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Posted: Thu Jul 16, 2020 11:37 pm
by Nash
Rough play from me, but good game.
Looking forward to playing with you all again.
Thanks for modding, JV!

Posted: Thu Jul 16, 2020 11:40 pm
by JacksonVirgo
How did I do at modding?

Posted: Thu Jul 16, 2020 11:41 pm
by Gypyx
Well played town, you guys completely crushed

And Jackson you did some great modding, you really made me enjoy the game a bit more

Posted: Fri Jul 17, 2020 12:45 am
by Deimos27
Townblock too strong
Great game all
Honoured to be N1 nk

Posted: Fri Jul 17, 2020 1:42 am
by Marashu
GG town!

The really frustrating part was, I spotted Drew's clues like right away. I was trying to pocket Drew because I knew he was hider. But I couldn't communicate it, and then both my partners subbed out and neither one were really aware of the early game. I also feel like town was so ready to eliminate Nash D2 that if Gypyx had placed a vote there at pretty much any time, someone would have hammered. But yeah, I played poorly D1. I tend to take a long time with my short posts, so this time I was trying to rush to get more posts out, and that's what got me caught.

I don't want to undersell town here, though - you all played very well! It was tough trying to get anything past you.

JV and the worst, thanks for running! No redactions from me for Mafia PT

Posted: Fri Jul 17, 2020 1:55 am
by Marashu
(I also realized after my posting it that my mention of the plan before D1 hammer was really for the benefit of both partners, who had subbed in and might not have known about it but if they spotted hider they could plan accordingly, and was worried after posting that people would scrutinize it)

Posted: Fri Jul 17, 2020 2:25 am
by Aristophanes
Good game!

I had the absolute worst reads ever, but we pulled it off!

I thought Mara was town but the designated Elim.

I thought PP was town and Nash was scum D2.

I thought Nash couldn't be scum D3 because of the competing wagon with PP but I had no better option.

That said, I thought Tux was a PR and caught the Hider crumb. So at least I can hunt town easily enough!

Gokd game and good modding! You added some really nice things into the game, Jackson, and I appreciated them!
Good mod notes, clean VC, the joined ISOs I have never seen done but I adored them! Quick replacements, The Worst co-mod, etc were all great!

Good game guys! This setup might need review, as Dunn mentioned, as it can mechanically win the game itself with the right circumstances as seen here.

Posted: Fri Jul 17, 2020 2:39 am
by Battle Mage
In post 1294, Gypyx wrote:Eh, i kinda wanted to try to survive for as long as possible but on second thoughts i think we all have better things to do with our life

And now time to cast my first vote of the game

VOTE: Gypyx
this is pretty sucky - I wanted to play this one out to see if we could get a clean sweep legitimately. :yawn:

Posted: Fri Jul 17, 2020 2:47 am
by Battle Mage
In post 1292, Dunnstral wrote:We win.

Right there there's 9 people alive, 4 of which can't be mafia

If Nash is town and mafia kill Drew + Ari and I get an innocent tracker result...

6 people alive, 4 of which can't be mafia (Tracker + 2 clears + Psychologist) - both candidates can be eliminated before a loss

If mafia kill me instead and Drew gets an innocent on Ari...

7 people alive, 4 of which can't be mafia (Tracker Clear + Hider Clear + Hider + Psychologist) -
all 3 candidates can be eliminated before a loss
The bit in bold is not necessarily true with the presence of a hider. As such, scum could theoretically have still won this game, and the giving up was premature and needless. I've won as scum in a worse position than this.

Posted: Fri Jul 17, 2020 2:49 am
by Battle Mage
Ah well, a disappointing end, but a really good game overall - strategy worked a treat and learning from the mistakes of when this setup last ran really helped.

A strong advert for the BM school of scumhunting and the mighty townblock which was all town. ;)

Posted: Fri Jul 17, 2020 2:58 am
by Deimos27
In post 1308, Battle Mage wrote:
In post 1292, Dunnstral wrote:We win.

Right there there's 9 people alive, 4 of which can't be mafia

If Nash is town and mafia kill Drew + Ari and I get an innocent tracker result...

6 people alive, 4 of which can't be mafia (Tracker + 2 clears + Psychologist) - both candidates can be eliminated before a loss

If mafia kill me instead and Drew gets an innocent on Ari...

7 people alive, 4 of which can't be mafia (Tracker Clear + Hider Clear + Hider + Psychologist) -
all 3 candidates can be eliminated before a loss
The bit in bold is not necessarily true with the presence of a hider. As such, scum could theoretically have still won this game, and the giving up was premature and needless. I've won as scum in a worse position than this.
Nah it was gg as long as hider hides in the PoE cause any 2-for-1 then also saves town an elim

Posted: Fri Jul 17, 2020 3:01 am
by Dunnstral
In post 1308, Battle Mage wrote:
In post 1292, Dunnstral wrote:We win.

Right there there's 9 people alive, 4 of which can't be mafia

If Nash is town and mafia kill Drew + Ari and I get an innocent tracker result...

6 people alive, 4 of which can't be mafia (Tracker + 2 clears + Psychologist) - both candidates can be eliminated before a loss

If mafia kill me instead and Drew gets an innocent on Ari...

7 people alive, 4 of which can't be mafia (Tracker Clear + Hider Clear + Hider + Psychologist) -
all 3 candidates can be eliminated before a loss
The bit in bold is not necessarily true with the presence of a hider. As such, scum could theoretically have still won this game, and the giving up was premature and needless. I've won as scum in a worse position than this.
It's still true, town eliminates town -> 6 people alive, mafia kills the hider's target (an unclear vt) + the hider, that brings the game to 4 players alive. Those players are the previous days hider clear, the tracker clear, the psychologist, and the last mafia, who is the only non-cleared player left

Posted: Fri Jul 17, 2020 3:28 am
by superbowl9
Gg yo, fun playing with all of you! Mods you were awesome. Tough game for scum, deimos BM and word yall put in that work :cool:

Posted: Fri Jul 17, 2020 3:32 am
by Battle Mage
In post 1310, Deimos27 wrote:
In post 1308, Battle Mage wrote:
In post 1292, Dunnstral wrote:We win.

Right there there's 9 people alive, 4 of which can't be mafia

If Nash is town and mafia kill Drew + Ari and I get an innocent tracker result...

6 people alive, 4 of which can't be mafia (Tracker + 2 clears + Psychologist) - both candidates can be eliminated before a loss

If mafia kill me instead and Drew gets an innocent on Ari...

7 people alive, 4 of which can't be mafia (Tracker Clear + Hider Clear + Hider + Psychologist) -
all 3 candidates can be eliminated before a loss
The bit in bold is not necessarily true with the presence of a hider. As such, scum could theoretically have still won this game, and the giving up was premature and needless. I've won as scum in a worse position than this.
Nah it was gg as long as hider hides in the PoE cause any 2-for-1 then also saves town an elim
ah thats true. still though, shame not to finish it.

Posted: Fri Jul 17, 2020 3:35 am
by superbowl9
Yeah we had a mechanical win no matter what

I think BM read everyone correctly multiple times in this game? Glad i hopped into that scumhunting school

Posted: Fri Jul 17, 2020 3:36 am
by Battle Mage
My Day 1 4-player scumpool had all 3 scum in it :lol:
In post 463, Battle Mage wrote:Scumpool:
piisirattional

Marashu
Midari Ikishima (Penguin Power)
ceejayvinoya (Gypyx)


Townpool:
Deimos27
word321
superbowl9
Worcestershire

To be confirmed:
Tuxedo Mask
votato
Doctor Drew
brassherald

Posted: Fri Jul 17, 2020 3:37 am
by Marashu
I'm still saving up tuition for Rolling Town 101...

Posted: Fri Jul 17, 2020 3:37 am
by Battle Mage
In post 1314, superbowl9 wrote:Yeah we had a mechanical win no matter what

I think BM read everyone correctly multiple times in this game? Glad i hopped into that scumhunting school
when do scummy award nominations close? :lol:

Posted: Fri Jul 17, 2020 3:38 am
by Battle Mage
congratulations to my townblock for passing the first semester

Posted: Fri Jul 17, 2020 3:59 am
by Gypyx
sorry for early resignation and general bad play btw, i was completely psychologically crushed, really need to work on self-confidence

also BM are you always that good or is that just a fluke? x)

Posted: Fri Jul 17, 2020 4:14 am
by Marashu
In post 1319, Gypyx wrote:sorry for early resignation and general bad play btw, i was completely psychologically crushed, really need to work on self-confidence
Thanks for subbing in - it was a tough game state to come in on. I dropped the ball by not setting things up for you to not be in that position by the time you came in, or to support the team in general.

Posted: Fri Jul 17, 2020 4:25 am
by Battle Mage
In post 1316, Marashu wrote:I'm still saving up tuition for Rolling Town 101...
:lol: I did respect your honesty on that one!

Posted: Fri Jul 17, 2020 4:28 am
by Battle Mage
In post 1319, Gypyx wrote:sorry for early resignation and general bad play btw, i was completely psychologically crushed, really need to work on self-confidence

also BM are you always that good or is that just a fluke? x)
I don't think you played bad! You were the last surviving team member, so there's something to be said for that, and you may have survived a bit longer.

I'd love to say I'm always this good, but I've had some real shitty performances as town this year. :lol:

I think I'm improving though, which is something, so hopefully more games like this in future! :cool:

Posted: Fri Jul 17, 2020 4:52 am
by Battle Mage
just seen that Midari was crumbing in order to fakeclaim Vig.

I have no words to adequately describe how bad a plan this was.

Posted: Fri Jul 17, 2020 5:01 am
by Marashu
Yeah - she mentioned it in the PT as well, despite tracker being more common.