would leave ether one of them alive at the end of the chain.

so in this game, under these conditions yes disscusion=not good.
reallizing this those who wish disscusion are decidedly anti-town.

Vote count
plz
It's just as easy for scum to manipulate a quick lynch as it would be to manipulate discussion. I disagree with this whole "No discussion" thought pattern.

Posted: Mon Aug 25, 2008 9:22 am
by Jex
Crazy wrote:Can we have some voting at least? Random voting if anything? It works in normal games, why not here?
Looking at the rules, technically everyone is voting right now. Everyone must have a vote out at all times, and if you don't, the vote is on yourself.

vote tovarish
for no real movies

Posted: Mon Aug 25, 2008 9:31 am
by forbiddanlight

so in this game, under these conditions yes disscusion=not good.
reallizing this those who wish disscusion are decidedly anti-town.
Why? Discussion is rather good if people don't turn their brains off. 82% is worse than what we might get if we actually...yanno...play mafia. It could be better, but that'd be the fault of bad play. Do you not trust yourself to play well enough to win on your wits rather than dice?
and
Vote:Jex
for posting above me.

Posted: Mon Aug 25, 2008 1:25 pm
by Jex
Jex wrote:
vote tovarish
for no real movies
lol. i just came back and read this and realized that I meant to say "for no real reason" but apparently I was thinking about movies when I was typing. Interesting.

Posted: Mon Aug 25, 2008 1:27 pm
by forbiddanlight

lol. i just came back and read this and realized that I meant to say "for no real reason" but apparently I was thinking about movies when I was typing. Interesting.
Obviously the scum want to take their loved ones to movies so that they can kill them! And thus start the chain causing them to win. I'm amazed I missed it before! It's airtight everyone.

Posted: Tue Aug 26, 2008 12:45 am
by TDC
forbiddanlight wrote:82% is worse than what we might get if we actually...yanno...play mafia. It could be better, but that'd be the fault of bad play. Do you not trust yourself to play well enough to win on your wits rather than dice?
*shrug* This is basically a normal D1, and from my experience D1 lynches are seldom better than random. They're far more useful for the following days (which we don't have, we only have this).

The only information that we do have is who loves who, so I guess the question is whether partners would want to chain themselves together or try to avoid that.

Posted: Tue Aug 26, 2008 3:05 am
by forbiddanlight

*shrug* This is basically a normal D1, and from my experience D1 lynches are seldom better than random. They're far more useful for the following days (which we don't have, we only have this).

The only information that we do have is who loves who, so I guess the question is whether partners would want to chain themselves together or try to avoid that.
Actually, this isn't a normal D1. We are looking for who is town for the most part, rather than who is scum. I'm not sure if this is easier than harder, but the goal is to lynch whoever is after our paragon of towniness.

Posted: Tue Aug 26, 2008 4:15 am
by TDC
Yes, but I can't see us finding out someone's town with more than 80% certainty either.