Mini 790- Skywalker Mafia: Game Over


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Post Post #1250 (ISO) » Sat Aug 08, 2009 3:54 am

Post by zwetschenwasser »

As the town despondently took down the body of
Kise, pro-town Watcher
, ZazieR, the infamous Jonathan Kemp, reflected upon his soul. He wondered, for just a moment, why his true love had been capable of twisting his soul to such evil, and why he had let it dominate his life. Not that it mattered anymore. He had no son to save him from himself this time through the reincarnation. Thinking fondly of his previous life, Anakin Skywalker's, Darth Vader's reincarnation went to his mansion to plan his final move with his mafia executioner, Sajin, and goon, Sironigous. Night descended on Valetea. Crazed with anger that reminded him of the death of Julia, Kemp swiftly moved upon the last remaining lodge of the just, in which Starbuck, the cowardly hider, Knight of Cydonia, the strawberry townie, ThAdmiral, the miller, and his brother MafiaSSK were casting suspicion upon one another and arguing fervently. Kemp shot once at Starbuck, but she ducked behind ThAdmiral before the shot could hit its mark.

"You anger me, child," Kemp said coolly, as he shot another bullet straight at the heart of the chocolate townie.

He walked away in pleasure, leaving the three remaining townsfolk in a state of abject terror.

Day 4 dawned. The mafia walked down to the town square, encountering the three townsfolk.

"Three against three is more than fair, I believe," sneered Sironigous.

Cydonia looked up at the mafia with no fear.

"You cannot kill me, demons. I am imbued with the power of Cyttorak. No noose can envelop my neck this day."
"Whoever said anything about lynching?"

Sajin laughed, drawing his executioner's blade, and sliced Cydonia's head off in a swift movement. Kemp smiled, nodded at his companions, morphed into the demon that he had become, and mercilessly killed the last two defenders of Valetea.

The Mafia, ZazieR, Sajin, and Sironigous have won Skywalker Mafia. Notes coming soon!
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Post Post #1251 (ISO) » Sat Aug 08, 2009 3:58 am

Post by zwetschenwasser »

My notes when I PMed them to Slicey (unfortunately I don't remember the Night 2 actions since I lost them)

1 Watcher
1 Semi-random Nexus
1 Insane Doctor
1 Hider
2 Vanilla Townies
1 Strawberry Townie
2 Chocolate Townies (millers)
1 Mafia Traitor Cop (Mafia aligned from start of game)
1 Mafia Executioner
1 Mafia Goon

Players:
Azhrei- Vanilla Townie
Starbuck- Hider
Kreriov- Semi-random Nexus
Knight of Cydonia- Strawberry Townie
MafiaSSK- Chocolate Townie
ortolan- Insane Doctor
Sajin- Mafia Executioner
millar13- Vanilla Townie
Sironigous- Mafia Goon
Kise- Watcher
ThAdmiral- Chocolate Townie
ZazieR- Mafia Traitor Cop

Night 1:
Kreriov: nexus assign Zaz…….resolves
Kise: watch Zaz……………….resolves with result of Kreriov
ortolan: doctor Azhrei………...resolves killing Azhrei
Sajin: kill Kreriov……………..resolves on Zazie/ Zazie is now Mafia
Zaz: investigate Azhrei……….resolves innocent
Starbuck: none………………..does not resolve


1 Watcher

Welcome to Skywalker Mafia! I’ll make this sweet for you… Since you’ve been a peeping tom all your life, YOU BETTER PEEP ON THE MAFIA OR THE ITALIAN POLICE WILL SUE YOU! You are a Watcher.

Abilities:
Peep: You may pick a player each night to watch. You will be told if anything visited or acted on that player at night.

1 Semi-random Nexus

Welcome to Skywalker Mafia! You have spent your life traveling the world, in search of mastery of the forbidden secrets of Kai-Mone thought martial arts. Though you are only passing through this Italian town, you should better assist them against the dark force you feel growing inside of it. You are a semi-random Nexus.

Abilities:
Redirect: You may PM me a player each night. Any action directed towards you will be redirected to your target player. This ability does not work on day actions, as the true power of Kai-Mone can only be unleashed under the light of the moon.

3 Ice Cream Townies

Welcome to Skywalker Mafia! You are the one that knows nothing, thinks nothing, and feels nothing. You are as plain as vanilla gelato. You are a townie. Use your power of mob rule to destroy the mafia. Good (or is it bad?) luck.

1 of the townies receives this addendum:

Wait! You are not a vanilla townie! You are strawberry! Let’s see here… You also possess the power to unlynch yourself once in the game. You must PM me your choice to stay alive, and the vote count will be reset and the day will continue.

2 Millers (townie that appears guilty to a cop investigation)

Welcome to Skywalker Mafia! You are the one that knows nothing, thinks nothing, and feels nothing. You are as plain as vanilla gelato. You are a townie. Use your power of mob rule to destroy the mafia. Good (or is it bad?) luck. Oh wait! You are a chocolate townie! Looks like the cops might have a field day with you… At least you know that there is exactly ONE other chocolate townie in this town.

1 Mafia Traitor Cop

Welcome to Skywalker Mafia, you who gave this game its name. After your quest of darkness and despair you have finally realized your true worth. You are on a quest to destroy the havoc that threatens your Italian home. You may PM me a player to investigate each night. Or at least that’s what they wanted you to do. You enjoy the lust for power only organized crime can bestow. You are NOT the Cop, although the world thinks so. Once you are sufficiently enraged, you will cast off your mantle of goodness and turn to the dark side of the Force… You are a Mafia Traitor with a Temporary Cop Investigation. Once the Mafia targets you, you lose your Cop abilities, and you gain the powers of evil and darkness…

In summary your abilities are:
Temporary Random Cop Investigation: Until you are targeted by Mafia, you may investigate a player every night to determine alignment. I give you no guarantee that the information you gain will be truthful, however.
Donut Weakness: If the doctor (who you know to be insane) targets you, and his protection turns into a night kill (for as you know, insane doctors have a 50/50 chance of killing the player they protect), you do not die, but you lose your ability to become mafia.
Pre-Conversion Stutter: Before you become Mafia, you may only post the first syllable of words you intend to make. Failure to comply with this post restriction will result in immediate removal from the game.
Mafia Traitor Ability: Once the Mafia has targeted you for their night-kill, you become an agent of evil. You lose your investigative abilities, and become a Mafia goon. Your partners will be revealed to you, and you will be revealed to your partners. The three of you must choose a townie to kill every night. You lose your Stutter.
Web of Lies: Once during the game, you may PM me a quote made by a player, and I will declare in the thread that the quote you selected was found to be a lie by an anonymous power role.
Peer Pressure: Before your conversion, you may only vote the hammering vote on a player.

Note: If you claim a false role name at any time, you will be instantly be removed from the game. If you are forced to claim your role at any time, you MUST claim to be a pro-town Cop. You didn’t think I’d make it easy for you, did you?
Win Condition: All town-aligned players must die.

Mod Notes: Web of Lies’ ability name is never revealed until the end of the game. It is immune to any rule forcing the ability to declare its name before it resolves.

1 Doctor (guaranteed either sane or insane)

Welcome to Skywalker Mafia! You have decided to use your American gleaned medical skills to protect the ones you love from Mafia evilness…ness. Mehehe… I like yellow strawberries… *snap* You are the doctor. You may PM me a player to protect each night.

In summary, your abilities are:
Insane doctor protect: By my flip of the coin, you may target a player to protect every night. If heads, the person will be protected from all abilities. If tails, the person will die.
Necromantic Diagnosis: If you die, you can no longer use your abilities or post in the game. However, you may vote secretly by PMing me, but you may not cast a hammering vote.
Psychiatric Assistance on the Full Moon: On Night 2 only, you may choose to forgo your night ability in exchange for a cure to your insanity. If you are cured, you lose your Necromantic Diagnosis ability, but gain a 100% chance of protecting your targeting player.

Win Condition: All Mafia-aligned players must die

1 Hider (can hide behind one player each night)

Welcome to Skywalker Mafia! You are the town’s least respected member, the cowardliest of the cowards, the Hider! You may hind behind one player every night. If the Mafia target you, the player you hid behind will die instead. But beware! If you hide behind mafia you might not be well received…

In summary, your abilities are:
Hide: You may hide behind a player every night, and redirect a night kill aimed at you towards your hide…ee? If you hide behind mafia you will die.

Win Condition: All mafia-aligned players must die

1 Mafia Executioner

Welcome to Skywalker Mafia! You have taken a solemn oath to destroy all remnants of good in this town, along with XXX, your faithful comrade. You are a Mafia Executioner, a most powerful, evil person with a big axe. You have a one-shot Execution ability, which you can activate any day, and a night-kill, which you and your comrade must decide upon. Your execution ability allows you to lynch a player if half of the votes required to lynch have been cast. You are the one responsible for sending me your death note as well.

In summary, your abilities are:
Execution: You may lynch a player with half the required votes by PMing me. Note that this is a one-shot ability.
Mafia Night-kill: You must choose with your comrade a person to kill every night, and PM me your choice.

Win Condition: All town-aligned players must die

1 Mafia Goon

Welcome to Skywalker Mafia! You have taken a solemn oath to destroy all remnants of good in this town, along with XXX, your faithful comrade. You may converse with your Mafia brother, XXX, and choose a player to kill each night. Your abilities are:

Mafia Night-kill: You must choose with your Mafia comrade a townie to kill every night
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Post Post #1252 (ISO) » Sat Aug 08, 2009 3:58 am

Post by ortolan »

that sux, I was right about Ses standing for Scum and the hunch I had on ZazieR, I never could have gotten her lynched though sadly

and apparently the town got screwed by wierdly functioning roles as well but I don't really remember how that worked
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Post Post #1253 (ISO) » Sat Aug 08, 2009 4:03 am

Post by Starbuck »

This is two games that I've played in that Zazie has turned out mafia.

Something didn't feel right about the Kise bandwagon, which is why I wasn't on it.
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Post Post #1254 (ISO) » Sat Aug 08, 2009 4:05 am

Post by zwetschenwasser »

The "mistake" Slicey got confused about was Kreriov nexus assigning Zazie to anything targetting him. When the mafia tried to kill Kreriov, my assessment of the situation was to have Kreriov absorb the kill, so to speak, and then shoot it right back out toward his target, which was Zazie, in which case the watcher would only see Kreriov targetting Zaz.
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Post Post #1255 (ISO) » Sat Aug 08, 2009 4:07 am

Post by Sajin »

Easy. I killed Kreriov. Which was nexus redirected to zazier.

Kise saw kreriov's nexus.

Since I killed Kreriov and I was informed that zazier joined my faction by PM, I knew exactly what had happened.

N2- I bet the following- Orolan becomes sane
Siro kills ortolan
Kise watches KoC.
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Post Post #1256 (ISO) » Sat Aug 08, 2009 4:15 am

Post by ortolan »

no I didn't become sane, I just didn't target anyone

I was starting to suspect mod-tomfoolery at that point as the mafia seemingly didn't get a kill on night one

that was quite funny that the mafia got redirected to the traitor

also that hider role is completely useless
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Post Post #1257 (ISO) » Sat Aug 08, 2009 4:17 am

Post by Slicey »

sorry I fucked up the game. ;~; I still don't see how zwet's right though. >_>
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Post Post #1258 (ISO) » Sat Aug 08, 2009 4:22 am

Post by Kise »

Shouldn't Zazie have died N1 then?
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #1259 (ISO) » Sat Aug 08, 2009 4:25 am

Post by ZazieR »

Nope, I joined the mafia due to the NK.
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Post Post #1260 (ISO) » Sat Aug 08, 2009 4:29 am

Post by ZazieR »

Starbuck wrote:This is two games that I've played in that Zazie has turned out mafia.

Something didn't feel right about the Kise bandwagon, which is why I wasn't on it.
And I have been town once.
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Post Post #1261 (ISO) » Sat Aug 08, 2009 4:31 am

Post by ZazieR »

Slicey wrote:sorry I fucked up the game. ;~; I still don't see how zwet's right though. >_>
I see it as this:
Sajin tried to shoot Krer. Krer noticed the bullet and used his psycho powers to stop the bullet in the air and to push it towards his target. Kise noticed that a bullet came from Kreriov and therefore saw Krer target me and not Sajin who actually shot.
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Post Post #1262 (ISO) » Sat Aug 08, 2009 4:32 am

Post by Kise »

Nevermind. I see it was right to believe Krer got targeted N1 for a kill and it hit Zazie.
Kise wrote:
IGMEO
Sir & Sajin.
Kise wrote:Kemp is either Zazie or SSK.
This means the next game any of you play with me, believe in my word. 8-) Never doubt the power of Jesus Kise. I did figure that Star was the cop and she got an innocent result on me since she didn't vote, but she still had my trust.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #1263 (ISO) » Sat Aug 08, 2009 4:32 am

Post by Sajin »

Technically it was possible for town not to be endgamed. If we had submited a kill on starbuck then it would of been 4v3 still.

But this assumes: that we kill starbuck
a successful hide
and a dodge of my execution (which would not have been on KoC)
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Post Post #1264 (ISO) » Sat Aug 08, 2009 4:33 am

Post by ZazieR »

Also:
ZazieR wrote:So, let''s see

Scum:
Rox
Azh
Ying
Sir


Neu:
Lab/Look
Sting/Kise
Threep/Star
Ad
San/
"M"


Town:
Krer
Cud Bear
I found both scum day 1 ^.^
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Post Post #1265 (ISO) » Sat Aug 08, 2009 4:34 am

Post by ZazieR »

Kise wrote:Nevermind. I see it was right to believe Krer got targeted N1 for a kill and it hit Zazie.
Kise wrote:
IGMEO
Sir & Sajin.
Kise wrote:Kemp is either Zazie or SSK.
This means the next game any of you play with me, believe in my word. 8-) Never doubt the power of Jesus Kise. I did figure that Star was the cop and she got an innocent result on me since she didn't vote, but she still had my trust.
No, I was the cop ._.
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Post Post #1266 (ISO) » Sat Aug 08, 2009 4:34 am

Post by ZazieR »

Sajin wrote:Technically it was possible for town not to be endgamed. If we had submited a kill on starbuck then it would of been 4v3 still.

But this assumes: that we kill starbuck
a successful hide
and a dodge of my execution (which would not have been on KoC)
If we had targeted Star, the kill would have been redirected to the one she targeted.
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Post Post #1267 (ISO) » Sat Aug 08, 2009 4:35 am

Post by Sajin »

I was paranoid that siro was backwards recruit able. That was the reason for all the attempts to look town yesterday despite the lynch.



Since the cop was really a mafia role the millers claiming helped.
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Post Post #1268 (ISO) » Sat Aug 08, 2009 4:39 am

Post by Kise »

ZazieR wrote:No, I was the cop ._.
Wouldn't I be half-right in believing the cop to be female? Ehhh??
They have escaped into the mansion where they thought it was safe.

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Post Post #1269 (ISO) » Sat Aug 08, 2009 4:40 am

Post by ZazieR »

Kise wrote:
ZazieR wrote:No, I was the cop ._.
Wouldn't I be half-right in believing the cop to be female? Ehhh??
Uhm... Gender issues?
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Post Post #1270 (ISO) » Sat Aug 08, 2009 4:42 am

Post by Kise »

When the fook did you have an operation done?
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Post Post #1271 (ISO) » Sat Aug 08, 2009 4:43 am

Post by ZazieR »

I didn't ._.
See my GTKAS.
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Post Post #1272 (ISO) » Sat Aug 08, 2009 4:43 am

Post by ZazieR »

Anyway, killing Orto was fun to do ^.^
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Post Post #1273 (ISO) » Sat Aug 08, 2009 5:08 am

Post by Kise »

Ashton Kutcher ain't got nothing on you
They have escaped into the mansion where they thought it was safe.

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Post Post #1274 (ISO) » Sat Aug 08, 2009 5:16 am

Post by ortolan »

1 Watcher

Welcome to Skywalker Mafia! I’ll make this sweet for you… Since you’ve been a peeping tom all your life, YOU BETTER PEEP ON THE MAFIA OR THE ITALIAN POLICE WILL SUE YOU! You are a Watcher.

Abilities:
Peep: You may pick a player each night to watch. You will be told if anything
visited or acted on that player at night.
Sajin's kill acted on ZazieR night one but he didn't get any results? This is screwy, town mislynched days 2
and
3 solely because of this... Also as has been stated, why would the watcher see the redirector target the player but not the redirected player themselves?
1 Doctor (guaranteed either sane or insane)
Insane doctor protect: By my flip of the coin, you may target a player to protect every night. If heads, the person will be protected from all abilities. If tails, the person will die.
Am I right in inferring that the role PM implies that if the doctor's action is a protect or vig is determined randomly with a 50% probability, yet in reality it is stable i.e. it's lying to the doctor
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