YOU DID A SUPERB JOB.roflcopter wrote:yeeehaw!
Is there a McCoy Scummie Award?
Never mind. I still have a hangover from New Year's.DrippingGoofball wrote:Me too!!! I guess I last longer if the mafia doesn't have a nightkill, haha.Korts wrote:I'm surprised I survived for so long.
They didn't get pressured after we knew your alignment either, though.curiouskarmadog wrote:elmo, At the time, I thought vollkan and rolf were scum...and I didnt think anyone would pressure them until they knew my alignment. So I really didnt care if I hung(just vanilla).
Yeah, that's the only thing I'm not wild about in this setup.Adel wrote:I want to avoid having a race to see who can submit a move first following the start of a new day.
Seconding this, with the proviso that getting investigation results in real-time adds an interesting twist (I personally think it makes the cop role significantly more powerful), and that having the kill take place in the middle of day 1 tends to provoke discussion a bit more, I think.Guardian wrote:I like the deep south type of role wherein you make a choice during the day and it happens as if there were a night one -- as long as you have some choice in you get some result -- and you can revise your choice any time during the day.
Thanks for that.Elmo wrote:Generally, if a town player attacks a scum player, and someone unknown very quickly agrees with them, they're scum bussing. It'sextremelyrare for anyone to be persuaded quickly; if you think of the hassle and discussion you typically have to go through in order to convince people to vote your suspect, there's something definitely unnatural about the way you seemed to have a "eureka!" moment right after Des started wailing on him. That, and you seemed very keen to make a long, detailed case on why you thought he was scum without going out and persuading other people (e.g. FL) to vote for him; that's generally a sign of bussing, since being seen to suspect someone is more important than getting them lynched.
With FL, I just found your reasons really disproportionate to the level of suspicion, especially seeing as we had very little content from the role over the course of the game; I didn't consciously remember your quote earlier until afterwards, but I felt there was definitely something off about the whole thing. See, everyone else was lynching her on the basis of "everyone else is town", but you don't believe in towntells, and indeed you had most people at 50%.
Now, I don't think bussing FL in the way you did was a mistake, because generally the whole point is to look more pro-town at the expense of it being more obvious you knew what was going on, and it worked, but I think I would have spotted it as a neutral observer. I just don't think there's any happy medium there. But generally speaking, the ideal for bussing is not necessarily to be undetectable, in my view.
That's my 1p, anyway.
It isn't that I don't "believe" in towntells.Elmo wrote: Also, I'm curious about your view on towntells in the context of this game. Obviously the lack of kills helped, but that seemed the decisive factor, to me. Probably the only time I have felt completed screwed as scum is this one scumchat game where about 2/3 of the town were pretty sure each other were town within about the first 3 minutes of the game (Yos may remember this one). And it just seems like there's not a lot you can do then. I have no idea how the mafia would have scored a further mislynch (me aside, obv).
I agree.Adel wrote:the part of the deep south format I'm really attracted to, other than not getting stalled out on night phases, is how an unexpected kill in the middle of the game shakes things up.
*raises hand*Adel wrote: I'll send pm invite/reminders to any of you that are interested in playing again
Curious, have you ever played with destructor before?Elmo wrote:I am, FWIW, still totally at a loss to verbalise what Des did that was obvtown, and virtually all the time when I pick up a towntell, I can't say what it was, I just sorta know it when I see it.
If you consider me worthy.Guardian wrote:/inKison wrote:*raises hand*Adel wrote: I'll send pm invite/reminders to any of you that are interested in playing again
What about having a short night where Protective/Roleblocking etc roles make a night choice that remains throughout the following day? Investigative roles can go either at night or during the day or both.The Fonz wrote:How about putting a 24hr delay on the kill, Adel? (Phrase it as 'in 24hrs time, or simultaneously with the lynch, whichever happens first).
That gives docs the chance to get in protects, trackers to get in their targets, and so on.
I think that's pretty redundant, the best option seems to be a 24-48 hour period at the start of each day where choices can be submitted, at the end of which they all resolve together as they would on a normal night.shaft.ed wrote:What about having a short night where Protective/Roleblocking etc roles make a night choice that remains throughout the following day? Investigative roles can go either at night or during the day or both.The Fonz wrote:How about putting a 24hr delay on the kill, Adel? (Phrase it as 'in 24hrs time, or simultaneously with the lynch, whichever happens first).
That gives docs the chance to get in protects, trackers to get in their targets, and so on.
Basically normal mafia except the scum have a daykill instead of a NK.
Oh and entertaining game, I didn't have time to play but the parts I've read have been fun.
No not at all...I thought Rofl was scum trying to either earn a buddy or attach himself to town....I couldnt see why rofltown would so blatantly support destown...I had many reasons to think that roflscum would support destown..populartajo wrote:I dont know what exactly made me think rolf couldnt be scum now that I quick reread for an answer. It was pretty much gut combined with the idea that I didnt think rolfscum would have pushed "des is town" so hard with the possibility of a doctor in the setup. When you started attacking him I immediately sided with him since you cant blame us (the townies that supported your wagon) for considering your behaviour scummy towards him. There were some weak attacks and rolf was like fighting them not optimally but really really in a townie manner. Thats it basically.curiouskarmadog wrote:how did you get strong town vibes from rolf? he refused to answer questions, was coy and was responsible for hanging me (town). I understand now why he stated des was so town" but didnt back it up with anything...because (and I was right) it was bullshit...he WAS just trying to draw a kill on des so he could block...it wasnt really based on anything. It was a good play actually, but it pinged my radar as scummy.
Just curious, at some point, did you think des was scum?
no, you didn't miss it, I didn't post it. If the scum team wants to share it they may, but someone pointed out (before this game) that sharing a scum-qt thread may make it harder for those players to win as scum in the future.roflcopter wrote:did i miss a link to the scum qt somewhere? i wanna see it.